Editing Magic Wand
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Magic Wands in ''[[Super Mario Maker 2]]'' are used by the Koopalings to attack, including in the ''[[Super Mario World]]'' style, where the Koopalings originally did not use them. In the ''[[Super Mario Bros.]]'', ''Super Mario Bros. 3'', and ''Super Mario World'' styles, the Koopalings' Magic Wands are thrown into the air upon defeat. In the case of Morton, it is implied that Morton uses the wand while [[Ground Pound|ground-pounding]] to generate the shockwave. | Magic Wands in ''[[Super Mario Maker 2]]'' are used by the Koopalings to attack, including in the ''[[Super Mario World]]'' style, where the Koopalings originally did not use them. In the ''[[Super Mario Bros.]]'', ''Super Mario Bros. 3'', and ''Super Mario World'' styles, the Koopalings' Magic Wands are thrown into the air upon defeat. In the case of Morton, it is implied that Morton uses the wand while [[Ground Pound|ground-pounding]] to generate the shockwave. | ||
In the ''New Super Mario Bros. U'' style exclusively, the spells that Iggy, Morton, Ludwig, [[Roy]], and Larry shoot out from their Magic Wands have fiery properties, and can be used to melt [[Frozen Coin]]s and light [[Bob-omb]]s. In the other styles, only the fireballs that Morton shoots from his wand | In the ''New Super Mario Bros. U'' style exclusively, the spells that Iggy, Morton, Ludwig, [[Roy]], and Larry shoot out from their Magic Wands have fiery properties, and can be used to melt [[Frozen Coin]]s and light [[Bob-omb]]s. In the other styles, only the fireballs that Morton shoots from his wand has this property. | ||
===DIC cartoons=== | ===DIC cartoons=== |