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|release={{flag list|Japan|December 3, 2015|HK|December 3, 2015|ROC|December 3, 2015|Europe|December 4, 2015|Australia|December 10, 2015|USA|January 22, 2016|South Korea|May 26, 2016}} | |release={{flag list|Japan|December 3, 2015|HK|December 3, 2015|ROC|December 3, 2015|Europe|December 4, 2015|Australia|December 10, 2015|USA|January 22, 2016|South Korea|May 26, 2016}} | ||
|languages={{languages|en_us=y|en_gb=y|fr_fr=y|fr_ca=y|es_es=y|es_latam=y|de=y|it=y|nl=y|ru=y|pt_pt=y|jp=y|kr=y}} | |languages={{languages|en_us=y|en_gb=y|fr_fr=y|fr_ca=y|es_es=y|es_latam=y|de=y|it=y|nl=y|ru=y|pt_pt=y|jp=y|kr=y}} | ||
|genre=[[Genre#Role-playing | |genre=[[Genre#Role-playing|Role-playing]] | ||
|modes=Single player | |modes=Single-player | ||
|ratings={{ratings|esrb=E|pegi=3|cero=A|usk=0|acb=g|grac=all | |ratings={{ratings|esrb=E|pegi=3|cero=A|usk=0|acb=g|grac=all}} | ||
|format={{format|3ds=1|3dsdl=1}} | |format={{format|3ds=1|3dsdl=1}} | ||
|input={{input|3ds=1}} | |input={{input|3ds=1}} | ||
|serials={{flag list|Japan|CTR-AYNJ-JPN|USA|CTR-AYNE-USA}} | |serials={{flag list|Japan|CTR-AYNJ-JPN|USA|CTR-AYNE-USA}} | ||
}} | }} | ||
'''''Mario & Luigi: Paper Jam''''' (known as '''''Mario & Luigi: Paper Jam Bros.''''' in European languages) is an [[Genre#Role-playing | '''''Mario & Luigi: Paper Jam''''' (known as '''''Mario & Luigi: Paper Jam Bros.''''' in European languages) is an [[Genre#Role-playing|RPG]] for the [[Nintendo 3DS]]. The fifth game in the ''[[Mario & Luigi (series)|Mario & Luigi]]'' series, it features a crossover with the ''[[Paper Mario (series)|Paper Mario]]'' series. As such, the game uses the same engine and some of the same graphics as [[Mario & Luigi: Dream Team|its predecessor]] and contains elements from ''[[Paper Mario: Sticker Star]]''. The plot revolves around [[Mario]], [[Luigi]], and [[Paper Mario (character)|Paper Mario]] trying to stop [[Bowser]] and [[Paper Bowser]] from taking over the [[Mushroom Kingdom]] using their combined armies. It is the second ''Mario & Luigi'' game for the Nintendo 3DS, as well as the final original game in the series to be developed by [[AlphaDream]]. The game required 3,444 blocks (440.8 MB) if downloaded from the [[Nintendo eShop]]; however, the game was removed from the service after its discontinuation on March 27, 2023, making it no longer possible for players to purchase the game, although players who purchased the title before this date can still play it as long as it is on their Nintendo 3DS system. The name comes from the phrase "paper jam", a malfunction in a computer's printer or a photocopier or similar device occurring when sheets of paper become jammed inside, and "jam", an informal word for an issue or predicament. | ||
The | |||
==Story== | ==Story== | ||
[[File:MLPJ story01.png|thumb|left|]] | [[File:MLPJ story01.png|thumb|left|]] | ||
The story begins with [[Luigi]] and a [[Toad (species)|Toad]] entering the attic of [[Peach's Castle]], looking for the source of a draft. Luigi is spooked by a [[Scaredy Rat]] and ends up bumping a bookshelf when he sneezes, opening a [[mysterious book]] that contains the ''Paper Mario'' world. The Paper characters are released into the ''Mario & Luigi'' world, spreading across the Mushroom Kingdom. [[Paper Toad]]s are seen landing near Toad Villages, while [[Bowser]]'s minions begin to meet with their paper counterparts. [[Paper Peach]] remains at Peach's Castle with [[Princess Peach]], while [[Paper Bowser]], [[Paper Bowser Jr.]] and [[Paper Kamek]] meet and decide to team up with [[Bowser]], [[Bowser Jr.]] and [[Kamek]]. [[Mario]], Luigi and [[Starlow]] decide to help Paper Peach to find the Paper Toads spread across the Kingdom, as well as [[Paper Mario (character)|Paper Mario]]. They also meet up with [[Nabbit]], who steals most of the [[Bros. Attacks]] that the Toads had prepared, and [[Toadette]], who has taken interest in papercrafting and is inspired to make giant papercrafts with the help of the Paper Toads. | The story begins with [[Luigi]] and a [[Toad (species)|Toad]] entering the attic of [[Peach's Castle]], looking for the source of a draft. Luigi is spooked by a [[Scaredy Rat]] and ends up bumping a bookshelf when he sneezes, opening a [[mysterious book]] that contains the ''Paper Mario'' world. The Paper characters are released into the ''Mario & Luigi'' world, spreading across the Mushroom Kingdom. [[Paper Toad]]s are seen landing near Toad Villages, while [[Bowser]]'s minions begin to meet with their paper counterparts. [[Paper Peach]] remains at Peach's Castle with [[Princess Peach]], while [[Paper Bowser]], [[Paper Bowser Jr.]] and [[Paper Kamek]] meet and decide to team up with [[Bowser]], [[Bowser Jr.]] and [[Kamek]]. [[Mario]], Luigi and [[Starlow]] decide to help Paper Peach to find the Paper Toads spread across the Kingdom, as well as [[Paper Mario (character)|Paper Mario]]. They also meet up with [[Nabbit]], who steals most of the [[Bros. Attacks]] that the Toads had prepared, and [[Toadette]], who has taken interest in papercrafting and is inspired to make giant papercrafts with the help of the Paper Toads. | ||
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|align="center"|[[Nut]] | |align="center"|[[Nut]] | ||
|[[File:M&LDT Nut.png]] | |[[File:M&LDT Nut.png]] | ||
|colspan=2 align="center"|''Restores 15 | |colspan=2 align="center"|''Restores a fallen party member with full HP 15.'' | ||
|- | |- | ||
|align="center"|[[Super Nut]] | |align="center"|[[Super Nut]] | ||
|[[File:M&LDT Nut.png]] | |[[File:M&LDT Nut.png]] | ||
|colspan=2 align="center"|''Restores 30 | |colspan=2 align="center"|''Restores a fallen party member with full HP 30.'' | ||
|- | |- | ||
|align="center"|[[Ultra Nut]] | |align="center"|[[Ultra Nut]] | ||
|[[File:M&LDT Nut.png]] | |[[File:M&LDT Nut.png]] | ||
|colspan=2 align="center"|''Restores 50 | |colspan=2 align="center"|''Restores a fallen party member with full HP 50.'' | ||
|- | |- | ||
|align="center"|[[Max Nut]] | |align="center"|[[Max Nut]] | ||
|[[File:M&LDT Nut.png]] | |[[File:M&LDT Nut.png]] | ||
|colspan=2 align="center"|''Restores 80 | |colspan=2 align="center"|''Restores a fallen party member with full HP 80.'' | ||
|- | |- | ||
|align="center"|[[Syrup Jar]] | |align="center"|[[Syrup Jar]] | ||
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|align="center"|[[1-Up Mushroom]] | |align="center"|[[1-Up Mushroom]] | ||
|[[File:DreamTeam1up.png]] | |[[File:DreamTeam1up.png]] | ||
|colspan=2 align="center"|''Revives a fallen party member with | |colspan=2 align="center"|''Revives a fallen party member with full HP.'' | ||
|- | |- | ||
|align="center"|[[1-Up DX|1-Up DX]] | |align="center"|[[1-Up DX|1-Up DX]] | ||
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==Differences from other ''Mario & Luigi'' games== | ==Differences from other ''Mario & Luigi'' games== | ||
*The battle ring is different: there are no turn limits, bosses do not have a different color palette, and there is no fee to play. However, the bosses are still stronger than they are in the main game. | *The battle ring is different: there are no turn limits, bosses do not have a different color palette, and there is no fee to play. However, the bosses are still stronger than they are in the main game. | ||
*The first battle in the game is not against a boss and Luigi is also playable. Usually, for various contrived reasons (such as Luigi being asleep in ''[[Mario & Luigi: Bowser's Inside Story]]''), he is unplayable until later on. Additionally in the first battle, Mario and Luigi can use Bros. Attacks and Hammers. | *The first battle in the game is not against a boss and Luigi is also playable. Usually, for various contrived reasons (such as Luigi being asleep in ''[[Mario & Luigi: Bowser's Inside Story]]''), he is unplayable until later on. Additionally in the first battle, Mario and Luigi can use Bros. Attacks and Hammers. Previously, they were unavailable until a scripted event later in the game. | ||
* | *Badges are replaced by [[Battle Card (Mario & Luigi: Paper Jam)|Battle Card]]s. | ||
