Editing Mainbrace Mayhem (Donkey Kong Country 2)
From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
{{italic title|id=yes}} | {{italic title|id=yes}} | ||
{{level infobox | {{level infobox | ||
|image=[[File:Mainbrace Mayhem DKC2 screenshot.png]] | |image={{tabber|title1=Original|content1=[[File:Mainbrace Mayhem DKC2 screenshot.png]]|title2=Remake|content2=[[File:Mainbrace Mayhem DKC2 GBA.png]]<br>The Kongs climbing up a rope in the Game Boy Advance version}} | ||
|code=1 - 2 | |code=1 - 2 | ||
|world=[[Gangplank Galleon (world)|Gangplank Galleon]] | |world=[[Gangplank Galleon (world)|Gangplank Galleon]] | ||
|game=''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' | |game=''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' | ||
|track=Jib Jig | |track=Jib Jig | ||
|before=[[Pirate Panic (Donkey Kong Country 2)|<<]] | |before=[[Pirate Panic (Donkey Kong Country 2: Diddy's Kong Quest)|<<]] | ||
|after=[[Gangplank Galley (Donkey Kong Country 2)|>>]] | |after=[[Gangplank Galley (Donkey Kong Country 2: Diddy's Kong Quest)|>>]] | ||
}} | }} | ||
'''Mainbrace Mayhem''' is the second level of ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' and the second level of the first world, [[Gangplank Galleon (world)|Gangplank Galleon]]. It is unlocked by clearing [[Pirate Panic (Donkey Kong Country 2)|Pirate Panic]], and is the first level to take place on a ship's mast. [[Diddy Kong|Diddy]] and [[Dixie Kong]] must climb multiple ship masts and yards in order to progress, using vertical and horizontal [[rope]]s to reach the top of each one. Unlike ''[[Donkey Kong Country]]'', the Kongs cannot swing from these ropes. Mainbrace Mayhem is the first level that has [[cannon|kannons]] and [[cannonball|kannonballs]], both used together to access a [[Bonus room|Bonus Level]]. | '''Mainbrace Mayhem''' is the second level of ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' and the second level of the first world, [[Gangplank Galleon (world)|Gangplank Galleon]]. It is unlocked by clearing [[Pirate Panic (Donkey Kong Country 2: Diddy's Kong Quest)|Pirate Panic]], and is the first level to take place on a ship's mast. [[Diddy Kong|Diddy]] and [[Dixie Kong]] must climb multiple ship masts and yards in order to progress, using vertical and horizontal [[rope]]s to reach the top of each one. Unlike ''[[Donkey Kong Country]]'', the Kongs cannot swing from these ropes. Mainbrace Mayhem is the first level that has [[cannon|kannons]] and [[cannonball|kannonballs]], both used together to access a [[Bonus room|Bonus Level]]. | ||
==Layout== | ==Layout== | ||
The level begins on a yard with a Click-Clack and a few bananas on it. There is a tilted yard just ahead with a pair of Neeks and a [[barrel]] on it. A [[DK Barrel]] shakes in front of a nearby rope that leads up to a higher yard and the [[KONG Letters|letter K]]. A Click-Clack is on this yard, and two more of these blue insects are on the following yard to the left. A crate also sits on the yard. Ropes are above here, and a Klinger slides along them, guarding a [[Banana Coin]]. The ropes can be used to reach a yard with another Click-Clack on it. A set of ropes floats near here with the letter O and another Klinger on it. Two yards are located around these ropes. The one on the left holds two Banana Coins, while the one to the right leads to some ropes. A Click-Clack is on this yard. Once the Kongs climb the ropes, they find themselves on a higher yard with a barrel. The [[Star Barrel]] is also above them here. | The level begins on a yard with a Click-Clack and a few bananas on it. There is a tilted yard just ahead with a pair of Neeks and a [[barrel]] on it. A [[DK Barrel]] shakes in front of a nearby rope that leads up to a higher yard and the [[KONG Letters|letter K]]. A Click-Clack is on this yard, and two more of these blue insects are on the following yard to the left. A crate also sits on the yard. Ropes are above here, and a Klinger slides along them, guarding a [[Banana Coin]]. The ropes can be used to reach a yard with another Click-Clack on it. A set of ropes floats near here with the letter O and another Klinger on it. Two yards are located around these ropes. The one on the left holds two Banana Coins, while the one to the right leads to some ropes. A Click-Clack is on this yard. Once the Kongs climb the ropes, they find themselves on a higher yard with a barrel. The [[Star Barrel]] is also above them here. | ||
[[File:DiddyKongRap.png|thumb|left|Diddy Kong celebrates after completing the level]] | |||
Neeks march down a tilted yard just ahead. Ropes are right after the mob of foes, holding a DK Barrel. When the Kongs climb the rope, they can find a yard with two Klomps and a crate on it. They can either travel along this yard or continue along the rope, which leads above the [[Kremling]] enemies. Many bananas are along the long rope. At the end of the rope and the yard, the heroes can find two sets of ropes, both of which that are infested with Klingers. The letter N is next to the second set of ropes, which can be climbed to reach a yard with a Klomp, a DK Barrel, and a kannonball. There is a tilted yard nearby to the west, which has a pair a Click-Clacks marching along it. A flat yard is at the end of this one, which holds a cannon that can shoot the primates to a [[Bonus Level]] if the kannonball found previously is inserted into it. Some ropes with a Klinger on them are above here. The Kongs can climb along the ropes to reach a second set of ropes with two Klingers on them. A yard is hidden to the left of here with a [[Bonus Barrel]] located above it. Soon, the heroes climb farther along the ropes, which lead straight to a yard with the [[End of Level Target]]. The end prizes include a Banana Bunch, Banana Coin, or a red Extra Life Balloon. | Neeks march down a tilted yard just ahead. Ropes are right after the mob of foes, holding a DK Barrel. When the Kongs climb the rope, they can find a yard with two Klomps and a crate on it. They can either travel along this yard or continue along the rope, which leads above the [[Kremling]] enemies. Many bananas are along the long rope. At the end of the rope and the yard, the heroes can find two sets of ropes, both of which that are infested with Klingers. The letter N is next to the second set of ropes, which can be climbed to reach a yard with a Klomp, a DK Barrel, and a kannonball. There is a tilted yard nearby to the west, which has a pair a Click-Clacks marching along it. A flat yard is at the end of this one, which holds a cannon that can shoot the primates to a [[Bonus Level]] if the kannonball found previously is inserted into it. Some ropes with a Klinger on them are above here. The Kongs can climb along the ropes to reach a second set of ropes with two Klingers on them. A yard is hidden to the left of here with a [[Bonus Barrel]] located above it. Soon, the heroes climb farther along the ropes, which lead straight to a yard with the [[End of Level Target]]. The end prizes include a Banana Bunch, Banana Coin, or a red Extra Life Balloon. | ||
{{br}} | {{br}} | ||
Line 61: | Line 60: | ||
*'''''Find the Token!''''': The first Bonus Level is near the start of the level. From the start, the Kongs must continue forward until they find a group of bananas in the shape of a right arrow. They must travel across the gap below (either from Diddy's [[cartwheel]] or Dixie's Helicopter Spin) to reach a grid-shaped rope. They must then jump into a [[Bonus Barrel]] on the right. The Bonus Level's objective is for Diddy and Dixie to collect the [[Kremkoin]] at the top within 20 seconds. To do so, they must climb up a series of three vertical grid ropes, with individual bananas being placed along the way. After climbing up the third rope, the Kongs can jump to the platform on the right for the Kremkoin. | *'''''Find the Token!''''': The first Bonus Level is near the start of the level. From the start, the Kongs must continue forward until they find a group of bananas in the shape of a right arrow. They must travel across the gap below (either from Diddy's [[cartwheel]] or Dixie's Helicopter Spin) to reach a grid-shaped rope. They must then jump into a [[Bonus Barrel]] on the right. The Bonus Level's objective is for Diddy and Dixie to collect the [[Kremkoin]] at the top within 20 seconds. To do so, they must climb up a series of three vertical grid ropes, with individual bananas being placed along the way. After climbing up the third rope, the Kongs can jump to the platform on the right for the Kremkoin. | ||
*'''''Destroy Them All!''''': Past the Star Barrel, after the letter N, the Kongs find a kannonball. They must pick up the object, pass a Klomp and two Click-Clacks along the way, and throw it into the nearby kannon to activate it. By entering it, the Kongs are sent to the second Bonus Level. Here, the Kongs must defeat five Klingers, either by obtaining a [[crate]] from the left or a [[barrel]] from the right. From a yard at the bottom-center, the Kongs can pick up and use a kannonball, which | *'''''Destroy Them All!''''': Past the Star Barrel, after the letter N, the Kongs find a kannonball. They must pick up the object, pass a Klomp and two Click-Clacks along the way, and throw it into the nearby kannon to activate it. By entering it, the Kongs are sent to the second Bonus Level. Here, the Kongs must defeat five Klingers, either by obtaining a [[crate]] from the left or a [[barrel]] from the right. From a yard at the bottom-center, the Kongs can pick up and use a kannonball, which doesn't break after the first hit. Lastly the Kongs can use team up to attack the Klingers. After every Klinger is defeated, a Kremkoin spawns just above the center of the bottom yard; the Kongs must collect it within the remaining time. | ||
*'''''Collect the Stars!''''': After the kannon, the Kongs must climb up a grid-shaped rope, then move across horizontally, and finally move all the way to the top. They must jump left to land on a yard. From there, they must use team up to enter a Bonus Barrel at the upper-left. Here, the Kongs must collect 75 stars within 35 seconds, by climbing up and around the grids of a single large set of ropes. After collecting every star, the Kremkoin appears above the upper-right yard, and the Kongs must collect it within the remaining time. | *'''''Collect the Stars!''''': After the kannon, the Kongs must climb up a grid-shaped rope, then move across horizontally, and finally move all the way to the top. They must jump left to land on a yard. From there, they must use team up to enter a Bonus Barrel at the upper-left. Here, the Kongs must collect 75 stars within 35 seconds, by climbing up and around the grids of a single large set of ropes. After collecting every star, the Kremkoin appears above the upper-right yard, and the Kongs must collect it within the remaining time. | ||
Line 68: | Line 67: | ||
==Gallery== | ==Gallery== | ||
===Super Nintendo Entertainment System=== | |||
<gallery> | <gallery> | ||
Gangplank Galleon Rigging concept.jpg|Concept artwork of the level's rigging theme | Gangplank Galleon Rigging concept.jpg|Concept artwork of the level's rigging theme | ||
Line 81: | Line 81: | ||
MainbraceMayhemStars.png|The third Bonus Level | MainbraceMayhemStars.png|The third Bonus Level | ||
MainbraceMayhemCoin.png|The location of the Video Game Hero Coin | MainbraceMayhemCoin.png|The location of the Video Game Hero Coin | ||
</gallery> | |||
Mainbrace Mayhem GBA start.png|The Kongs at the start of the level | |||
MainbraceMayhem-GBA-Feather.png|The location of the golden feather | ===Game Boy Advance=== | ||
Mainbrace Mayhem GBA second Bonus Level.png|The Kongs defeat a Klinger with a kannonball in the second Bonus Level | <gallery> | ||
Mainbrace Mayhem GBA DK Coin.png|The Kongs move toward the Video Game Hero Coin | Mainbrace Mayhem GBA start.png|The Kongs at the start of the level | ||
MainbraceMayhem-GBA-Feather.png|The location of the golden feather | |||
Mainbrace Mayhem GBA second Bonus Level.png|The Kongs defeat a Klinger with a kannonball in the second Bonus Level | |||
Mainbrace Mayhem GBA DK Coin.png|The Kongs move toward the Video Game Hero Coin | |||
</gallery> | </gallery> | ||
Line 93: | Line 96: | ||
|JapR=Meinmasuto Kuraishisu | |JapR=Meinmasuto Kuraishisu | ||
|JapM=Mainmast Crisis | |JapM=Mainmast Crisis | ||
| | |Fra=Méli-Mélo dans les Mâts | ||
| | |FraM=Mast Mishmash | ||
|Ger=Schlotter-Mast | |Ger=Schlotter-Mast | ||
|GerM=Shiver Mast | |GerM=Shiver Mast |