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|developer=[[Next Level Games]]
|developer=[[Next Level Games]]
|publisher=[[Nintendo]]
|publisher=[[Nintendo]]
|release={{flag list|Japan|October 31, 2019|USA|October 31, 2019|Mexico|October 31, 2019<ref>[https://www.nintendo.com/es_LA/games/detail/luigis-mansion-3-switch/ ''Luigi's Mansion™ 3' para la consola Nintendo Switch]. ''Nintendo.com (in Spanish)''.</ref>|Europe|October 31, 2019|Australia|October 31, 2019|South Korea|October 31, 2019|HK|October 31, 2019|ROC|October 31, 2019}}
|release={{release|Japan|October 31, 2019|USA|October 31, 2019|Mexico|October 31, 2019<ref>[https://www.nintendo.com/es_LA/games/detail/luigis-mansion-3-switch/ ''Luigi's Mansion™ 3' para la consola Nintendo Switch]. ''Nintendo.com (in Spanish)''.</ref>|Europe|October 31, 2019|Australia|October 31, 2019|South Korea|October 31, 2019|HK|October 31, 2019|ROC|October 31, 2019}}
|languages={{languages|en_us=y|en_gb=y|fr_fr=y|fr_ca=y|es_es=y|es_latam=y|de=y|it=y|nl=y|jp=y|kr=y|zh_simp=y|zh_trad=y}}
|languages={{languages|en_us=y|en_gb=y|fr_fr=y|fr_ca=y|es_es=y|es_latam=y|de=y|it=y|nl=y|jp=y|kr=y|zh_simp=y|zh_trad=y}}
|genre=Action-adventure
|genre=Action-adventure
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|platforms=[[Nintendo Switch]]
|platforms=[[Nintendo Switch]]
|format={{format|switch=1}}
|format={{format|switch=1}}
|input={{input|joy-con=1|joy-con-horizontal=1|switchpro=1}}
|input={{input|joy-con=1|switchpro=1}}
|serials={{flag list|USA|HAC-AG3JA-USA}}
|serials=HAC-AG3JA-USA (U.S.)
}}
}}
'''''Luigi's Mansion 3''''' is a [[Nintendo Switch]] game, and the third original game in the [[Luigi's Mansion (series)|''Luigi's Mansion'' series]], after ''[[Luigi's Mansion]]'' and ''[[Luigi's Mansion: Dark Moon]]''. Unlike previous games in the series, the game takes place in a hotel run by ghosts rather than an actual mansion. Like the previous main installment, it was developed by [[Next Level Games]]. The game is 7.3 GB in file size, though it can be expanded with downloadable content (DLC).
'''''Luigi's Mansion 3''''' is a [[Nintendo Switch]] game, and the third original game in the [[Luigi's Mansion (series)|''Luigi's Mansion'' series]], after ''[[Luigi's Mansion]]'' and ''[[Luigi's Mansion: Dark Moon]]''. Unlike previous games in the series, the game takes place in a hotel run by ghosts rather than an actual mansion. Like the previous main installment, it was developed by [[Next Level Games]]. The game is 7.3 GB in file size, though it can be expanded with downloadable content (DLC).
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[[File: LM3 Luigi wakes up.jpg|thumb|upright=1.1|left|Luigi wakes up in his hotel room.]]
[[File: LM3 Luigi wakes up.jpg|thumb|upright=1.1|left|Luigi wakes up in his hotel room.]]
Luigi later wakes up on a dark night and hears Peach screaming, the hotel's atmosphere now haunted with everyone but him gone missing. He gets out of bed with simply a flashlight in hand, exits his room and sees mysterious purple energy lurking through the hallway. He walks towards the floor's elevator to be greeted by Hellen, who is revealed to be a ghost. Hellen explains she invited Luigi and his friends out of admiration for her idol whom she reveals as none other than Luigi's arch-nemesis, [[King Boo]], much to his horror. King Boo explains that Hellen had freed him from [[Professor E. Gadd]]'s custody following his recapture in the previous game and announces his plan for revenge upon Luigi, showing his friends imprisoned in paintings. He begins chasing Luigi through the hallway to subject him to the same fate while placing [[Spirit Ball]]s on all the hotel room doors and corners him at the end of the hallway. However, Luigi manages to escape by jumping into a laundry chute and falls all the way into a laundry hamper in the [[Basement (Luigi's Mansion 3)|basement]].
Luigi later wakes up on a dark night and hears Peach screaming, the hotel's atmosphere now haunted with everyone but him gone missing. He gets out of bed with simply a flashlight in hand, exits his room and sees mysterious purple energy lurking through the hallway and turning the hotel haunted and creepy. He walks towards the floor's elevator to be greeted by Hellen, who is revealed to be a ghost. Hellen explains she invited Luigi and his friends out of admiration for her idol whom she reveals as none other than Luigi's arch-nemesis, [[King Boo]], much to his horror. King Boo explains that Hellen had freed him from [[Professor E. Gadd]]'s custody following his recapture in the previous game and announces his plan for revenge upon Luigi, showing his friends imprisoned in paintings. He begins chasing Luigi through the hallway to subject him to the same fate while placing [[Spirit Ball]]s on all the hotel room doors and corners him at the end of the hallway. However, Luigi manages to escape by jumping into a laundry chute and falls all the way into a laundry hamper in the [[Basement (Luigi's Mansion 3)|basement]].


Luigi is woken up by Polterpup and manages to find the [[Poltergust G-00]] inside E. Gadd's car. He soon finds the professor trapped in another painting as well on the second floor and frees him by using the [[Dark-Light Device]] he finds in a vault. The now-freed E. Gadd asks Luigi to escort him out of the hotel, but he decides to stay when Luigi refuses to leave before saving his trapped friends. After Luigi and Professor E. Gadd return to the garage and the former defeats the Steward, E. Gadd sets up his portable lab, explaining how he too was tricked into visiting the hotel as part of Hellen's plan and gives him the [[Virtual Boo]] for communication. Professor E. Gadd then asks Luigi to retrieve his briefcase from the fifth floor, where Luigi recovers it from [[Chambrea]] and brings it back to him. The contents of the briefcase allow Luigi to call on [[Gooigi]], a ectoplasmic doppelgänger of him, for help.
Luigi is woken up by Polterpup and manages to find the [[Poltergust G-00]] inside E. Gadd's car. He soon finds the professor trapped in another painting as well on the second floor and frees him by using the [[Dark-Light Device]] he finds in a vault. The now-freed E. Gadd asks Luigi to escort him out of the hotel, but he decides to stay when Luigi refuses to leave before saving his trapped friends. After Luigi and Professor E. Gadd return to the garage and the former defeats the Steward, E. Gadd sets up his portable lab, explaining how he too was tricked into visiting the hotel as part of Hellen's plan and gives him the [[Virtual Boo]] for communication. Professor E. Gadd then asks Luigi to retrieve his briefcase from the fifth floor, where Luigi recovers it from [[Chambrea]] and brings it back to him. The contents of the briefcase allow Luigi to call on [[Gooigi]], a ectoplasmic doppelgänger of him, for help.[just make sure that there is no water.]


While searching the hotel for his friends, Luigi must also recover the missing [[elevator button]]s from powerful ghosts encountered at the end of the its many floors to access the rest; in two instances, he must track down and battle Hellen Gravely's pet cat, [[Polterkitty]], who steals the buttons just as he is about to install them in the elevator and hides in the previous floors. Luigi also manages to rescue the Toads, who wait in E. Gadd's lab after being saved and escorted to the elevator. However, as he saves each of them, Hellen, observing from security monitors, grows more and more furious with his success. Once Luigi saves the third Toad, King Boo, having lost faith in Hellen, takes one of the last two paintings, Mario and Peach, in his possession.
While searching the hotel for his friends, Luigi must also recover the missing [[elevator button]]s from powerful ghosts encountered at the end of the its many floors to access the rest; in two instances, he must track down and battle Hellen Gravely's pet cat, [[Polterkitty]], who steals the buttons just as he is about to install them in the elevator and hides in the previous floors. Luigi also manages to rescue the Toads, who wait in E. Gadd's lab after being saved and escorted to the elevator. However, as he saves each of them, Hellen, observing from security monitors, grows more and more furious with his success. Once Luigi saves the third Toad, King Boo, having lost faith in Hellen, takes one of the last two paintings, Mario and Peach, in his possession.


Luigi reaches the last floor, the Master Suite, but as soon as he arrives, Hellen Gravely appears on a monitor and reveals she has Mario's painting in her possession (meaning King Boo has Peach's), challenging him to confront her. Once Luigi navigates through the various traps and puzzles, he finds the four keys that lead to Hellen's office. Hellen furiously berates him for the trouble he caused, including capturing Polterkitty, and costing her King Boo's approval. To redeem herself in King Boo's eyes, she proceeds to battle Luigi directly. Luigi defeats and captures Hellen Gravely and then frees Mario, who then leads him to the [[Rooftop (Luigi's Mansion 3)|Rooftop]]. There, they find Peach's painting and Luigi sets her free. However, the group's embrace is interrupted when King Boo confronts them and reveals that he absconded with E. Gadd's lab, trapping E. Gadd and the Toads in another giant portrait. He attempts to do the same to Mario, Peach and Luigi, although he manages to get only the former two as Luigi is inadvertently shoved out of the way at the last second by Polterpup. King Boo, having lost his patience, then engages in battle with Luigi.
Luigi reaches the last floor, the Master Suite, but as soon as he arrives, Hellen Gravely appears on a monitor and reveals she has Mario's painting in her possession (meaning King Boo has Peach's), challenging him to confront her. Once Luigi navigates through the various traps and puzzles, he finds the four keys that lead to Hellen's office. Hellen furiously berates him for the trouble he caused, including capturing Polterkitty, and costing her King Boo's approval. To redeem herself in King Boo's eyes, she proceeds to battle Luigi directly. Luigi defeats and captures Hellen Gravely and then frees Mario, who then leads him to the [[Rooftop (Luigi's Mansion 3)|Rooftop]]. There, they find Peach's painting and Luigi sets her free. However, the group's embrace is interrupted when King Boo confronts them and reveals that he absconded with E. Gadd's lab, trapping E. Gadd and the Toads in another giant portrait. He attempts to do the same to Mario, Peach and Luigi, although he manages to get only the former two as Luigi is inadvertently pushed out of the way at the last second by Polterpup. King Boo, having lost his patience, then engages in battle with Luigi.


With Gooigi's help, Luigi triumphs over King Boo once more before the Boo can entrap them all in the painting, although the hotel collapses immediately after the battle. Luigi is saved by Polterpup again and releases his friends from the painting. Soon after, the captured ghosts escape from E. Gadd's ghost canister, although they become social when the jewel from [[crown (King Boo)|King Boo's crown]] vanishes, implying that they were brainwashed. The ghosts are saddened to see their home destroyed, so Luigi and his friends work with them to rebuild the hotel in E. Gadd's image and similar to [[Luigi's NEW Mansion]] from the first game, the rebuilt hotel takes a different look depending on how much money the player ends the game with. With the new hotel finished and the recaptured King Boo returned to E. Gadd's custody alongside Hellen and Polterkitty, E. Gadd, Gooigi and the ghosts bid farewell as everyone else departs for home on the charter bus. Luigi falls asleep on the bus with Polterpup as it rides into the sunset.
With Gooigi's help, Luigi triumphs over King Boo once more before the Boo can entrap them all in the painting, although the hotel collapses immediately after the battle. Luigi is saved by Polterpup again and releases his friends from the painting. Soon after, the captured ghosts escape from E. Gadd's ghost canister, although they become social when the jewel from [[crown (King Boo)|King Boo's crown]] vanishes, implying that they were brainwashed. The ghosts are saddened to see their home destroyed, so Luigi and his friends work with them to rebuild the hotel in E. Gadd's image and similar to [[Luigi's NEW Mansion]] from the first game, the rebuilt hotel takes a different look depending on how much money the player ends the game with. With the new hotel finished and the recaptured King Boo returned to E. Gadd's custody alongside Hellen and Polterkitty, E. Gadd, Gooigi and the ghosts bid farewell as everyone else departs for home on the charter bus. Luigi falls asleep on the bus with Polterpup as it rides into the sunset.
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|align=center|[[File:Luigismansion3B2greengem.jpg|150px]]<br>'''Wrench'''
|align=center|[[File:Luigismansion3B2greengem.jpg|150px]]<br>'''Wrench'''
|align=center|[[File:LM3Boosician.jpg|200px]]<br>'''ComBooster'''
|align=center|[[File:LM3Boosician.jpg|200px]]<br>'''ComBooster'''
|align=center|[[File:Clem in LM3.png|200px]]<br>[[Clem]]
|align=center|[[File:Clem concept art LM3.png|200px|link=Clem]]
|An underground sewage area on the deepest level of the entire hotel. This floor is first accessible after attaining the elevator button from the Unnatural History Musueum. [[Clem]] is fought here and he drops the elevator button to the Tomb Suites. The Boilerworks are explored later on in the game.
|An underground sewage area on the deepest level of the entire hotel. This floor is first accessible after attaining the elevator button from the Unnatural History Musueum. [[Clem]] is fought here and he drops the elevator button to the Tomb Suites. The Boilerworks are explored later on in the game.
|-
|-
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|align=center|[[File:LM3 Basement Yellow Gem.jpg|75px]]<br>'''Cube'''
|align=center|[[File:LM3 Basement Yellow Gem.jpg|75px]]<br>'''Cube'''
|align=center|[[File:LM3Boosement.jpg|200px]]<br>'''Boosement'''
|align=center|[[File:LM3Boosement.jpg|200px]]<br>'''Boosement'''
|align=center|[[File:LM3 Steward artwork.png|200px]]<br>[[Steward (Luigi's Mansion 3)|Steward]]
|align=center|[[File:Steward concept art LM3.png|200px|link=Steward (Luigi's Mansion 3)]]
|An underground garage area. [[Luigi]] can find the [[Poltergust G-00]] in [[Professor E. Gadd]]'s car. The [[Steward (Luigi's Mansion 3)|Steward]] can be fought here after rescuing E. Gadd from a painting. The Basement is explored after Luigi escapes from [[King Boo]].
|An underground garage area. [[Luigi]] can find the [[Poltergust G-00]] in [[Professor E. Gadd]]'s car. The [[Steward (Luigi's Mansion 3)|Steward]] can be fought here after rescuing E. Gadd from a painting. The Basement is explored after Luigi escapes from [[King Boo]].
|-
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|align=center|[[File:Luigismansion32Fgreengem.jpg|70px]]<br>'''Oval'''
|align=center|[[File:Luigismansion32Fgreengem.jpg|70px]]<br>'''Oval'''
|align=center|[[File:LM3Booigi.jpg|200px]]<br>'''Booigi'''
|align=center|[[File:LM3Booigi.jpg|200px]]<br>'''Booigi'''
|align=center|[[File:LM3 Chef Soulffle Screenshot.jpg|250px]]<br>[[Chef Soulfflé]]
|align=center|[[File:Chef Soulfflé concept art LM3.png|200px|link=Chef Soulfflé]]
|The second floor where Professor E. Gadd's painting is discovered and also where the Dark-Light Device is found. The other side of the second floor is later explored after defeating Kruller. [[Chef Soulfflé]] is fought here along with a mouse taking the F4 elevator button.
|The second floor where Professor E. Gadd's painting is discovered and also where the Dark-Light Device is found. The other side of the second floor is later explored after defeating Kruller. [[Chef Soulfflé]] is fought here along with a mouse taking the F4 elevator button.
|-
|-
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|align=center|[[File:LM3 Hotel Shops Green Gem.jpg|75px]]<br>'''Teardrop'''
|align=center|[[File:LM3 Hotel Shops Green Gem.jpg|75px]]<br>'''Teardrop'''
|align=center|[[File:LM3KungBoo.jpg|200px]]<br>'''Kung Boo'''
|align=center|[[File:LM3KungBoo.jpg|200px]]<br>'''Kung Boo'''
|align=center|[[File:LM3 Kruller Screenshot.jpg|200px]]<br>[[Kruller]]
|align=center|[[File:Kruller concept art LM3.png|200px|link=Kruller]]
|align=center|A floor that has a few shops and two escalators.  
|align=center|A floor that has a few shops and two escalators.  
