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|serials={{flag list|USA|HD-JHJKFHG-KJLKDF-USA|Brazil|HD-JHJKFHG-KJLKDF-BRA|Mexico|HD-JHJKFHG-KJLKDF-MEX}}
|serials={{flag list|USA|HD-JHJKFHG-KJLKDF-USA|Brazil|HD-JHJKFHG-KJLKDF-BRA|Mexico|HD-JHJKFHG-KJLKDF-MEX}}
}}
}}
'''''Mario Dand''''' is a [[Genre#Platform games|Platformer]], released in 2054 for the [[Wii]]. Is an "3.5D" game, by FAP Direct. Is very similar to Super paper Mario but doesn’t have a battle system……
'''''Mario Dand''''' is a [[Genre#Platform games|Platformer]], released in 2054 for the [[Wii]]. Is an "3.5D" game, by FAP Direct.
 
==Story==
==Story==
The Story is very simple: [[Mario]] needs to save [[Princess Peach]] from [[Bowser]], and his minion Loprinks which has 41 lives.
The Story is very simple: [[Mario]] needs to save [[Princess Peach]] from [[Bowser]], and his minion Loprinks which has 41 lives.
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*{{button|wii|Paddown}} - Duck / Enter Warp Pipe / Crouch before Super Jump (as Luigi) / Breathe fire (as Bowser)
*{{button|wii|Paddown}} - Duck / Enter Warp Pipe / Crouch before Super Jump (as Luigi) / Breathe fire (as Bowser)
*{{button|wii|Padup}} - Interact / Enter doors
*{{button|wii|Padup}} - Interact / Enter doors
*{{Button|wii|a}} - Flip to 3D and 4D (as Mario)
*{{Button|wii|a}} - Flip to 3D (as Mario)
*{{Button|wii|2}} - Jump / Swim
*{{Button|wii|2}} - Jump / Swim
*{{Button|wii|1}} - Use Pixl / Customize your Avatar
*{{Button|wii|1}} - Use Pixl
*{{Button|wii|1}} + {{Button|wii|2}} - Change character / Swap Pixl / Use item
*{{Button|wii|1}} + {{Button|wii|2}} - Change character / Swap Pixl / Use item
*{{Button|wii|-}} - See controls
*{{Button|wii|-}} - See controls
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*{{button|switch|Paddown}} - Duck / Enter Warp Pipe / Crouch before Super Jump (as Luigi) / Breathe fire (as Bowser)
*{{button|switch|Paddown}} - Duck / Enter Warp Pipe / Crouch before Super Jump (as Luigi) / Breathe fire (as Bowser)
*{{button|switch|Padup}} - Interact / Enter doors
*{{button|switch|Padup}} - Interact / Enter doors
*{{Button|switch|a}} - Flip to 3D and 4D (as Mario)
*{{Button|switch|a}} - Flip to 3D (as Mario)
*{{Button|switch|b}} - Jump / Swim
*{{Button|switch|b}} - Jump / Swim
*{{Button|switch|x}} - Use Pixl / Customize your Avatar
*{{Button|switch|x}} - Use Pixl
*{{Button|switch|x}} + {{Button|switch|b}} - Change character / Swap Pixl / Use item
*{{Button|switch|x}} + {{Button|switch|b}} - Change character / Swap Pixl / Use item
*{{Button|switch|-}} - See controls
*{{Button|switch|-}} - See controls
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===Playable characters===
===Playable characters===
[[File:Mario Dand Start Screen.png|thumb|The title screen with the playable characters.]]
[[File:SPM Title.png|thumb|The title screen with the playable characters.]]
The player controls the five '''Heroes of Light''' in-game. They can be switched to at any time via the {{button|wii|1}} + {{button|wii|2}}({{button|switch|x}} + {{button|switch|b}} in Switch version) menu. The player begins with only Mario or Avatar, recruiting the other heroes as the game progresses and even losing the other characters occasionally.
The player controls the four '''Heroes of Light''' in-game. They can be switched to at any time via the {{button|wii|1}} + {{button|wii|2}} menu. The player begins with only Mario, recruiting the other heroes as the game progresses and even losing the other characters occasionally.
{|border=1 class="wikitable"style="text-align:center;border-collapse:collapse;background:white;margin:0 auto;"
{|border=1 class="wikitable"style="text-align:center;border-collapse:collapse;background:white;margin:0 auto;"
!Name
!Name
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|-
|-
!width=100px|Avatar
!width=100px|Avatar
|width=100px|Not Avaliable
|Avatar has literally every power from each Hero. He can be changed the same way that in Doodres: The Big Adventure!: In the main menu, press the button {{button|wii|1}} ({{button|switch|x}} in Nintendo Switch version) and change according to your way. He replaces Mario.
|Avatar has literally every power from each Hero. He can be changed the same way that in Doodres: The Big Adventure!: In the main menu, press the button {{button|wii|1}} ({{button|switch|x}} in Nintendo Switch version) and change according to your way. He replaces Mario.
|Always avaliable
|Always avaliable
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![[File:SPM Level text.png|140px|link=Level up]]
![[File:SPM Level text.png|140px|link=Level up]]
|colspan=2|1
|colspan=2|1
|colspan=2|
|colspan=2|99
|style="background:conic-gradient(from -135deg at right,#f8f9fa,#efa685 1deg 90deg,#f8f9fa 90deg) right/100% 20px repeat;"|
|style="background:conic-gradient(from -135deg at right,#f8f9fa,#efa685 1deg 90deg,#f8f9fa 90deg) right/100% 20px repeat;"|
|style="background:#f8f9fa;font-family:Arial;text-align:left"|Indicates the player's progress overall. [[Level up]]s alternate between increasing Health by 5 {{hover|HP|Heart Points}} and Attack by 1.
|style="background:#f8f9fa;font-family:Arial;text-align:left"|Indicates the player's progress overall. [[Level up]]s alternate between increasing Health by 5 {{hover|HP|Heart Points}} and Attack by 1.
|-style="background:#ef9ac2"
|-style="background:#ef9ac2"
![[File:SPM HP display isolated.png|x48px|link=Heart Point]]
![[File:SPM HP display isolated.png|x48px|link=Heart Point]]
|colspan=2|1
|colspan=2|10
|colspan=2|{{hover|255|Can be raised to with HP Plus}}
|colspan=2|{{hover|255|Can be raised to 999 with HP Plus}}
|style="background:conic-gradient(from -135deg at right,#f8f9fa,#ef9ac2 1deg 90deg,#f8f9fa 90deg) right/100% 20px repeat-y;|
|style="background:conic-gradient(from -135deg at right,#f8f9fa,#ef9ac2 1deg 90deg,#f8f9fa 90deg) right/100% 20px repeat-y;|
|style="background:#f8f9fa;font-family:Arial;text-align:left"|Denote the character's total health. {{hover|HP|Heart Points}} dropping to zero results in a [[Game Over]].
|style="background:#f8f9fa;font-family:Arial;text-align:left"|Denote the character's total health. {{hover|HP|Heart Points}} dropping to zero results in a [[Game Over]].
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|[[File:SPM Luigi Icon.png|40px|Luigi]][[File:SPM Peach Icon.png|40px|Peach]][[File:SPM Mario Icon.png|40px|Mario]]{{br}}{{hover|51|Can be raised to 99 with Power Plus}}
|[[File:SPM Luigi Icon.png|40px|Luigi]][[File:SPM Peach Icon.png|40px|Peach]][[File:SPM Mario Icon.png|40px|Mario]]{{br}}{{hover|51|Can be raised to 99 with Power Plus}}
|width=6%|[[File:SPM Bowser Icon.png|40px|Bowser]]{{br}}{{hover|102|Can be raised to 198 with Power Plus}}
|width=6%|[[File:SPM Bowser Icon.png|40px|Bowser]]{{br}}{{hover|102|Can be raised to 198 with Power Plus}}
|width=3%|Avatar{{br}}{{hover|121|Can be raised to with Power Plus}}
|width=3%|Avatar{{br}}{{hover|121|Can be raised to 999 with Power Plus}}
|style="background:conic-gradient(from -135deg at right,#f8f9fa,#e2758b 1deg 90deg,#f8f9fa 90deg) right/100% 20px repeat-y;"|
|style="background:conic-gradient(from -135deg at right,#f8f9fa,#e2758b 1deg 90deg,#f8f9fa 90deg) right/100% 20px repeat-y;"|
|style="background:#f8f9fa;font-family:Arial;text-align:left"|The base damage a character can deal.
|style="background:#f8f9fa;font-family:Arial;text-align:left"|The base damage a character can deal.
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![[File:SPM Score display isolated.png|72px|link=Score]]
![[File:SPM Score display isolated.png|72px|link=Score]]
|colspan=2|0
|colspan=2|0
|colspan=2|
|colspan=2|99,999,999
|style="background:conic-gradient(from -135deg at right,#f8f9fa,#7ea6db 1deg 90deg,#f8f9fa 90deg) right/100% 20px repeat-y;"|
|style="background:conic-gradient(from -135deg at right,#f8f9fa,#7ea6db 1deg 90deg,#f8f9fa 90deg) right/100% 20px repeat-y;"|
|style="background:#f8f9fa; font-family:Arial; text-align:left"|The total amount of points accumulated through the game.
|style="background:#f8f9fa; font-family:Arial; text-align:left"|The total amount of points accumulated through the game.
|-style="background:#79c7d6"
|-style="background:#79c7d6"
!Next Level
!Next Level
|colspan=2|1
|colspan=2|10000
|colspan=2|{{hover||Displays -------- after reaching level 99}}
|colspan=2|{{hover|24,500,000|Displays -------- after reaching level 99}}
|style="background:conic-gradient(from -135deg at right, #f8f9fa,#79c7d6 1deg 90deg,#f8f9fa 90deg) right/100% 20px repeat-y;"|
|style="background:conic-gradient(from -135deg at right, #f8f9fa,#79c7d6 1deg 90deg,#f8f9fa 90deg) right/100% 20px repeat-y;"|
|style="background:#f8f9fa;font-family:Arial;text-align:left"|Indicates the score needed for the next Level up.
|style="background:#f8f9fa;font-family:Arial;text-align:left"|Indicates the score needed for the next Level up.
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![[File:SPM Coins display isolated.png|link=Coin]]
![[File:SPM Coins display isolated.png|link=Coin]]
|colspan=2|0
|colspan=2|0
|colspan=2|1
|colspan=2|999
|style="background:conic-gradient(from -135deg at right,#f8f9fa,#f3d973 1deg 90deg,#f8f9fa 90deg) right/100% 20px repeat-y;"|
|style="background:conic-gradient(from -135deg at right,#f8f9fa,#f3d973 1deg 90deg,#f8f9fa 90deg) right/100% 20px repeat-y;"|
|style="background:#f8f9fa;font-family:Arial;text-align:left"|Currency dropped by enemies, found in ? Blocks and other places. They are used to purchase items.
|style="background:#f8f9fa;font-family:Arial;text-align:left"|Currency dropped by enemies, found in ? Blocks and other places. They are used to purchase items.
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!Time Played
!Time Played
|colspan=2|00:00
|colspan=2|00:00
|colspan=2|:
|colspan=2|999:59
|style="background:conic-gradient(from -135deg at right,#f8f9fa,#badb85 1deg 90deg,#f8f9fa 90deg) right/100% 20px repeat-y;"|
|style="background:conic-gradient(from -135deg at right,#f8f9fa,#badb85 1deg 90deg,#f8f9fa 90deg) right/100% 20px repeat-y;"|
|style="background:#f8f9fa;font-family:Arial;text-align:left"|Measures for how long the player has played the game. It has no effect on gameplay.
|style="background:#f8f9fa;font-family:Arial;text-align:left"|Measures for how long the player has played the game. It has no effect on gameplay.
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Same of Super Paper Mario, but with more:
Same of Super Paper Mario, but with more:
*When you name the avatar you can't name it with every bad word or something offensive.
*When you name the avatar you can't name it with every bad word or something offensive.
==Mistakes and errors==
Same of Super Paper Mario.


==Glitches==
==Glitches==
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|PorAM=Mario Dandy
|PorAM=Mario Dandy
}}
}}
==Extra info==
*{{#if:{{a/list|P&YWW}}|
{{#if:|
[[{{#replace:{{#replace:{{a/list|P&YWW}}|'''}}|''}}|{{#ifeq:{{{2}}}|l|{{PAGETITLE|{{a/list|P&YWW}}}}|{{{2}}}}}]]
|
{{PAGETITLE|{{a/list|P&YWW}}}}}}
|P&YWW{{#if:||<sup style="font-weight:normal;font-style:normal">[invalid abbreviation]</sup>{{#switch:{{NAMESPACE}}||Gallery=[[Category:Articles with invalid abbreviations]]}}}}}}
*{{#if:{{a/list|M&LBIS+BJJ}}|
{{#if:l|
[[{{#replace:{{#replace:{{a/list|M&LBIS+BJJ}}|'''}}|''}}|{{#ifeq:l|l|{{PAGETITLE|{{a/list|M&LBIS+BJJ}}}}|l}}]]
|
{{PAGETITLE|{{a/list|M&LBIS+BJJ}}}}}}
|M&LBIS+BJJ{{#if:||<sup style="font-weight:normal;font-style:normal">[invalid abbreviation]</sup>{{#switch:{{NAMESPACE}}||Gallery=[[Category:Articles with invalid abbreviations]]}}}}}}
*{{#if:{{a/list|M&SATSOWG}}|
{{#if:l|
{{PAGETITLE|{{a/list|M&SATSOWG}}}}}}
|M&SATSOWG{{#if:||<sup style="font-weight:normal;font-style:normal">[invalid abbreviation]</sup>{{#switch:{{NAMESPACE}}||Gallery=[[Category:Articles with invalid abbreviations]]}}}}}}
*{{#if:{{a/list|SMSERIES}}|
{{#if:l|
[[{{#replace:{{#replace:{{a/list|SMSERIES}}|'''}}|''}}|{{#ifeq:l|l|{{PAGETITLE|{{a/list|SMSERIES}}}}|l}}]]
|
{{PAGETITLE|{{a/list|SMSERIES}}}}}}
|SMSERIES{{#if:||<sup style="font-weight:normal;font-style:normal">[invalid abbreviation]</sup>{{#switch:{{NAMESPACE}}||Gallery=[[Category:Articles with invalid abbreviations]]}}}}}}
*{{#if:{{a/list|LMSERIES}}|
{{#if:|
[[{{#replace:{{#replace:{{a/list|LMSERIES}}|'''}}|''}}|{{#ifeq:{{{2}}}|l|{{PAGETITLE|{{a/list|LMSERIES}}}}|{{{2}}}}}]]
|
{{PAGETITLE|{{a/list|LMSERIES}}}}}}
|LMSERIES{{#if:||<sup style="font-weight:normal;font-style:normal">[invalid abbreviation]</sup>{{#switch:{{NAMESPACE}}||Gallery=[[Category:Articles with invalid abbreviations]]}}}}}}
*{{#if:{{a/list|YISERIES}}|
{{#if:l|
[[{{#replace:{{#replace:{{a/list|YISERIES}}|'''}}|''}}|{{#ifeq:l|l|{{PAGETITLE|{{a/list|YISERIES}}}}|l}}]]
|
{{PAGETITLE|{{a/list|YISERIES}}}}}}
|YISERIES{{#if:||<sup style="font-weight:normal;font-style:normal">[invalid abbreviation]</sup>{{#switch:{{NAMESPACE}}||Gallery=[[Category:Articles with invalid abbreviations]]}}}}}}
*{{id|King Bowser's Castle|YWW}}
*{{id|Power Shot|MTSERIES}}
*{{id|World 5|NSMB2}}
*[[{{#replace:{{#replace:{{a|World 5|nocheck=y}} ({{a|NSMB2|nocheck=y}})|'''}}|''}}|{{#switch:||a|f|p={{a|World 5|nocheck=y}}}}{{#ifeq:{{{4}}}|s||<nowiki/> {{#switch:{{{3}}}|a={{a|NSMB2|nocheck=y}}|p=({{a|NSMB2|nocheck=y}})|f=for the {{a|NSMB2|nocheck=y}}|}}}}]]{{#ifeq:{{{4}}}|s|<nowiki/> {{#switch:{{{3}}}|a=[[{{#replace:{{#replace:{{a|NSMB2|nocheck=y}}|'''}}|''}}|{{a|NSMB2|nocheck=y}}]]|p=([[{{#replace:{{#replace:{{a|NSMB2|nocheck=y}}|'''}}|''}}|{{a|NSMB2|nocheck=y}}]])|f=for the [[{{#replace:{{#replace:{{a|NSMB2|nocheck=y}}|'''}}|''}}|{{a|NSMB2|nocheck=y}}]]|[[{{#replace:{{#replace:{{a|NSMB2|nocheck=y}}|'''}}|''}}|{{{3}}}]]}}}}


[[Category:Games]]
[[Category:Games]]
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[[Category:Platforming games]]
[[Category:Platforming games]]
[[Category:Role-playing games]]
[[Category:Role-playing games]]
This year is the 40th anniversary of Mario. Therefore it will be a big year for Mario. A page on the Mario 40th anniversary will be made as soon as it’s officially announced.
Happy new year. Donkey country returns hd officially release in 15 days.

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