Editing MarioWiki:Sandbox
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|serials={{flag list|USA|HD-JHJKFHG-KJLKDF-USA|Brazil|HD-JHJKFHG-KJLKDF-BRA|Mexico|HD-JHJKFHG-KJLKDF-MEX}} | |serials={{flag list|USA|HD-JHJKFHG-KJLKDF-USA|Brazil|HD-JHJKFHG-KJLKDF-BRA|Mexico|HD-JHJKFHG-KJLKDF-MEX}} | ||
}} | }} | ||
'''''Mario Dand''''' is a [[Genre#Platform games|Platformer]], released in 2054 for the [[Wii]]. Is an "3.5D" game, by FAP Direct. | '''''Mario Dand''''' is a [[Genre#Platform games|Platformer]], released in 2054 for the [[Wii]]. Is an "3.5D" game, by FAP Direct. | ||
==Story== | ==Story== | ||
The Story is very simple: [[Mario]] needs to save [[Princess Peach]] from [[Bowser]], and his minion Loprinks which has 41 lives. | The Story is very simple: [[Mario]] needs to save [[Princess Peach]] from [[Bowser]], and his minion Loprinks which has 41 lives. | ||
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*{{Button|wii|a}} - Flip to 3D and 4D (as Mario) | *{{Button|wii|a}} - Flip to 3D and 4D (as Mario) | ||
*{{Button|wii|2}} - Jump / Swim | *{{Button|wii|2}} - Jump / Swim | ||
*{{Button|wii|1}} - Use Pixl | *{{Button|wii|1}} - Use Pixl | ||
*{{Button|wii|1}} + {{Button|wii|2}} - Change character / Swap Pixl / Use item | *{{Button|wii|1}} + {{Button|wii|2}} - Change character / Swap Pixl / Use item | ||
*{{Button|wii|-}} - See controls | *{{Button|wii|-}} - See controls | ||
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*{{Button|switch|a}} - Flip to 3D and 4D (as Mario) | *{{Button|switch|a}} - Flip to 3D and 4D (as Mario) | ||
*{{Button|switch|b}} - Jump / Swim | *{{Button|switch|b}} - Jump / Swim | ||
*{{Button|switch|x}} - Use Pixl | *{{Button|switch|x}} - Use Pixl | ||
*{{Button|switch|x}} + {{Button|switch|b}} - Change character / Swap Pixl / Use item | *{{Button|switch|x}} + {{Button|switch|b}} - Change character / Swap Pixl / Use item | ||
*{{Button|switch|-}} - See controls | *{{Button|switch|-}} - See controls | ||
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===Playable characters=== | ===Playable characters=== | ||
[[File: | [[File:SPM Title.png|thumb|The title screen with the playable characters.]] | ||
The player controls the | The player controls the four '''Heroes of Light''' in-game. They can be switched to at any time via the {{button|wii|1}} + {{button|wii|2}} menu. The player begins with only Mario, recruiting the other heroes as the game progresses and even losing the other characters occasionally. | ||
{|border=1 class="wikitable"style="text-align:center;border-collapse:collapse;background:white;margin:0 auto;" | {|border=1 class="wikitable"style="text-align:center;border-collapse:collapse;background:white;margin:0 auto;" | ||
!Name | !Name | ||
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|- | |- | ||
!width=100px|Avatar | !width=100px|Avatar | ||
|Avatar has literally every power from each Hero. He can be changed the same way that in Doodres: The Big Adventure!: In the main menu, press the button {{button|wii|1}} ({{button|switch|x}} in Nintendo Switch version) and change according to your way. He replaces Mario. | |Avatar has literally every power from each Hero. He can be changed the same way that in Doodres: The Big Adventure!: In the main menu, press the button {{button|wii|1}} ({{button|switch|x}} in Nintendo Switch version) and change according to your way. He replaces Mario. | ||
|Always avaliable | |Always avaliable | ||