*Luigi is the first playable character in this game. | *Luigi is the first playable character in this game. | ||
*Hammers are available at the start. | *Hammers are available at the start. | ||
*This game keeps the same graphics as its predecessor. | *This game keeps the same graphics as its predecessor. | ||
* | *Bonus points can no longer be applied to stats upon leveling up. | ||
*Lakitu's role is changed in this game. Instead of adding bonus points to stats (upon leveling up), he now gives the trio quests where the Bros. can help rescue the Paper Toads when needed. | *Lakitu's role is changed in this game. Instead of adding bonus points to stats (upon leveling up), he now gives the trio quests where the Bros. can help rescue the Paper Toads when needed. | ||
*The tutorials are optional, whereas in previous games, they are mandatory. This carries over into the later remakes. | *The tutorials are optional, whereas in previous games, they are mandatory. This carries over into the later remakes. | ||
*No new characters or enemies are introduced to the franchise (with the sole possible exception of [[Shiny RoboBowser]], although he is a fusion of two characters rather than a completely new character). Most of them originate from the mainline ''[[Super Mario (series)|Super Mario]]'' series. | *No new characters or enemies are introduced to the franchise (with the sole possible exception of [[Shiny RoboBowser]], although he is a fusion of two characters rather than a completely new character). Most of them originate from the mainline ''[[Super Mario (series)|Super Mario]]'' series. | ||
* | *[[Toadsworth]] is completely absent from the game. | ||
* | *Bros. Attacks are obtained from Nabbit instead of [[Attack Piece]]s. | ||
*There are seven ranks, more than ''Bowser's Inside Story''{{'}}s six and ''Dream Team''{{'}}s five. New ranks include the [[Boomerang Flower|Boomerang]] Rank and the [[Super Leaf|Leaf]] Rank. | *There are seven ranks, more than ''Bowser's Inside Story''{{'}}s six and ''Dream Team''{{'}}s five. New ranks include the [[Boomerang Flower|Boomerang]] Rank and the [[Super Leaf|Leaf]] Rank. | ||
*There are optional crosshairs under the Bros. when an enemy is attacking, as well as a peculiar animation of the character to be attacked preparing to defend himself. This is most likely due to three characters being on the battlefield at once and the fact that usual enemy indicators (such as kicking a certain way or flashing an eye) would not work against three heroes. | *There are optional crosshairs under the Bros. when an enemy is attacking, as well as a peculiar animation of the character to be attacked preparing to defend himself. This is most likely due to three characters being on the battlefield at once and the fact that usual enemy indicators (such as kicking a certain way or flashing an eye) would not work against three heroes. | ||
*This is the first game in the series to have Items under categories in the player's bag. It also does not list key items or provide descriptions for them. | *This is the first game in the series to have Items under categories in the player's bag. It also does not list key items or provide descriptions for them. | ||
*This is the first game in the series to have the three main playable characters all take a turn in battle. | *This is the first game in the series to have the three main playable characters all take a turn in battle. | ||
*Players can block attacks by pressing {{button|3ds|x}} before the enemy hits them in an Emergency Block, similarly to the ''Paper Mario'' series. This carries over into the later remakes | *Players can block attacks by pressing {{button|3ds|x}} before the enemy hits them in an Emergency Block, similarly to the ''Paper Mario'' series. This carries over into the later remakes. | ||
*In addition to jumping on enemies or pounding them with a hammer to deal early damage at the start of a battle like in past games, Mario and co. can also dash into battle due to the effects of the [[Dash Socks]]. | *In addition to jumping on enemies or pounding them with a hammer to deal early damage at the start of a battle like in past games, Mario and co. can also dash into battle due to the effects of the [[Dash Socks]]. | ||
