Editing Magic Wand
From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 23: | Line 23: | ||
Magic Wands in ''[[New Super Mario Bros. 2]]'' are used in combat by all of the Koopalings except Wendy. Additionally, although Lemmy retains his wand's ability to conjure circus balls, Morton's normal spells are instead replaced with conjuring spiked balls in his fight with Mario. All the Koopalings use their Magic Wands again in the final level, where they attempt to defeat Mario by turning him into stone and making him fall in [[lava]]. The Koopalings eventually utilize their wands once again near the ending, this time to aid Bowser by having him grow larger, although this also results in them being hit by the newly enlarged Bowser. | Magic Wands in ''[[New Super Mario Bros. 2]]'' are used in combat by all of the Koopalings except Wendy. Additionally, although Lemmy retains his wand's ability to conjure circus balls, Morton's normal spells are instead replaced with conjuring spiked balls in his fight with Mario. All the Koopalings use their Magic Wands again in the final level, where they attempt to defeat Mario by turning him into stone and making him fall in [[lava]]. The Koopalings eventually utilize their wands once again near the ending, this time to aid Bowser by having him grow larger, although this also results in them being hit by the newly enlarged Bowser. | ||
====''New Super Mario Bros. U'' / ''New Super Luigi U'' / ''New Super Mario Bros. U Deluxe''==== | ====''New Super Mario Bros. U''/''New Super Luigi U''/''New Super Mario Bros. U Deluxe''==== | ||
[[File:NSMBU Koopalings Group Artwork.png|thumb|left|Three of the seven Koopalings with Magic Wands]] | [[File:NSMBU Koopalings Group Artwork.png|thumb|left|Three of the seven Koopalings with Magic Wands]] | ||
''[[New Super Mario Bros. U]]'' has most of the Koopalings use different weapons. [[Larry]], [[Iggy]], and [[Ludwig]] continue to use Magic Wands. As usual, Larry shoots out blue fire with his wand. Iggy, as per usual, shoots out green fire with his wand, although he also fires red fireballs that, upon making contact with the magma in his cabin, summon [[Magmaargh]]s. Ludwig fires his regular blue fire spells in threes as usual. However, he also utilizes the wand to create two false duplicates of himself and the wand. The clones fire two magic blasts. Additionally, the orbs of the Magic Wands now have a purple glow to them whenever each of the three Koopalings is casting his fireballs. | ''[[New Super Mario Bros. U]]'' has most of the Koopalings use different weapons. [[Larry]], [[Iggy]], and [[Ludwig]] continue to use Magic Wands. As usual, Larry shoots out blue fire with his wand. Iggy, as per usual, shoots out green fire with his wand, although he also fires red fireballs that, upon making contact with the magma in his cabin, summon [[Magmaargh]]s. Ludwig fires his regular blue fire spells in threes as usual. However, he also utilizes the wand to create two false duplicates of himself and the wand. The clones fire two magic blasts. Additionally, the orbs of the Magic Wands now have a purple glow to them whenever each of the three Koopalings is casting his fireballs. | ||
''[[New Super Luigi U]]'' | ''[[New Super Luigi U]]''' boss battles are the same as in ''New Super Mario Bros. U'', so Magic Wands continue to appear. The same is true for the the enhanced port of both games, ''[[New Super Mario Bros. U Deluxe]]''. | ||
{{br|left}} | {{br|left}} | ||