Editing Mario & Luigi: Dream Team

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 719: Line 719:
|[[Mount Pajamaja]] (revisit)
|[[Mount Pajamaja]] (revisit)
|-
|-
|[[File:Luigi Luiginary Works Action Icon MLDT.png]]<br>[[#Luiginary Works|Luiginary Works]]
|[[#Luiginary Works|Luiginary Works]]
|{{button|3ds|B}}
|{{button|3ds|B}}
|2
|2
Line 761: Line 761:
====Names in other languages====
====Names in other languages====
{{foreign names
{{foreign names
|Jpn=レンドーパーツ<ref>{{cite|date=2013|title=''Mario & Luigi: Dream Team Bros.'' instruction booklet|format=PDF|url=www.nintendo.co.jp/3ds/aymj/files/pdf/man_aymj_00.pdf|publisher=Nintendo|language=ja|page=16}}</ref>
|Jap=レンドーパーツ<ref>{{cite|date=2013|title=''Mario & Luigi: Dream Team Bros.'' instruction booklet|format=PDF|url=www.nintendo.co.jp/3ds/aymj/files/pdf/man_aymj_00.pdf|publisher=Nintendo|language=ja|page=16}}</ref>
|JpnR=Rendō Pātsu
|JapR=Rendō Pātsu
|JpnM=Stylistic variant of「連動パーツ」(''rendō pātsu'', interlocking parts)
|JapM=Stylistic variant of「連動パーツ」(''rendō pātsu'', interlocking parts)
|Fre=Mécanismes luimagik<ref>{{cite|title=''Mario & Luigi: Dream Team Bros.'' French instruction booklet|url=fs-prod-cdn.nintendo-europe.com/media/downloads/games_8/emanuals/nintendo_3ds_2/mario___luigi__dream_team_bros_/ElectronicManual_Nintendo3DS_MarioLuigiDreamTeamBros_fr.pdf|format=PDF|page=20|language=fr|publisher=Nintendo of Europe|date=2013}}</ref>
|Fre=Mécanismes luimagik<ref>{{cite|title=''Mario & Luigi: Dream Team Bros.'' French instruction booklet|url=fs-prod-cdn.nintendo-europe.com/media/downloads/games_8/emanuals/nintendo_3ds_2/mario___luigi__dream_team_bros_/ElectronicManual_Nintendo3DS_MarioLuigiDreamTeamBros_fr.pdf|format=PDF|page=20|language=fr|publisher=Nintendo of Europe|date=2013}}</ref>
|FreM=Luimagik mechanisms
|FreM=Luimagik mechanisms
Line 1,832: Line 1,832:
|align="center"|505
|align="center"|505
|align="center"|[[Dreamy Driftwood Shore]]
|align="center"|[[Dreamy Driftwood Shore]]
|-
|align="center"|[[File:Fly Guy R.png]] [[File:Fly Guy R.png]] [[File:Fly Guy R.png]]
|align="center"|'''[[Fly Guy R]] (x3)'''
|align="center"|149 each
|align="center"|190 each
|align="center"|35 each
|align="center"|[[Pi'illo Blimport]]
|-
|-
|align="center"|[[File:PoppleDreamTeamSprite.gif]][[File:WigglerDT.png]]
|align="center"|[[File:PoppleDreamTeamSprite.gif]][[File:WigglerDT.png]]
Line 2,447: Line 2,440:
|0
|0
|-
|-
|'''[[Mushrise Park]]'''<br><br>A park where there is lots of gardening. Brickle is the boss Brock of this area.
|'''[[Mushrise Park]]'''<br><br>A park where there is lots of gardening. Brick Le is the boss Brock of this area.
|[[File:Mushrise Park.jpg|250px]]
|[[File:Mushrise Park.jpg|250px]]
|[[3D Red Shell]] (Mario)<br><br>[[Zee Egg]] (Mario)<br><br>[[3D Green Shell]] (Luigi)
|[[3D Red Shell]] (Mario)<br><br>[[Zee Egg]] (Mario)<br><br>[[3D Green Shell]] (Luigi)
Line 2,453: Line 2,446:
|22
|22
|-
|-
|'''[[Dozing Sands]]'''<br><br>A desert where lots of drilling takes place. Britta is the forewoman Brock of the area. The Dream Stone's resting place is also here.
|'''[[Dozing Sands]]'''<br><br>A desert where lots of drilling takes place. Brittany is the forewoman Brock of the area. The Dream Stone's resting place is also here.
|[[File:MLDT - DozingSands.png|250px]]
|[[File:MLDT - DozingSands.png|250px]]
|[[Fire Flower]] (Luigi)
|[[Fire Flower]] (Luigi)
Line 2,911: Line 2,904:
*[[Luigi's Mansion (series)|''Luigi's Mansion'' series]]: One of the messages from Luigi displayed in [[Dream's Deep]] is "I fight ghosts!"
