Editing Magic Wand
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{{about|the recurring object in the [[Super Mario (franchise)|''Super Mario'' franchise]]|the [[treasure (Wario franchise)|treasure]] in [[Wario Land 3]]|[[The Grasslands#Green Chest: Magic Wand|The Grasslands § Green Chest: Magic Wand]]}} | {{about|the recurring object in the [[Super Mario (franchise)|''Super Mario'' franchise]]|the [[treasure (Wario franchise)|treasure]] in [[Wario Land 3]]|[[The Grasslands#Green Chest: Magic Wand|The Grasslands § Green Chest: Magic Wand]]}} | ||
{{item infobox | {{item infobox | ||
|image=[[File:SMM2 SMW Larrys Wand.png | |image=[[File:SMM2 SMW Larrys Wand.png]]<br>[[Larry|Larry Koopa]]'s Magic Wand from the ''[[Super Mario World]]'' style of ''[[Super Mario Maker 2]]'' | ||
|first_appearance=''[[Super Mario Bros. 3]]'' ([[List of games by date#1988|1988]]) | |first_appearance=''[[Super Mario Bros. 3]]'' ([[List of games by date#1988|1988]]) | ||
|latest_appearance=''[[Nintendo World Championships: NES Edition]]'' ([[List of games by date#2024|2024]]) | |latest_appearance=''[[Nintendo World Championships: NES Edition]]'' ([[List of games by date#2024|2024]]) | ||
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Magic Wands in ''[[New Super Mario Bros. 2]]'' are used in combat by all of the Koopalings except Wendy. Additionally, although Lemmy retains his wand's ability to conjure circus balls, Morton's normal spells are instead replaced with conjuring spiked balls in his fight with Mario. All the Koopalings use their Magic Wands again in the final level, where they attempt to defeat Mario by turning him into stone and making him fall in [[lava]]. The Koopalings eventually utilize their wands once again near the ending, this time to aid Bowser by having him grow larger, although this also results in them being hit by the newly enlarged Bowser. | Magic Wands in ''[[New Super Mario Bros. 2]]'' are used in combat by all of the Koopalings except Wendy. Additionally, although Lemmy retains his wand's ability to conjure circus balls, Morton's normal spells are instead replaced with conjuring spiked balls in his fight with Mario. All the Koopalings use their Magic Wands again in the final level, where they attempt to defeat Mario by turning him into stone and making him fall in [[lava]]. The Koopalings eventually utilize their wands once again near the ending, this time to aid Bowser by having him grow larger, although this also results in them being hit by the newly enlarged Bowser. | ||
====''New Super Mario Bros. U'' / ''New Super Luigi U'' / ''New Super Mario Bros. U Deluxe''==== | ====''New Super Mario Bros. U''/''New Super Luigi U''/''New Super Mario Bros. U Deluxe''==== | ||
[[File:NSMBU Koopalings Group Artwork.png|thumb|left|Three of the seven Koopalings with Magic Wands]] | [[File:NSMBU Koopalings Group Artwork.png|thumb|left|Three of the seven Koopalings with Magic Wands]] | ||
''[[New Super Mario Bros. U]]'' has most of the Koopalings use different weapons. [[Larry]], [[Iggy]], and [[Ludwig]] continue to use Magic Wands. As usual, Larry shoots out blue fire with his wand. Iggy, as per usual, shoots out green fire with his wand, although he also fires red fireballs that, upon making contact with the magma in his cabin, summon [[Magmaargh]]s. Ludwig fires his regular blue fire spells in threes as usual. However, he also utilizes the wand to create two false duplicates of himself and the wand. The clones fire two magic blasts. Additionally, the orbs of the Magic Wands now have a purple glow to them whenever each of the three Koopalings is casting his fireballs. | ''[[New Super Mario Bros. U]]'' has most of the Koopalings use different weapons. [[Larry]], [[Iggy]], and [[Ludwig]] continue to use Magic Wands. As usual, Larry shoots out blue fire with his wand. Iggy, as per usual, shoots out green fire with his wand, although he also fires red fireballs that, upon making contact with the magma in his cabin, summon [[Magmaargh]]s. Ludwig fires his regular blue fire spells in threes as usual. However, he also utilizes the wand to create two false duplicates of himself and the wand. The clones fire two magic blasts. Additionally, the orbs of the Magic Wands now have a purple glow to them whenever each of the three Koopalings is casting his fireballs. | ||
