Editing List of fighters debuting in Super Smash Bros. Melee

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{{italic title|List of fighters debuting in ''Super Smash Bros. Melee''}}
{{italic title|List of fighters debuting in ''Super Smash Bros. Melee''}}
[[File:CharacterSelect-SSBMelee.png|thumb|''Super Smash Bros. Melee''<nowiki>'</nowiki>s roster with all fighters unlocked]]
This is a list of [[Super Smash Bros. (series)|''Super Smash Bros.'' series]] fighters that debuted in ''[[Super Smash Bros. Melee]]''. The page details their role in this series as well as other ''[[Super Mario (franchise)|Super Mario]]''-related media. ''Super Mario'' characters, as well as characters not originally from the ''Super Mario'' franchise who have had at least one significant appearance in bona fide ''Super Mario'' media, are covered in detail on their own articles.
This is a list of [[Super Smash Bros. (series)|''Super Smash Bros.'' series]] fighters that debuted in ''[[Super Smash Bros. Melee]]''. The page details their role in this series as well as other ''[[Super Mario (franchise)|Super Mario]]''-related media. ''Super Mario'' characters, as well as characters not originally from the ''Super Mario'' franchise who have had at least one significant appearance in bona fide ''Super Mario'' media, are covered in detail on their own articles.


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{{redirect|Ice Climber|the microgame from [[WarioWare, Inc.: Mega Microgame$!]]|[[Ice Climber (WarioWare, Inc.: Mega Microgame$!)]]|the microgame from [[WarioWare: Twisted!]]|[[Ice Climber (WarioWare: Twisted!)]]}}
{{redirect|Ice Climber|the microgame from [[WarioWare, Inc.: Mega Microgame$!]]|[[Ice Climber (WarioWare, Inc.: Mega Microgame$!)]]|the microgame from [[WarioWare: Twisted!]]|[[Ice Climber (WarioWare: Twisted!)]]}}
{{quote|In Ice Climber, Popo and Nana are identical outside of their clothing. Two players can play at the same time, and the game can be cooperative or competitive depending on how you play.|[[smashwiki:Tips|Tips]]|Super Smash Bros. Ultimate}}
{{quote|In Ice Climber, Popo and Nana are identical outside of their clothing. Two players can play at the same time, and the game can be cooperative or competitive depending on how you play.|[[smashwiki:Tips|Tips]]|Super Smash Bros. Ultimate}}
The '''Ice Climbers''', named '''Ice Climber'''<!--not a typo, as there are no singular/plural differences in Japanese--> in Japan, are a pair consisting of a boy named '''Popo''' and a girl named '''Nana''', who originate from the [[Nintendo Entertainment System|NES]] game ''[[nwiki:Ice Climber|Ice Climber]]''. Though they have only had one single game of their own, aside from the modified [[VS. System|VS. UniSystem]] arcade conversion ''[[nwiki:VS. Ice Climber|VS. Ice Climber]]'', they have made frequent crossover appearances in other [[Nintendo]] games, including ''[[Game & Watch Gallery 4]]'', ''[[WarioWare: Twisted!]]'', ''[[WarioWare: Touched!]]'', ''[[Tetris DS]]'', a mention in ''[[Game & Watch Gallery 3]]'', and another appearance in ''[[NES Remix]]''. Both Ice Climbers are playable fighters in ''Super Smash Bros. Melee'', ''[[Super Smash Bros. Brawl]]'', and ''[[Super Smash Bros. Ultimate]]''.
