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|release={{flag list|Japan|December 3, 2015|HK|December 3, 2015|ROC|December 3, 2015|Europe|December 4, 2015|Australia|December 10, 2015|USA|January 22, 2016|South Korea|May 26, 2016}}
|release={{flag list|Japan|December 3, 2015|HK|December 3, 2015|ROC|December 3, 2015|Europe|December 4, 2015|Australia|December 10, 2015|USA|January 22, 2016|South Korea|May 26, 2016}}
|languages={{languages|en_us=y|en_gb=y|fr_fr=y|fr_ca=y|es_es=y|es_latam=y|de=y|it=y|nl=y|ru=y|pt_pt=y|jp=y|kr=y}}
|languages={{languages|en_us=y|en_gb=y|fr_fr=y|fr_ca=y|es_es=y|es_latam=y|de=y|it=y|nl=y|ru=y|pt_pt=y|jp=y|kr=y}}
|genre=[[Genre#Role-playing games|Role-playing]]
|genre=[[Genre#Role-playing|Role-playing]]
|modes=Single player
|modes=Single-player
|ratings={{ratings|esrb=E|pegi=3|cero=A|usk=0|acb=g|grac=all}}
|ratings={{ratings|esrb=E|pegi=3|cero=A|usk=0|acb=g|grac=all}}
|format={{format|3ds=1|3dsdl=1}}
|format={{format|3ds=1|3dsdl=1}}
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|serials={{flag list|Japan|CTR-AYNJ-JPN|USA|CTR-AYNE-USA}}
|serials={{flag list|Japan|CTR-AYNJ-JPN|USA|CTR-AYNE-USA}}
}}
}}
'''''Mario & Luigi: Paper Jam''''' (known as '''''Mario & Luigi: Paper Jam Bros.''''' in European languages) is an [[Genre#Role-playing games|RPG]] for the [[Nintendo 3DS]]. Being the fifth game in the ''[[Mario & Luigi (series)|Mario & Luigi]]'' series, it features a crossover with the ''[[Paper Mario (series)|Paper Mario]]'' series. As such, the game uses the same engine and some of the same graphics as [[Mario & Luigi: Dream Team|its predecessor]] and contains elements from ''[[Paper Mario: Sticker Star]]''. The plot revolves around [[Mario]], [[Luigi]], and [[Paper Mario (character)|Paper Mario]] trying to stop [[Bowser]] and [[Paper Bowser]] from taking over the [[Mushroom Kingdom]] using their combined armies. This is the second ''Mario & Luigi'' game for the Nintendo 3DS, as well as the final original game in the series to be developed by [[AlphaDream]]. The game required 3,444 blocks (440.8 MB) if downloaded from the [[Nintendo eShop]]; however, the game was removed from the service after its discontinuation on March 27, 2023, making it no longer possible for players to purchase the game, although players who purchased the title before this date can still play it as long as it is on their Nintendo 3DS system.
'''''Mario & Luigi: Paper Jam''''' (known as '''''Mario & Luigi: Paper Jam Bros.''''' in European languages) is an [[Genre#Role-playing|RPG]] for the [[Nintendo 3DS]]. The fifth game in the ''[[Mario & Luigi (series)|Mario & Luigi]]'' series, it features a crossover with the ''[[Paper Mario (series)|Paper Mario]]'' series. As such, the game uses the same engine and some of the same graphics as [[Mario & Luigi: Dream Team|its predecessor]] and contains elements from ''[[Paper Mario: Sticker Star]]''. The plot revolves around [[Mario]], [[Luigi]], and [[Paper Mario (character)|Paper Mario]] trying to stop [[Bowser]] and [[Paper Bowser]] from taking over the [[Mushroom Kingdom]] using their combined armies. It is the second ''Mario & Luigi'' game for the Nintendo 3DS, as well as the final original game in the series to be developed by [[AlphaDream]]. The game required 3,444 blocks (440.8 MB) if downloaded from the [[Nintendo eShop]]; however, the game was removed from the service after its discontinuation on March 27, 2023, making it no longer possible for players to purchase the game, although players who purchased the title before this date can still play it as long as it is on their Nintendo 3DS system.


The subtitle of the game's name comes from the phrase "paper jam," which is a malfunction in a computer's printer or a photocopier or similar device occurring when sheets of paper become jammed inside, and "jam," an informal word for an issue or predicament. In regions using the title ''Mario & Luigi RPG'', games in the series would no longer be numbered starting with this game, instead using a subtitle.
The name comes from the phrase "paper jam", a malfunction in a computer's printer or a photocopier or similar device occurring when sheets of paper become jammed inside, and "jam", an informal word for an issue or predicament. In regions using the title ''Mario & Luigi RPG'', games in the series would no longer be numbered starting with this game, instead using a subtitle.