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![[File:SPM Level text.png|140px|link=Level up]] | ![[File:SPM Level text.png|140px|link=Level up]] | ||
|colspan=2|1 | |colspan=2|1 | ||
|colspan=2| | |colspan=2|99 | ||
|style="background:conic-gradient(from -135deg at right,#f8f9fa,#efa685 1deg 90deg,#f8f9fa 90deg) right/100% 20px repeat;"| | |style="background:conic-gradient(from -135deg at right,#f8f9fa,#efa685 1deg 90deg,#f8f9fa 90deg) right/100% 20px repeat;"| | ||
|style="background:#f8f9fa;font-family:Arial;text-align:left"|Indicates the player's progress overall. [[Level up]]s alternate between increasing Health by 5 {{hover|HP|Heart Points}} and Attack by 1. | |style="background:#f8f9fa;font-family:Arial;text-align:left"|Indicates the player's progress overall. [[Level up]]s alternate between increasing Health by 5 {{hover|HP|Heart Points}} and Attack by 1. | ||
|-style="background:#ef9ac2" | |-style="background:#ef9ac2" | ||
![[File:SPM HP display isolated.png|x48px|link=Heart Point]] | ![[File:SPM HP display isolated.png|x48px|link=Heart Point]] | ||
|colspan=2| | |colspan=2|10 | ||
|colspan=2|{{hover|255|Can be raised to | |colspan=2|{{hover|255|Can be raised to 999 with HP Plus}} | ||
|style="background:conic-gradient(from -135deg at right,#f8f9fa,#ef9ac2 1deg 90deg,#f8f9fa 90deg) right/100% 20px repeat-y;| | |style="background:conic-gradient(from -135deg at right,#f8f9fa,#ef9ac2 1deg 90deg,#f8f9fa 90deg) right/100% 20px repeat-y;| | ||
|style="background:#f8f9fa;font-family:Arial;text-align:left"|Denote the character's total health. {{hover|HP|Heart Points}} dropping to zero results in a [[Game Over]]. | |style="background:#f8f9fa;font-family:Arial;text-align:left"|Denote the character's total health. {{hover|HP|Heart Points}} dropping to zero results in a [[Game Over]]. | ||
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|[[File:SPM Luigi Icon.png|40px|Luigi]][[File:SPM Peach Icon.png|40px|Peach]][[File:SPM Mario Icon.png|40px|Mario]]{{br}}{{hover|51|Can be raised to 99 with Power Plus}} | |[[File:SPM Luigi Icon.png|40px|Luigi]][[File:SPM Peach Icon.png|40px|Peach]][[File:SPM Mario Icon.png|40px|Mario]]{{br}}{{hover|51|Can be raised to 99 with Power Plus}} | ||
|width=6%|[[File:SPM Bowser Icon.png|40px|Bowser]]{{br}}{{hover|102|Can be raised to 198 with Power Plus}} | |width=6%|[[File:SPM Bowser Icon.png|40px|Bowser]]{{br}}{{hover|102|Can be raised to 198 with Power Plus}} | ||
|width=3%|Avatar{{br}}{{hover|121|Can be raised to | |width=3%|Avatar{{br}}{{hover|121|Can be raised to 999 with Power Plus}} | ||
|style="background:conic-gradient(from -135deg at right,#f8f9fa,#e2758b 1deg 90deg,#f8f9fa 90deg) right/100% 20px repeat-y;"| | |style="background:conic-gradient(from -135deg at right,#f8f9fa,#e2758b 1deg 90deg,#f8f9fa 90deg) right/100% 20px repeat-y;"| | ||
|style="background:#f8f9fa;font-family:Arial;text-align:left"|The base damage a character can deal. | |style="background:#f8f9fa;font-family:Arial;text-align:left"|The base damage a character can deal. | ||
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![[File:SPM Score display isolated.png|72px|link=Score]] | ![[File:SPM Score display isolated.png|72px|link=Score]] | ||
|colspan=2|0 | |colspan=2|0 | ||
|colspan=2| | |colspan=2|99,999,999 | ||