The '''Ice Climbers''', named '''Ice Climber'''<!--not a typo, as there are no singular/plural differences in Japanese--> in Japan, are a pair consisting of a boy named '''Popo''' and a girl named '''Nana''', who originate from the [[Nintendo Entertainment System|NES]] game ''[[nwiki:Ice Climber|Ice Climber]]''. Though they have only had one single game of their own, aside from the modified [[VS. System|VS. UniSystem]] arcade conversion ''[[nwiki:VS. Ice Climber|VS. Ice Climber]]'', they have made frequent crossover appearances in other [[Nintendo]] games, including ''[[Game & Watch Gallery 4]]'', ''[[WarioWare: Twisted!]]'', ''[[WarioWare: Touched!]]'', ''[[Tetris DS]]'', a mention in ''[[Game & Watch Gallery 3]]'', and another appearance in ''[[NES Remix]]''. Both Ice Climbers are playable fighters in ''[[Super Smash Bros. Melee]]'', ''[[Super Smash Bros. Brawl]]'', and ''[[Super Smash Bros. Ultimate]]''.
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===''Super Smash Bros.'' series===
===''Super Smash Bros.'' series===
====''Super Smash Bros. Melee''====
====''Super Smash Bros. Melee''====
{{main-wiki|SmashWiki|Ice Climbers (SSBM)}}
{{main-wiki|SmashWiki|Ice Climbers (SSBM)}}
The Ice Climbers appear as a new, playable default character in ''Super Smash Bros. Melee''. The two are unique, as they fight as a team, but act as two separate characters. Depending on the alternate costume, the player can control either Popo or Nana, while the other is a computer player that copies their inputs and returns to the player when they are separated. The Ice Climbers attack simultaneously, and as they are two characters the player can grab two opponents and hold two items at once. If the second climber is KO'd, the leading one can still fight, but their attacks are not as powerful as they would be if both are present. However, if the player-controlled climber is KO'd, they are both sent back to the respawn platform. Also unique to the Ice Climbers is that they have normal traction on slippery ground.
The Ice Climbers appear as a new, playable default character in ''[[Super Smash Bros. Melee]]''. The two are unique, as they fight as a team, but act as two separate characters. Depending on the alternate costume, the player can control either Popo or Nana, while the other is a computer player that copies their inputs and returns to the player when they are separated. The Ice Climbers attack simultaneously, and as they are two characters the player can grab two opponents and hold two items at once. If the second climber is KO'd, the leading one can still fight, but their attacks are not as powerful as they would be if both are present. However, if the player-controlled climber is KO'd, they are both sent back to the respawn platform. Also unique to the Ice Climbers is that they have normal traction on slippery ground.


Their neutral special move is Ice Shot, which sends out icicles toward the opponents. Their side special is Squall Hammer, in which the climbers spin around with their hammers. Their down special move is Blizzard, which has Popo and Nana send out a blast of cold air, briefly freezing an opponent if the opponent has high enough damage. Their up special move is Belay, in which one of the climbers throws the others into the air with a rope to pull the other up while damaging anyone who gets in the way of the attack; both Ice Climbers are put into a helpless state once the move finishes.
Their neutral special move is Ice Shot, which sends out icicles toward the opponents. Their side special is Squall Hammer, in which the climbers spin around with their hammers. Their down special move is Blizzard, which has Popo and Nana send out a blast of cold air, briefly freezing an opponent if the opponent has high enough damage. Their up special move is Belay, in which one of the climbers throws the others into the air with a rope to pull the other up while damaging anyone who gets in the way of the attack; both Ice Climbers are put into a helpless state once the move finishes.
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====''Super Smash Bros. Melee''====
====''Super Smash Bros. Melee''====
{{main-wiki|SmashWiki|Zelda (SSBM)}}
{{main-wiki|SmashWiki|Zelda (SSBM)}}
Zelda is one of the newcomers introduced in ''Super Smash Bros. Melee''. Her design is based upon her appearance as an adult in ''The Legend of Zelda: Ocarina of Time''. She is a tall lightweight character with slow movement but powerful attacks.
Zelda is one of the newcomers introduced in ''[[Super Smash Bros. Melee]]''. Her design is based upon her appearance as an adult in ''The Legend of Zelda: Ocarina of Time''. She is a tall lightweight character with slow movement but powerful attacks.


Zelda's moveset mostly uses her magical abilities, while her special moves are mostly based on the spells Link can acquire in ''The Legend of Zelda: Ocarina of Time''. Her neutral special move is Nayru's Love, which puts up a magical barrier that reflects attacks and damages opponents. Her side special is Din's Fire, which launches a fireball that explodes after a time; if the move is performed in the air, Zelda is left helpless immediately after the explosion. Her up special move is Farore's Wind, which causes her to disappear and reappear higher a distance away, being able to damage opponents with both the initial warp and her reappearance; [[#Sheik|Sheik]] also has a similar move for her up special move called Vanish. Finally, Zelda's down special is Transform, which causes Zelda to turn into Sheik, giving her a completely different moveset; however, taking damage while the move is in progress immediately cancels the transformation.
Zelda's moveset mostly uses her magical abilities, while her special moves are mostly based on the spells Link can acquire in ''The Legend of Zelda: Ocarina of Time''. Her neutral special move is Nayru's Love, which puts up a magical barrier that reflects attacks and damages opponents. Her side special is Din's Fire, which launches a fireball that explodes after a time; if the move is performed in the air, Zelda is left helpless immediately after the explosion. Her up special move is Farore's Wind, which causes her to disappear and reappear higher a distance away, being able to damage opponents with both the initial warp and her reappearance; [[#Sheik|Sheik]] also has a similar move for her up special move called Vanish. Finally, Zelda's down special is Transform, which causes Zelda to turn into Sheik, giving her a completely different moveset; however, taking damage while the move is in progress immediately cancels the transformation.
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[[File:Pichu SSBU.png|thumb|200px|Pichu in ''Super Smash Bros. Ultimate'']]
[[File:Pichu SSBU.png|thumb|200px|Pichu in ''Super Smash Bros. Ultimate'']]
{{quote|Pichu isn't a professional at charging electricity like Pikachu. The slightest touch can make Pichu discharge its electricity and shock itself.|[[smashwiki:Tips|Tips]]|Super Smash Bros. Ultimate}}
{{quote|Pichu isn't a professional at charging electricity like Pikachu. The slightest touch can make Pichu discharge its electricity and shock itself.|[[smashwiki:Tips|Tips]]|Super Smash Bros. Ultimate}}
'''[[bulbapedia:Pichu (Pokémon)|Pichu]]''' is an [[Bulbapedia:Electric (type)|Electric]]-type [[bulbapedia:Pokémon (species)|Pokémon]] introduced in the games [[bulbapedia:Pokémon Gold and Silver Versions|''Pokémon Gold'' and ''Pokémon Silver'']]. It is the [[bulbapedia:evolution|pre-evolved]] form of [[Pikachu]], the ''Pokémon'' mascot. It appears as a playable fighter in ''Super Smash Bros. Melee'' and ''[[Super Smash Bros. Ultimate]]'' and as a [[Trophy (Super Smash Bros. series)|trophy]] in ''[[Super Smash Bros. Brawl]]'' and ''[[Super Smash Bros. for Nintendo 3DS]]'', as well as being mentioned in the Palutena's Guidance conversation regarding Pikachu in ''[[Super Smash Bros. for Wii U]]'' and ''Super Smash Bros. Ultimate''.
'''[[bulbapedia:Pichu (Pokémon)|Pichu]]''' is an [[Bulbapedia:Electric (type)|Electric]]-type [[bulbapedia:Pokémon (species)|Pokémon]] introduced in the games [[bulbapedia:Pokémon Gold and Silver Versions|''Pokémon Gold'' and ''Pokémon Silver'']]. It is the [[bulbapedia:evolution|pre-evolved]] form of [[Pikachu]], the ''Pokémon'' mascot. It appears as a playable fighter in ''[[Super Smash Bros. Melee]]'' and ''[[Super Smash Bros. Ultimate]]'' and as a [[Trophy (Super Smash Bros. series)|trophy]] in ''[[Super Smash Bros. Brawl]]'' and ''[[Super Smash Bros. for Nintendo 3DS]]'', as well as being mentioned in the Palutena's Guidance conversation regarding Pikachu in ''[[Super Smash Bros. for Wii U]]'' and ''Super Smash Bros. Ultimate''.
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===''Super Smash Bros. Melee''===
===''Super Smash Bros. Melee''===
{{main-wiki|SmashWiki|Pichu (SSBM)}}
{{main-wiki|SmashWiki|Pichu (SSBM)}}
Pichu is a playable fighter in ''Super Smash Bros. Melee''. It is an unlockable character, unlocked by beating Event Match 37: [[bulbapedia:Legendary Pokémon|Legendary Pokémon]], or by playing 200 Melee matches. Afterward, Pichu must be defeated in a match on [[Pokémon Stadium]].
Pichu is a playable fighter in ''[[Super Smash Bros. Melee]]''. It is an unlockable character, unlocked by beating Event Match 37: [[bulbapedia:Legendary Pokémon|Legendary Pokémon]], or by playing 200 Melee matches. Afterward, Pichu must be defeated in a match on [[Pokémon Stadium]].


Pichu's moveset is similar to [[Pikachu]]'s, though most of its attacks are weaker, and all of its electrical attacks also deal recoil damage. Pichu is also faster than Pikachu, but is the lightest character in the game, making it easily thrown off the stage. Its neutral special move is Thunder Jolt, which involves Pichu launching a ball of electricity rotating across the stage until it collides with an opponent. Its side special move is [[bulbapedia:Skull Bash (move)|Skull Bash]], which has Pichu charging up an attack before launching head-first across the screen, attacking any opponent it hits with a headbutt. Its down special move is [[bulbapedia:Thunder (move)|Thunder]], in which Pichu calls down a bolt of lightning that appears from a cloud above it and strikes any fighters in its path to damage them; if the bolt strikes Pichu, any nearby fighters are damaged by it as well. Finally, Pichu's up special move is Agility, allowing Pichu to warp in the direction held on the control stick in a burst of speed, and again if the direction is changed during the move; however, unlike Pikachu's Quick Attack, it neither gives as much distance nor deals damage.
Pichu's moveset is similar to [[Pikachu]]'s, though most of its attacks are weaker, and all of its electrical attacks also deal recoil damage. Pichu is also faster than Pikachu, but is the lightest character in the game, making it easily thrown off the stage. Its neutral special move is Thunder Jolt, which involves Pichu launching a ball of electricity rotating across the stage until it collides with an opponent. Its side special move is [[bulbapedia:Skull Bash (move)|Skull Bash]], which has Pichu charging up an attack before launching head-first across the screen, attacking any opponent it hits with a headbutt. Its down special move is [[bulbapedia:Thunder (move)|Thunder]], in which Pichu calls down a bolt of lightning that appears from a cloud above it and strikes any fighters in its path to damage them; if the bolt strikes Pichu, any nearby fighters are damaged by it as well. Finally, Pichu's up special move is Agility, allowing Pichu to warp in the direction held on the control stick in a burst of speed, and again if the direction is changed during the move; however, unlike Pikachu's Quick Attack, it neither gives as much distance nor deals damage.
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====''Super Smash Bros. Melee''====
====''Super Smash Bros. Melee''====
{{main-wiki|SmashWiki|Falco (SSBM)}}
{{main-wiki|SmashWiki|Falco (SSBM)}}
Falco is a playable fighter in ''Super Smash Bros. Melee''. He is, however, unlockable, and is unlocked by beating 100-Man Melee or by playing 300 Melee matches, and then beating Falco on [[Battlefield]]. While his voice clips are mostly provided by Hisao Egawa, Ben Cullum voices Falco during the Adventure Mode Stage 6 cutscene or the Corneria Smash Taunt, and would later provide Falco's voice for ''Star Fox Adventures''.
Falco is a playable fighter in ''[[Super Smash Bros. Melee]]''. He is, however, unlockable, and is unlocked by beating 100-Man Melee or by playing 300 Melee matches, and then beating Falco on [[Battlefield]]. While his voice clips are mostly provided by Hisao Egawa, Ben Cullum voices Falco during the Adventure Mode Stage 6 cutscene or the Corneria Smash Taunt, and would later provide Falco's voice for ''Star Fox Adventures''.


Falco's moves are exactly the same as [[Fox]]'s, though his special moves have different attributes. Falco's Blaster has more of a forceful effect but isn't rapid-fire, and his Reflector attack blasts people upwards instead of sideways. His side special, named Falco Phantasm, possesses a meteor smash effect when used in midair though it does not travel as far as Fox's Fox Illusion, and his up special, Fire Bird, does not have as much reach as Fox's Fire Fox but can deal more damage. In addition, Falco has more attack power and jumps higher than Fox, while running slower and falling faster. Falco is also heavier than Fox, though is still one of the lighter characters.
Falco's moves are exactly the same as [[Fox]]'s, though his special moves have different attributes. Falco's Blaster has more of a forceful effect but isn't rapid-fire, and his Reflector attack blasts people upwards instead of sideways. His side special, named Falco Phantasm, possesses a meteor smash effect when used in midair though it does not travel as far as Fox's Fox Illusion, and his up special, Fire Bird, does not have as much reach as Fox's Fire Fox but can deal more damage. In addition, Falco has more attack power and jumps higher than Fox, while running slower and falling faster. Falco is also heavier than Fox, though is still one of the lighter characters.
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====''Super Smash Bros. Melee''====
====''Super Smash Bros. Melee''====
{{main-wiki|SmashWiki|Marth (SSBM)}}
{{main-wiki|SmashWiki|Marth (SSBM)}}
Marth first appears in the ''[[Super Smash Bros. (series)|Super Smash Bros.]]'' series in ''Super Smash Bros. Melee'' as an unlockable character. His design in this title is based upon the one used in ''[[fireemblem:Fire Emblem: Mystery of the Emblem|Fire Emblem: Mystery of the Emblem]]''. While Marth was a heavily requested character in Japan, he and his series were unknown to Western audiences before ''Super Smash Bros. Melee''. As such, he and [[#Roy|Roy]] were originally planned to be Japan-exclusive characters, but were included in international versions due to insistence from Nintendo of America<ref>[http://guides.ign.com/guides/16387/page_27.html IGN.com]. Retrieved September 16, 2008.</ref>, helping to introduce ''Fire Emblem'' to the West. Marth can be unlocked by playing as every default character in a Melee match, using all of the default characters in Classic Mode, or by playing 400 Melee matches, and then defeating Marth when he challenges the player. Reflecting the series' Japan-only status at the time, Marth keeps his Japanese voice clips in all versions of the game; Marth is voiced by {{wp|Hikaru Midorikawa}}, reprising his role from the Japanese release of the ''[[fireemblem:Fire Emblem: Mystery of the Emblem (anime)|Fire Emblem: Mystery of the Emblem]]'' OVA.
Marth first appears in the ''[[Super Smash Bros. (series)|Super Smash Bros.]]'' series in ''[[Super Smash Bros. Melee]]'' as an unlockable character. His design in this title is based upon the one used in ''[[fireemblem:Fire Emblem: Mystery of the Emblem|Fire Emblem: Mystery of the Emblem]]''. While Marth was a heavily requested character in Japan, he and his series were unknown to Western audiences before ''Super Smash Bros. Melee''. As such, he and [[#Roy|Roy]] were originally planned to be Japan-exclusive characters, but were included in international versions due to insistence from Nintendo of America<ref>[http://guides.ign.com/guides/16387/page_27.html IGN.com]. Retrieved September 16, 2008.</ref>, helping to introduce ''Fire Emblem'' to the West. Marth can be unlocked by playing as every default character in a Melee match, using all of the default characters in Classic Mode, or by playing 400 Melee matches, and then defeating Marth when he challenges the player. Reflecting the series' Japan-only status at the time, Marth keeps his Japanese voice clips in all versions of the game; Marth is voiced by {{wp|Hikaru Midorikawa}}, reprising his role from the Japanese release of the ''[[fireemblem:Fire Emblem: Mystery of the Emblem (anime)|Fire Emblem: Mystery of the Emblem]]'' OVA.


