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|developer=[[AlphaDream]]<br>[[Nintendo SPD Group No.4]] | |developer=[[AlphaDream]]<br>[[Nintendo SPD Group No.4]] | ||
|publisher=[[Nintendo]] | |publisher=[[Nintendo]] | ||
|release={{ | |release={{release|Japan|February 11, 2009|ROC|February 11, 2009|USA|September 15, 2009|Europe|October 9, 2009<ref>[https://www.nintendo.co.uk/Games/Nintendo-DS/Mario-Luigi-Bowser-s-Inside-Story-271584.html Mario & Luigi: Bowser's Inside Story]. ''Nintendo UK''. Retrieved May 7, 2022.</ref>|Australia|October 22, 2009|South Korea|July 21, 2011}} | ||
|languages={{languages|en_us=y|en_gb=y|es_es=y|es_latam=y|fr_fr=y|fr_ca=y|de=y|it=y|jp=y|kr=y}} | |languages={{languages|en_us=y|en_gb=y|es_es=y|es_latam=y|fr_fr=y|fr_ca=y|de=y|it=y|jp=y|kr=y}} | ||
|genre=[[Genre#Role-playing|RPG]] | |genre=[[Genre#Role-playing|RPG]] | ||
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|ratings={{ratings|esrb=E|pegi=3|cero=A|acb=G|grac=all|usk=6}} | |ratings={{ratings|esrb=E|pegi=3|cero=A|acb=G|grac=all|usk=6}} | ||
|platforms=[[Nintendo DS]] | |platforms=[[Nintendo DS]] | ||
| | |media={{media|ds=1}} | ||
|input={{input|ds=1}} | |input={{input|ds=1}} | ||
}} | }} | ||
'''''Mario & Luigi: Bowser's Inside Story''''' is a [[Nintendo DS]] game developed by [[AlphaDream]] and published by [[Nintendo]]. It was released worldwide in 2009 and in South Korea in 2011. It is the third title in the [[Mario & Luigi (series)|''Mario & Luigi'' series]], preceded by ''[[Mario & Luigi: Partners in Time]]'' for the Nintendo DS in 2005 and succeeded by ''[[Mario & Luigi: Dream Team]]'' for the [[Nintendo 3DS]] in 2013. The title of the game is a parody on the term "inside story", meaning the "true" tale of an event from the perspective of an insider who participated in the action, as opposed to an outsider who only hears about the event later on. In this case, the game is a literal inside story, as Mario and Luigi have to adventure through Bowser's insides. The game's European Spanish, European French, and Italian name is a parody on the famous novel ''{{wp|Journey to the Center of the Earth}}''. The original French name is ''Voyage au centre de la Terre'', the Spanish name is ''Viaje al centro de la Tierra'', and the Italian name is ''Viaggio al centro della Terra''. | '''''Mario & Luigi: Bowser's Inside Story''''' is a [[Nintendo DS]] game developed by [[AlphaDream]] and published by [[Nintendo]]. It was released worldwide in 2009 and in South Korea in 2011. It is the third title in the [[Mario & Luigi (series)|''Mario & Luigi'' series]], preceded by ''[[Mario & Luigi: Partners in Time]]'' for the Nintendo DS in 2005 and succeeded by ''[[Mario & Luigi: Dream Team]]'' for the [[Nintendo 3DS]] in 2013. The title of the game is a parody on the term "inside story", meaning the "true" tale of an event from the perspective of an insider who participated in the action, as opposed to an outsider who only hears about the event later on. In this case, the game is a literal inside story, as Mario and Luigi have to adventure through Bowser's insides. The game's European Spanish, European French, and Italian name is a parody on the famous novel ''{{wp|Journey to the Center of the Earth}}''. The original French name is ''Voyage au centre de la Terre'', the Spanish name is ''Viaje al centro de la Tierra'', and the Italian name is ''Viaggio al centro della Terra''. | ||
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This is the only non-3DS installment in the ''Mario & Luigi'' series not to be released on the [[Virtual Console#Wii U|Virtual Console]] for the [[Wii U]]. | This is the only non-3DS installment in the ''Mario & Luigi'' series not to be released on the [[Virtual Console#Wii U|Virtual Console]] for the [[Wii U]]. | ||
A Nintendo 3DS [[Reissue#Remakes|remake]] of the game, titled ''[[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey]]'', was released in Japan on December 27, 2018 and elsewhere in January 2019. Outside Japan, the release year marks the 10th anniversary of this game. This is the second game in the ''Mario & Luigi'' series after ''[[Mario & Luigi: Superstar Saga]]'' to have a remake. | A Nintendo 3DS [[Reissue#Remakes|remake]] of the game, titled ''[[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey]]'', was released in Japan on December 27, 2018 and elsewhere in January 2019. Outside Japan, the release year marks the 10th anniversary of this game. This is the second game in the ''Mario & Luigi'' series after ''[[Mario & Luigi: Superstar Saga]]'' to have a remake. | ||
==Story== | ==Story== | ||
[[File:Bowser's Inside Story ToadBlorbs.png|thumb|The blorbs being discussed.]] | [[File:Bowser's Inside Story ToadBlorbs.png|thumb|The blorbs being discussed.]] | ||
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Mario, Luigi, and Starlow reawaken inside the [[Trash Pit]] area of [[Bowser's body]], where they acquire hammers and use them to hit an [[Funny Bone|exposed nerve]] and rouse Bowser, who had been dumped in [[Cavi Cape Cave]]. Starlow, who talks to Bowser throughout the game, withholds information surrounding the Mario Bros.' whereabouts and assists him in remembering the past events. Bowser then encounters Fawful, who explains that the blorbs and the Vacuum Shroom he gave him were all part of a plan to conquer both the Mushroom Kingdom and [[Bowser's Castle]]. He sends out his minion, [[Midbus]], whose speech irritates the Koopa King so much that he decides to pick a fight with him. Bowser loses to Midbus, and he and Fawful abandon him. | Mario, Luigi, and Starlow reawaken inside the [[Trash Pit]] area of [[Bowser's body]], where they acquire hammers and use them to hit an [[Funny Bone|exposed nerve]] and rouse Bowser, who had been dumped in [[Cavi Cape Cave]]. Starlow, who talks to Bowser throughout the game, withholds information surrounding the Mario Bros.' whereabouts and assists him in remembering the past events. Bowser then encounters Fawful, who explains that the blorbs and the Vacuum Shroom he gave him were all part of a plan to conquer both the Mushroom Kingdom and [[Bowser's Castle]]. He sends out his minion, [[Midbus]], whose speech irritates the Koopa King so much that he decides to pick a fight with him. Bowser loses to Midbus, and he and Fawful abandon him. | ||
