Editing Lulu
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After Wario steals the golden pot from Luxeville, Lulu (only identified as a '''Mysterious Girl''') can be seen trying to challenge Wario from the crowd in the [[Diamond City Stadium]]. Wario brushes her aside and continues his speech announcing the [[Wario Bowl]] and Lulu runs off to train. After when second, sixth, and tenth stage is cleared, a cutscene about Lulu is played. In them, Lulu prepares for her confrontation with Wario in [[Crystal Park]], but often gets distracted. The first has her test out the [[Hydrocannon LX]] on a Wario-themed bullseye, but the resulting rainbow draws her attention away. The second has eat a lot of food for the carbohydrates. She also meets [[Ruffington]]. However, all the food causes her to fall asleep. The third has Lulu wake up from her nap. When she realizes how late it is, she snuggles Ruffington one last time then dashes off to find Wario. She also appears in the epilogue cutscene of [[Young Cricket]] & [[Master Mantis]]'s story, clinging to Young Criket's arm following the former two's ride on the carousel at [[Diamond City Amusement Park]]. Master Mantis thinks Lulu is lost, while she demands a horsey ride from Young Cricket. | After Wario steals the golden pot from Luxeville, Lulu (only identified as a '''Mysterious Girl''') can be seen trying to challenge Wario from the crowd in the [[Diamond City Stadium]]. Wario brushes her aside and continues his speech announcing the [[Wario Bowl]] and Lulu runs off to train. After when second, sixth, and tenth stage is cleared, a cutscene about Lulu is played. In them, Lulu prepares for her confrontation with Wario in [[Crystal Park]], but often gets distracted. The first has her test out the [[Hydrocannon LX]] on a Wario-themed bullseye, but the resulting rainbow draws her attention away. The second has eat a lot of food for the carbohydrates. She also meets [[Ruffington]]. However, all the food causes her to fall asleep. The third has Lulu wake up from her nap. When she realizes how late it is, she snuggles Ruffington one last time then dashes off to find Wario. She also appears in the epilogue cutscene of [[Young Cricket]] & [[Master Mantis]]'s story, clinging to Young Criket's arm following the former two's ride on the carousel at [[Diamond City Amusement Park]]. Master Mantis thinks Lulu is lost, while she demands a horsey ride from Young Cricket. | ||
The final stage of the game is Wario Deluxe's stage, though functionally it is also Lulu's stage. This is to the point where her art is part of the icon of the stage, though she does not announce her name. In the stage, Wario uses the [[Pot of Luxeville]] as a crown and becomes Wario Deluxe, challenging the [[Mii|player]] to the final battle of the Wario Bowl. After getting.a score of 10, Wario Deluxe uses lighting powers to scramble the guide that shows the inputs of the next microgame. A score of 15 prompts Lulu to arrive in an intermission cutscene pausing the microgames. In it, Lulu uses a | The final stage of the game is Wario Deluxe's stage, though functionally it is also Lulu's stage. This is to the point where her art is part of the icon of the stage, though she does not announce her name. In the stage, Wario uses the [[Pot of Luxeville]] as a crown and becomes Wario Deluxe, challenging the [[Mii|player]] to the final battle of the Wario Bowl. After getting.a score of 10, Wario Deluxe uses lighting powers to scramble the guide that shows the inputs of the next microgame. A score of 15 prompts Lulu to arrive in an intermission cutscene pausing the microgames. In it, Lulu uses a bow and three arrows to pop many of of the balloons holding up Wario Deluxe's basket. She then jumps up to Wario Deluxe to try to pry off the Pot of Luxville. Her goal is distracting Wario so that the player can win, and her actions disable Wario Deluxe's powers. She also adds her commentary to the outgoing microgames, and to the Boss Game of [[Wario Dance Company (WarioWare Gold)|Wario Dance Company]]. Speed ups and Boss stages have the fight proceed with increased intensity. Should the player lose in this state, Wario Deluxe throws Lulu off. When the Boss Stage is cleared, nearly all of Wario Deluxe's balloons pop. He crashes down while Lulu grabs a remaining one to land safely. In ''WarioWare Gold''{{'}}s ending cutscene. Lulu announces her name and role as the hero of Luxville, demanding Wario Deluxe give back the Pot of Luxville. He refuses, forcing Lulu to spray it off his head with the Hydrocannon LX. Without the pot, Wario reverts to normal. Lulu reveals to Wario that the Pot of Luxville is a chamber pot for the village, which prompts Wario to allow her to take it. Using her balloon, Lulu returns to Luxeville with Ruffington. In the ''WarioWare Gold'' epilogue, [[Pops]] tells Lulu that the village recently installed a modern toilet, a revelation shocking enough to cause Lulu to fall over. | ||
