Editing Lucky Space

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|purpose=Awards the player who landed on it in some way (usually with Coins or Mini Stars).
|purpose=Awards the player who landed on it in some way (usually with Coins or Mini Stars).
|first_appearance=''[[Mario Party 8]]'' ([[List of games by date#2007|2007]])
|first_appearance=''[[Mario Party 8]]'' ([[List of games by date#2007|2007]])
|latest_appearance=''[[Super Mario Run]]'' (version 3.2.4, cameo) (2024)
|latest_appearance=''[[Super Mario Party Jamboree]]'' ([[List of games by date#2024|2024]])
}}
}}
{{quote|Here's a great spot to land on! The Lucky Space! It sends you down a secret path!|MC Ballyhoo|Mario Party 8}}
{{quote|Here's a great spot to land on! The Lucky Space! It sends you down a secret path!|MC Ballyhoo|Mario Party 8}}
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[[Koopa's Tycoon Town]] has two Lucky Spaces, and each result in a [[Koopa Troopa]] pulling up in a car to take the player to a place in town where the road is "paved with gold". If the player lands on the Lucky Space on the west side of the board, the Koopa Troopa will take them to an area to the west of the board, while landing on the Lucky Space on the north side of the board will have them taken to an area east of the board. Both coin paths consist of an area of either four of five Blue Spaces, each with three coins. In the middle of each Lucky Space area is a three-star hotel that can be owned for a starting investment of only one coin. When the end of one of these areas is reached, the player will cross the road back to the main board. Neither [[Bowser]] nor [[Bandit]] can steal coins from either of these two hotels, which guarantees full ownership if 100 coins are invested, and [[Donkey Kong]] is only able to deposit into these hotels if all the main hotels already have 100 coins deposited into them by the player who landed on his space. However, if another player lands on the same Lucky Space, they can invest and possibly steal the hotel.
[[Koopa's Tycoon Town]] has two Lucky Spaces, and each result in a [[Koopa Troopa]] pulling up in a car to take the player to a place in town where the road is "paved with gold". If the player lands on the Lucky Space on the west side of the board, the Koopa Troopa will take them to an area to the west of the board, while landing on the Lucky Space on the north side of the board will have them taken to an area east of the board. Both coin paths consist of an area of either four of five Blue Spaces, each with three coins. In the middle of each Lucky Space area is a three-star hotel that can be owned for a starting investment of only one coin. When the end of one of these areas is reached, the player will cross the road back to the main board. Neither [[Bowser]] nor [[Bandit]] can steal coins from either of these two hotels, which guarantees full ownership if 100 coins are invested, and [[Donkey Kong]] is only able to deposit into these hotels if all the main hotels already have 100 coins deposited into them by the player who landed on his space. However, if another player lands on the same Lucky Space, they can invest and possibly steal the hotel.


In [[Bowser's Warped Orbit]], landing on the Lucky Space will cause a spaceship to land next to the player. It will open up revealing [[Captain Shy Guy (Mario Party 8)|Captain Shy Guy]], who takes the player to [[Bowser's Warped Orbit#Shy Guy's Space Buffet|Shy Guy's Space Buffet]]. The buffet restaurant has a small area of Blue Spaces, each with three coins. The path does not lead to any Stars, unlike the Lucky Space on the other five boards. Instead, the player gets to collect three free pieces of either [[Bullet Candy]] or [[Bowser Candy]] by passing [[Candy Area]]s before coming back to the Lucky Space.
In [[Bowser's Warped Orbit]], landing on the Lucky Space will cause a spaceship to land next to the player. It will open up revealing [[Captain Shy Guy (Mario Party 8)|Captain Shy Guy]], who takes the player to [[Shy Guy's Orbital Buffet]]. The buffet restaurant has a small area of Blue Spaces, each with three coins. The path does not lead to any Stars, unlike the Lucky Space on the other five boards. Instead, the player gets to collect three free pieces of either [[Bullet Candy]] or [[Bowser Candy]] by passing [[Candy Space]]s before coming back to the Lucky Space.


===''Mario Party 9''===
===''Mario Party 9''===
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* '''Receive a [[Creepy Dice Block]].'''
* '''Receive a [[Creepy Dice Block]].'''
* '''Receive [[Double Dice]].'''
* '''Receive [[Double Dice]].'''
* '''Receive an [[Item Bag]].'''
* '''Receive a [[Item Bag]].'''
* '''Receive a [[Pipe]].'''
* '''Receive a [[Pipe]].'''
* '''Receive a [[10-Coin Steal Trap]].'''
* '''Receive a [[10-Coin Steal Trap]].'''
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* '''Receive a [[Swap Mirror]].'''
* '''Receive a [[Swap Mirror]].'''
* '''Receive a [[Skeleton Key]].''' (only on boards with gates)
* '''Receive a [[Skeleton Key]].''' (only on boards with gates)
* '''Receive a [[Chomp Call]].''' (does not appear in [[Mario's Rainbow Castle]])
* '''Receive a [[Chomp Call]].''' (will not show up on Mario's Rainbow Castle)
* '''Receive [[Triple Dice]].
* '''Receive [[Triple Dice]].
* '''Receive [[Turbo Dice]].''' (only in Roll'em Raceway)
* '''Receive [[Turbo Dice]].''' (only in Roll'em Raceway)
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==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jpn=ラッキースペース
|Jap=ラッキースペース
|JpnR=Rakkī supēsu
|JapR=Rakkī supēsu
|Jpn2=ラッキーマス
|Jap2=ラッキーマス
|Jpn2R=Rakkī Masu
|Jap2R=Rakkī Masu
|Jpn2N= ''Mario Party 10''
|Jap2N= ''Mario Party 10''
|JpnM=Lucky Space
|JapM=Lucky Space
|Jpn2M=Lucky Space
|Jap2M=Lucky Space
|Dut=Geluksvakje
|Dut=Geluksvakje
|DutM=Fortune space
|DutM=Fortune space

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