* | *The game's Japanese title is not followed by a number. | ||
*Mario and Luigi do not gain the [[Spin Jump]] ability outside of battle. | |||
*This is the first and only game to have items other than [[bean]]s underground. | *This is the first and only game to have items other than [[bean]]s underground. | ||
*Unlike the previous two installments, in this game, the Bros. perform a fancy spin before landing the second jump in battle. Previously, they only landed straight down before backflipping off of the enemy. | *Unlike the previous two installments, in this game, the Bros. perform a fancy spin before landing the second jump in battle. Previously, they only landed straight down before backflipping off of the enemy. | ||
*Luigi is not referred to as Green Stache due to Bowser finally learning his name at the end of ''[[Mario & Luigi: Dream Team]]''. | *Luigi is not referred to as Green Stache due to Bowser finally learning his name at the end of ''[[Mario & Luigi: Dream Team]]''. | ||
*This is the | *This is the only game in the series which does not feature the [[Beanish]] species at all. | ||
*There are no [[Save Block]]s or [[Save Album]]s of any kind. The only way to save the game is by tapping the SAVE button in the lower left of the touch screen. | *There are no [[Save Block]]s or [[Save Album]]s of any kind. The only way to save the game is by tapping the SAVE button in the lower left of the touch screen. | ||
*There are no special locations where the Bros. can go depending on their [[rank]] as there were in ''Mario & Luigi: Bowser's Inside Story'' and ''Mario & Luigi: Dream Team''. | *There are no special locations where the Bros. can go depending on their [[rank]] as there were in ''Mario & Luigi: Bowser's Inside Story'' and ''Mario & Luigi: Dream Team''. | ||
*Command Blocks are slightly larger than the previous game, and the Bros. stand slightly more apart. | *Command Blocks are slightly larger than the previous game, and the Bros. stand slightly more apart. | ||
==Staff== | ==Staff== | ||
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*''[[Luigi's Mansion]]'': Luigi's walk cycles are based on his walk cycles from this game. | *''[[Luigi's Mansion]]'': Luigi's walk cycles are based on his walk cycles from this game. | ||
*''[[Mario & Luigi: Superstar Saga]]'': A cover of the battle theme from this game is used before Paper Mario joins the party. When Mario is about to talk to the two Peaches at the start of the game, Luigi occasionally jumps and can be talked to, referencing him in [[Toad Town Square]]. HP recovery blocks from the Japanese version return. One of the attacks used by the [[Kamek]] duo is similar to the [[Border Jump]] minigame. | *''[[Mario & Luigi: Superstar Saga]]'': A cover of the battle theme from this game is used before Paper Mario joins the party. When Mario is about to talk to the two Peaches at the start of the game, Luigi occasionally jumps and can be talked to, referencing him in [[Toad Town Square]]. HP recovery blocks from the Japanese version return. One of the attacks used by the [[Kamek]] duo is similar to the [[Border Jump]] minigame. | ||
*''[[Super Mario Sunshine]]'': During the chase sequence with Petey Piranha, he uses an attack featuring the [[Graffiti|Goop]] from this game. | *''[[Super Mario Sunshine]]'': During the chase sequence with Petey Piranha, he uses an attack featuring the [[Graffiti|Goop]] from this game. Some of Wiggler's voice clips from this game are re-used during Petey Piranha's boss battle. | ||
*''Super Mario'' sports games: At one point, Paper Peach thinks about changing her hair into a pony tail, with Peach stating it is more fitting for sports, referencing her design in most sports games after ''[[Mario Golf: Toadstool Tour]]''. | *''Super Mario'' sports games: At one point, Paper Peach thinks about changing her hair into a pony tail, with Peach stating it is more fitting for sports, referencing her design in most sports games after ''[[Mario Golf: Toadstool Tour]]''. | ||
