Editing Mario & Luigi: Dream Team
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|[[Mount Pajamaja]] (revisit) | |[[Mount Pajamaja]] (revisit) | ||
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| | |[[#Luiginary Works|Luiginary Works]] | ||
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*''[[Super Mario Sunshine]]'': Bowser Jr. uses his paintbrush as an attack. Also, the credits pictures are similar to this game's; showing Mario and Co. enjoying a vacation. | *''[[Super Mario Sunshine]]'': Bowser Jr. uses his paintbrush as an attack. Also, the credits pictures are similar to this game's; showing Mario and Co. enjoying a vacation. | ||
*''[[Mario & Luigi: Superstar Saga]]'': [[Popple]] and other [[Beanish]] characters appear in this game. [[Queen Bean]] makes a cameo in the Wakeport trading quest with one of the items being a photo of her. Part of "Sunny Driftwood Shore" is an arrangement of the main countermelody of "Sweet Surfin'". The way the Mario Bros. get to Big Massif's Hooraws by having to go through their own puzzle-filled sections in Dreamy Wakeport is similar to how the Koopalings in Bowser's Castle were reached in the first game. When fighting Bowser Jr., he may summon two Shy Guys to carry a fiery rope that the brothers have to jump over to dodge in the same manner as the [[Border Bro]]s in ''Superstar Saga''. In this game, Somnom Woods serves as the penultimate area after collecting all the vital pieces of the Ultibed, just like how [[Joke's End]] was the second-to-last area to visit after collecting all the pieces of the [[Beanstar]]. Also, when perched on the Luiginary Stack, Mario's standing pose is his battle pose in ''Superstar Saga''. A singing Shelltop in Dozing Sands mentions [[Hoohoo Mountain]]. Some elements of the battle theme are used from this game. | *''[[Mario & Luigi: Superstar Saga]]'': [[Popple]] and other [[Beanish]] characters appear in this game. [[Queen Bean]] makes a cameo in the Wakeport trading quest with one of the items being a photo of her. Part of "Sunny Driftwood Shore" is an arrangement of the main countermelody of "Sweet Surfin'". The way the Mario Bros. get to Big Massif's Hooraws by having to go through their own puzzle-filled sections in Dreamy Wakeport is similar to how the Koopalings in Bowser's Castle were reached in the first game. When fighting Bowser Jr., he may summon two Shy Guys to carry a fiery rope that the brothers have to jump over to dodge in the same manner as the [[Border Bro]]s in ''Superstar Saga''. In this game, Somnom Woods serves as the penultimate area after collecting all the vital pieces of the Ultibed, just like how [[Joke's End]] was the second-to-last area to visit after collecting all the pieces of the [[Beanstar]]. Also, when perched on the Luiginary Stack, Mario's standing pose is his battle pose in ''Superstar Saga''. A singing Shelltop in Dozing Sands mentions [[Hoohoo Mountain]]. Some elements of the battle theme are used from this game. | ||
*''[[Mario & Luigi: Partners in Time]]'': The [[Ball Hop]] Bros. Move looks similar to [[Bro Ball|Bros. Ball]], though Ball Hop functions differently. When Bowser is possessed by Antasma, he resembles [[Shrowser]]. [[Kylie Koopa]] also reappears along with a picture of a [[Shroob]]. | *''[[Mario & Luigi: Partners in Time]]'': The [[Ball Hop]] Bros. Move looks similar to [[Bro Ball|Bros. Ball]], though Ball Hop functions differently.. When Bowser is possessed by Antasma, he resembles [[Shrowser]]. [[Kylie Koopa]] also reappears along with a picture of a [[Shroob]]. | ||
*''[[New Super Mario Bros.]]'' series: The sound effects for collecting [[Red Coins]] including the timer are the same as in these games. | *''[[New Super Mario Bros.]]'' series: The sound effects for collecting [[Red Coins]] including the timer are the same as in these games. | ||
*''[[Mario & Luigi: Bowser's Inside Story]]'': Badges are similar to the ones from this game. [[Starlow]], [[Broque Monsieur]], [[Broque Madame]], [[Broggy]], [[Private Goomp]], [[Corporal Paraplonk]], and [[Sergeant Guy]] return as well. Bowser's theme is reused. The [[Banzai Bill Cannon]] re-appears as a prop during the battle with [[Elite Trio|Private Goomp, Corporal Paraplonk and Sergeant Guy]]. Bowser's first boss fight has two attacks based on his abilities in this game, namely his [[Spike Ball (move)|Spike Ball]] and [[Punch]]. and he uses the inhaling power he received in this game during cutscenes. When Giant Luigi fights giant Bowser in Dreamy Neo Bowser Castle, he references his giant battles from this game, and also says "SHOWTIME!" before the fight begins. The [[Earthwake]] battle is similar to the [[Tower of Yikk]] battle. The Mario icon on the Dreamy Mushrise Park pipe map is taken directly from this game. When achieving an "Excellent" with the [[Bye-Bye Cannon]], Mario and Luigi both have similar poses to when they level up in this game. | *''[[Mario & Luigi: Bowser's Inside Story]]'': Badges are similar to the ones from this game. [[Starlow]], [[Broque Monsieur]], [[Broque Madame]], [[Broggy]], [[Private Goomp]], [[Corporal Paraplonk]], and [[Sergeant Guy]] return as well. Bowser's theme is reused. The [[Banzai Bill Cannon]] re-appears as a prop during the battle with [[Elite Trio|Private Goomp, Corporal Paraplonk and Sergeant Guy]]. Bowser's first boss fight has two attacks based on his abilities in this game, namely his [[Spike Ball (move)|Spike Ball]] and [[Punch]]. and he uses the inhaling power he received in this game during cutscenes. When Giant Luigi fights giant Bowser in Dreamy Neo Bowser Castle, he references his giant battles from this game, and also says "SHOWTIME!" before the fight begins. The [[Earthwake]] battle is similar to the [[Tower of Yikk]] battle. The Mario icon on the Dreamy Mushrise Park pipe map is taken directly from this game. When achieving an "Excellent" with the [[Bye-Bye Cannon]], Mario and Luigi both have similar poses to when they level up in this game. |