*[[Luigi's Mansion (series)|''Luigi's Mansion'' series]]: One of the messages from Luigi displayed in [[Dream's Deep]] is "I fight ghosts!"
*''[[Super Mario Sunshine]]'': Bowser Jr. uses his paintbrush as an attack. Also, the credits pictures are similar to this game's; showing Mario and Co. enjoying a vacation.
*''[[Super Mario Sunshine]]'': Bowser Jr. uses his paintbrush as an attack. Also, the credits pictures are similar to this game's; showing Mario and Co. enjoying a vacation.
*''[[Mario & Luigi: Superstar Saga]]'': [[Popple]] and other [[Beanish]] characters appear in this game. [[Queen Bean]] makes a cameo in the Wakeport trading quest with one of the items being a photo of her. Part of "Sunny Driftwood Shore" is an arrangement of the main countermelody of "Sweet Surfin'". The way the Mario Bros. get to Big Massif's Hooraws by having to go through their own puzzle-filled sections in Dreamy Wakeport is similar to how the Koopalings in Bowser's Castle were reached in the first game. When fighting Bowser Jr., he may summon two Shy Guys to carry a fiery rope that the brothers have to jump over to dodge in the same manner as the [[Border Bro]]s in ''Superstar Saga''. In this game, Somnom Woods serves as the penultimate area after collecting all the vital pieces of the Ultibed, just like how [[Joke's End]] was the second-to-last area to visit after collecting all the pieces of the [[Beanstar]]. Also, when perched on the Luiginary Stack, Mario's standing pose is his battle pose in ''Superstar Saga''. A singing Shelltop in Dozing Sands mentions [[Hoohoo Mountain]]. Some elements of the battle theme are used from this game.
*''[[Mario & Luigi: Superstar Saga]]'': [[Popple]] and other [[Beanish]] characters appear in this game. [[Queen Bean]] makes a cameo in the Wakeport trading quest with one of the items being a photo of her. Part of Driftwood Shore's theme is a cover of [[Oho Oasis]]'s music. The way the Mario Bros. get to Big Massif's Hooraws by having to go through their own puzzle-filled sections in Dreamy Wakeport is similar to how the Koopalings in Bowser's Castle were reached in the first game. When fighting Bowser Jr., he may summon two Shy Guys to carry a fiery rope that the brothers have to jump over to dodge in the same manner as the [[Border Bro]]s in ''Superstar Saga''. In this game, Somnom Woods serves as the penultimate area after collecting all the vital pieces of the Ultibed, just like how [[Joke's End]] was the second-to-last area to visit after collecting all the pieces of the [[Beanstar]]. Also, when perched on the Luiginary Stack, Mario's standing pose is his battle pose in ''Superstar Saga''. A singing Shelltop in Dozing Sands mentions [[Hoohoo Mountain]]. Some elements of the battle theme are used from this game.
*''[[Mario & Luigi: Partners in Time]]'': The [[Ball Hop]] Bros. Move looks similar to [[Bro Ball|Bros. Ball]], though Ball Hop functions differently. When Bowser is possessed by Antasma, he resembles [[Shrowser]]. [[Kylie Koopa]] also reappears along with a picture of a [[Shroob]].
*''[[Mario & Luigi: Partners in Time]]'': The [[Ball Hop]] Bros. Move looks similar to [[Bro Ball|Bros. Ball]], though Ball Hop functions differently.. When Bowser is possessed by Antasma, he resembles [[Shrowser]]. [[Kylie Koopa]] also reappears along with a picture of a [[Shroob]].
*''[[New Super Mario Bros.]]'' series: The sound effects for collecting [[Red Coins]] including the timer are the same as in these games.
*''[[New Super Mario Bros.]]'' series: The sound effects for collecting [[Red Coins]] including the timer are the same as in these games.
*''[[Mario & Luigi: Bowser's Inside Story]]'': Badges are similar to the ones from this game. [[Starlow]], [[Broque Monsieur]], [[Broque Madame]], [[Broggy]], [[Private Goomp]], [[Corporal Paraplonk]], and [[Sergeant Guy]] return as well. Bowser's theme is reused. The [[Banzai Bill Cannon]] re-appears as a prop during the battle with [[Elite Trio|Private Goomp, Corporal Paraplonk and Sergeant Guy]]. Bowser's first boss fight has two attacks based on his abilities in this game, namely his [[Spike Ball (move)|Spike Ball]] and [[Punch]]. and he uses the inhaling power he received in this game during cutscenes. When Giant Luigi fights giant Bowser in Dreamy Neo Bowser Castle, he references his giant battles from this game, and also says "SHOWTIME!" before the fight begins. The [[Earthwake]] battle is similar to the [[Tower of Yikk]] battle. The Mario icon on the Dreamy Mushrise Park pipe map is taken directly from this game. When achieving an "Excellent" with the [[Bye-Bye Cannon]], Mario and Luigi both have similar poses to when they level up in this game.  
