Editing Lucky Start

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{{PM badge infobox/new
{{Badge-infobox
|image_ttyd=Lucky Start PMTTYDNS icon.png
|image=[[File:Luckystart.gif]]
|bp=4
|bp=4
|price_ttyd=<Coin>70
|buyprice=70 coins
|effect=Inflicts [[Mario]] with a random positive status condition for 3 turns when he first enters battle.
|sellprice=50 coins
|ttyd=Make something good happen when you first enter battle.
|first_appearance=''[[Paper Mario: The Thousand-Year Door]]'' ([[List of games by date#2004|2004]])
|pm2=Make something good happen when you first enter battle.
}}
}}
'''Lucky Start''' is a [[badge]] in ''[[Paper Mario: The Thousand-Year Door]]''. It is found in [[Creepy Steeple]], though only after [[Mario]] defeats the [[Big Boo|Atomic Boo]], who is formed after Mario is swarmed by Boos and knocks them away with the [[Super Hammer (move)|Super Hammer]]. If the badge falls into the hole in the floor after the Atomic Boo is defeated, it cannot be retrieved. However, it will become available for purchase from [[Lovely Howz of Badges]] for 70 coins so it can be obtained.
'''Lucky Start''' is a [[badge]] in ''[[Paper Mario: The Thousand-Year Door]]''. It is found in [[Creepy Steeple]], though only after [[Mario]] defeats the [[Big Boo (Paper Mario series)|Atomic Boo]] who appears after Mario knocks away the Boos swarming him. If Mario equips it, he will enter every battle with a random, positive effect that lasts for three turns. Either Mario recovers two [[Health Point|HP]] per turn, recovers two [[Flower Point|FP]] per turn, becomes [[electrified]] (which causes all enemies that physically attack him to take one point of damage), or becomes [[dodgy]] (which gives him a random chance of dodging an enemy's attack). All of these effects are shared with another badge or item, namely [[Happy Heart]], [[Happy Flower (badge)|Happy Flower]], [[Zap Tap]], and [[Repel Cape]], respectively. If the badge falls into the hole in Creepy Steeple after the Atomic Boo is defeated, it is rendered unobtainable, though if this has happened, it can be bought in [[Lovely Howz Badge Shop]] for 70 coins.
 
When equipped, Mario will enter every battle with a randomly-selected, positive status condition that will last for 3 turns:
* [[File:PMTTYD NS Condition HP Regeneration.png|20px]] '''[[Regen|HP Regeneration]]''' — Recover 2 [[Health Point|HP]] per turn.
* [[File:PMTTYD NS Condition FP Regeneration.png|20px]] '''[[Regen|FP Regeneration]]''' — Recover 2 [[Flower Point|FP]] per turn.
* [[File:PMTTYD NS Condition Dodgy.png|20px]] '''[[Dodgy]]''' — 50% chance of evading incoming attacks.
* [[File:PMTTYD NS Condition Electrified.png|20px]] '''[[Electrified]]''' — Direct attackers will fail their attack and take 1 damage. Negates Electrified condition of enemies.
 
All of these effects are shared with another badge or item in the game, namely [[Happy Heart]] and [[Slow Mushroom]], [[Happy Flower (badge)|Happy Flower]] and [[Gradual Syrup]], [[Repel Cape]], and [[Zap Tap]] and [[Volt Mushroom]] respectively.  
 
If both the Lucky Start and Zap Tap badges are equipped, the Electrified condition can still be selected to occur, but nothing happens as Mario will already have this condition from the Zap Tap badge.


==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jap=ナニーカラッキー
|Jap=ナニーカラッキー
|JapR=Nanīka Rakkī
|JapR={{nowrap|Nanīka Rakkī}}
|JapM=Something Lucky
|JapM=Lucky whatever happens
|ChiS=随机幸运徽章
|Spa=Algo de Suerte
|ChiSR=Suíjī Xìngyùn Huīzhāng
|SpaM=
|ChiSM=Random Lucky Badge
|FraE=Bol au pif
|ChiT=隨機幸運徽章
|FraEM=Random luck
|ChiTR=Suíjī Xìngyùn Huīzhāng
|Ita=Lotteria
|ChiTM=Random Lucky Badge
|ItaM=
|Dut=Buitenkans
|DutM=Golden opportunity
|Fre=Bol au pif
|FreM=Random luck
|Ger=Elektriker
|Ger=Elektriker
|GerM=Electrician
|GerM=
|Ita=Lotteria
|ItaM=Lottery
|Kor=럭키스타트
|KorR=Leogki Seutateu
|KorM=Lucky Start
|Spa=Algo de Suerte
|SpaM=A Bit of Luck
}}
}}
{{PMTTYD Items}}


{{PMTTYD items}}
[[Category:Paper Mario: The Thousand-Year Door Badges]]
 
[[Category:Paper Mario: The Thousand-Year Door badges]]
[[it:Lotteria (tessera)]]

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