Bowser helps a stranded [[Broque Monsieur]] get back on [[Plack Beach]], where the sentient block rewards him a [[Vacuum Block]], allowing him to control his sucking abilities. After defeating the [[Sea Pipe Statue]], Bowser drinks water which allows Mario and Luigi to enter the [[Pump Works]] and defeat the [[Scutlet (boss)|Scutlet]] bug that was blocking his fire breath at the [[Flame Pipe]]. Starlow starts using the alias "Chippy" to Bowser. After subduing Broque's pet dog [[Broggy]], Bowser enters Dimble Wood, where he eventually comes across three of his minions: [[Sergeant Guy]], [[Corporal Paraplonk]], and [[Private Goomp]]. They plan to retake Bowser's castle with a [[ | Bowser helps a stranded [[Broque Monsieur]] get back on [[Plack Beach]], where the sentient block rewards him a [[Vacuum Block]], allowing him to control his sucking abilities. After defeating the [[Sea Pipe Statue]], Bowser drinks water which allows Mario and Luigi to enter the [[Pump Works]] and defeat the [[Scutlet (boss)|Scutlet]] bug that was blocking his fire breath at the [[Flame Pipe]]. Starlow starts using the alias "Chippy" to Bowser. After subduing Broque's pet dog [[Broggy]], Bowser enters Dimble Wood, where he eventually comes across three of his minions: [[Sergeant Guy]], [[Corporal Paraplonk]], and [[Private Goomp]]. They plan to retake Bowser's castle with a [[Banzai Bill]] launcher, where Bowser is required to find ammunition. Bowser procures a giant carrot as a makeshift missile, but the owner, a Wiggler, makes him eat it and then attacks him. After he obtains the Banzai Bill from the Wiggler, Bowser is then overcome with stomach pain caused by consuming a parasitic [[Durmite]] along with the carrot; Mario and Luigi defeat it in battle. | ||
After his stomach issue is resolved, Bowser proceeds to launch the Banzai Bill towards Bowser Castle. However, Midbus dodges his Banzai Bill by launching the castle and landing it on him. The Mario Bros. revive Bowser from the [[Rump Command]], which unintentionally turns him as giant as the castle. After Bowser defeats the castle, it flies away with him in pursuit, traveling through [[Bumpsy Plains]] and [[Bowser Path]] to reach the destination. Bowser deflects Midbus's iron ball, which knocks the castle down. Entering his castle, Bowser discovers that Fawful has turned it into a theater and brainwashed | After his stomach issue is resolved, Bowser proceeds to launch the Banzai Bill towards Bowser Castle. However, Midbus dodges his Banzai Bill by launching the castle and landing it on him. The Mario Bros. revive Bowser from the [[Rump Command]], which unintentionally turns him as giant as the castle. After Bowser defeats the castle, it flies away with him in pursuit, traveling through [[Bumpsy Plains]] and [[Bowser Path]] to reach the destination. Bowser deflects Midbus's iron ball, which knocks the castle down. Entering his castle, Bowser discovers that Fawful has turned it into a theater and brainwashed all the Koopa Troop members into a pack of his own adoring fans. Fawful himself arrives and tricks Bowser, forcing him to perform a cage match with Midbus on stage. When Bowser wins, his prize is being forcibly fed fattening foods cooked by Fawful, gaining so much weight that he breaks through the floor and becomes trapped. | ||
[[File:PeachDarkStar.png|left|thumb|Peach tells the story about the Dark Star.]] | [[File:PeachDarkStar.png|left|thumb|Peach tells the story about the Dark Star.]] | ||
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Meanwhile, Bowser heads to the shores of [[Blubble Lake]], where his sneezes raise the propeller-topped [[Tower of Yikk]] out of the water and straight onto him. The Mario Bros. supersize Bowser again and he defeats the moving tower, venturing inside once he shrinks back to his regular size and meeting the ghost of [[Yikk]], who shines his invention, the [[Boo-ray Machine]], on Bowser's gut. The light from the machine causes the Boo-like barrier to disappear and help Mario and Luigi navigate [[Energy Hold|the maze beyond them]], allowing them to track down Durmite, who reveals herself to be a sage named [[Wisdurm]]. She battles them, turning to a butterfly after her defeat, dropping the Star Cure, and flying off. | Meanwhile, Bowser heads to the shores of [[Blubble Lake]], where his sneezes raise the propeller-topped [[Tower of Yikk]] out of the water and straight onto him. The Mario Bros. supersize Bowser again and he defeats the moving tower, venturing inside once he shrinks back to his regular size and meeting the ghost of [[Yikk]], who shines his invention, the [[Boo-ray Machine]], on Bowser's gut. The light from the machine causes the Boo-like barrier to disappear and help Mario and Luigi navigate [[Energy Hold|the maze beyond them]], allowing them to track down Durmite, who reveals herself to be a sage named [[Wisdurm]]. She battles them, turning to a butterfly after her defeat, dropping the Star Cure, and flying off. | ||
Bowser leaves the tower and meets up with Private Goomp, who tells him that he already had one of the Star Cures locked away in his treasure chamber, having recently stolen it from an old Koopa named [[Kuzzle]]. Bowser returns to his castle, regaining access to his treasure vault by pushing a statue of Fawful through the barricades in the floor, only to find that the Monty Bros. are now under Fawful's control and have built a railway straight through the vault. They use the [[Fawful Express]] to ram him out of the castle and into a boulder, resulting in another emergency revival and a giant battle between Bowser and the train. Returning to his vault after destroying the train, Bowser realizes that he has forgotten the combination to the safe that the Star Cure is stored in and asks "Chippy" to retrieve it for him. In the [[Memory Banks]], Mario and Luigi have to defeat [[Bowser Memory | Bowser leaves the tower and meets up with Private Goomp, who tells him that he already had one of the Star Cures locked away in his treasure chamber, having recently stolen it from an old Koopa named [[Kuzzle]]. Bowser returns to his castle, regaining access to his treasure vault by pushing a statue of Fawful through the barricades in the floor, only to find that the Monty Bros. are now under Fawful's control and have built a railway straight through the vault. They use the [[Fawful Express]] to ram him out of the castle and into a boulder, resulting in another emergency revival and a giant battle between Bowser and the train. Returning to his vault after destroying the train, Bowser realizes that he has forgotten the combination to the safe that the Star Cure is stored in and asks "Chippy" to retrieve it for him. In the [[Memory Banks]], Mario and Luigi have to defeat [[Bowser Memory ML|blocky doppelgangers]] of themselves, crafted from Bowser's own memories of them. After that, they reassemble a puzzle representing the memory and Bowser opens his safe, only to be pushed in by Private Goomp, Sergeant Guy, and Corporal Paraplonk, who had turned to Fawful's side. With nothing else to do in the cramped safe, Bowser eats the Star Cure, and it is retrieved from his [[Gut Check (location)|gut]] by the Mario Bros. | ||