|-
|-
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|align=center|[[File:Luigismansion34Fbluegem.jpg|75px]]<br>'''Quaver'''
|align=center|[[File:Luigismansion34Fbluegem.jpg|75px]]<br>'''Quaver'''
|align=center|[[File:LM3Boogie.jpg|200px]]<br>'''Boogie'''
|align=center|[[File:LM3Boogie.jpg|200px]]<br>'''Boogie'''
|align=center|[[File:LM3 Amadeus Wolfgeist Screenshot.jpg|200px]]<br>'''[[Amadeus Wolfgeist]]'''
|align=center|[[File:Amadeus Wolfgeist concept art LM3.png|200px|link=Amadeus Wolfgeist]]
|align=center|A floor featuring an auditorium and a concession stand.
|align=center|A floor featuring an auditorium and a concession stand.
|-
|-
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|align=center|[[File:LM3 RIP Suites Green Gem.jpg|75px]]<br>'''Rectangular prism'''
|align=center|[[File:LM3 RIP Suites Green Gem.jpg|75px]]<br>'''Rectangular prism'''
|align=center|[[File:LM3Boolldog.jpg|200px]]<br>'''Boolldog'''
|align=center|[[File:LM3Boolldog.jpg|200px]]<br>'''Boolldog'''
|align=center|[[File:LM3 Chambrea screenshot 1.jpg|200px]]<br>[[Chambrea]]
|align=center|[[File:Chambrea concept art LM3.png|200px|link=Chambrea]]
|A floor where all the hotel rooms are located, which can be accessed after obtaining the F1 and F5 elevator buttons. [[Chambrea]] is fought in Room 508, Room 507, Room 506 and Room 505. Professor E. Gadd's briefcase can be found and brought back into the lab to experiment with Gooigi.
|A floor where all the hotel rooms are located, which can be accessed after obtaining the F1 and F5 elevator buttons. [[Chambrea]] is fought in Room 508, Room 507, Room 506 and Room 505. Professor E. Gadd's briefcase can be found and brought back into the lab to experiment with Gooigi.
|-
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|align=center|[[File:LM3 Castle MacFrights White Gem.jpg|60px]]<br>'''Sword'''
|align=center|[[File:LM3 Castle MacFrights White Gem.jpg|60px]]<br>'''Sword'''
|align=center|[[File:LM3BooAtArms.jpg|200px]]<br>'''Boo-at-Arms'''
|align=center|[[File:LM3BooAtArms.jpg|200px]]<br>'''Boo-at-Arms'''
|align=center|[[File:LM3 King MacFrights Armorless.png|200px]]<br>[[King MacFrights]]
|align=center|[[File:King MacFrights concept art LM3.png|200px|link=King MacFrights]]
|align=center|A medieval-themed floor containing a plethora of puzzles and harmful traps.  
|align=center|A medieval-themed floor containing a plethora of puzzles and harmful traps.  
|-
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|align=center|[[File:Luigismansion37fPurpleGem.jpg|85px]]<br>'''Star'''
|align=center|[[File:Luigismansion37fPurpleGem.jpg|85px]]<br>'''Star'''
|align=center|[[File:LM3 Bootanist.png|200px]]<br>'''Bootanist'''
|align=center|[[File:LM3 Bootanist.png|200px]]<br>'''Bootanist'''
|align=center|[[File:LM3 Dr Potter Screenshot.jpg|250px]]<br>[[Dr. Potter]]
|align=center|[[File:Dr Potter concept art LM3.png|200px|link=Dr. Potter]]
|align=center|A botanical floor with enormous and overgrown plants. This room is several levels high and contains buzzsaw machines that can be used to destroy objects in the player's surroundings.
|align=center|A botanical floor with enormous and overgrown plants. This room is several levels high and contains buzzsaw machines that can be used to destroy objects in the player's surroundings.
|-
|-
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|align=center|[[File:LuigisMansion38FPurpleGem.jpg|70px]]<br>'''Film reel'''
|align=center|[[File:LuigisMansion38FPurpleGem.jpg|70px]]<br>'''Film reel'''
|align=center|[[File:LM3 Booducer.png|200px]]<br>'''Booducer'''
|align=center|[[File:LM3 Booducer.png|200px]]<br>'''Booducer'''
|align=center|[[File:LM3 Morty Screenshot.jpg|200px]][[File:LM3 Monster Goob.png|135px]]<br>[[Morty]], along with a [[Goob]] in a Kaiju suit
|align=center|[[File:Morty concept art LM3.png|200px|link=Morty]]
|align=center|A floor with several props and sets used for filmmaking.  
|align=center|A floor with several props and sets used for filmmaking.  
|-
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|align=center|[[File:Luigismansion39Fbluegem.jpg|75px]]<br>'''Dinosaur claws'''
|align=center|[[File:Luigismansion39Fbluegem.jpg|75px]]<br>'''Dinosaur claws'''
|align=center|[[File:LM3 Boones.png|200px]]<br>'''Boones'''
|align=center|[[File:LM3 Boones.png|200px]]<br>'''Boones'''
|align=center|[[File:LM3 Ug Screenshot.jpg|250px]]<br>'''[[Ug]]'''
|align=center|[[File:Ug concept art LM3.png|200px|link=Ug]]
|align=center|A museum floor with many prehistoric artifacts on display that may be tampered with. There are only two rooms on this floor, the least of any floor in the entire game.
|align=center|A museum floor with many prehistoric artifacts on display that may be tampered with. There are only two rooms on this floor, the least of any floor in the entire game.
|-
|-
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|align=center|[[File:Luigismansion310Fpurplegem.jpg|75px]]<br>'''Snake'''
|align=center|[[File:Luigismansion310Fpurplegem.jpg|75px]]<br>'''Snake'''
|align=center|[[File:LM3 AnuBoo.png|200px]]<br>'''AnuBoo'''
|align=center|[[File:LM3 AnuBoo.png|200px]]<br>'''AnuBoo'''
|align=center|[[File:LM3 Serpci Screenshot.jpg|250px]]<br>[[Serpci]]
|align=center|[[File:Serpci concept art LM3.png|200px|link=Serpci]]
|align=center|An ancient Egyptian-themed floor.
|align=center|An ancient Egyptian-themed floor.
|-
|-
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|align=center|[[File:Luigismansion311Fpurplegem.jpg|75px]]<br>'''Die'''
|align=center|[[File:Luigismansion311Fpurplegem.jpg|75px]]<br>'''Die'''
|align=center|[[File:LM3Boofuddler.jpg|200px]]<br>'''Boofuddler'''
|align=center|[[File:LM3Boofuddler.jpg|200px]]<br>'''Boofuddler'''
|align=center|[[File:LM3 Nikki Lindsey and Ginny Screenshot.jpg|300px]]<br>[[Nikki, Lindsey, & Ginny]]
|align=center|[[File:Nikki Lindsey Ginny concept art LM3.png|200px|link=Nikki, Lindsey, & Ginny]]
|align=center|A magic-themed floor with a surrealist design.
|align=center|A magic-themed floor with a surrealist design.
|-
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|align=center|[[File:Luigismansion312Fredgem.jpg|75px]]<br>'''Skull & crossbones'''
|align=center|[[File:Luigismansion312Fredgem.jpg|75px]]<br>'''Skull & crossbones'''
|align=center|[[File:LM3Booccaneer.jpg|200px]]<br>'''Booccanneer'''
|align=center|[[File:LM3Booccaneer.jpg|200px]]<br>'''Booccanneer'''
|align=center|[[File:Captain Fishook.jpg|300px]]<br>'''[[Captain Fishook]]'''
|align=center|[[File:Captain Fishook concept art LM3.png|200px|link=Captain Fishook]]
|align=center|A pirate's cove type of floor containing a ship and a small sea that defies the rules of physics by not making the Last Resort collapse or by creating any water damage or leaks.
|align=center|A pirate's cove type of floor containing a ship and a small sea that defies the rules of physics by not making the Last Resort collapse or by creating any water damage or leaks.
|-
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|align=center|[[File:Luigismansion313Fwhitegem.jpg|70px]]<br>'''Dumbbell'''
|align=center|[[File:Luigismansion313Fwhitegem.jpg|70px]]<br>'''Dumbbell'''
|align=center|[[File:LM3Boodybuilder.jpg|200px]]<br>'''Boodybuilder'''
|align=center|[[File:LM3Boodybuilder.jpg|200px]]<br>'''Boodybuilder'''
|align=center|[[File:LM3 Johnny Deepend Screenshot.jpg|200px]]<br>[[Johnny Deepend]]
|align=center|[[File:Johnny Deepend concept art LM3.png|200px|link=Johnny Deepend]]
|align=center|A floor containing gym equipment such as treadmills, punching bags, and yoga mats.
