Editing Long Jump
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In both ''Super Mario 3D Land'' and ''Super Mario 3D World'', characters can long-jump out of a [[Roll]] (referred to as a '''Rolling Leap''' in the former game), making the jump faster and longer. While they can long-jump backwards in both games, their speed is always capped, unless they move sideways.<ref>Ceave Gaming (December 9, 2018). [https://youtu.be/Q-uR_6-OuPo?t=469 Is it Possible to do a Perfect Coinless Run in Super Mario 3D Land?]. ''YouTube''. Retrieved February 13, 2021.</ref><ref>ZXMany (August 15, 2021). [https://youtu.be/85hiZLrhf98?t=191 The Most Important Speedrunning Trick in Super Mario 3D World + Bowser's Fury]. ''YouTube''. Retrieved August 15, 2021.</ref> | In both ''Super Mario 3D Land'' and ''Super Mario 3D World'', characters can long-jump out of a [[Roll]] (referred to as a '''Rolling Leap''' in the former game), making the jump faster and longer. While they can long-jump backwards in both games, their speed is always capped, unless they move sideways.<ref>Ceave Gaming (December 9, 2018). [https://youtu.be/Q-uR_6-OuPo?t=469 Is it Possible to do a Perfect Coinless Run in Super Mario 3D Land?]. ''YouTube''. Retrieved February 13, 2021.</ref><ref>ZXMany (August 15, 2021). [https://youtu.be/85hiZLrhf98?t=191 The Most Important Speedrunning Trick in Super Mario 3D World + Bowser's Fury]. ''YouTube''. Retrieved August 15, 2021.</ref> | ||
In ''Super Mario Run'', characters long-jump if the screen is tapped while they are on a [[Long Jump Block]]. Landing from a | In ''Super Mario Run'', characters will long-jump if the screen is tapped while they are on a [[Long Jump Block]]. Landing from a long-jump prompts a [[Roll|Landing Roll]] irrespective of falling distance or speed. If the player does Landing Roll on a Long Jump Block and jumps, then the player uses a combined version of the Long Jump and [[Roll|Rolling Jump]]. | ||
In ''[[Super Mario Odyssey]]'', Mario can perform the Long Jump when {{button|switch|ZL}} or {{button|switch|ZR}} is pressed when he starts crouching after he [[dash|runs]]. This can be done for infinite times until either he bumps into a wall or the player lets go of the button required to do so. | In ''[[Super Mario Odyssey]]'', Mario can perform the Long Jump when {{button|switch|ZL}} or {{button|switch|ZR}} is pressed when he starts crouching after he [[dash|runs]]. This can be done for infinite times until either he bumps into a wall or the player lets go of the button required to do so. |