*''[[Mario & Luigi: Bowser's Inside Story]]'': Badges are similar to the ones from this game. [[Starlow]], [[Broque Monsieur]], [[Broque Madame]], [[Broggy]], [[Private Goomp]], [[Corporal Paraplonk]], and [[Sergeant Guy]] return as well. Bowser's theme is reused. The [[Banzai Bill Cannon]] re-appears as a prop during the battle with [[Elite Trio|Private Goomp, Corporal Paraplonk and Sergeant Guy]]. Bowser's first boss fight has two attacks based on his abilities in this game, namely his [[Spike Ball (move)|Spike Ball]] and [[Punch]]. and he uses the inhaling power he received in this game during cutscenes. When Giant Luigi fights giant Bowser in Dreamy Neo Bowser Castle, he references his giant battles from this game, and also says "SHOWTIME!" before the fight begins. The [[Earthwake]] battle is similar to the [[Tower of Yikk]] battle. The Mario icon on the Dreamy Mushrise Park pipe map is taken directly from this game. When achieving an "Excellent" with the [[Bye-Bye Cannon]], Mario and Luigi both have similar poses to when they level up in this game.  
Line 2,926: Line 2,919:
*''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]'': A cover of "Challenging Actions!" serves as minigame music for the Barrel and Chuckola Bounce minigames, as well as the tutorial for Splart. A poster of Prince Dreambert in front of a Zeekeeper statue can be seen in the lobby of [[Yoshi Theater (Mario & Luigi: Superstar Saga)|Yoshi Theater]]. Private Goomp, Corporal Paraplonk, and Sergeant Guy all wear their Elite Trio garb from this game, although this is probably a developer oversight.
*''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]'': A cover of "Challenging Actions!" serves as minigame music for the Barrel and Chuckola Bounce minigames, as well as the tutorial for Splart. A poster of Prince Dreambert in front of a Zeekeeper statue can be seen in the lobby of [[Yoshi Theater (Mario & Luigi: Superstar Saga)|Yoshi Theater]]. Private Goomp, Corporal Paraplonk, and Sergeant Guy all wear their Elite Trio garb from this game, although this is probably a developer oversight.
*''[[Super Smash Bros. Ultimate]]'': Prince Dreambert and Antasma appear as spirits.
*''[[Super Smash Bros. Ultimate]]'': Prince Dreambert and Antasma appear as spirits.
*''[[Mario & Luigi: Brothership]]'': [[Capnap]]s, [[Magmad]]s and [[Icead]]s return as enemies. The new [[Spikely]] enemy looks like a [[Thorb]]. [[Bomb Derby]] returns as a Bros. Attack for Mario. The second part of Luigi's [[Max-Mix Vortex]] Bros. Attack acts and controls similarly to the [[Luiginary Typhoon]]. Luigi's level up animation is similar to the one in this game.
*''[[Mario & Luigi: Brothership]]'': [[Capnap]]s, [[Magmad]]s and [[Icead]]s return as enemies. The new [[Spikely]] enemy looks like a [[Thorb]]. [[Bomb Derby]] returns as a Bros. Attack for Mario. The second part of Luigi's [[Max-Mix Vortex]] Bros. Attack acts and controls similarly to the [[Luiginary Typhoon]].


==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jpn=マリオ&ルイージRPG4 ドリームアドベンチャー
|Jap=マリオ&ルイージRPG4 ドリームアドベンチャー
|JpnR=Mario ando Ruīji Āru Pī Jī 4 Dorīmu Adobenchā
|JapR=Mario ando Ruīji Āru Pī Jī 4 Dorīmu Adobenchā
|JpnM=Mario & Luigi RPG 4: Dream Adventure
|JapM=Mario & Luigi RPG 4: Dream Adventure
|SpaE=Mario & Luigi: Dream Team Bros.
|SpaE=Mario & Luigi: Dream Team Bros.
|SpaA=Mario & Luigi: Dream Team
|SpaA=Mario & Luigi: Dream Team

Please note that all contributions to the Super Mario Wiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see MarioWiki:Copyrights for details). If you don't want your writing to be edited mercilessly and redistributed at will, then don't submit it here. You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)

Templates used on this page: