Editing MIPS

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==History==
==History==
===''Super Mario 64''===
===''Super Mario 64''===
In ''Super Mario 64'', MIPS first appears in the basement after the player collects 15 [[Power Star]]s. When [[Mario]] approaches MIPS, the latter runs away. After Mario catches him, he rewards Mario with a Power Star, saying that [[Bowser]] gave it to him. MIPS appears in the basement a second time after Mario has collected 50 Power Stars, and he can catch MIPS again for another Power Star. MIPS does not reappear for the rest of the game after that.  
In ''Super Mario 64'', MIPS first appears after the player collects 15 [[Power Star]]s. When [[Mario]] reaches the basement and approaches MIPS, the latter runs away. After Mario catches him, he rewards Mario with a Power Star, saying that [[Bowser]] gave it to him. MIPS appears in the basement a second time after Mario has collected 50 Power Stars, and he can catch MIPS again for another Power Star. MIPS does not reappear for the rest of the game after that.  


Along with Mario, MIPS was the first character created for ''Super Mario 64''. He was used extensively in early [[Nintendo 64]] test simulations and ultimately made it into the final game because the development team liked him so much.<ref>{{cite|archive=web.archive.org/web/20100218201702/http://www.miyamotoshrine.com/theman/interviews/1096.shtml|deadlink=y|title=Shigeru Miyamoto Interview from Nintendo Power (October 1996)|publisher=Miyamoto Shrine}}</ref> MIPS is named after the {{wp|MIPS architecture|MIPS}} (Microprocessor without Interlocked Pipeline Stages) architecture, the instruction set used in the Nintendo 64. Several of MIPS's lines reference the {{wp|White Rabbit}} from ''{{wp|Alice's Adventures in Wonderland}}''.
Along with Mario, MIPS was the first character created for ''Super Mario 64''. He was used extensively in early [[Nintendo 64]] test simulations and ultimately made it into the final game because the development team liked him so much.<ref>{{cite|archive=web.archive.org/web/20100218201702/http://www.miyamotoshrine.com/theman/interviews/1096.shtml|deadlink=y|title=Shigeru Miyamoto Interview from Nintendo Power (October 1996)|publisher=Miyamoto Shrine}}</ref> MIPS is named after the {{wp|MIPS architecture|MIPS}} (Microprocessor without Interlocked Pipeline Stages) architecture, the instruction set used in the Nintendo 64. Several of MIPS's lines reference the {{wp|White Rabbit}} from ''{{wp|Alice's Adventures in Wonderland}}''.

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