*''[[Paper Mario: The Thousand-Year Door]]'': Both the Paper Airplane and Paper abilities return from this game. The first time Paper Mario meets Mario, he performs a [[Spring Jump]]. Paper Mario's blocking and KO'd animations are the same as from this game. The way the trio gains Star Points by performing the attacks as good as possible is similar to how Paper Mario and his partners has to "appeal" to the audience to refill the special meter, by also performing the moves as good as possible and by posing stylishly. The stage where the characters stand when they gain EXP after a battle is similar to the one from the battles in this game, down to the yellow stripes on the border of the curtains when they level up. | *''[[Paper Mario: The Thousand-Year Door]]'': Both the Paper Airplane and Paper abilities return from this game. The first time Paper Mario meets Mario, he performs a [[Spring Jump]]. Paper Mario's blocking and KO'd animations are the same as from this game. The way the trio gains Star Points by performing the attacks as good as possible is similar to how Paper Mario and his partners has to "appeal" to the audience to refill the special meter, by also performing the moves as good as possible and by posing stylishly. The stage where the characters stand when they gain EXP after a battle is similar to the one from the battles in this game, down to the yellow stripes on the border of the curtains when they level up. | ||
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*''[[Super Paper Mario]]'': Paper Bowser's artwork seen at the end is from this game. Additionally, one of the Expert Challenges is called "Super Paper Mario!", referencing the title of this game. | *''[[Super Paper Mario]]'': Paper Bowser's artwork seen at the end is from this game. Additionally, one of the Expert Challenges is called "Super Paper Mario!", referencing the title of this game. | ||
*[[Super Smash Bros. (series)|''Super Smash Bros.'' series]]: There is a mission in Neo Bowser Castle that goes under the name [[Final Smash]]. | *[[Super Smash Bros. (series)|''Super Smash Bros.'' series]]: There is a mission in Neo Bowser Castle that goes under the name [[Final Smash]]. | ||
*''[[Mario Kart Wii]]'': Some of [[Toadette]] and [[King Boo]]'s voice clips are reused. | |||
*''[[Mario & Luigi: Bowser's Inside Story]]'': A cover of "[[Inside the Castle Walls]]" from this game can be heard, which in turn is an arrangement of the same theme from ''[[Super Mario 64]]''. Some of King Boo's attacks resemble those from the [[Dark Star]]. His multiplying move resembles that of the Dark Star and his fire breathing attack resembles the [[Dark Satellmite]]'s beam attack.<ref>{{cite|author=BeardBear|timestamp=17:51|date=December 3, 2015|url=www.youtube.com/watch?v=nuj0RKmBwcA&t=17m51s|title=''Mario & Luigi Paper Jam'' Walkthrough Part 20 {{!}}Gloomy Woods #3 & Boss King Boo|publisher=YouTube|accessdate=July 3, 2024}}</ref> When Roy and Wendy are fought, one of the moves they perform resembles the [[Koopa Corps]] special attack from this game.<ref>{{cite|author=Tealgamemaster|date=December 4, 2015|url=www.youtube.com/watch?v=nWDcQoROp1E|language=en|title=''Mario & Luigi: Paper Jam'' Bros. - Part 15: Roy & Wendy Boss Fight!|publisher=YouTube|accessdate=July 3, 2024}}</ref> In addition, Goombas attack in an identical manner to [[Goombule]]s and the Big Pokey has a similar attack to [[Calorite]]s, the latter of which can even be dodged in the exact same way if enough of its segments are missing. The smaller balloons in Luigi's [[Balloon Blast]] Bros. Attack resemble the special enzymes that appear inside the [[Giga-carrot]], complete with red, yellow, and blue variations. | *''[[Mario & Luigi: Bowser's Inside Story]]'': A cover of "[[Inside the Castle Walls]]" from this game can be heard, which in turn is an arrangement of the same theme from ''[[Super Mario 64]]''. Some of King Boo's attacks resemble those from the [[Dark Star]]. His multiplying move resembles that of the Dark Star and his fire breathing attack resembles the [[Dark Satellmite]]'s beam attack.