Editing Luigi's Mansion (series)
From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 12: | Line 12: | ||
==Gameplay== | ==Gameplay== | ||
[[File:LM 3DS Four Ghosts Artwork.jpg|thumb|Various ghosts from the first game, as depicted in the remake]] | [[File:LM 3DS Four Ghosts Artwork.jpg|thumb|Various ghosts from the first game, as depicted in the remake]] | ||
The gameplay revolves around Luigi exploring various haunted locations solving puzzles and defeating ghosts. The player uses Luigi's Poltergust to stun and vacuum up ghosts. In the first game, the player would have to use the flashlight to stun ghosts' hearts once they were exposed. From the second game onwards players use the [[Strobulb]] to stun ghosts and then proceed to suck them up, but also a device known as the [[Dark-Light Device]] that would reveal objects that were hidden by spirit balls. This was used for puzzles and secret areas. The first game featured [[portrait ghost]]s that the player would have to defeat by exposing their heart through a certain method, whereas the third game has [[ | The gameplay revolves around Luigi exploring various haunted locations solving puzzles and defeating ghosts. The player uses Luigi's Poltergust to stun and vacuum up ghosts. In the first game, the player would have to use the flashlight to stun ghosts' hearts once they were exposed. From the second game onwards players use the [[Strobulb]] to stun ghosts and then proceed to suck them up, but also a device known as the [[Dark-Light Device]] that would reveal objects that were hidden by spirit balls. This was used for puzzles and secret areas. The first game featured [[portrait ghost]]s that the player would have to defeat by exposing their heart through a certain method, whereas the third game has [[Boss Ghost]]s that are similarly required to be defeated through certain methods. All three games feature bosses, with the first having three and a final boss, the second having five and a final boss and the third having sixteen and a final boss. The first game features certain portrait ghosts such as [[Chauncey]] and [[Bogmire]], the second game features a [[Possessor]] along with a mini-boss for each mansion, and the third game features [[Luigi's Mansion 3#Boss Ghosts|Boss Ghost]]s such as [[Chambrea]] or [[Johnny Deepend]]. These ghosts are defeated by other, more complicated methods than simply stunning and sucking them up. | ||
{{br}} | {{br}} | ||