Editing Luigi's Mansion
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|developer=[[Nintendo Entertainment Analysis and Development|Nintendo EAD]] | |developer=[[Nintendo Entertainment Analysis and Development|Nintendo EAD]] | ||
|publisher=[[Nintendo]] | |publisher=[[Nintendo]] | ||
|release='''Original release:'''<br>{{ | |release='''Original release:'''<br>{{release|Japan|September 14, 2001|USA|November 18, 2001|Europe|May 3, 2002|Australia|May 17, 2002}} '''[[Player's Choice|Player's Choice release]]:'''<br>{{release|Europe|April 4, 2003|USA|September 25, 2003}} | ||
|languages={{languages|en_us=y|es_es=y|fr_fr=y|de=y|it=y|jp=y}} | |languages={{languages|en_us=y|es_es=y|fr_fr=y|de=y|it=y|jp=y}} | ||
|genre=Action-adventure | |genre=Action-adventure | ||
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'''''Luigi's Mansion''''' is a launch title for the [[Nintendo GameCube]] initially released in 2001, and is the first installment of the ''[[Luigi's Mansion (series)|Luigi's Mansion]]'' series. It marks the second time where [[Luigi]] is the main protagonist, with [[Mario]] playing a supporting role, the first being ''[[Mario is Missing! (PC)|Mario is Missing!]]''. The game marks the debuts of [[King Boo]], Luigi's main antagonist, as well as [[Professor E. Gadd]], a major supporting character in the series. It was also one of two ''[[Super Mario (franchise)|Super Mario]]''-related games on the GameCube to continue the use of [[Nintendo 64|N64]]-era artwork and renders, along with ''[[Super Smash Bros. Melee]]'' (another early GameCube title), though it also introduced the current 3D art direction of the ''Super Mario'' franchise, particularly with Mario and [[Bowser]]'s in-game designs. | '''''Luigi's Mansion''''' is a launch title for the [[Nintendo GameCube]] initially released in 2001, and is the first installment of the ''[[Luigi's Mansion (series)|Luigi's Mansion]]'' series. It marks the second time where [[Luigi]] is the main protagonist, with [[Mario]] playing a supporting role, the first being ''[[Mario is Missing! (PC)|Mario is Missing!]]''. The game marks the debuts of [[King Boo]], Luigi's main antagonist, as well as [[Professor E. Gadd]], a major supporting character in the series. It was also one of two ''[[Super Mario (franchise)|Super Mario]]''-related games on the GameCube to continue the use of [[Nintendo 64|N64]]-era artwork and renders, along with ''[[Super Smash Bros. Melee]]'' (another early GameCube title), though it also introduced the current 3D art direction of the ''Super Mario'' franchise, particularly with Mario and [[Bowser]]'s in-game designs. |