<ref>{{cite|author=BeardBear|timestamp=17:51|date=December 3, 2015|url=www.youtube.com/watch?v=nuj0RKmBwcA&t=17m51s|title=''Mario & Luigi Paper Jam'' Walkthrough Part 20 {{!}}Gloomy Woods #3 & Boss King Boo|publisher=YouTube|accessdate=July 3, 2024}}</ref> When Roy and Wendy are fought, one of the moves they perform resembles the [[Koopa Corps]] special attack from this game.<ref>{{cite|author=Tealgamemaster|date=December 4, 2015|url=www.youtube.com/watch?v=nWDcQoROp1E|language=en|title=''Mario & Luigi: Paper Jam'' Bros. - Part 15: Roy & Wendy Boss Fight!|publisher=YouTube|accessdate=July 3, 2024}}</ref> In addition, Goombas attack in an identical manner to [[Goombule]]s and the Big Pokey has a similar attack to [[Calorite]]s, the latter of which can even be dodged in the exact same way if enough of its segments are missing. The smaller balloons in Luigi's [[Balloon Blast]] Bros. Attack resemble the special enzymes that appear inside the [[Giga-carrot]], complete with red, yellow, and blue variations. | ||
*''[[New Super Mario Bros. Wii]]'': [[Iggy]]'s pet [[Chain Chomp]] returns when fighting the Koopalings. The [[Super Star (theme)|Super Star theme]] is reused in the Papercraft Yoshi segment. | *''[[New Super Mario Bros. Wii]]'': [[Iggy]]'s pet [[Chain Chomp]] returns when fighting the Koopalings. The [[Super Star (theme)|Super Star theme]] is reused in the Papercraft Yoshi segment. | ||
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*''[[Mario & Luigi: Dream Team]]'': The game runs on the same engine used in this game. As such, some of the game's graphics are reused, although most character sprites have been remade from scratch to match the new camera angle and have received new animations.<ref>''[[Mario & Luigi: Dream Team]]'' [[:image:MLDT Blue Toad sprite.png|Blue Toad sprite]]</ref><ref>''Mario & Luigi: Paper Jam'' [[:image:MLPJToadBlue.png|Blue Toad sprite]]</ref> All of Mario and Luigi's battle animations are reused with the exception of new jumping in battle animations. One of the new Bros. Attacks, known as [[Mega Thwonk]], features Luigi as a giant, using the same model from the Giant Battles in this game. There are also two returning Bros. Attacks originally from ''Mario & Luigi: Dream Team''. Similar to giant battles, Papercraft battles allow players to win 4 items. The name [[Neo Bowser Castle]] is re-used. Bowser's theme in ''Paper Jam'' is a cover of his theme from this game, which in turn is an arrangement of the same theme from ''Mario & Luigi: Bowser's Inside Story''. | *''[[Mario & Luigi: Dream Team]]'': The game runs on the same engine used in this game. As such, some of the game's graphics are reused, although most character sprites have been remade from scratch to match the new camera angle and have received new animations.<ref>''[[Mario & Luigi: Dream Team]]'' [[:image:MLDT Blue Toad sprite.png|Blue Toad sprite]]</ref><ref>''Mario & Luigi: Paper Jam'' [[:image:MLPJToadBlue.png|Blue Toad sprite]]</ref> All of Mario and Luigi's battle animations are reused with the exception of new jumping in battle animations. One of the new Bros. Attacks, known as [[Mega Thwonk]], features Luigi as a giant, using the same model from the Giant Battles in this game. There are also two returning Bros. Attacks originally from ''Mario & Luigi: Dream Team''. Similar to giant battles, Papercraft battles allow players to win 4 items. The name [[Neo Bowser Castle]] is re-used. Bowser's theme in ''Paper Jam'' is a cover of his theme from this game, which in turn is an arrangement of the same theme from ''Mario & Luigi: Bowser's Inside Story''. | ||
*''[[Super Mario 3D World]]'': Bullies and Chargin' Chucks retain their design from this game. | *''[[Super Mario 3D World]]'': Bullies and Chargin' Chucks retain their design from this game. | ||
