Editing Low-G Labyrinth

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 8: Line 8:
|after=[[Kaos Karnage|>>]]
|after=[[Kaos Karnage|>>]]
}}
}}
'''Low-G Labyrinth''' is the twentieth [[level]] in ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' and the fifth level of [[Mekanos]]. Low-G Labyrinth takes place within a network of pipes which are filled with a mysterious gas from the [[Kremlings]]<ref>{{cite|author=Owsen, Dan, Kent Miller, and Paul Shinoda|title=''Donkey Kong Country 3: Dixie Kong's Double Trouble!'' Player's Guide|page=64|language=en-us|publisher=Nintendo of America|date=1996|quote='''LOW-G LABYRINTH''''' "''The Kremlings have somehow reduced the force of gravity in this maze, which will both slow down and exaggerate all of your movements.}}</ref> that weakens the force of gravity throughout the level. This causes [[Dixie Kong|Dixie]] and [[Kiddy Kong|Kiddy]] to have slower movement and jump speed, although they can jump higher and fall slower. The [[Kong]]s are able to jump high enough to reach some higher platforms as they go through the level. During the second half, the Kongs can transform into [[Quawks]], who must continue flying through the area and avoiding more Buzzes in the path. During the second [[Bonus Level]], the player controls [[Squawks]]. A later level, [[Poisonous Pipeline]], is similar, as it also has a substance affecting how the level is played.
'''Low-G Labyrinth''' is the twentieth [[level]] in ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' and the fifth level of [[Mekanos]]. Low-G Labyrinth takes place within a network of pipes which are filled with a mysterious gas from the [[Kremlings]]<ref>M. Arakawa. ''Donkey Kong Country 3: Dixie Kong's Double Trouble!'' Player's Guide. Page 64. '''''LOW-G LABYRINTH''''' "''The Kremlings have somehow reduced the force of gravity in this maze, which will both slow down and exaggerate all of your movements.''"</ref> that weakens the force of gravity throughout the level. This causes [[Dixie Kong|Dixie]] and [[Kiddy Kong|Kiddy]] to have slower movement and jump speed, although they can jump higher and fall slower. The [[Kong]]s are able to jump high enough to reach some higher platforms as they go through the level. During the second half, the Kongs can transform into [[Quawks]], who must continue flying through the area and avoiding more Buzzes in the path. During the second [[Bonus Level]], the player controls [[Squawks]]. A later level, [[Poisonous Pipeline]], is similar, as it also has a substance affecting how the level is played.
==Layout==
==Layout==
[[File:Low-G Labyrinth GBA red Buzzes.png|thumb|left|Low-G Labyrinth in the Game Boy Advance version]]
[[File:Low-G Labyrinth GBA red Buzzes.png|thumb|left|Low-G Labyrinth in the Game Boy Advance version]]

Please note that all contributions to the Super Mario Wiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see MarioWiki:Copyrights for details). If you don't want your writing to be edited mercilessly and redistributed at will, then don't submit it here. You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)

This page is a member of 1 meta category: