Editing Locomotion
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==Gameplay== | ==Gameplay== | ||
The object of the microgame is to get the Wario Express moving by moving the arms in a jogging motion, then stopping once the train is fully at the train station, further indicated with a red track. If the Wario Express stops partially on the red track, an indicator will appear telling the player to keep moving. If the Wario Express | The object of the microgame is to get the Wario Express moving by moving the arms in a jogging motion, then stopping once the train is fully at the train station, further indicated with a red track. If the Wario Express stops partially on the red track, an indicator will appear telling the player to keep moving. If the Wario Express doesn't stop fast enough, it will collide with a buffer stop at the end of the station, causing it to derail and failing the microgame. | ||
* '''Level 1:''' The train starts in a gray city area. The train station is 3 tiles long, with the train being 2/3 the length of a tile. | * '''Level 1:''' The train starts in a gray city area. The train station is 3 tiles long, with the train being 2/3 the length of a tile. | ||
* '''Level 2:''' The train starts in a green forest area that transitions into the city. The train station is 3 tiles long. | * '''Level 2:''' The train starts in a green forest area that transitions into the city. The train station is 3 tiles long. | ||
* '''Level 3:''' The train starts in a pink meadow area that transitions into the forest. The train station is 2 tiles long. | * '''Level 3:''' The train starts in a pink meadow area that transitions into the forest. The train station is 2 tiles long. | ||