Mario and Luigi return to Toad Town and are sent after the final Star Cure by Dr. Toadley. Guided by the doctor's messenger bird, [[Birdley]], they meet the sage known as [[Chakron]] at the top of a cliff over Plack Beach, but he will only give them the Star Cure if they can knock him out of the pose he has held for a thousand years. After a cryptic hint from Chakron, the Bros. head for Dimble Wood to collect Attack Pieces for the ground-shaking [[Snack Basket]] move, but Mario is kidnapped by a [[Sockop]] and has to be rescued by Luigi, who wears a [[giant Sockop|knocked-out Sockop]] like a [[Goomba's Shoe]] to sneak into the enemies' territory. Reunited and having gathered all the pieces, the brothers return to Chakron and knock him over, so true to his word, he gives them the final Star Cure. | Mario and Luigi return to Toad Town and are sent after the final Star Cure by Dr. Toadley. Guided by the doctor's messenger bird, [[Birdley]], they meet the sage known as [[Chakron]] at the top of a cliff over Plack Beach, but he will only give them the Star Cure if they can knock him out of the pose he has held for a thousand years. After a cryptic hint from Chakron, the Bros. head for Dimble Wood to collect Attack Pieces for the ground-shaking [[Snack Basket]] move, but Mario is kidnapped by a [[Sockop]] and has to be rescued by Luigi, who wears a [[giant Sockop|knocked-out Sockop]] like a [[Goomba's Shoe]] to sneak into the enemies' territory. Reunited and having gathered all the pieces, the brothers return to Chakron and knock him over, so true to his word, he gives them the final Star Cure. | ||
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[[File:EndCake MLRPG3.png|thumb|Bowser's cake.]] | [[File:EndCake MLRPG3.png|thumb|Bowser's cake.]] | ||
Afterward, the heavily-injured Bowser is seen lying in bed at his castle while Private Goomp, Sergeant Guy, and Corporal Paraplonk beg him for forgiveness over their treason. Birdley arrives with a package from Peach, but when Starlow pops out of it to check in on him, Bowser angrily tells her to leave, as he is too busy fixing his castle to attack again anytime soon. He then lets the trio rejoin the rest of | Afterward, the heavily-injured Bowser is seen lying in bed at his castle while Private Goomp, Sergeant Guy, and Corporal Paraplonk beg him for forgiveness over their treason. Birdley arrives with a package from Peach, but when Starlow pops out of it to check in on him, Bowser angrily tells her to leave, as he is too busy fixing his castle to attack again anytime soon. He then lets the trio rejoin the rest of the Koopa Troop in helping with the repairs, and only once he is sure he is alone does Bowser open the package, revealing a thank-you cake with his face, Mario, Luigi, and Peach on it. | ||
As in the other ''Mario & Luigi'' games, there is no "Endless Play" feature. As such, if the player plays the game after it is beaten and the ending is done, the game just starts from the last save point, before the final battle. | As in the other ''Mario & Luigi'' games, there is no "Endless Play" feature. As such, if the player plays the game after it is beaten and the ending is done, the game just starts from the last save point, before the final battle. | ||
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===Stats=== | ===Stats=== | ||
Each brother and Bowser have their own [[Heart Point|HP]], [[Special Point|SP]], POW, DEF, and [[Speed|SPEED]], as well as [[Stache|STACHE]] points for the brothers, and HORN points for Bowser. When they finish a battle, they each gain [[Experience Point|EXP Points]] and [[coin]]s. With enough Experience Points, they can level-up and increase each respective statistic. | Each brother and Bowser have their own [[Heart Point|HP]], [[Special Point|SP]], POW, DEF, and [[Speed|SPEED]], as well as [[Stache|STACHE]] points for the brothers, and HORN points for Bowser. When they finish a battle, they each gain [[Experience Point|EXP Points]] and [[coin]]s. With enough Experience Points, they can level-up and increase each respective statistic. | ||
{|class=wikitable width=100% | {|class=wikitable width=100% cellspacing=0 border=2 cellpadding=3 style="border-collapse:collapse;" | ||
|- | |- | ||
!Stat | !Stat | ||
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====Bowser Specials==== | ====Bowser Specials==== | ||
[[Bowser]] has six [[Brawl Attack|Special Attack]]s, five of which are obtained via destroying cages contained Bowser's trapped minions. | [[Bowser]] has six [[Brawl Attack|Special Attack]]s, five of which are obtained via destroying cages contained Bowser's trapped minions. | ||
{|style="text-align:center;width:85%;margin:0 auto" | {|style="text-align:center;width:85%;margin:0 auto;border:2px solid black;border-collapse:collapse;"border="1"cellpadding="2"cellspacing="0" | ||
|-style="background-color: #bfd3e3" | |||
!width="20%"|Special Attack | !width="20%"|Special Attack | ||
!width="1%"|Illustration | !width="1%"|Illustration | ||
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====Mario & Luigi Specials==== | ====Mario & Luigi Specials==== | ||
[[Mario]] and [[Luigi]] obtain these [[Bros. Attack|special attacks]] via [[Attack Piece]]s found by hitting a [[Attack Piece Block]] and numerous other ways. | [[Mario]] and [[Luigi]] obtain these [[Bros. Attack|special attacks]] via [[Attack Piece]]s found by hitting a [[Attack Piece Block]] and numerous other ways. | ||
{|style="text-align:center;width:85%;margin:0 auto" | {|style="text-align:center;width:85%;margin:0 auto;border-collapse:collapse;"border="1"cellpadding="2"cellspacing="0" | ||
|-style="background-color:#bfd3e3" | |||
!width="10%"|Bros. Attack | !width="10%"|Bros. Attack | ||
!width="1%"|Illustration | !width="1%"|Illustration | ||
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===Giant Bowser battle system=== | ===Giant Bowser battle system=== | ||