*[[Mario Kart (series)|''Mario Kart'' series]]: Character emblems from these games are used for Papercraft characters and Toads. | *[[Mario Kart (series)|''Mario Kart'' series]]: Character emblems from these games are used for Papercraft characters and Toads. Some of the Koopalings' voice clips are reused from ''[[Mario Kart 8]]''. | ||
*''[[Captain Toad: Treasure Tracker]]'': Toadette often references her adventures in this game in her dialogue, even outright saying the game's title - ''"I've tracked a few treasures in my day, sirs."'' Also, some of her quotes have been reused. | *''[[Captain Toad: Treasure Tracker]]'': Toadette often references her adventures in this game in her dialogue, even outright saying the game's title - ''"I've tracked a few treasures in my day, sirs."'' Also, some of her quotes have been reused. | ||
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*''[[Paper Mario: Color Splash]]'': The [[Koopalings]] get paper counterparts as foreshadowed by [[Roy|Roy Koopa]]. The characters retain their paper outlines in this game, and stacked enemies appear like in this game. | *''[[Paper Mario: Color Splash]]'': The [[Koopalings]] get paper counterparts as foreshadowed by [[Roy|Roy Koopa]]. The characters retain their paper outlines in this game, and stacked enemies appear like in this game. | ||
*''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]'': This game's minigame music for [[Star 'Stache Smash]] is an arrangement of "Do It Now!". The Emergency Guard, Assist, and Easy Mode all return in this game each functioning the same. | *''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]'': This game's minigame music for [[Star 'Stache Smash]] is an arrangement of "Do It Now!". The Emergency Guard, Assist, and Easy Mode all return in this game each functioning the same. | ||
*''[[Super Smash Bros. Ultimate]]'': The songs "Time's Running Out!", "Mixed-Up Scramble", and "Attack and Run!" appear in this game. Papercraft Mario makes an appearance as a [[Spirit (Super Smash Bros. Ultimate)|spirit]]. During [[ | *''[[Super Smash Bros. Ultimate]]'': The songs "Time's Running Out!", "Mixed-Up Scramble", and "Attack and Run!" appear in this game. Papercraft Mario makes an appearance as a [[Spirit (Super Smash Bros. Ultimate)|spirit]]. During [[List of Palutena's Guidance conversations#Piranha Plant|Palutena's Guidance]] for [[Piranha Plant]], Viridi mentions [[Paper Fire Piranha Plant]] and [[Paper Petey Piranha]]. | ||
*''[[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey]]'': One of Bowser Jr.'s artwork is reused from this game. | *''[[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey]]'': One of Bowser Jr.'s artwork is reused from this game. | ||
* | |||
==Trivia== | |||
*This is the first game where dialogue between the [[Koopalings]] can be seen, the first ''Super Mario'' game published by Nintendo since the [[Mario Discovery (series)|Mario Discovery series]] to give spoken dialogue to the Koopalings and the first one since ''[[Mario & Luigi: Superstar Saga]]'' to call them "Koopalings" instead of "Bowser's Minions" in the British English version of the game. | |||
*The top of the North American box art has a Paper Goomba in place of the fourth Paper Toad shown on the other international box art. | |||
*If Bowser's Castle and Neo Bowser Castle are considered the same location, then every major location is visited at least twice in the story. | |||
*In the world moves section of Guide, despite "Action Icons" and "Hammer" being listed as two separate tutorials, they are both the same tutorial, with some minor differences in Starlow's dialogue. | |||
==Names in other languages== | ==Names in other languages== | ||
{{foreign names | {{foreign names | ||
| | |Jap=マリオ&ルイージRPG ペーパーマリオMIX | ||
| | |JapR=Mario ando Ruīji Ārupījī Pēpā Mario MIX | ||
| | |JapM=Mario & Luigi RPG Paper Mario MIX | ||
|SpaE=''Mario & Luigi: Paper Jam Bros.'' | |SpaE=''Mario & Luigi: Paper Jam Bros.'' | ||
|SpaA=''Mario & Luigi: Paper Jam'' | |SpaA=''Mario & Luigi: Paper Jam'' | ||
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|ChiTM=Mario & Luigi RPG: Paper Mario MIX | |ChiTM=Mario & Luigi RPG: Paper Mario MIX | ||
}} | }} | ||
==References== | ==References== |