Editing Luigi's Mansion 3
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|align=center|[[File:Luigismansion3B2greengem.jpg|150px]]<br>'''Wrench''' | |align=center|[[File:Luigismansion3B2greengem.jpg|150px]]<br>'''Wrench''' | ||
|align=center|[[File:LM3Boosician.jpg|200px]]<br>'''ComBooster''' | |align=center|[[File:LM3Boosician.jpg|200px]]<br>'''ComBooster''' | ||
|align=center|[[File:Clem | |align=center|[[File:Clem concept art LM3.png|200px|link=Clem]] | ||
|An underground sewage area on the deepest level of the entire hotel. This floor is first accessible after attaining the elevator button from the Unnatural History Musueum. [[Clem]] is fought here and he drops the elevator button to the Tomb Suites. The Boilerworks are explored later on in the game. | |An underground sewage area on the deepest level of the entire hotel. This floor is first accessible after attaining the elevator button from the Unnatural History Musueum. [[Clem]] is fought here and he drops the elevator button to the Tomb Suites. The Boilerworks are explored later on in the game. | ||
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|align=center|[[File:LM3 Basement Yellow Gem.jpg|75px]]<br>'''Cube''' | |align=center|[[File:LM3 Basement Yellow Gem.jpg|75px]]<br>'''Cube''' | ||
|align=center|[[File:LM3Boosement.jpg|200px]]<br>'''Boosement''' | |align=center|[[File:LM3Boosement.jpg|200px]]<br>'''Boosement''' | ||
|align=center|[[File:LM3 | |align=center|[[File:Steward concept art LM3.png|200px|link=Steward (Luigi's Mansion 3)]] | ||
|An underground garage area. [[Luigi]] can find the [[Poltergust G-00]] in [[Professor E. Gadd]]'s car. The [[Steward (Luigi's Mansion 3)|Steward]] can be fought here after rescuing E. Gadd from a painting. The Basement is explored after Luigi escapes from [[King Boo]]. | |An underground garage area. [[Luigi]] can find the [[Poltergust G-00]] in [[Professor E. Gadd]]'s car. The [[Steward (Luigi's Mansion 3)|Steward]] can be fought here after rescuing E. Gadd from a painting. The Basement is explored after Luigi escapes from [[King Boo]]. | ||
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|align=center|[[File:Luigismansion32Fgreengem.jpg|70px]]<br>'''Oval''' | |align=center|[[File:Luigismansion32Fgreengem.jpg|70px]]<br>'''Oval''' | ||
|align=center|[[File:LM3Booigi.jpg|200px]]<br>'''Booigi''' | |align=center|[[File:LM3Booigi.jpg|200px]]<br>'''Booigi''' | ||
|align=center|[[File:LM3 | |align=center|[[File:Chef Soulfflé concept art LM3.png|200px|link=Chef Soulfflé]] | ||
|The second floor where Professor E. Gadd's painting is discovered and also where the Dark-Light Device is found. The other side of the second floor is later explored after defeating Kruller. [[Chef Soulfflé]] is fought here along with a mouse taking the F4 elevator button. | |The second floor where Professor E. Gadd's painting is discovered and also where the Dark-Light Device is found. The other side of the second floor is later explored after defeating Kruller. [[Chef Soulfflé]] is fought here along with a mouse taking the F4 elevator button. | ||
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|align=center|[[File:LM3 Hotel Shops Green Gem.jpg|75px]]<br>'''Teardrop''' | |align=center|[[File:LM3 Hotel Shops Green Gem.jpg|75px]]<br>'''Teardrop''' | ||
|align=center|[[File:LM3KungBoo.jpg|200px]]<br>'''Kung Boo''' | |align=center|[[File:LM3KungBoo.jpg|200px]]<br>'''Kung Boo''' | ||
|align=center|[[File:LM3 | |align=center|[[File:Kruller concept art LM3.png|200px|link=Kruller]] | ||
|align=center|A floor that has a few shops and two escalators. | |align=center|A floor that has a few shops and two escalators. | ||
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|align=center|[[File:Luigismansion34Fbluegem.jpg|75px]]<br>'''Quaver''' | |align=center|[[File:Luigismansion34Fbluegem.jpg|75px]]<br>'''Quaver''' | ||
|align=center|[[File:LM3Boogie.jpg|200px]]<br>'''Boogie''' | |align=center|[[File:LM3Boogie.jpg|200px]]<br>'''Boogie''' | ||
|align=center|[[File: | |align=center|[[File:Amadeus Wolfgeist concept art LM3.png|200px|link=Amadeus Wolfgeist]] | ||
|align=center|A floor featuring an auditorium and a concession stand. | |align=center|A floor featuring an auditorium and a concession stand. | ||