[[File:Giant Bowser Battle.png|thumb|200px|left|Giant Bowser battling [[Bowser's Castle|Bowser Castle]]]] | [[File:Giant Bowser Battle.png|thumb|200px|left|Giant Bowser battling [[Bowser's Castle|Bowser Castle]]]] | ||
At certain points in the game, Bowser gets crushed by a large object such as [[Bowser's Castle]], which leaves him in a dying state. In order to revive Bowser, the Bros. must play a 2D | At certain points in the game, Bowser gets crushed by a large object such as [[Bowser's Castle]], which leaves him in a dying state. In order to revive Bowser, the Bros. must play a 2D-Shooter-like minigame in the [[Rump Command]]. When revived, Bowser grows to a giant state. In order to complete these battles, the player must rotate their DS sideways to play. In these battles, Bowser only has three options of attack. Punching requires quickly sliding the stylus across the screen to execute. Fire requires the player to blow into the [[Nintendo DS#Microphone|DS microphone]]. The last option, Healing, requires Mushrooms found within the battle itself. Defending includes an event where the player must tap the touch screen in certain areas to counter-attack, punching to deflect blows, and blowing huge flames at the enemy. After each giant battle, Bowser returns to normal. There are four such battles in the game. | ||
{{br}} | {{br}} | ||
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'''Mario & Luigi''' | '''Mario & Luigi''' | ||
{|style="text-align:center | {|style="border-collapse:collapse;text-align:center"border=1 cellpadding=4 align=center | ||
!width=15%|Name | !width=15% style="background:#EEE"|Rank Name | ||
!width=10%|Achieved at | !width=10% style="background:#EEE"|Achieved at Level | ||
!width=65% colspan=2|Benefit | !width=65% colspan=2 style="background:#EEE"|Benefit | ||
|- | |- | ||
|style="text-align:left"|[[File:MushroomRankBIS.png]]Mushroom Rank | |style="text-align:left"|[[File:MushroomRankBIS.png]]Mushroom Rank | ||
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|} | |} | ||
'''Bowser''' | '''Bowser''' | ||
{|style="text-align:center | {|style="border-collapse:collapse;text-align:center"border=1 cellpadding=4 align=center | ||
!width=15%|Name | !width=15% style="background:#EEE"|Rank Name | ||
!width=10%|Achieved at | !width=10% style="background:#EEE"|Achieved at Level | ||
!width=65% colspan=2|Benefit | !width=65% colspan=2 style="background:#EEE"|Benefit | ||
|- | |- | ||
|style="text-align:left"|[[File:BronzeBossRankBIS.png]]Bronze Boss Rank | |style="text-align:left"|[[File:BronzeBossRankBIS.png]]Bronze Boss Rank | ||
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===Key items=== | ===Key items=== | ||
There are many items that appear in the game that the heroes must obtain in order to advance in the game. Most of these items require the players to go through some trial, whether it be a challenge, facing a boss, or through other means. | There are many items that appear in the game that the heroes must obtain in order to advance in the game. Most of these items require the players to go through some trial, whether it be a challenge, facing a boss, or through other means. | ||
{|width=100% | {|width=100% cellspacing=0 border=2 cellpadding=3 style="border-collapse:collapse;text-align:center" | ||
|- | |- | ||
!Image | !Image | ||
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|- | |- | ||
|[[File:MLBIS Banzai Bill.png|16px]] | |[[File:MLBIS Banzai Bill.png|16px]] | ||
|[[ | |[[Banzai Bill]] | ||
|align="left"|''An enormous, black, shiny weapon. If it's launched at you, you're toast!'' | |align="left"|''An enormous, black, shiny weapon. If it's launched at you, you're toast!'' | ||
|[[Dimble Wood]] | |[[Dimble Wood]] | ||
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===Consumable items=== | ===Consumable items=== | ||
These are the items that appear in ''Mario & Luigi: Bowser's Inside Story''. Please note that some of the items used in this game have appeared in the previous installments. | These are the items that appear in ''Mario & Luigi: Bowser's Inside Story''. Please note that some of the items used in this game have appeared in the previous installments. | ||
{ | {|width=100% cellspacing=0 border=2 cellpadding=3 style="border-collapse:collapse;" | ||
| | |- | ||
| | !Image | ||
| | !Name | ||
| | !Description | ||
| | |- | ||
| | |align="center"|[[File:Mushroom BiS.png]] | ||
| | |align="center"|[[Mushroom]] | ||
| | |Restores 30 HP to one of the bros. | ||
| | |- | ||
| | |align="center"|[[File:Mushroom BiS.png]] | ||
| | |align="center"|[[Super Mushroom]] | ||
| | |Restores 60 HP to one of the bros. | ||
| | |- | ||
| | |align="center"|[[File:Mushroom BiS.png]] | ||
| | |align="center"|[[Ultra Mushroom]] | ||
| | |Restores 120 HP to one of the bros. | ||
| | |- | ||
| | |align="center"|[[File:Mushroom BiS.png]] | ||
| | |align="center"|[[Max Mushroom]] | ||
| | |Restores 240 HP to one of the bros. | ||
| | |- | ||
| | |align="center"|[[File:Mushroom One Up BiS.png]] | ||
| | |align="center"|[[1-Up Mushroom]] | ||
| | |Revives a fallen bro with half HP. | ||
| | |- | ||
| | |align="center"|[[File:Mushroom One Up BiS.png]] | ||
| | |align="center"|[[1-Up Deluxe]] | ||
| | |Revives a fallen bro with full HP. | ||
| | |- | ||
| | |align="center"|[[File:Drumstick.png]] | ||
| | |align="center"|[[Hot Drumstick]] | ||
| | |Restores 80 HP to Bowser. | ||
| | |- | ||
| | |align="center"|[[File:Drumstick.png]] | ||
| | |align="center"|[[Fiery Drumstick]] | ||
| | |Restores 150 HP to Bowser. | ||
| | |- | ||
| | |align="center"|[[File:Drumstick.png]] | ||
| | |align="center"|[[TNT Drumstick]] | ||
| | |Restores 280 HP to Bowser. | ||
| | |- | ||
| | |align="center"|[[File:Nut.png]] | ||
| | |align="center"|[[Nut]] | ||
| | |Restores 20 HP to both bros. | ||
| | |- | ||
| | |align="center"|[[File:Nut.png]] | ||
| | |align="center"|[[Super Nut]] | ||
| | |Restores 40 HP to both bros. | ||
| | |- | ||
| | |align="center"|[[File:Nut.png]] | ||
| | |align="center"|[[Ultra Nut]] | ||
| | |Restores 80 HP to both bros. | ||
| | |- | ||
| | |align="center"|[[File:Nut.png]] | ||
| | |align="center"|[[Max Nut]] | ||
| | |Restores 160 HP to both bros. | ||
| | |- | ||
| | |align="center"|[[File:Syrup BiS.png]] | ||
| | |align="center"|[[Syrup Jar]] | ||
| | |Restores 10 SP. | ||
| | |- | ||
| | |align="center"|[[File:Syrup BiS.png]] | ||
| | |align="center"|[[Supersyrup Jar]] | ||
| | |Restores 20 SP. | ||
| | |- | ||
| | |align="center"|[[File:Syrup BiS.png]] | ||
| | |align="center"|[[Ultrasyrup Jar]] | ||
