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|developer=[[Nintendo Entertainment Analysis and Development|Nintendo EAD]] | |developer=[[Nintendo Entertainment Analysis and Development|Nintendo EAD]] | ||
|publisher=[[Nintendo]] | |publisher=[[Nintendo]] | ||
|release='''Original release:'''<br>{{ | |release='''Original release:'''<br>{{release|Japan|September 14, 2001|USA|November 18, 2001|Europe|May 3, 2002|Australia|May 17, 2002}} '''[[Player's Choice|Player's Choice release]]:'''<br>{{release|Europe|April 4, 2003|USA|September 25, 2003}} | ||
|languages={{languages|en_us=y|es_es=y|fr_fr=y|de=y|it=y|jp=y}} | |languages={{languages|en_us=y|es_es=y|fr_fr=y|de=y|it=y|jp=y}} | ||
|genre=Action-adventure | |genre=Action-adventure | ||
|platforms=[[Nintendo GameCube]] | |platforms=[[Nintendo GameCube]] | ||
|modes=Single player<br> | |modes=Single player<br> | ||
|ratings={{ratings|esrb=e|elspa=3+|acb=G8+|usk=0|classind=L | |ratings={{ratings|esrb=e|elspa=3+|acb=G8+|usk=0|classind=L}} | ||
|format={{format|gcn=1}} | |format={{format|gcn=1}} | ||
|input={{input|gcn=1}} | |input={{input|gcn=1}} | ||
|serials= | |serials=DOL-GLMJ-JPN (Japan) | ||
}} | }} | ||
'''''Luigi's Mansion''''' is a launch title for the [[Nintendo GameCube]] initially released in 2001, and is the first installment of the ''[[Luigi's Mansion (series)|Luigi's Mansion]]'' series. It marks the second time where [[Luigi]] is the main protagonist, with [[Mario]] playing a supporting role, the first being ''[[Mario is Missing! (PC)|Mario is Missing!]]''. The game marks the debuts of [[King Boo]], Luigi's main antagonist, as well as [[Professor E. Gadd]], a major supporting character in the series. It was also one of two ''[[Super Mario (franchise)|Super Mario]]''-related games on the GameCube to continue the use of [[Nintendo 64|N64]]-era artwork and renders, along with ''[[Super Smash Bros. Melee]]'' (another early GameCube title), though it also introduced the current 3D art direction of the ''Super Mario'' franchise, particularly with Mario and [[Bowser]]'s in-game designs. | '''''Luigi's Mansion''''' is a launch title for the [[Nintendo GameCube]] initially released in 2001, and is the first installment of the ''[[Luigi's Mansion (series)|Luigi's Mansion]]'' series. It marks the second time where [[Luigi]] is the main protagonist, with [[Mario]] playing a supporting role, the first being ''[[Mario is Missing! (PC)|Mario is Missing!]]''. The game marks the debuts of [[King Boo]], Luigi's main antagonist, as well as [[Professor E. Gadd]], a major supporting character in the series. It was also one of two ''[[Super Mario (franchise)|Super Mario]]''-related games on the GameCube to continue the use of [[Nintendo 64|N64]]-era artwork and renders, along with ''[[Super Smash Bros. Melee]]'' (another early GameCube title), though it also introduced the current 3D art direction of the ''Super Mario'' franchise, particularly with Mario and [[Bowser]]'s in-game designs. | ||
A sequel to ''Luigi's Mansion'', titled ''[[Luigi's Mansion: Dark Moon]]'', was released for the [[Nintendo 3DS]] family of systems on March 20, 2013, with [[Luigi's Mansion 3|a third installment]] released for the [[Nintendo Switch]] on October 31, 2019. A [[Luigi's Mansion (Nintendo 3DS)|remake]] of ''Luigi's Mansion'', developed by [[GREZZO Co., Ltd.]], was released for the Nintendo 3DS on October 12, 2018. | A sequel to ''Luigi's Mansion'', titled ''[[Luigi's Mansion: Dark Moon]]'', was released for the [[Nintendo 3DS]] family of systems on March 20, 2013, with [[Luigi's Mansion 3|a third installment]] released for the [[Nintendo Switch]] on October 31, 2019. A [[Luigi's Mansion (Nintendo 3DS)|remake]] of ''Luigi's Mansion'', developed by [[GREZZO Co.,Ltd.]], was released for the Nintendo 3DS on October 12, 2018. | ||
==Story== | ==Story== | ||
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!rowspan=2|[[File:Shy Guy ghost LM.png|150x150px]]<br>[[Ghost Guy|Shy Guy]] | !rowspan=2|[[File:Shy Guy ghost LM.png|150x150px]]<br>[[Ghost Guy|Shy Guy]] | ||
|rowspan=2|20 | |rowspan=2|20 | ||