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|align=center|[[File:LM3 RIP Suites Green Gem.jpg|75px]]<br>'''Rectangular prism''' | |align=center|[[File:LM3 RIP Suites Green Gem.jpg|75px]]<br>'''Rectangular prism''' | ||
|align=center|[[File:LM3Boolldog.jpg|200px]]<br>'''Boolldog''' | |align=center|[[File:LM3Boolldog.jpg|200px]]<br>'''Boolldog''' | ||
|align=center|[[File:LM3 | |align=center|[[File:Chambrea concept art LM3.png|200px|link=Chambrea]] | ||
|A floor where all the hotel rooms are located, which can be accessed after obtaining the F1 and F5 elevator buttons. [[Chambrea]] is fought in Room 508, Room 507, Room 506 and Room 505. Professor E. Gadd's briefcase can be found and brought back into the lab to experiment with Gooigi. | |A floor where all the hotel rooms are located, which can be accessed after obtaining the F1 and F5 elevator buttons. [[Chambrea]] is fought in Room 508, Room 507, Room 506 and Room 505. Professor E. Gadd's briefcase can be found and brought back into the lab to experiment with Gooigi. | ||
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|align=center|[[File:LM3 Castle MacFrights White Gem.jpg|60px]]<br>'''Sword''' | |align=center|[[File:LM3 Castle MacFrights White Gem.jpg|60px]]<br>'''Sword''' | ||
|align=center|[[File:LM3BooAtArms.jpg|200px]]<br>'''Boo-at-Arms''' | |align=center|[[File:LM3BooAtArms.jpg|200px]]<br>'''Boo-at-Arms''' | ||
|align=center|[[File: | |align=center|[[File:King MacFrights concept art LM3.png|200px|link=King MacFrights]] | ||
|align=center|A medieval-themed floor containing a plethora of puzzles and harmful traps. | |align=center|A medieval-themed floor containing a plethora of puzzles and harmful traps. | ||
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|align=center|[[File:Luigismansion37fPurpleGem.jpg|85px]]<br>'''Star''' | |align=center|[[File:Luigismansion37fPurpleGem.jpg|85px]]<br>'''Star''' | ||
|align=center|[[File:LM3 Bootanist.png|200px]]<br>'''Bootanist''' | |align=center|[[File:LM3 Bootanist.png|200px]]<br>'''Bootanist''' | ||
|align=center|[[File: | |align=center|[[File:Dr Potter concept art LM3.png|200px|link=Dr. Potter]] | ||
|align=center|A botanical floor with enormous and overgrown plants. This room is several levels high and contains buzzsaw machines that can be used to destroy objects in the player's surroundings. | |align=center|A botanical floor with enormous and overgrown plants. This room is several levels high and contains buzzsaw machines that can be used to destroy objects in the player's surroundings. | ||
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|align=center|[[File:LuigisMansion38FPurpleGem.jpg|70px]]<br>'''Film reel''' | |align=center|[[File:LuigisMansion38FPurpleGem.jpg|70px]]<br>'''Film reel''' | ||
|align=center|[[File:LM3 Booducer.png|200px]]<br>'''Booducer''' | |align=center|[[File:LM3 Booducer.png|200px]]<br>'''Booducer''' | ||
|align=center|[[File:LM3 | |align=center|[[File:Morty concept art LM3.png|200px|link=Morty]] | ||
|align=center|A floor with several props and sets used for filmmaking. | |align=center|A floor with several props and sets used for filmmaking. | ||
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|align=center|[[File:Luigismansion39Fbluegem.jpg|75px]]<br>'''Dinosaur claws''' | |align=center|[[File:Luigismansion39Fbluegem.jpg|75px]]<br>'''Dinosaur claws''' | ||
|align=center|[[File:LM3 Boones.png|200px]]<br>'''Boones''' | |align=center|[[File:LM3 Boones.png|200px]]<br>'''Boones''' | ||
|align=center|[[File:LM3 | |align=center|[[File:Ug concept art LM3.png|200px|link=Ug]] | ||
|align=center|A museum floor with many prehistoric artifacts on display that may be tampered with. There are only two rooms on this floor, the least of any floor in the entire game. | |align=center|A museum floor with many prehistoric artifacts on display that may be tampered with. There are only two rooms on this floor, the least of any floor in the entire game. | ||
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|align=center|[[File:Luigismansion310Fpurplegem.jpg|75px]]<br>'''Snake''' | |align=center|[[File:Luigismansion310Fpurplegem.jpg|75px]]<br>'''Snake''' | ||
