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{{about|one of Mario's jumps|other uses of the term "Long Jump"|[[Long Jump (disambiguation)]]}}
{{image}}
[[File:Long_Jump.PNG|thumb|200px|[[Mario]] performing a Long Jump as seen in the ''Super Mario 64'' manual]]
This move is used only in ''[[Super Mario 64]]'' and ''[[Super Mario 64 DS]]'' by all four characters. To use this move, [[Somersault|Crouch]] while in motion and Jump. If the player did this correctly, the character would Jump a long horizontal distance. Many people beat the game without ever learning this move. Mario will regain this move once again in ''[[Super Mario Galaxy]]''.
{{quote|If you [[dash|run]] and then press {{button|wii|Z}} right before a {{color-link|blue|jump}}, you'll do a {{color|red|long jump}}! Try it! It feels pretty great!|[[Boards (characters)|Board]]|[[Super Mario Galaxy 2]]}}


The '''Long Jump''' (alternatively spelled '''long jump'''), called '''Leap''' on the official ''[[Super Mario 3D Land]]'' website,<ref>http://supermario3dland.nintendo.com/#/gameplay/marios-moves/leap</ref> is a move used in the 3D ''[[Super Mario (series)|Super Mario]]'' games since ''[[Super Mario 64]]'' (except ''[[Super Mario Sunshine]]'', due to the presence of [[F.L.U.D.D.|FLUDD]] and the [[Hover Nozzle]]). It also appears in the side-scrolling games ''[[Super Mario Run]]'' and ''[[Super Mario Maker 2]]'' (''[[Super Mario 3D World]]'' style only), as well as in ''[[Donkey Kong 64]]''. To use this move, the player usually must [[crouch]] while in motion and [[jump]], causing the character to jump a long horizontal distance. The move is primarily used to clear huge gaps between [[platform]]s and move faster; this is especially helpful in timed missions.
It is possible, yet hard, to do this backwards, an ability that can activate many [[Glitch]]es.
 
[[Category: Jumps]]
In ''Super Mario 64'', there is [[List of Super Mario 64 glitches#Backwards Long Jump|a glitch]] where [[Mario]] can perform this move backwards, which increases his speed, allowing him to access certain areas without having to collect the required number of [[Power Star]]s; this was patched out in the ''Shindō Pak Taiō Version'', [[iQue|iQue Player]], and ''[[Super Mario 3D All-Stars]]'' rereleases, as well as the [[Super Mario 64 DS|DS remake]].
[[Category: Special Moves]]
 
{{Jump}}
In ''[[Super Mario Galaxy]]'' and ''[[Super Mario Galaxy 2]]'', this move can be chained with a [[spin]] to perform a [[double kick]], which can defeat enemies and activate items. From these games onward, Mario and Luigi cannot long-jump into a [[Wall Jump]].
 
[[File:SM3DL-Mario Long Jump Artwork.png|frame|A Long Jump in ''[[Super Mario 3D Land]]'']]
In both ''Super Mario 3D Land'' and ''Super Mario 3D World'', characters can long-jump out of a [[Roll]] (referred to as a '''Rolling Leap''' in the former game), making the jump faster and longer. While they can long-jump backwards in both games, their speed is always capped, unless they move sideways.<ref>Ceave Gaming (December 9, 2018). [https://youtu.be/Q-uR_6-OuPo?t=469 Is it Possible to do a Perfect Coinless Run in Super Mario 3D Land?]. ''YouTube''. Retrieved February 13, 2021.</ref><ref>ZXMany (August 15, 2021). [https://youtu.be/85hiZLrhf98?t=191 The Most Important Speedrunning Trick in Super Mario 3D World + Bowser's Fury]. ''YouTube''. Retrieved August 15, 2021.</ref>
 
In ''Super Mario Run'', characters long-jump if the screen is tapped while they are on a [[Long Jump Block]]. Landing from a Long Jump prompts a [[Roll|Landing Roll]] irrespective of falling distance or speed. If the player does a Landing Roll on a Long Jump Block and jumps, the player uses a combined version of the Long Jump and [[Roll|Rolling Jump]].
 
In ''[[Super Mario Odyssey]]'', Mario can perform the Long Jump when {{button|switch|ZL}} or {{button|switch|ZR}} is pressed when he starts crouching after he [[dash|runs]]. This can be done for infinite times until either he bumps into a wall or the player lets go of the button required to do so.
 
In ''Super Mario Maker 2'', characters can perform a Long Jump in [[level]]s in the ''Super Mario 3D World'' style much like in the original game,<ref>Nintendo (May 15, 2019). [https://youtu.be/ct1GwHvNKME?t=751 スーパーマリオメーカー 2 Direct 2019.5.16]. ''YouTube''. Retrieved May 20, 2019.</ref> by pressing the shoulder buttons while moving.
 
In ''[[Super Mario 3D World + Bowser's Fury]]'', [[stomp]]ing enemies during a Long Jump automatically makes characters perform another Long Jump, rather than a normal jump.
 
==Profiles==
===''Super Mario 3D Land''===
*'''North American Website Bio:''' ''"Mario can do a long running leap to more easily clear wide gaps."''
*'''European Website Bio:''' ''"Press the L Button (or the R Button) and the B Button (or the A Button) while moving to perform a long jump. Long jumps carry Mario further than ordinary jumps."''
 
==Names in other languages==
{{foreign names
|Jap=幅跳び
|JapR=Habatobi
|JapM=Long Jump
|Chi=
|Dut=Verre sprong
|DutM=Far jump
|Fre=Saut en longueur
|FreM=Long jump
|Ger=Hechtsprung
|GerM=Dive jump
|Ger2=Weitsprung
|Ger2M=Long Jump
|Ita=Salto in lungo
|ItaM=Long jump
|Kor=멀리뛰기
|KorR=Meolli-ttwigi
|KorM=Long Jump
|PorA=Pulo Longo<ref>{{cite|title=''Super Mario 64'' Brazilian instruction booklet|page=11}}</ref>
|PorAM=Long Jump
|PorE=Salto Longo
|PorEM=Long Jump
|Rus=Прыжок в длину<br>''Pryzhok v dlinu''<br>Длинный прыжок<br>''Dlinnyy pryzhok''
|RusM=Long jump
|SpaA=Salto largo
|SpaAM=Long Jump
|SpaE=Salto de longitud
|SpaEM=Longitude jump
}}
 
==References==
<references/>
 
{{SM64}}
{{DK64}}
{{SMG}}
{{SMG2}}
{{SM3DL}}
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[[Category:Jumps]]
[[Category:Super Mario 64]]
[[Category:Donkey Kong 64 moves]]
[[Category:Super Mario Galaxy]]
[[Category:Super Mario Galaxy 2]]
[[Category:Super Mario 3D Land]]
[[Category:Super Mario 3D World]]
[[Category:Super Mario Maker 2]]
[[Category:Super Mario Odyssey]]
[[Category:Super Mario Run]]
[[de:Hechtsprung]]
[[it:Salto in lungo (azione)]]

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