| | |Restores 30 SP. | ||
| | |- | ||
|align="center"|[[File:Syrup BiS.png]] | |||
|align="center"|[[Max Syrup Jar]] | |||
|Restores 40 SP. | |||
|- | |||
|align="center"|[[File:StarCandy.png]] | |||
|align="center"|[[Star Candy]] | |||
|Restores all HP & SP and cures status ailments. | |||
|- | |||
|align="center"|[[File:Herb Refresh BIS.png]] | |||
|align="center"|[[Refreshing Herb]] | |||
|Cures status effects. | |||
|- | |||
|align="center"|[[File:Bean M&LBIS sprite.png]] | |||
|align="center"|[[Bean|Heart Bean]] | |||
|Increases HP to the selected character by 1 Point. | |||
|- | |||
|align="center"|[[File:Bean M&LBIS sprite.png]] | |||
|align="center"|[[Bean|Special Bean]] | |||
|Increases SP to the selected character by 1 Point. | |||
|- | |||
|align="center"|[[File:Bean M&LBIS sprite.png]] | |||
|align="center"|[[Bean|Power Bean]] | |||
|Increases POW to the selected character by 1 Point. | |||
|- | |||
|align="center"|[[File:Retry Clock.png]] | |||
|align="center"|[[Retry Clock]] | |||
|Allows the player to restart a battle if defeated. | |||
|} | |||
===Equipment=== | ===Equipment=== | ||
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In the table, the left side of the badge (Luigi's badge) decides how good the action command must be to fill the bar, and how big the effect will be. The right side (Mario's badge) decides what the effect will be. | In the table, the left side of the badge (Luigi's badge) decides how good the action command must be to fill the bar, and how big the effect will be. The right side (Mario's badge) decides what the effect will be. | ||
{|style="text-align:center;width:100%" | {|style="text-align:center;width:100%;margin:0 auto;border-collapse:collapse;font-family:Arial;"border="1"cellpadding="1"cellspacing="1" | ||
|-style="background:#ABC;" | |||
!width="5%"|Name of Badge | !width="5%"|Name of Badge | ||
!width="1%"|Icon | !width="1%"|Icon | ||
!width="3%"|Price (coins) | !width="3%"|Price (coins) | ||
!width="20%"| | !width="20%"|Found In | ||
!width="20%"|Effect | !width="20%"|Effect | ||
|- | |- | ||
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|} | |} | ||
=====Combined effects===== | =====Combined effects===== | ||
{|style="text-align:center;width:100%" | {|style="text-align:center;width:100%;margin:0 auto;border-collapse:collapse;font-family:Arial;"border="1"cellpadding="1"cellspacing="1" | ||
|-style="background:#ABC;" | |||
!Badge | !Badge | ||
!width="25%"|[[File:MushroomBadge.png]] | !width="25%"|[[File:MushroomBadge.png]] | ||
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!width="25%"|[[File:BrotherBadge.png]] | !width="25%"|[[File:BrotherBadge.png]] | ||
|- | |- | ||
![[File:GoodBadge.png]] | !style="background:#ABC;"|[[File:GoodBadge.png]] | ||
|Restores 20% of HP | |Restores 20% of HP | ||
|Increases Attack Power by 1.2x | |Increases Attack Power by 1.2x | ||
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|Restores 20% of SP | |Restores 20% of SP | ||
|- | |- | ||
![[File:GreatBadge.png]] | !style="background:#ABC;"|[[File:GreatBadge.png]] | ||
|Restores 30% of HP | |Restores 30% of HP | ||
|Increases Attack Power by 1.5x | |Increases Attack Power by 1.5x | ||
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|Restores 30% of SP | |Restores 30% of SP | ||
|- | |- | ||
![[File:ExcellentBadge1.png]] | !style="background:#ABC;"|[[File:ExcellentBadge1.png]] | ||
|Restores 50% of HP & Cures Status Effects | |Restores 50% of HP & Cures Status Effects | ||
|Increases Attack Power by 2x | |Increases Attack Power by 2x | ||
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|Restores 50% of SP | |Restores 50% of SP | ||
|- | |- | ||
![[File:ExcellentBadge2.png]] | !style="background:#ABC;"|[[File:ExcellentBadge2.png]] | ||
|Restores 100% HP & Cures Status Effects | |Restores 100% HP & Cures Status Effects | ||
|Increases Attack Power by 4x | |Increases Attack Power by 4x | ||
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==Status ailments== | ==Status ailments== | ||
Many status ailments appear in ''Mario & Luigi: Bowser's Inside Story''. Each type affects the heroes and enemies with their own variables. Many enemies can inflict the diseases, as well as some attacks that the three heroes can learn. To relieve the effects, the player can use a [[Refreshing Herb]] or - depending on the type - can wait for it to run out of their systems. | Many status ailments appear in ''Mario & Luigi: Bowser's Inside Story''. Each type affects the heroes and enemies with their own variables. Many enemies can inflict the diseases, as well as some attacks that the three heroes can learn. To relieve the effects, the player can use a [[Refreshing Herb]] or - depending on the type - can wait for it to run out of their systems. | ||
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|- | |- | ||
!Image | !Image | ||
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===Supporting=== | ===Supporting=== | ||
*[[Princess Peach]] | |||
*[[Toadsworth]] | |||
*[[Toadbert]] | |||
*[[Starlow]] | |||
*[[Kamek]] | |||
*[[Toad (species)|Toad]]s | |||
*[[Broque Monsieur]], a bipedal creature who seems to be made from [[? Block]]s. | |||
*[[Broggy]], Broque's pet. | |||
*[[Broque Madame]], another bipedal creature made out of ? Blocks. | |||
*[[Blitty|Blitties]], cat creatures that seem to also be made out of ? Blocks. | |||
*Three members of Bowser's army: | |||
**[[Sergeant Guy]], a green [[Shy Guy]] with a bag on his back containing a gray pipe and a [[Magikoopa]]'s wand. | |||
**[[Corporal Paraplonk]], a red [[Koopa Paratroopa|Paratroopa]] wearing a red bucket on its head and green shoes. | |||
**[[Private Goomp]], a [[Goomba]] that wears blue clothes and seems to look sad. | |||
*[[Emoglobin]], a species of block-like creatures inside Bowser that give hints and help with minigames. | |||
*[[Princess Lipid]], who explains [[Bros. Badges]]. | |||
*[[Yikk]], the creator of [[Tower of Yikk]] and the [[Boo-ray Machine]]. | |||
*[[Kuzzle]], the guardian of the second [[Star Cure]]. | |||
*The [[Koopa Paratroopa Trio]], friendly blue-shelled [[Koopa Paratroopa|Paratroopas]]. | |||
*[[Dr. Toadley]], the Toad with a Miracle Cure. | |||
*[[Chakron]], the guardian of the third Star Cure. | |||
==Bestiary== | ==Bestiary== | ||
{{main|Mario & Luigi: Bowser's Inside Story bestiary}} | {{main|Mario & Luigi: Bowser's Inside Story bestiary}} | ||
Note that stats listed there are from the North American version of the game. Stats with the Challenge Medal and other versions may vary. | |||