|align=center|[[File:LM3 AnuBoo.png|200px]]<br>'''AnuBoo''' | |align=center|[[File:LM3 AnuBoo.png|200px]]<br>'''AnuBoo''' | ||
|align=center|[[File:LM3 | |align=center|[[File:Serpci concept art LM3.png|200px|link=Serpci]] | ||
|align=center|An ancient Egyptian-themed floor. | |align=center|An ancient Egyptian-themed floor. | ||
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|align=center|[[File:Luigismansion311Fpurplegem.jpg|75px]]<br>'''Die''' | |align=center|[[File:Luigismansion311Fpurplegem.jpg|75px]]<br>'''Die''' | ||
|align=center|[[File:LM3Boofuddler.jpg|200px]]<br>'''Boofuddler''' | |align=center|[[File:LM3Boofuddler.jpg|200px]]<br>'''Boofuddler''' | ||
|align=center|[[File: | |align=center|[[File:Nikki Lindsey Ginny concept art LM3.png|200px|link=Nikki, Lindsey, & Ginny]] | ||
|align=center|A magic-themed floor with a surrealist design. | |align=center|A magic-themed floor with a surrealist design. | ||
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|align=center|[[File:Luigismansion312Fredgem.jpg|75px]]<br>'''Skull & crossbones''' | |align=center|[[File:Luigismansion312Fredgem.jpg|75px]]<br>'''Skull & crossbones''' | ||
|align=center|[[File:LM3Booccaneer.jpg|200px]]<br>'''Booccanneer''' | |align=center|[[File:LM3Booccaneer.jpg|200px]]<br>'''Booccanneer''' | ||
|align=center|[[File:Captain Fishook. | |align=center|[[File:Captain Fishook concept art LM3.png|200px|link=Captain Fishook]] | ||
|align=center|A pirate's cove type of floor containing a ship and a small sea that defies the rules of physics by not making the Last Resort collapse or by creating any water damage or leaks. | |align=center|A pirate's cove type of floor containing a ship and a small sea that defies the rules of physics by not making the Last Resort collapse or by creating any water damage or leaks. | ||
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|align=center|[[File:Luigismansion313Fwhitegem.jpg|70px]]<br>'''Dumbbell''' | |align=center|[[File:Luigismansion313Fwhitegem.jpg|70px]]<br>'''Dumbbell''' | ||
|align=center|[[File:LM3Boodybuilder.jpg|200px]]<br>'''Boodybuilder''' | |align=center|[[File:LM3Boodybuilder.jpg|200px]]<br>'''Boodybuilder''' | ||
|align=center|[[File: | |align=center|[[File:Johnny Deepend concept art LM3.png|200px|link=Johnny Deepend]] | ||
|align=center|A floor containing gym equipment such as treadmills, punching bags, and yoga mats. | |align=center|A floor containing gym equipment such as treadmills, punching bags, and yoga mats. | ||
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|align=center|[[File:Luigismansion314Fwhitegem.jpg|75px]]<br>'''Headphones''' | |align=center|[[File:Luigismansion314Fwhitegem.jpg|75px]]<br>'''Headphones''' | ||
|align=center|[[File:LM3Boosician2.jpg|200px]]<br>'''Boosician''' | |align=center|[[File:LM3Boosician2.jpg|200px]]<br>'''Boosician''' | ||
|align=center|[[File:DJ Phantasmagloria. | |align=center|[[File:DJ Phantasmagloria concept art LM3.png|200px|link=DJ Phantasmagloria]] | ||
|align=center|A floor prominently featuring an aesthetic reminiscent of the 1980s. On this floor is a large dance floor and a secret room in the Elevator Hall with large amounts of money. | |align=center|A floor prominently featuring an aesthetic reminiscent of the 1980s. On this floor is a large dance floor and a secret room in the Elevator Hall with large amounts of money. | ||
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|align=center|[[File:Luigismansion315Fgreengem.jpg|75px]]<br>'''King Boo''' | |align=center|[[File:Luigismansion315Fgreengem.jpg|75px]]<br>'''King Boo''' | ||
|style="text-align:center"|'''N/A''' | |style="text-align:center"|'''N/A''' | ||
|align=center|[[File: | |align=center|[[File:Hellen Gravely concept art LM3.png|200px|link=Hellen Gravely]] | ||
|align=center|The top floor of the Last Resort and the last one Luigi encounters. Being [[Hellen Gravely]]'s quarters, it is adorned with many King Boo-themed decor. | |align=center|The top floor of the Last Resort and the last one Luigi encounters. Being [[Hellen Gravely]]'s quarters, it is adorned with many King Boo-themed decor. | ||
|} | |} |