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{{ | :''"Backflip" redirects here. For information about the move used by [[Mario]] in the [[Game Boy]] version of ''[[Donkey Kong (Game Boy)|Donkey Kong]]'', see [[Back Flip]].'' | ||
|image=[[File: | {{pmenemybox | ||
| | |PM2=yes | ||
| | |image=[[File:MachoGrubba.png|290px]] | ||
| | |hp=60 | ||
| | |atk=4 | ||
|def=0 | |||
|items=None | |||
|moves=Body Slam (4), Fast (attacks twice) Defense Boost (boosts defense by 3), Attack Boost (boosts attack power by 3), Punch (4 to Mario and Partner), Charge (charges attack by 4.), Dodgy (some attack will miss.), Backflip (4) | |||
|location=[[Glitz Pit]] | |||
|log=Macho Grubba has the confidence to match his muscles after being powered up by the Crystal Star | |||
|tattle=That's Macho Grubba. He's Grubba all souped-up on Crystal Star power. His attack pattern is simple: first he increases the number of times he can attack... Then he powers himself up with all sorts of crazy power-uppy moves. So, it's pretty important to pay close attention to how he's powered himself up. The craziest thing about this meathead is that he used to be that chubby Grubba. I guess the crystal Stars really ARE powerful! | |||
|before=[[Rawk Hawk|102]] | |||
|#=103 | |||
|after=[[Doopliss|104]] | |||
}} | }} | ||
{{quote|MAAAACHO! I'm a powerhouse now, you pesterin', li'l pieces of prairie piffle! So long's I have this here machine, my bod'll be rough, tough, an' ultrabuff!|Macho Grubba|Paper Mario: The Thousand-Year Door}} | {{quote|MAAAACHO! I'm a powerhouse now, you pesterin', li'l pieces of prairie piffle! So long's I have this here machine, my bod'll be rough, tough, an' ultrabuff!|Macho Grubba|Paper Mario: The Thousand-Year Door}} | ||
Macho Grubba is | '''Macho Grubba''' is the powered-up form of [[Grubba]], also the true final boss of the [[Glitz Pit]] in ''[[Paper Mario: The Thousand-Year Door]]''. He changed from a normal [[Clubba]] to a giant creature resembling [[Tubba Blubba]] from the first ''[[Paper Mario]]''; he goes from blue to orange in color, with a spiky shell and a wild yellow-orange hairdo, but still retains his original vest, glasses, and tie. In this state, he has sixty [[HP]], and also has a very wide variety of attacks, including buffing himself, allowing himself to attack twice, and boosting his Attack Points. After being defeated, his power-sucking machine goes off, returning energy to [[Bandy Andy]] and [[KP Pete]], and freeing [[Prince Mush]]. | ||
==Powers and | ==Powers and Abilities== | ||
[[ | [[Image:Macho Grubba Power-Up.jpg|frame|left|Macho Grubba powering himself up.]] | ||
After being powered up by the Gold Star, Macho Grubba has the ability to tilt the scales in battle to his favor. At the beginning of the fight, Macho Grubba gains the ability to [[Fast|attack twice]] per turn. By doing this, he can inflict more damage on Mario and his partner in one turn, or even upgrade his status to a more powerful state during this time. Another ability Macho Grubba has is to [[ATK-Up|increase his attack power]] as well as his [[DEF-Up|defense]]. With an increased attack power, Macho Grubba's attack power will go up by three, bringing his overall attack to seven. Should he increase his attack power more than once, he can bring his attack up to ten, and even thirteen. | |||
After being powered up by the Gold Star, Macho Grubba has the ability to tilt the scales in battle to his favor. At the beginning of the fight, Macho Grubba gains the ability to [[Fast|attack twice]] per turn. | |||
[[File:Macho GRUBBA.png|thumb|left|150px|Macho Grubba.]] | |||
Depending on which attack Macho Grubba uses at the time, he can inflict damage on both Mario and his partner, doubling the effects of his upgrade. By increasing his defense, his defense will go up by two. This makes it more difficult for Mario and his partner to damage Macho Grubba. Macho Grubba can also increase his defense multiple times, bringing his defense up to four, and even five — which is the highest numerical defense in the game. In addition to being able to increase his attack, he can also [[Charged|charge]] up his attack by four. Should his attack be at thirteen, and then be increased by four, his attack will be brought to a devastating seventeen, the highest possible attack Macho Grubba can have and one of the highest attack power in the game. When low on health, Macho Grubba will also make himself [[dodgy]], making it much more difficult for Mario and his partner to inflict damage on Macho Grubba, if at all. | |||