|rowspan=2|Differently colored masked ghosts | |rowspan=2|Differently colored masked ghosts that jab at Luigi with spears. Their masks must be pulled off with the Poltergust before they can be stunned. | ||
| | | | ||
|{{color-link|dodgerblue|Hidden Room}}, {{color-link|dodgerblue|Laundry Room (Luigi's Mansion)|Laundry Room}}, {{color-link|hotpink|Sitting Room}}, {{color-link|limegreen|Tea Room}} | |{{color-link|dodgerblue|Hidden Room}}, {{color-link|dodgerblue|Laundry Room (Luigi's Mansion)|Laundry Room}}, {{color-link|hotpink|Sitting Room}}, {{color-link|limegreen|Tea Room}} | ||
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|''Final boss'' | |''Final boss'' | ||
|{{color-link|hotpink|Secret Altar}} | |{{color-link|hotpink|Secret Altar}} | ||
|The fourth and final boss, King Boo is found watching [[Mario]]'s [[painting]] and takes Luigi to an infernal recreation of the mansion's [[Roof (Luigi's Mansion)|roof]]. He battles him in a giant costume of [[Bowser]] capable of charging around | |The fourth and final boss, King Boo is found watching [[Mario]]'s [[painting]] and takes Luigi to an infernal recreation of the mansion's [[Roof (Luigi's Mansion)|roof]]. He battles him in a giant costume of [[Bowser]] capable of charging around, throwing spiked bombs, inhaling, and breathing fire. One of the spiked bombs must be grabbed and launched into his face during his next breath attack. This temporarily knocks off the head and sends King Boo panicking out of it, while the head continues to spit ice at Luigi. As a Boo, King Boo lacks a heart and as such cannot be properly latched onto while sucking, but he also cannot pull Luigi. With 500 HP, King Boo has the most health of any individual ghost in the game. | ||
|align=center|''N/A'' | |align=center|''N/A'' | ||
|} | |} | ||
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==Hidden Mansion== | ==Hidden Mansion== | ||
Once the player beats the game for the first time, the quest can be restarted in the normal mansion or the "Hidden Mansion". In the Japanese and North American versions of ''Luigi's Mansion'', the Hidden Mansion only differs from the normal mansion in doubling the amount of damage that Luigi takes and increasing the Poltergust 3000's damage by 1.5×. Additional changes were made to the Hidden Mansion featured in the European and Australian versions of ''Luigi's Mansion'', making it more of a standard hard mode with better rewards. They are listed as follows: | Once the player beats the game for the first time, the quest can be restarted in the normal mansion or the "Hidden Mansion". In the Japanese and North American versions of ''Luigi's Mansion'', the Hidden Mansion only differs from the normal mansion in doubling the amount of damage that Luigi takes and increasing the Poltergust 3000's damage by 1.5×. Additional changes were made to the Hidden Mansion featured in the European and Australian versions of ''Luigi's Mansion'', making it more of a standard hard mode with better rewards. They are listed as follows: | ||
*The PAL Hidden Mansion is mirrored from left to right when compared to the | *The PAL Hidden Mansion is mirrored from left to right when compared to the Normal Mansion. The NTSC version keeps the layout the same. | ||
*There are more normal ghosts around the mansion; for example, in [[The Artist's Studio]], Luigi must fight five of each ghost instead of three. More powerful ghosts are also encountered earlier than in the Normal Mansion; for example, in the Normal Mansion, [[Blue Twirler]]s are unique to Area 4 and the blackout, while in the PAL Hidden Mansion, they appear as early as the first room of Area 1. | *There are more normal ghosts around the mansion; for example, in [[The Artist's Studio]], Luigi must fight five of each ghost instead of three. More powerful ghosts are also encountered earlier than in the Normal Mansion; for example, in the Normal Mansion, [[Blue Twirler]]s are unique to Area 4 and the blackout, while in the PAL Hidden Mansion, they appear as early as the first room of Area 1. | ||