*<sup>i</sup> Indicates they can be inhaled by Bowser and then fought by Mario and Luigi. | *<sup>i</sup> Indicates they can be inhaled by Bowser and then fought by Mario and Luigi. | ||
*<sup>m</sup> Indicates only Mario can battle them. | *<sup>m</sup> Indicates only Mario can battle them. | ||
*<sup>m&l</sup> Indicates only Mario | *<sup>m&l</sup> Indicates only Mario & Luigi can battle them. | ||
*<sup>b</sup> Indicates only Bowser can battle them. | *<sup>b</sup> Indicates only Bowser can battle them. | ||
====Mushroom Kingdom==== | ====Mushroom Kingdom==== | ||
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|- | |- | ||
!Image | !Image | ||
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|align="center"|15 | |align="center"|15 | ||
|align="center"|4 | |align="center"|4 | ||
|[[Cavi Cape | |[[Cavi Cape]] | ||
|- | |- | ||
|align="center"data-sort-value="2"|[[File:BorpBIS.png]] | |align="center"data-sort-value="2"|[[File:BorpBIS.png]] | ||
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====Inside Bowser==== | ====Inside Bowser==== | ||
All enemies here can be battled with Mario | All enemies here can be battled with Mario & Luigi. | ||
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|- | |||
!Image | !Image | ||
!Name | !Name | ||
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|align="center"|3 | |align="center"|3 | ||
|align="center"|2 | |align="center"|2 | ||
|[[Trash Pit | |[[Trash Pit]] | ||
|- | |- | ||
|align="center"|[[File:Goombule Elite.png]] | |align="center"|[[File:Goombule Elite.png]] | ||
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|align="center"|5 | |align="center"|5 | ||
|align="center"|3 | |align="center"|3 | ||
|[[Trash Pit | |[[Trash Pit]] | ||
|- | |- | ||
|align="center"|[[File:MLBISBubbleBlooper.png]][[File:MLBISDriedBlooper.png]] | |align="center"|[[File:MLBISBubbleBlooper.png]][[File:MLBISDriedBlooper.png]] | ||
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===Bosses=== | ===Bosses=== | ||
The following is a bestiary for all bosses encountered in the game ''Mario & Luigi: Bowser's Inside Story''. | The following is a bestiary for all bosses encountered in the game ''Mario & Luigi: Bowser's Inside Story''. Please note that some of the bosses are fought necessarily; some are optional, such as the X bosses; and some require Bowser to become giant to brawl them. | ||
*<sup>e</sup> Indicates the battle automatically ends after several turns. | *<sup>e</sup> Indicates the battle automatically ends after several turns. | ||
====Normal Bosses==== | ====Normal Bosses==== | ||
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|- | |||
!Image | !Image | ||
!Name | !Name | ||
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|align="center"|600 | |align="center"|600 | ||
|[[Energy Hold]] | |[[Energy Hold]] | ||
|- | |- | ||
|align="center" |[[File:MLBISShroob.png]][[File:MLBISShroob.png]][[File:MLBISShroob.png]] | |align="center" |[[File:MLBISShroob.png]][[File:MLBISShroob.png]][[File:MLBISShroob.png]] | ||
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|align="center"|300 | |align="center"|300 | ||
|[[Bowser's Castle#Mario & Luigi: Bowser's Inside Story / Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey|Bowser Castle]] | |[[Bowser's Castle#Mario & Luigi: Bowser's Inside Story / Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey|Bowser Castle]] | ||
|- | |||
|align="center"|[[File:Bowser Memory M.png]][[File:Bowser Memory L.png]] | |||
![[Bowser Memory ML]]<sup>m&l</sup> | |||
|align="center"|M - 730<br>L - 845 | |||
|align="center"|3,000 | |||
|align="center"|700 | |||
|[[Memory Banks]] | |||
|- | |- | ||
|align="center"|[[File:MLBISChakron.png]] | |align="center"|[[File:MLBISChakron.png]] | ||
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{{footnote|note|5|this battle will end after performing one EXCELLENT [[Snack Basket]].}} | {{footnote|note|5|this battle will end after performing one EXCELLENT [[Snack Basket]].}} | ||
;Boss Support | ;Boss Support | ||
{|width=100% | {|width=100% cellspacing=0 border=2 cellpadding=3 style="border-collapse:collapse;" | ||
!Image | !Image | ||
!Enemy | !Enemy | ||
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====Giant Bosses==== | ====Giant Bosses==== | ||
All these bosses can only be battled with Giant Bowser. | All these bosses can only be battled with Giant Bowser. | ||
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|- | |||
!Image | !Image | ||
!Name | !Name | ||
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====Gauntlet Bosses==== | ====Gauntlet Bosses==== | ||
Note that all X bosses only awards coins on their first defeat. All these bosses are fought by Mario & Luigi. | Note that all X bosses only awards coins on their first defeat. All these bosses are fought by Mario & Luigi. | ||
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|- | |||
!Image | !Image | ||
!Name | !Name | ||
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{{footnote|note|6|must fight 6 other X bosses consecutively before the battle.}} | {{footnote|note|6|must fight 6 other X bosses consecutively before the battle.}} | ||
;Boss Support | ;Boss Support | ||
{|width=100% | {|width=100% cellspacing=0 border=2 cellpadding=3 style="border-collapse:collapse;" | ||
!Image | !Image | ||
!Enemy | !Enemy | ||
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*This is the only game in the series not to feature [[Yoshi (species)|Yoshi]]s. | *This is the only game in the series not to feature [[Yoshi (species)|Yoshi]]s. | ||
*This is the only game in the series to feature Bowser as a main protagonist. | *This is the only game in the series to feature Bowser as a main protagonist. | ||
*This is the first ''Mario & Luigi'' game to give Mario and Luigi's in-game sprites eyebrows. | |||
*This is the first game in the series where Mario and Luigi can double jump; in battle in the first game, they could not while in the second game, they needed the babies to do it. | *This is the first game in the series where Mario and Luigi can double jump; in battle in the first game, they could not while in the second game, they needed the babies to do it. | ||
*This is the only ''Mario & Luigi'' game to not have any traditional enemies as common enemies, besides derived species which only appear in this game. | *This is the only ''Mario & Luigi'' game to not have any traditional enemies as common enemies, besides derived species which only appear in this game. | ||