==Story==
==Story==
[[File:MLPJ story01.png|thumb|left|]]
[[File:MLPJ story01.png|thumb|left|]]
The story begins with [[Luigi]] and a [[Toad (species)|Toad]] entering the attic of [[Peach's Castle]], looking for the source of a draft. Luigi is spooked by a [[Scaredy Rat]] and ends up bumping a bookshelf when he sneezes, opening a [[mysterious book]] that contains the ''Paper Mario'' world. The Paper characters are released into the ''Mario & Luigi'' world, spreading across the Mushroom Kingdom. [[Paper Toad]]s are seen landing near Toad Villages, while [[Bowser]]'s minions begin to meet with their paper counterparts. [[Paper Peach]] remains at Peach's Castle with [[Princess Peach]], while [[Paper Bowser]], [[Paper Bowser Jr.]] and [[Paper Kamek]] meet and decide to team up with [[Bowser]], [[Bowser Jr.]] and [[Kamek]]. [[Mario]], Luigi and [[Starlow]] decide to help Paper Peach to find the Paper Toads spread across the Kingdom, as well as [[Paper Mario (character)|Paper Mario]]. They also meet up with [[Nabbit]], who steals most of the [[Bros. Attacks]] that the Toads had prepared, and [[Toadette]], who has taken interest in papercrafting and is inspired to make giant papercrafts with the help of the Paper Toads.
The story begins with [[Luigi]] and a [[Toad (species)|Toad]] entering the attic of [[Peach's Castle]], looking for the source of a draft. Luigi is spooked by a [[Scaredy Rat]] and ends up bumping a bookshelf when he sneezes, opening a [[mysterious book]] that contains the ''Paper Mario'' world. The Paper characters are released into the ''Mario & Luigi'' world, spreading across the Mushroom Kingdom. [[Paper Toad]]s are seen landing near Toad Villages, while [[Bowser]]'s minions begin to meet with their paper counterparts. [[Paper Peach]] remains at Peach's Castle with [[Princess Peach]], while [[Paper Bowser]], [[Paper Bowser Jr.]] and [[Paper Kamek]] meet and decide to team up with [[Bowser]], [[Bowser Jr.]] and [[Kamek]]. [[Mario]], Luigi and [[Starlow]] decide to help Paper Peach to find the Paper Toads spread across the Kingdom, as well as [[Paper Mario (character)|Paper Mario]]. They also meet up with [[Nabbit]], who steals most of the [[Bros. Attacks]] that the Toads had prepared, and [[Toadette]], who has taken interest in papercrafting and is inspired to make giant papercrafts with the help of the Paper Toads.


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==Differences from other ''Mario & Luigi'' games==
==Differences from other ''Mario & Luigi'' games==
*The battle ring is different: there are no turn limits, bosses do not have a different color palette, and there is no fee to play. However, the bosses are still stronger than they are in the main game.
*The battle ring is different: there are no turn limits, bosses do not have a different color palette, and there is no fee to play. However, the bosses are still stronger than they are in the main game.
*The first battle in the game is not against a boss and Luigi is also playable. Usually, for various contrived reasons (such as Luigi being asleep in ''[[Mario & Luigi: Bowser's Inside Story]]''), he is unplayable until later on. Additionally in the first battle, Mario and Luigi can use Bros. Attacks and Hammers. In the other games, they are unavailable until scripted events later on.
*The first battle in the game is not against a boss and Luigi is also playable. Usually, for various contrived reasons (such as Luigi being asleep in ''[[Mario & Luigi: Bowser's Inside Story]]''), he is unplayable until later on. Additionally in the first battle, Mario and Luigi can use Bros. Attacks and Hammers. Previously, they were unavailable until a scripted event later in the game.
*This is the first game to not use badges, as they are replaced with [[Battle Card (Mario & Luigi: Paper Jam)|Battle Card]]s.
*Badges are replaced by [[Battle Card (Mario & Luigi: Paper Jam)|Battle Card]]s.
*Luigi is the first playable character in this game.
*Luigi is the first playable character in this game.
*Hammers are available at the start.
*Hammers are available at the start.
*This game keeps the same graphics as its predecessor.
*This game keeps the same graphics as its predecessor.
*This is the first game where bonus points cannot be applied to stats upon leveling up.
*Bonus points can no longer be applied to stats upon leveling up.
*Lakitu's role is changed in this game. Instead of adding bonus points to stats (upon leveling up), he now gives the trio quests where the Bros. can help rescue the Paper Toads when needed.
*Lakitu's role is changed in this game. Instead of adding bonus points to stats (upon leveling up), he now gives the trio quests where the Bros. can help rescue the Paper Toads when needed.
*The tutorials are optional, whereas in previous games, they are mandatory. This carries over into the later remakes.
*The tutorials are optional, whereas in previous games, they are mandatory. This carries over into the later remakes.
*No new characters or enemies are introduced to the franchise (with the sole possible exception of [[Shiny RoboBowser]], although he is a fusion of two characters rather than a completely new character). Most of them originate from the mainline ''[[Super Mario (series)|Super Mario]]'' series.
*No new characters or enemies are introduced to the franchise (with the sole possible exception of [[Shiny RoboBowser]], although he is a fusion of two characters rather than a completely new character). Most of them originate from the mainline ''[[Super Mario (series)|Super Mario]]'' series.
*This is the first game where [[Toadsworth]] is completely absent.
*[[Toadsworth]] is completely absent from the game.
*This is the first game in which Bros. Attacks are obtained from a character (in this case, Nabbit) instead of [[Attack Piece]]s.
*Bros. Attacks are obtained from Nabbit instead of [[Attack Piece]]s.
*There are seven ranks, more than ''Bowser's Inside Story''{{'}}s six and ''Dream Team''{{'}}s five. New ranks include the [[Boomerang Flower|Boomerang]] Rank and the [[Super Leaf|Leaf]] Rank.
*There are seven ranks, more than ''Bowser's Inside Story''{{'}}s six and ''Dream Team''{{'}}s five. New ranks include the [[Boomerang Flower|Boomerang]] Rank and the [[Super Leaf|Leaf]] Rank.
*There are optional crosshairs under the Bros. when an enemy is attacking, as well as a peculiar animation of the character to be attacked preparing to defend himself. This is most likely due to three characters being on the battlefield at once and the fact that usual enemy indicators (such as kicking a certain way or flashing an eye) would not work against three heroes.
*There are optional crosshairs under the Bros. when an enemy is attacking, as well as a peculiar animation of the character to be attacked preparing to defend himself. This is most likely due to three characters being on the battlefield at once and the fact that usual enemy indicators (such as kicking a certain way or flashing an eye) would not work against three heroes.
*This is the first game in the series to have Items under categories in the player's bag. It also does not list key items or provide descriptions for them.
*This is the first game in the series to have Items under categories in the player's bag. It also does not list key items or provide descriptions for them.
*This is the first game in the series to have the three main playable characters all take a turn in battle.
*This is the first game in the series to have the three main playable characters all take a turn in battle.
*Players can block attacks by pressing {{button|3ds|x}} before the enemy hits them in an Emergency Block, similarly to the ''Paper Mario'' series. This carries over into the later remakes as well as into ''Brothership''.
*Players can block attacks by pressing {{button|3ds|x}} before the enemy hits them in an Emergency Block, similarly to the ''Paper Mario'' series. This carries over into the later remakes.
*In addition to jumping on enemies or pounding them with a hammer to deal early damage at the start of a battle like in past games, Mario and co. can also dash into battle due to the effects of the [[Dash Socks]].
*In addition to jumping on enemies or pounding them with a hammer to deal early damage at the start of a battle like in past games, Mario and co. can also dash into battle due to the effects of the [[Dash Socks]].
*This is the first game where Mario and Luigi do not gain the [[Spin Jump]] ability outside of battle.
*The game's Japanese title is not followed by a number.
*Mario and Luigi do not gain the [[Spin Jump]] ability outside of battle.
*This is the first and only game to have items other than [[bean]]s underground.
*This is the first and only game to have items other than [[bean]]s underground.
*Unlike the previous two installments, in this game, the Bros. perform a fancy spin before landing the second jump in battle. Previously, they only landed straight down before backflipping off of the enemy.
*Unlike the previous two installments, in this game, the Bros. perform a fancy spin before landing the second jump in battle. Previously, they only landed straight down before backflipping off of the enemy.
*Luigi is not referred to as Green Stache due to Bowser finally learning his name at the end of ''[[Mario & Luigi: Dream Team]]''.
*Luigi is not referred to as Green Stache due to Bowser finally learning his name at the end of ''[[Mario & Luigi: Dream Team]]''.
*This is the first game to not feature the [[Beanish]] species at all.
*This is the only game in the series which does not feature the [[Beanish]] species at all.
*There are no [[Save Block]]s or [[Save Album]]s of any kind. The only way to save the game is by tapping the SAVE button in the lower left of the touch screen.
*There are no [[Save Block]]s or [[Save Album]]s of any kind. The only way to save the game is by tapping the SAVE button in the lower left of the touch screen.
*There are no special locations where the Bros. can go depending on their [[rank]] as there were in ''Mario & Luigi: Bowser's Inside Story'' and ''Mario & Luigi: Dream Team''.
*There are no special locations where the Bros. can go depending on their [[rank]] as there were in ''Mario & Luigi: Bowser's Inside Story'' and ''Mario & Luigi: Dream Team''.
*Command Blocks are slightly larger than the previous game, and the Bros. stand slightly more apart.
*Command Blocks are slightly larger than the previous game, and the Bros. stand slightly more apart.
*This is the only game to not have any battles where only one character takes part.


==Staff==
==Staff==

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