Editing Luigi Rescue Operation
From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
{{new subject}} | |||
{{minigame infobox | {{minigame infobox | ||
|image=[[File:Luigi Picture.png|260px]] | |image=[[File:Luigi Picture.png|260px]] | ||
Line 6: | Line 7: | ||
|sample= | |sample= | ||
}} | }} | ||
'''Luigi Rescue Operation'''<ref>https://www.youtube.com/watch?v=hKl0f01DkLg</ref> is a Showdown [[minigame]] in ''[[Super Mario Party Jamboree]]''. It is centered around [[Luigi]], and | '''Luigi Rescue Operation'''<ref>https://www.youtube.com/watch?v=hKl0f01DkLg</ref> is a Showdown [[Minigame|minigame]] in ''[[Super Mario Party Jamboree]]''. It is centered around [[Luigi]], and has four players solving puzzles in order to save him. It is inspired by the the [[Luigi's Mansion (series)|''Luigi's Mansion'' series]]. As with other Showdown minigames, it cannot be played in Mario Party mode if Luigi is an active player character, though he can still be used in this minigame in [[Minigame Bay]] modes. | ||
==Introduction== | ==Introduction== | ||
Luigi and the four players enter a | Luigi and the four players enter into a creepy mansion. Suddenly, a cage falls on top of Luigi and carries him away, while the four players look on in shock. Then, four doors open up, and the four players walk in to start the minigame. | ||
==Gameplay== | ==Gameplay== | ||
This minigame has four players traversing a mansion through nine different rooms. | This minigame has four players traversing a mansion through nine different rooms. They need to solve various puzzles and be the first one to reach Luigi and rescue him. | ||
The first and fifth rooms have the players assembling a painting on the wall from various canvases. | The first and fifth rooms have the players assembling a painting on the wall from various canvases. | ||
The second and sixth rooms | The second and sixth rooms features various matching statues, and the players have to select the one that does not have a matching pair. | ||
The third and seventh rooms have the players stepping on various tiles in a certain order. The correct order is displayed on the wall in front of them. | The third and seventh rooms have the players stepping on various tiles in a certain order. The correct order is displayed on the wall in front of them. | ||
The fourth and eighth rooms have the players pushing | The fourth and eighth rooms have the players pushing barrels in order to clear a path to the next room. If a player needs to start over, they can press the down button to reset all the barrels. | ||
The ninth and final room has the players memorizing an order of patterns on the ground and typing the correct coordinates into a | The ninth and final room has the players memorizing an order of patterns on the ground and typing the correct coordinates into a type-writer in order to unlock the door and save Luigi. | ||
If a player is having trouble with a certain puzzle, they can check the | If a player is having trouble with a certain puzzle, they can check the TV, and Luigi will give them a hint. | ||
In Party Mode, the player who encountered Luigi on the board first to trigger the minigame | In Party Mode, the player who encountered Luigi on the board first to trigger the minigame will have the first room's puzzle solved as an advantage.<ref>[https://www.youtube.com/watch?v=hPKFNwVWW3k How Jamboree Buddy Allies Work | Super Mario Party Jamboree]. ''Big Spoon''. Retrieved October 1, 2024.</ref> | ||
The first player to clear all nine rooms wins the minigame and receives Luigi as a | The first player to clear all nine rooms wins the minigame and receives Luigi as a Jamboree Buddy. | ||
==Ending== | ==Ending== | ||
In Party Mode and Party-Planner Trek, Luigi exits the room he was trapped in, while the player who saved him sighs in relief. In Free Play, the player(s) | In Party Mode and Party-Planner Trek, Luigi exits the room he was trapped in, while the player who saved him sighs in relief. In Free Play, the player(s) enters the room instead, though nothing more is shown from this. | ||
==Controls== | ==Controls== | ||
*{{button|switch|stick}} – Move | *{{button|switch|stick}} – Move | ||
*{{button|switch|jc-right}} – Action | *{{button|switch|jc-right}} – Action | ||
==In-game text== | ==In-game text== | ||
''Luigi is trapped in the mansion! Solve the puzzles to save him. The first player to reach the final room wins. If you have trouble solving a puzzle, check the TV!'' | ''"Luigi is trapped in the mansion! Solve the puzzles to save him. The first player to reach the final room wins. If you have trouble solving a puzzle, check the TV!"'' | ||
==Names in other languages== | ==Names in other languages== | ||
{{foreign names | {{foreign names | ||
|Jap= | |Jap= | ||
|JapR= | |JapR= | ||
|JapM= | |JapM= | ||
|Chi= | |Chi= | ||
|ChiR= | |ChiR= | ||
|ChiM= | |ChiM= | ||
|Dut= | |Dut= | ||
|DutM= | |DutM= | ||
|Fre= | |Fre= | ||
|FreM= | |FreM= | ||
|Ger= | |Ger= | ||
|GerM= | |GerM= | ||
|Ita= | |Ita= | ||
|ItaM= | |ItaM= | ||
|Kor= | |Kor= | ||
|KorR= | |KorR= | ||
Line 68: | Line 66: | ||
|RusR= | |RusR= | ||
|RusM= | |RusM= | ||
| | |SpaE=Al rescate de Luigi <ref>https://www.gamereactor.es/super-mario-party-jamboree-guia-para-sacar-los-5-juegos-de-jefes-ocultos-1254363/#Lista-completa-de-los-112-minijuegos-de-Super-Mario-Party-Jamboree</ref> | ||
| | |SpaEM=To Luigi's Rescue | ||
}} | }} | ||
==Trivia== | ==Trivia== | ||
*This minigame is one of the only two Showdown | *This minigame is one of the only two Showdown Minigame where the respective Jamboree Buddy doesn't do their "character selected" pose when the minigame's title shows up: in Luigi's case, he's shivering in fear. The other one is [[Jr.'s Jauntlet]], where [[Bowser Jr.]] simply does a quick celebration. | ||
==References== | ==References== |