*Bosses are more difficult, such as having different attacks. [[Chauncey]]'s rocking horses, for example, are much bigger and swerve left to right, instead of going straight, while his beach balls spawn from the near side of the bed instead of the far side. [[Bogmire]]'s attacks remain mostly the same, but he and his clones move and attack much faster. Another example is the [[Boolossus]] battle, in which the player rides around on the Poltergust 3000's wheels while trying to pop Boolossus, which makes movement more slippery. | *Bosses are more difficult, such as having different attacks. [[Chauncey]]'s rocking horses, for example, are much bigger and swerve left to right, instead of going straight, while his beach balls spawn from the near side of the bed instead of the far side. [[Bogmire]]'s attacks remain mostly the same, but he and his clones move and attack much faster. Another example is the [[Boolossus]] battle, in which the player rides around on the Poltergust 3000's wheels while trying to pop Boolossus, which makes movement more slippery. | ||
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''Luigi's Mansion'' appears in volume 26 and volume 29 of ''[[Super Mario-kun]]''. In volume 26, which usually follows the story of ''[[Paper Mario]]'', the ''Luigi's Mansion'' section is condensed into one chapter. The story begins similarly to the game: Luigi wins a mansion. He tries calling Mario's name, but Mario is absent. Luigi then treks to the mansion by himself. After a walk through the forest at night, Luigi is horrified to see his mansion. There, he meets a harmless Boo (案内役 テレサ) that leads him into the mansion. Inside the mansion, he and the Boo find a vacuum, so he tests it on the Boo, much to the Boo's anger. Luigi proceeds to vacuum the ghosts and he even encounters a [[Ghost Guy]], which he doodles on its face. | ''Luigi's Mansion'' appears in volume 26 and volume 29 of ''[[Super Mario-kun]]''. In volume 26, which usually follows the story of ''[[Paper Mario]]'', the ''Luigi's Mansion'' section is condensed into one chapter. The story begins similarly to the game: Luigi wins a mansion. He tries calling Mario's name, but Mario is absent. Luigi then treks to the mansion by himself. After a walk through the forest at night, Luigi is horrified to see his mansion. There, he meets a harmless Boo (案内役 テレサ) that leads him into the mansion. Inside the mansion, he and the Boo find a vacuum, so he tests it on the Boo, much to the Boo's anger. Luigi proceeds to vacuum the ghosts and he even encounters a [[Ghost Guy]], which he doodles on its face. | ||
Luigi then finds Mario trapped in a painting. Luigi is then ambushed by Bowser. Luigi attempts to run behind Bowser, but Bowser twists his head and burns Luigi. While Bowser throws a spike ball, Luigi uses his vacuum to deflect it at him, knocking off the head. King Boo flies out and Luigi proceeds to suck in King Boo, breaking the spell and freeing Mario. The Bowser head, still flying, lands on Luigi's head and Mario, mistaking him for Bowser, fights him. Once Mario realizes his mistake, he immediately regrets what he | Luigi then finds Mario trapped in a painting. Luigi is then ambushed by Bowser. Luigi attempts to run behind Bowser, but Bowser twists his head and burns Luigi. While Bowser throws a spike ball, Luigi uses his vacuum to deflect it at him, knocking off the head. King Boo flies out and Luigi proceeds to suck in King Boo, breaking the spell and freeing Mario. The Bowser head, still flying, lands on Luigi's head and Mario, mistaking him for Bowser, fights him. Once Mario realizes his mistake, he immediately regrets what he's done and the Boo watches them. Despite the chapters being seemingly disjointed, Luigi later joins Mario during a fight with [[Huff N. Puff]] and uses a new Poltergust to vacuum the Tuff Puffs. | ||
Not much is known | Not much is known in the segment in volume 29, but Toad travels along with Luigi. | ||
[[Charlie Day]], the voice of Luigi in ''[[The Super Mario Bros. Movie]]'', has publicly expressed interest in doing a ''Luigi's Mansion'' film if the ''Super Mario'' film is successful enough to spawn future installments, though nothing has been confirmed.<ref>{{cite|language=en|url=comicbook.com/gaming/news/luigi-mansion-movie-nintendo-mario-charlie-day-exclusive-interview|author=Valentine, Evan|date=February 18, 2022|title=Charlie Day Confirms Interest in Starring in a Luigi's Mansion Movie (Exclusive)|publisher=Comicbook|accessdate=July 4, 2024}}</ref> | [[Charlie Day]], the voice of Luigi in ''[[The Super Mario Bros. Movie]]'', has publicly expressed interest in doing a ''Luigi's Mansion'' film if the ''Super Mario'' film is successful enough to spawn future installments, though nothing has been confirmed.<ref>{{cite|language=en|url=comicbook.com/gaming/news/luigi-mansion-movie-nintendo-mario-charlie-day-exclusive-interview|author=Valentine, Evan|date=February 18, 2022|title=Charlie Day Confirms Interest in Starring in a Luigi's Mansion Movie (Exclusive)|publisher=Comicbook|accessdate=July 4, 2024}}</ref> | ||
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[[File:LuigiGBHorror.png|frame|right|Luigi's Game Boy Horror sprite]] | [[File:LuigiGBHorror.png|frame|right|Luigi's Game Boy Horror sprite]] | ||
*''[[Mario Bros. (game)|Mario Bros.]]'' and ''[[Super Mario World]]'': Both games were mentioned during [[Melody Pianissima|Melody]]'s quiz. | *''[[Mario Bros. (game)|Mario Bros.]]'' and ''[[Super Mario World]]'': Both games were mentioned during [[Melody Pianissima|Melody]]'s quiz. | ||
*''[[Super Mario Bros.]]'': The game's [[Ground Theme (Super Mario Bros.)|Ground Theme]] is played if Luigi taps all the various instruments in the [[Conservatory (Luigi's Mansion)|Conservatory]]. One of the songs that Melody plays on the piano is a rearrangement of the [[Underwater Theme]]. Additionally, an arranged excerpt of the [[Underground Theme]] is played during the credits. The mysterious "Bowser" manned by King Boo may also be loosely based on the [[ | *''[[Super Mario Bros.]]'': The game's [[Ground Theme (Super Mario Bros.)|Ground Theme]] is played if Luigi taps all the various instruments in the [[Conservatory (Luigi's Mansion)|Conservatory]]. One of the songs that Melody plays on the piano is a rearrangement of the [[Underwater Theme]]. Additionally, an arranged excerpt of the [[Underground Theme]] is played during the credits. The mysterious "Bowser" manned by King Boo may also be loosely based on the [[fake Bowser]]s from this game. | ||
*''[[Super Mario Bros. 3]]'': One of the songs that Melody plays on the piano is a rearrangement of the [[Athletic Theme (Super Mario Bros. 3)|Athletic Theme]]. | *''[[Super Mario Bros. 3]]'': One of the songs that Melody plays on the piano is a rearrangement of the [[Athletic Theme (Super Mario Bros. 3)|Athletic Theme]]. | ||
*''[[Super Mario All-Stars]]'': The sprite of Luigi from ''[[Super Mario Bros.]]'' and ''[[Super Mario Bros.: The Lost Levels]]'' in this version is shown on the Game Boy Horror when a [[Stone (Luigi's Mansion)|Stone]] or [[Blue Diamond|Di]][[Red Diamond (Luigi's Mansion)|amo]][[Gold Diamond|nd]] is collected. | *''[[Super Mario All-Stars]]'': The sprite of Luigi from ''[[Super Mario Bros.]]'' and ''[[Super Mario Bros.: The Lost Levels]]'' in this version is shown on the Game Boy Horror when a [[Stone (Luigi's Mansion)|Stone]] or [[Blue Diamond|Di]][[Red Diamond (Luigi's Mansion)|amo]][[Gold Diamond|nd]] is collected. | ||
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==External links== | ==External links== | ||
{{NIWA|StrategyWiki=1 | {{NIWA|SmashWiki=1|StrategyWiki=1}} | ||
*[https://www.nintendo.co.jp/ngc/glmj/index.html Japanese website] | *[https://www.nintendo.co.jp/ngc/glmj/index.html Japanese website] | ||
*[http://ms.nintendo-europe.com/luigismansion/enGB/ European (UK) microsite] {{dead link}} | *[http://ms.nintendo-europe.com/luigismansion/enGB/ European (UK) microsite] {{dead link}} | ||
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[[Category:2001 games]] | [[Category:2001 games]] | ||
[[Category:2002 games]] | [[Category:2002 games]] | ||
[[Category:2003 games]] | |||
[[Category:Luigi's Mansion|*]] | [[Category:Luigi's Mansion|*]] | ||
[[de:Luigi's Mansion]] | [[de:Luigi's Mansion]] | ||
[[it:Luigi's Mansion]] | [[it:Luigi's Mansion]] |