When Wario Deluxe's stage is replayed, the full intermission cutscene does not play, but Lulu continues to appear in the cycle to turn off Wario Deluxe's interference. After the coin collecting game following Boss Stages, Wario Deluxe zaps Lulu away, enabling the events to loop again until the stage ends with the player's loss. | When Wario Deluxe's stage is replayed, the full intermission cutscene does not play, but Lulu continues to appear in the cycle to turn off Wario Deluxe's interference. After the coin collecting game following Boss Stages, Wario Deluxe zaps Lulu away, enabling the events to loop again until the stage ends with the player's loss. | ||
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The [[WarioWare Gold#Challenge|Challenge]] mode Wario Interrupts reprises the scenario from Wario Deluxe's stage, with Lulu being a key part of the mode's mechanics. Lulu's Hero Button is present on the touch screen, and it charges up each time the player successfully clears a microgame. Once full, Lulu adds her commentary to the outgoing microgames, further serving as an audio reminder of when it is fully charged and if it is currently available. A tap to the Hero Button calls Lulu to attack Wario Deluxe, clearing any currently active distraction and keeping him from starting another for the next three microgame cycle. The Hero Button resets after each use. | The [[WarioWare Gold#Challenge|Challenge]] mode Wario Interrupts reprises the scenario from Wario Deluxe's stage, with Lulu being a key part of the mode's mechanics. Lulu's Hero Button is present on the touch screen, and it charges up each time the player successfully clears a microgame. Once full, Lulu adds her commentary to the outgoing microgames, further serving as an audio reminder of when it is fully charged and if it is currently available. A tap to the Hero Button calls Lulu to attack Wario Deluxe, clearing any currently active distraction and keeping him from starting another for the next three microgame cycle. The Hero Button resets after each use. | ||
Lulu is the only character who does not create microgames | Lulu is the only character who does not create microgames that has an [[Alarm Clock (souvenir)|Alarm Clock]]. Her clock uses some of Wario's microgames that are not in his Alarm Clock. | ||
In her character trailer, she receives a camera from Pops and flies around using a balloon to take pictures of all the main cast. During her descent to meet Young Cricket & Master Mantis, she pops the balloon of a {{fandom|balloon-fight|Balloon Birds|Balloon Bird}} from ''{{wp|Balloon Fight}}''. She ends by taking a selfie with Wario, who is sleeping, and pinning the photos on his wall. | In her character trailer, she receives a camera from Pops and flies around using a balloon to take pictures of all the main cast. During her descent to meet Young Cricket & Master Mantis, she pops the balloon of a {{fandom|balloon-fight|Balloon Birds|Balloon Bird}} from ''{{wp|Balloon Fight}}''. She ends by taking a selfie with Wario, who is sleeping, and pinning the photos on his wall. | ||
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}} | }} | ||
== | ==Trivia== | ||
*Before the reveal of her name, a Famitsu article on ''WarioWare Gold'' calls Lulu ''onnanoko'', which means "young girl". [[Onnanoko]] is also the name of a character in ''[[Wrecking Crew '98]]'' who has a similar appearance to Lulu.<ref>[[:File:WariowareGoldMagazine.jpg|WarioWare Gold Magazine Scan]]</ref> However, it is likely this resemblance is coincidental, as Lulu is more closely based on Alice from ''Balloon Kid''. | *Before the reveal of her name, a Famitsu article on ''WarioWare Gold'' calls Lulu ''onnanoko'', which means "young girl". [[Onnanoko]] is also the name of a character in ''[[Wrecking Crew '98]]'' who has a similar appearance to Lulu.<ref>[[:File:WariowareGoldMagazine.jpg|WarioWare Gold Magazine Scan]]</ref> However, it is likely this resemblance is coincidental, as Lulu is more closely based on Alice from ''Balloon Kid''. | ||
*Lulu is the only character on the box art of ''WarioWare Gold'' to not have her own set of [[microgame]]s in said game. | |||
**She is also the only character in the game to receive an alarm clock souvenir despite not having her own set of microgames. It uses some of the intro microgames from Wario's stages. | |||
==References== | ==References== |