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==Reception== | ==Reception== | ||
''Mario & Luigi: Bowser's Inside Story'' has received critical acclaim, with a score of 91.01% based on 47 reviews on GameRankings<ref> | ''Mario & Luigi: Bowser's Inside Story'' has received critical acclaim, with a score of 91.01% based on 47 reviews on GameRankings<ref>http://www.gamerankings.com/ds/954368-mario-and-luigi-bowsers-inside-story/index.html</ref> and a 90 based on 58 reviews on Metacritic,<ref>http://www.metacritic.com/game/ds/mario-luigi-bowsers-inside-story</ref> making it the highest-rated out of the ''[[Super Mario (franchise)|Super Mario]]'' RPG games. Much of the game's praise was directed towards its gameplay, humor, storyline, integration of [[Bowser]] as one of the main protagonists, and innovative use of the [[Nintendo DS]]'s capabilities. | ||
{|class="wikitable reviews" | {|class="wikitable reviews" | ||
!colspan="4"style="font-size:120%;text-align:center;background-color:silver;"|Reviews | !colspan="4"style="font-size:120%;text-align:center;background-color:silver;"|Reviews | ||
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|-style="background-color:#E6E6E6" | |-style="background-color:#E6E6E6" | ||
|colspan=2|Compiler | |colspan=2|Compiler | ||
|colspan=2|{{ | |colspan=2|{{nowrap|Platform / Score}} | ||
|- | |- | ||
|colspan=2|Metacritic | |colspan=2|Metacritic | ||
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{{br}} | {{br}} | ||
===Sales=== | ===Sales=== | ||
''Bowser's Inside Story'' has sold 3.81 million copies worldwide as of April 2016,<ref> | ''Bowser's Inside Story'' has sold 3.81 million copies worldwide as of April 2016,<ref>https://www.nintendo.co.jp/ir/pdf/2011/110426e.pdf#page=5</ref> making it the best-selling RPG in the ''Super Mario'' franchise. | ||
==''Mushroom Kingdom Tribune''== | ==''Mushroom Kingdom Tribune''== | ||
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*''[[zeldawiki:The Legend of Zelda (Game)|The Legend of Zelda]]'' - In [[Toad Town]], Mario and Luigi meet a Toad who teaches them how to dig up special beans. After finishing, he states, "Find all you can. They're a secret to everybody!", in reference to the saying in this game where the Secret Moblin would give Link free Rupees after saying, "It's a secret to everybody." | *''[[zeldawiki:The Legend of Zelda (Game)|The Legend of Zelda]]'' - In [[Toad Town]], Mario and Luigi meet a Toad who teaches them how to dig up special beans. After finishing, he states, "Find all you can. They're a secret to everybody!", in reference to the saying in this game where the Secret Moblin would give Link free Rupees after saying, "It's a secret to everybody." | ||
*''[[Super Mario Bros. 2]]'' - During Bowser's battle with the giant Wiggler, the Wiggler sometimes attacks by pulling out vegetables, which are the same ones that are seen in this game. Also, one of Bowser's brainwashed minions states that he forgot what Bowser's castle was originally called (before it was turned into "Fawful Theater"), and mistakenly referred to it as "[[Mouser]]'s Castle". | *''[[Super Mario Bros. 2]]'' - During Bowser's battle with the giant Wiggler, the Wiggler sometimes attacks by pulling out vegetables, which are the same ones that are seen in this game. Also, one of Bowser's brainwashed minions states that he forgot what Bowser's castle was originally called (before it was turned into "Fawful Theater"), and mistakenly referred to it as "[[Mouser]]'s Castle". | ||
*''[[Super Mario RPG: Legend of the Seven Stars]]'' - In addition to the storyline of Bowser attempting to reclaim his castle, Bowser | *''[[Super Mario RPG: Legend of the Seven Stars]]'' - In addition to the storyline of Bowser attempting to reclaim his castle, Bowser states that [[Starlow|Chippy]] could be an honorary member of the [[Koopa Troop]], and she could "thank him later" (just like when Bowser rationalizes joining Mario's party). In addition, some notes of the [[Forest Maze]] track appear in the Toad Town and [[Peach's Castle]] themes. | ||
*''[[Super Mario Bros. 3]]'' - The starting section of the file select music is similar to the [[P Switch]] and [[Toad House]] theme. [[Sockop]]s are clearly meant to resemble the [[Goomba's Shoe|Kuribo's Shoe]], and at one point Luigi will even hop around inside an unconscious Sockop, allowing him to walk along spikes without taking damage, just as the Kuribo's Shoe does. In addition, one of the Sockops' names is, apparently, Kuribo. | *''[[Super Mario Bros. 3]]'' - The starting section of the file select music is similar to the [[P Switch]] and [[Toad House]] theme. [[Sockop]]s are clearly meant to resemble the [[Goomba's Shoe|Kuribo's Shoe]], and at one point Luigi will even hop around inside an unconscious Sockop, allowing him to walk along spikes without taking damage, just as the Kuribo's Shoe does. In addition, one of the Sockops' names is, apparently, Kuribo. | ||
*''[[Dr. Mario (game)|Dr. Mario]]'' - Blue Viruses appear on a poster in Dr. Toadley's office, and in one of the [[Toothy]]'s attacks. | *''[[Dr. Mario (game)|Dr. Mario]]'' - Blue Viruses appear on a poster in Dr. Toadley's office, and in one of the [[Toothy]]'s attacks. | ||
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*''[[Super Mario Sunshine]]'' - One of the brother's ranks is called the Shine Rank. | *''[[Super Mario Sunshine]]'' - One of the brother's ranks is called the Shine Rank. | ||
*''[[Paper Mario]]'' - The Koopa Paratroopa Trio in the game wear sunglasses, similar to this game. The blue Koopa shell power-up in the overworld is similar to [[Kooper]]'s field ability. Also, Princess Peach using her combined powers with Starlow references [[Peach Beam]]. | *''[[Paper Mario]]'' - The Koopa Paratroopa Trio in the game wear sunglasses, similar to this game. The blue Koopa shell power-up in the overworld is similar to [[Kooper]]'s field ability. Also, Princess Peach using her combined powers with Starlow references [[Peach Beam]]. | ||
*''[[Mario & Luigi: Superstar Saga]]'' - Fawful reappears as a villain. The way Bros. Attacks are used from this game is reused, and there is a slight remix of [[Cackletta]]'s theme song that played in the background after Fawful took over Peach's castle | *''[[Mario & Luigi: Superstar Saga]]'' - Fawful reappears as a villain. The way Bros. Attacks are used from this game is reused, and there is a slight remix of [[Cackletta]]'s theme song that played in the background after Fawful took over Peach's castle. Mario and Luigi battle Dark Fawful inside of Bowser's body, just as they did with Cackletta. The chair seen near the [[Conference Room]] has the same design (seen only briefly in the beginning of said game). Also, the [[Mini-Mario|Mini Mario]] and [[Spin Jump]] abilities return. | ||