|align=center|A floor containing gym equipment such as treadmills, punching bags, and yoga mats.
|-
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|align=center|[[File:Luigismansion314Fwhitegem.jpg|75px]]<br>'''Headphones'''
|align=center|[[File:Luigismansion314Fwhitegem.jpg|75px]]<br>'''Headphones'''
|align=center|[[File:LM3Boosician2.jpg|200px]]<br>'''Boosician'''
|align=center|[[File:LM3Boosician2.jpg|200px]]<br>'''Boosician'''
|align=center|[[File:DJ Phantasmagloria.jpg|300px]]<br>[[DJ Phantasmagloria]]
|align=center|[[File:DJ Phantasmagloria concept art LM3.png|200px|link=DJ Phantasmagloria]]
|align=center|A floor prominently featuring an aesthetic reminiscent of the 1980s. On this floor is a large dance floor and a secret room in the Elevator Hall with large amounts of money.
|align=center|A floor prominently featuring an aesthetic reminiscent of the 1980s. On this floor is a large dance floor and a secret room in the Elevator Hall with large amounts of money.
|-
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|align=center|[[File:Luigismansion315Fgreengem.jpg|75px]]<br>'''King Boo'''
|align=center|[[File:Luigismansion315Fgreengem.jpg|75px]]<br>'''King Boo'''
|style="text-align:center"|'''N/A'''
|style="text-align:center"|'''N/A'''
|align=center|[[File:LM3 Hellen Gravely artwork.png|200px]]<br>'''[[Hellen Gravely]]'''
|align=center|[[File:Hellen Gravely concept art LM3.png|200px|link=Hellen Gravely]]
|align=center|The top floor of the Last Resort and the last one Luigi encounters. Being [[Hellen Gravely]]'s quarters, it is adorned with many King Boo-themed decor.
|align=center|The top floor of the Last Resort and the last one Luigi encounters. Being [[Hellen Gravely]]'s quarters, it is adorned with many King Boo-themed decor.
|}
|}
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*''[[Mario Kart Tour]]'': A playable variant of King Boo using his ''Luigi's Mansion 3'' design appears.
*''[[Mario Kart Tour]]'': A playable variant of King Boo using his ''Luigi's Mansion 3'' design appears.
*''[[Tetris 99]]'':  A theme based on ''Luigi's Mansion 3'' was made available during the 8th Maximus Cup.
*''[[Tetris 99]]'':  A theme based on ''Luigi's Mansion 3'' was made available during the 8th Maximus Cup.
*''[[Mario + Rabbids Sparks of Hope]]'': Some of Luigi's voice clips are reused in this game.


==Names in other languages==
==Names in other languages==
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|Spa=Luigi's Mansion 3
|Spa=Luigi's Mansion 3
}}
}}
==References==
<references/>


==External links==
==External links==
{{NIWA|StrategyWiki=1}}
{{TCRF}}
*[https://www.nintendo.co.jp/switch/ag3ja/ Japanese website]
*[https://www.nintendo.co.jp/switch/ag3ja/ Japanese website]
*[https://luigismansion.nintendo.com American website]
*[https://luigismansion.nintendo.com American website]
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*[https://fs-prod-cdn.nintendo-europe.com/media/downloads/games_8/nswitch_luigismansion3_1/NSwitch_LuigisMansion3_Brochure_ES.pdf Last Resort Hotel brochure (Spanish)]
*[https://fs-prod-cdn.nintendo-europe.com/media/downloads/games_8/nswitch_luigismansion3_1/NSwitch_LuigisMansion3_Brochure_ES.pdf Last Resort Hotel brochure (Spanish)]
*[https://fs-prod-cdn.nintendo-europe.com/media/downloads/games_8/nswitch_luigismansion3_1/NSwitch_LuigisMansion3_Brochure_FR.pdf Last Resort Hotel brochure (French)]
*[https://fs-prod-cdn.nintendo-europe.com/media/downloads/games_8/nswitch_luigismansion3_1/NSwitch_LuigisMansion3_Brochure_FR.pdf Last Resort Hotel brochure (French)]
==References==
{{NIWA|StrategyWiki=1}}
<references/>


{{LM3}}
{{LM3}}

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