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{{minigame infobox | {{minigame infobox | ||
|image=[[File:Intuition Whack-a-Mole.png| | |image=[[File:Intuition Whack-a-Mole.png|260px]] | ||
|type=1-vs.-3 minigame | |type=1-vs.-3 minigame | ||
|time={{hover|10 seconds to choose | |time={{hover|10 seconds to choose hiding spot|The timer appears only when there are five seconds remaining.}}<br>10 seconds to choose where to strike | ||
|appears_in=''[[Super Mario Party Jamboree]]'' | |appears_in=''[[Super Mario Party Jamboree]]'' | ||
|track=Run Away! Run Away! | |track=Run Away! Run Away! | ||
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==Introduction== | ==Introduction== | ||
Four holes on a machine open, and the solo player jumps out of the bottom hole. The hammer then moves to the west, to the north, and back to the west holes, hitting them in order as the solo player holds their | Four holes on a machine open, and the solo player jumps out of the bottom hole. The hammer then moves to the west, to the north, and back to the west holes, hitting them in order as the solo player holds their hands together and closes their eyes. | ||
==Gameplay== | ==Gameplay== | ||
The solo player chooses which hole to hide in, then the team of three must choose where to strike. After all players choose, the solo player jumps out of their selected hole while the hammer positions itself over the holes before swinging to hit them. The solo player has three lives, and if they are hit by the hammer, they lose one life. If the solo player manages to survive all three rounds without being hit three times, they win. If the team of three manages to hit the solo player three times, the team wins, and the solo player falls into a hole. | |||
The solo player chooses which hole to hide in, then the team of three must choose where to strike. After all players choose, the solo player jumps out of their selected hole while the hammer positions itself over the holes before swinging to hit them. The solo player has three lives, and if they are hit by the hammer, they lose one life | |||
==Ending== | ==Ending== | ||
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==Names in other languages== | ==Names in other languages== | ||
{{foreign names | {{foreign names | ||
| | |Jap={{ruby|直感|ちょっかん}}もぐらたたき | ||
| | |JapR=Chokkan Mogura-Tataki | ||
| | |JapM=Intuition Whack-a-Mole | ||
| | |JapC=<ref>Datamine of ''Super Mario Party Jamboree'' archive found in <code>Archive/message~jaJP.nx.bea</code>. File within the archive is in folder <code>message~jaJP.nx.bea/mess/bin/jaJP</code>, <code>im_mg.msbt</code>, field <code>im_mg0303_name</code>. Accessed October 17, 2024.</ref> | ||
|ChiS=直觉打地鼠 | |ChiS=直觉打地鼠 | ||
|ChiSR=Zhíjué Dǎdìshǔ | |ChiSR=Zhíjué Dǎdìshǔ | ||
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|SpaC=<ref>Datamine of ''Super Mario Party Jamboree'' archive found in <code>Archive/message~esEU.nx.bea</code>. File within the archive is in folder <code>message~esEU.nx.bea/mess/bin/esEU</code>, <code>im_mg.msbt</code>, field <code>im_mg0303_name</code>. Latin American Spanish, found in <code>message~esUS.nx.bea</code>, is the same. Accessed October 17, 2024.</ref> | |SpaC=<ref>Datamine of ''Super Mario Party Jamboree'' archive found in <code>Archive/message~esEU.nx.bea</code>. File within the archive is in folder <code>message~esEU.nx.bea/mess/bin/esEU</code>, <code>im_mg.msbt</code>, field <code>im_mg0303_name</code>. Latin American Spanish, found in <code>message~esUS.nx.bea</code>, is the same. Accessed October 17, 2024.</ref> | ||
}} | }} | ||
==See also== | ==See also== |