*''[[Mario & Luigi: Partners in Time]]'' - | *''[[Mario & Luigi: Partners in Time]]'' - When Mario and Luigi talk to Broque Madame, she tells them stories about the Shroob invasion that took place in the game. Several Shroobs are also seen at Bowser's castle, where they were kept frozen in a cryogenic chamber. If the player chooses to thaw them out, then an optional boss battle with them will commence. During the battle, several other Shroobs, including the [[Elder Princess Shroob]] can be seen in the background. After the battle, Mario and Luigi tell Starlow about their previous battle with the Shroobs, and how they defeated them while they were babies. While the audience is still in the theater in Bowser's castle, a Shroob can also be found sitting in the audience on the bottom right. Also, there is a boot called the Shroob Boots. Fawful Guys, which are fought by Mario and Luigi in [[Bowser Path]], have an attack in which they are pulled offscreen by a tongue (during which the same roar heard from [[Yoob]] is heard), and are thrown at either one of the bros. in the form of an egg, which highly resembles one of [[Sunnycide]]'s attacks. | ||
*''[[New Super Mario Bros.]]'' - [[Blue Shell]]s make a reappearance, as does [[Shell Mario]]. A Mega Mushroom also occasionally appears during one of Broque Monsieur's attacks in his tutorial | *''[[New Super Mario Bros.]]'' - [[Blue Shell]]s make a reappearance, as does [[Shell Mario]]. A Mega Mushroom also occasionally appears during one of Broque Monsieur's attacks in his tutorial. | ||
*''[[Super Paper Mario]]'' - Bowser's battle animation resembles the one in this game. | *''[[Super Paper Mario]]'' - Bowser's battle animation resembles the one in this game. | ||
*''[[Super Mario Galaxy]]'' - Spike Ball, the ability where Bowser curls into a ball, heavily resembles an attack that Bowser uses during his fights against Mario/Luigi. | *''[[Super Mario Galaxy]]'' - Spike Ball, the ability where Bowser curls into a ball, heavily resembles an attack that Bowser uses during his fights against Mario/Luigi. | ||
==References in later games== | ==References in later games== | ||
*''[[Mario & Luigi: Dream Team]]'' - [[Starlow]], [[Broque Monsieur]], [[Broque Madame]], [[Broggy]], [[Private Goomp]], [[Corporal Paraplonk]], and [[Sergeant Guy]] all return to this game. | *''[[Mario & Luigi: Dream Team]]'' - [[Starlow]], [[Broque Monsieur]], [[Broque Madame]], [[Broggy]], [[Private Goomp]], [[Corporal Paraplonk]], and [[Sergeant Guy]] all return to this game. Also, Bowser's theme is reused. The boxart style is reused. | ||
*''[[Super Smash Bros. for Wii U]]'' - The songs "Tough Guy Alert!" and "The Grand Finale" return in this game. | *''[[Super Smash Bros. for Wii U]]'' - The songs "Tough Guy Alert!" and "The Grand Finale" return in this game. | ||
*''[[Nintendo Badge Arcade]]'' - One of the badges in the Pixel Collection set depicts the ''Mario & Luigi: Bowser's Inside Story'' game card. | *''[[Nintendo Badge Arcade]]'' - One of the badges in the Pixel Collection set depicts the ''Mario & Luigi: Bowser's Inside Story'' game card. | ||
*''[[Super Smash Bros. Ultimate]]'' - The songs "Tough Guy Alert!" and "The Grand Finale" return in this game. Fawful, Starlow, and Broque Monsieur (using their respective artwork from this game) appear as [[Spirit (Super Smash Bros. Ultimate)|spirits]]. [[Piranha Plorp]]s are mentioned in [[List of Palutena's Guidance conversations#Piranha Plant|Palutena's Guidance]] for [[Piranha Plant]]. | *''[[Super Smash Bros. Ultimate]]'' - The songs "Tough Guy Alert!" and "The Grand Finale" return in this game. Fawful, Starlow, and Broque Monsieur (using their respective artwork from this game) appear as [[Spirit (Super Smash Bros. Ultimate)|spirits]]. [[Piranha Plorp]]s are mentioned in [[List of Palutena's Guidance conversations#Piranha Plant|Palutena's Guidance]] for [[Piranha Plant]]. | ||
==Names in other languages== | ==Names in other languages== | ||
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|JapR=Mario ando Ruīji Āru Pī Jī Surī!!! | |JapR=Mario ando Ruīji Āru Pī Jī Surī!!! | ||
|JapM=Mario & Luigi RPG 3!!! | |JapM=Mario & Luigi RPG 3!!! | ||
| | |Chi=瑪利歐&路易吉RPG3!!!<ref>[https://www.nintendo.tw/wii/wii_software.htm Nintendo Taiwan website]</ref> | ||
| | |ChiR=Mǎlìōu & Lùyìjí RPG3!!! | ||
| | |ChiM=Mario & Luigi RPG 3!!! | ||
|FreA=Mario & Luigi: Bowser's Inside Story | |FreA=Mario & Luigi: Bowser's Inside Story | ||
|FreE=Mario & Luigi: Voyage au centre de Bowser | |FreE=Mario & Luigi: Voyage au centre de Bowser | ||
|FreEM=Mario & Luigi: Journey to the Center of Bowser<br>(A reference to {{ | |FreEM=Mario & Luigi: Journey to the Center of Bowser<br>(A reference to {{wp|Jules Verne}}'s science fiction novel ''{{wp|Journey to the Center of the Earth}}'') | ||
|Ger=Mario & Luigi: Abenteuer Bowser | |Ger=Mario & Luigi: Abenteuer Bowser | ||
|GerM=Mario & Luigi: Bowser Adventure | |GerM=Mario & Luigi: Bowser Adventure | ||
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==External links== | ==External links== | ||
{{NIWA | {{NIWA|StrategyWiki=1}} | ||
*[https://www.nintendo.co.jp/ds/cljj/index.html Japanese Website for ''Mario & Luigi RPG 3!!!''] | *[https://www.nintendo.co.jp/ds/cljj/index.html Japanese Website for ''Mario & Luigi RPG 3!!!''] | ||
*[http://web.archive.org/web/20140517060542/http://bowsersinsidestory.com/ Nintendo of America's Website for ''Mario & Luigi: Bowser's Inside Story''] | *[http://web.archive.org/web/20140517060542/http://bowsersinsidestory.com/ Nintendo of America's Website for ''Mario & Luigi: Bowser's Inside Story''] | ||
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*[https://www.nintendo.com/consumer/gameslist/manuals/DS_Mario_Luigi_IS_ENG.pdf American English manual] | *[https://www.nintendo.com/consumer/gameslist/manuals/DS_Mario_Luigi_IS_ENG.pdf American English manual] | ||
*[https://www.nintendo.com/consumer/gameslist/manuals/DS_Mario_Luigi_IS_FR.pdf Canadian French manual] | *[https://www.nintendo.com/consumer/gameslist/manuals/DS_Mario_Luigi_IS_FR.pdf Canadian French manual] | ||
{{M&LBIS}} | {{M&LBIS}} | ||
{{Super Mario games}} | {{Super Mario games}} |