|style="background:conic-gradient(from -135deg at right,#f8f9fa,#7ea6db 1deg 90deg,#f8f9fa 90deg) right/100% 20px repeat-y;"| | |style="background:conic-gradient(from -135deg at right,#f8f9fa,#7ea6db 1deg 90deg,#f8f9fa 90deg) right/100% 20px repeat-y;"| | ||
|style="background:#f8f9fa; font-family:Arial; text-align:left"|The total amount of points accumulated through the game. | |style="background:#f8f9fa; font-family:Arial; text-align:left"|The total amount of points accumulated through the game. | ||
|-style="background:#79c7d6" | |-style="background:#79c7d6" | ||
!Next Level | !Next Level | ||
|colspan=2| | |colspan=2|10000 | ||
|colspan=2|{{hover| | |colspan=2|{{hover|24,500,000|Displays -------- after reaching level 99}} | ||
|style="background:conic-gradient(from -135deg at right, #f8f9fa,#79c7d6 1deg 90deg,#f8f9fa 90deg) right/100% 20px repeat-y;"| | |style="background:conic-gradient(from -135deg at right, #f8f9fa,#79c7d6 1deg 90deg,#f8f9fa 90deg) right/100% 20px repeat-y;"| | ||
|style="background:#f8f9fa;font-family:Arial;text-align:left"|Indicates the score needed for the next Level up. | |style="background:#f8f9fa;font-family:Arial;text-align:left"|Indicates the score needed for the next Level up. | ||
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![[File:SPM Coins display isolated.png|link=Coin]] | ![[File:SPM Coins display isolated.png|link=Coin]] | ||
|colspan=2|0 | |colspan=2|0 | ||
|colspan=2| | |colspan=2|999 | ||
|style="background:conic-gradient(from -135deg at right,#f8f9fa,#f3d973 1deg 90deg,#f8f9fa 90deg) right/100% 20px repeat-y;"| | |style="background:conic-gradient(from -135deg at right,#f8f9fa,#f3d973 1deg 90deg,#f8f9fa 90deg) right/100% 20px repeat-y;"| | ||
|style="background:#f8f9fa;font-family:Arial;text-align:left"|Currency dropped by enemies, found in ? Blocks and other places. They are used to purchase items. | |style="background:#f8f9fa;font-family:Arial;text-align:left"|Currency dropped by enemies, found in ? Blocks and other places. They are used to purchase items. | ||
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!Time Played | !Time Played | ||
|colspan=2|00:00 | |colspan=2|00:00 | ||
|colspan=2| | |colspan=2|999:59 | ||
|style="background:conic-gradient(from -135deg at right,#f8f9fa,#badb85 1deg 90deg,#f8f9fa 90deg) right/100% 20px repeat-y;"| | |style="background:conic-gradient(from -135deg at right,#f8f9fa,#badb85 1deg 90deg,#f8f9fa 90deg) right/100% 20px repeat-y;"| | ||
|style="background:#f8f9fa;font-family:Arial;text-align:left"|Measures for how long the player has played the game. It has no effect on gameplay. | |style="background:#f8f9fa;font-family:Arial;text-align:left"|Measures for how long the player has played the game. It has no effect on gameplay. | ||
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Same of Super Paper Mario, but with more: | Same of Super Paper Mario, but with more: | ||
*When you name the avatar you can't name it with every bad word or something offensive. | *When you name the avatar you can't name it with every bad word or something offensive. | ||
==Mistakes and errors== | |||
Same of Super Paper Mario. | |||
==Glitches== | ==Glitches== | ||
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|PorAM=Mario Dandy | |PorAM=Mario Dandy | ||
}} | }} | ||
[[Category:Games]] | [[Category:Games]] | ||
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[[Category:Platforming games]] | [[Category:Platforming games]] | ||
[[Category:Role-playing games]] | [[Category:Role-playing games]] | ||