''[[New Super Luigi U]]'' | ''[[New Super Luigi U]]''' boss battles are the same as in ''New Super Mario Bros. U'', so Magic Wands continue to appear. The same is true for the the enhanced port of both games, ''[[New Super Mario Bros. U Deluxe]]''. | ||
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====''Super Mario Maker 2''==== | ====''Super Mario Maker 2''==== | ||
Magic Wands in ''[[Super Mario Maker 2]]'' are used by the Koopalings to attack | Magic Wands in ''[[Super Mario Maker 2]]'' are used by the Koopalings to attack. In the ''[[Super Mario Bros.]]'', ''Super Mario Bros. 3'', and ''Super Mario World'' styles, the Koopalings' Magic Wands are thrown into the air upon defeat. In the case of Morton, it is implied that Morton uses the wand while [[Ground Pound|ground-pounding]] to generate the shockwave. | ||
===DIC cartoons=== | ===DIC cartoons=== | ||
====''The Super Mario Bros. Super Show!''==== | ====''The Super Mario Bros. Super Show!''==== | ||
In ''[[The Super Mario Bros. Super Show!]]'', King Koopa occasionally holds a similar magic scepter he calls the '''Koopa Scepter'''. | |||
====''The Adventures of Super Mario Bros. 3''==== | ====''The Adventures of Super Mario Bros. 3''==== | ||
Magic Wands | Magic Wands in ''[[The Adventures of Super Mario Bros. 3]]'' are used to make and solve tomfoolery, and some of the Koopas own Magic Wands themselves, as well as others by the kings of the Mushroom World. | ||
===''Nintendo Adventure Books''=== | ===''Nintendo Adventure Books''=== | ||
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====''Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey''==== | ====''Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey''==== | ||
In the mode ''[[Bowser Jr | In the mode ''[[Bowser Jr's Journey]]'', Wendy utilizes her wand to create duplicates as part of her First Officer [[Captain Command]], [[Doppelganger]] In addition to using his wand for attacking, Ludwig uses his wand to fire magic attacks on enemies charging their Special Skill attacks to stop them from attacking as part of his First Officer Captain Command, [[Stop and Drop]]. | ||
===''Minecraft''=== | ===''Minecraft''=== | ||
Magic Wands in the Super Mario Mash-up in ''[[Minecraft]]'' replace the role of {{iw|minecraftwiki|Hoe}}s. | Magic Wands in the Super Mario Mash-up in ''[[Minecraft]]'' replace the role of {{iw|minecraftwiki|Hoe}}s. | ||
===''Dr. Mario World''=== | |||
In ''[[Dr. Mario World]], Dr. Ludwig, Dr. Larry, and Dr. Iggy wave their magic wands in the animation for their skills in Stage Mode. All three eliminate a number of a specified stage element in by setting them aflame. Their skills in Versus Mode presumably have a similar theme, but only the flames are shown. Instead of eliminating stage elements, the skill adds a number of that element to the opponent's stage. Dr. Ludwig affects [[ice]], Dr. Larry affects [[colorful crate]]s, and Dr. Iggy's skill affects [[floatie virus]]es. | |||
===''Paper Mario: Color Splash''=== | ===''Paper Mario: Color Splash''=== | ||
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The Koopalings use their wands in ''[[Super Smash Bros. Ultimate]]'', where they replace the [[hammer]] that is used in their up aerial attack, as well as their up special, [[Abandon Ship (move)|Abandon Ship]]. | The Koopalings use their wands in ''[[Super Smash Bros. Ultimate]]'', where they replace the [[hammer]] that is used in their up aerial attack, as well as their up special, [[Abandon Ship (move)|Abandon Ship]]. | ||
{{br|left}} | {{br|left}} | ||
===''Mario Kart Tour''=== | ===''Mario Kart Tour''=== |