You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in or create an account, your edits will be attributed to your username, along with
other benefits.
The edit can be undone.
Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision |
Your text |
Line 1: |
Line 1: |
| [[File:Vampire.png|thumb|A Magician in a straitjacket]]
| | {{Italic title|Magician (''Wario World'')}} |
| '''Magicians'''<ref>{{cite|date=July 1, 2003|author=Stratton, Steve|title=''Wario World: Prima’s Official Strategy Guide''|page=15|publisher=[[Prima Games]]|language=en-us|isbn=0-7615-4323-6}}</ref> are [[List of enemies|enemies]] in ''[[Wario World]]''. These vampires in straitjackets<ref>{{cite|author=Grimm, Steven|title=''Wario World'' Player's Guide|date=2003|publisher=Nintendo of America|language=en-us|page=86|isbn=1-930206-26-7|quote=Monster dolls, ninja birds and vampires in straitjackets—loonies pack Mirror Manion to the breaking point. Learn each foe’s foibles and mop up the madhouse.}}</ref> are encountered in [[Mirror Mansion]] only. Magicians are tied up at first and hop after [[Wario]]. Magicians are vulnerable to [[punch]]es, but can execute a fast spinning attack in this state. If Wario stuns and [[Piledriver|Piledrives]] a Magician the first time, one of their two lives will be used up.<ref>{{cite|author=Grimm, Steven|title=''Wario World'' Player's Guide|date=2003|publisher=Nintendo of America|language=en-us|page=90|isbn=1-930206-26-7}}</ref> The Magician grows more powerful in this state, shedding its bonds to reveal bat-like wings and throwing the lock that once imprisoned it at Wario. It takes another Piledriver, [[Wild Swing-Ding]] or [[Mega Toss]] to defeat the Magician permanently.
| | [[Image:magician.jpg|right|thumb|Wario holding up a '''Magician'''.]] |
|
| |
|
| ==Names in other languages==
| | '''Magicians''' are enemies appearing in [[Mirror Mansion]] in the game ''[[Wario World]]''. |
| {{foreign names
| |
| |Jap=マシュー伯爵<ref>{{cite|date=2003|language=ja|publisher=[[Shogakukan]]|title=「ワリオワールド任天堂公式ガイドブック」 (''Wario World Nintendo Kōshiki Guidebook'')|page={{file link|WW Shogakukan P156.jpg|156}}}}</ref>
| |
| |JapR=Mashū Hakushaku
| |
| |JapM=Count Matthew
| |
| }}
| |
|
| |
|
| ==References==
| | Magicians start out all tied up and highly vulnerable to [[Wario Punch|punches]]. They can, however, execute a fast spinning attack in this state. If [[Wario]] stuns and [[Piledriver|Piledrives]] a Magician, instead of being defeated, the enemy grows more powerful, shedding its bonds and throwing the locks that once imprisoned it at Wario. It takes another Piledriver, [[Wild Swing-Ding]] or [[Power Throw]] to defeat the Magician permanently. |
| <references/>
| | {{BoxTop}} |
| | | {{WW}} |
| {{Wario World}} | | [[Category: Wario Enemies]] |
| [[Category:Vampires]] | | [[Category: Wario Species]] |
| [[Category:Magicians]] | | [[Category: Magicians]] |
| [[Category:Wario World enemies]] | |
| [[de:Magician]]
| |