Macho Grubba is the | In addition to his ability to upgrade his status effects, Macho Grubba also can perform many different styles of wrestling moves. Here is the list of his attacks from most common to least common. | ||
<br clear=all> | |||
===Attacks=== | |||
{| align=center width=75% border=1 | |||
|- style="background-color: cornflowerblue;" | |||
!width=15%|Attack Name | |||
!width=60%|Attack Description | |||
!width=12%|Attack Power | |||
!width=12%|Double Attack?* | |||
|- | |||
|align=center|Punch | |||
|align=center|Macho Grubba attacks with a massive punch. | |||
|align=center|4 | |||
|align=center|No | |||
|- | |||
|align=center|Backflip | |||
|align=center|Macho Grubba turns around and does a shaky backflip. | |||
|align=center|6 | |||
|align=center|Yes | |||
|- | |||
|align=center|Ground Pound | |||
|align=center|Macho Grubba jumps in the air and lands solidly on his opponent. | |||
|align=center|4 | |||
|align=center|No | |||
|- | |||
|align=center|Super Punch | |||
|align=center|Macho Grubba will walk off-stage, then quickly charge towards his opponents and smack them with a powerful punch. | |||
|align=center|6 | |||
|align=center|Yes | |||
|- | |||
|align=center|Super Pound | |||
|align=center|Macho Grubba will walk off-stage, then quickly charge towards his opponents, jumping in the air, and then land on them. | |||
|align=center|6 | |||
|align=center|Yes | |||
|- | |||
|align=center|Quake | |||
|align=center|Macho Grubba will jump in the air and land harshly where he stands three times, shaking the entire stage. | |||
|align=center|4 | |||
|align=center|Yes | |||
|} | |||
==Names in Other Languages== | |||
{{Foreignname | |||
|Jap=マッチョガンス | |||
|JapR=matcho gansu | |||
|JapM=Macho Grubba | |||
|Fra=Stéro Gangs | |||
|FraM=''Stéro'' is a diminutive of "steroids", ''Gangs'' is Grubba's French name | |||
|Spa=Leonardo Dantesco | |||
|SpaM=Leonardo Dantés is a famous TV celebrity in Spain | |||
==Names in | |||
{{ | |||
| | |||
| | |||
| | |||
| | |||
| | |||
|Ger=Mega-Clubbone | |Ger=Mega-Clubbone | ||
|GerM=Mega Grubba | |GerM=Mega Grubba}} | ||
}} | |||
==Trivia== | ==Trivia== | ||
*Macho Grubba has | *Macho Grubba is the only boss in the game, along with [[Sir Grodus]], to show signs of being worn out when on low health. | ||
*Macho Grubba is one of four chapter bosses that the [[Yoshi (Paper Mario: The Thousand-Year Door)|Yoshi Kid]] can swallow, the others being [[Doopliss]], [[Grodus]], and the [[Shadow Queen]] (first phase, both before and after transformation). | |||
*Like [[Rawk Hawk]], Macho Grubba also fights in the manner of a heel character, which is a villainous wrestler who uses dirty, underhanded tactics to win. As stated by Macho Grubba, himself, he ''"had so many rump-kickin' moves they had to make some illegal."''; indicating he was, indeed, a heel. | |||
*Macho Grubba's name could be a possible play-off of '''"Macho Man"''' [[wikipedia:Randall Mario Poffo (entertainer) |Randy Savage]]'s name. (a famous, legendary wrestler from the early 1970s. ) | |||
*In ''[[Super Paper Mario]]'', [[Dark Clubbas]] have the same amount of HP as Macho Grubba does, and even has the same amount of attack power as three of Macho Grubba's strongest attacks. | |||
*Strangely, if [[Tubba Blubba's Heart]]'s max HP (50) and [[Tubba Blubba]]'s max HP (10) are added up, it makes 60 HP, which is Macho Grubba's max HP. It is unknown if this was on purpose or just a coincidence. | |||
*Macho Grubba is the only Chapter boss that wasn't affiliated with neither [[Bowser]], Grodus, nor the Shadow Queen. | |||
<br clear=all> | |||
{{ | {{PM2}} | ||
[[Category:Forms]] | [[Category:Forms]] | ||
[[Category:Paper Mario: The Thousand-Year Door | [[Category:RPG Bosses]] | ||
[[ | [[Category:Bosses]] | ||
[[ | [[Category:Clubbas]] | ||
[[Category:Paper Mario Series Bosses]] | |||
[[Category:Paper Mario: The Thousand-Year Door Bosses]] | |||
[[Category:Villains]] | |||
[[Category:Paper Mario: The Thousand-Year Door]] |