Marth is a fast character with average power and below-average weight. However, all of his attacks are stronger when hitting opponents closer to the tip of his sword. His standard special is Shield Breaker, a slash that can be charged to be more powerful that can also instantly break an opponent's shield when charged fully. His side special is Dancing Blade, a series of sword slashes that can be altered depending on the direction inputted on the control stick. His up special is Dolphin Slash, an upward slash that has Marth leaping into the air, damaging nearby opponents. Finally, his down special is Counter, in which Marth delivers a counterattack when hit, reflecting all damage and knockback back onto the opponent.
Marth is a fast character with average power and below-average weight. However, all of his attacks are stronger when hitting opponents closer to the tip of his sword. His standard special is Shield Breaker, a slash that can be charged to be more powerful that can also instantly break an opponent's shield when charged fully. His side special is Dancing Blade, a series of sword slashes that can be altered depending on the direction inputted on the control stick. His up special is Dolphin Slash, an upward slash that has Marth leaping into the air, damaging nearby opponents. Finally, his down special is Counter, in which Marth delivers a counterattack when hit, reflecting all damage and knockback back onto the opponent.
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'''[[zeldawiki:Ganon|Ganondorf]]''' is the humanoid form of [[Ganon]], who is the main antagonist of the [[zeldawiki:The Legend of Zelda (Series)|''The Legend of Zelda'' series]], and archenemy of [[Link]] and [[#Zelda|Zelda]]. Ganon, the beast form of Ganondorf, has appeared since the beginning of the series, but his [[zeldawiki:Gerudo|Gerudo]] form was not introduced until ''[[zeldawiki:The Legend of Zelda: Ocarina of Time|The Legend of Zelda: Ocarina of Time]]''. Originally the King of the Gerudo, a predominantly-female race of desert brigands, he acquired the [[zeldawiki:Triforce#Triforce of Power|Triforce of Power]] in ''Ocarina of Time''. Since then, he has become the king of darkness and used his powers to obtain domination over [[zeldawiki:Hyrule|Hyrule]] through a variety of means, particularly by obtaining the other two pieces of the Triforce. He has appeared in most titles as Ganon, with the Ganondorf form only appearing in five titles, not counting spin-offs such as ''[[Super Smash Bros. (series)|Super Smash Bros.]]''
'''[[zeldawiki:Ganon|Ganondorf]]''' is the humanoid form of [[Ganon]], who is the main antagonist of the [[zeldawiki:The Legend of Zelda (Series)|''The Legend of Zelda'' series]], and archenemy of [[Link]] and [[#Zelda|Zelda]]. Ganon, the beast form of Ganondorf, has appeared since the beginning of the series, but his [[zeldawiki:Gerudo|Gerudo]] form was not introduced until ''[[zeldawiki:The Legend of Zelda: Ocarina of Time|The Legend of Zelda: Ocarina of Time]]''. Originally the King of the Gerudo, a predominantly-female race of desert brigands, he acquired the [[zeldawiki:Triforce#Triforce of Power|Triforce of Power]] in ''Ocarina of Time''. Since then, he has become the king of darkness and used his powers to obtain domination over [[zeldawiki:Hyrule|Hyrule]] through a variety of means, particularly by obtaining the other two pieces of the Triforce. He has appeared in most titles as Ganon, with the Ganondorf form only appearing in five titles, not counting spin-offs such as ''[[Super Smash Bros. (series)|Super Smash Bros.]]''


Ganondorf debuted in ''Super Smash Bros. Melee'' for the ''Super Smash Bros.'' series, and has been an unlockable playable character in all installments except for ''[[Super Smash Bros. for Wii U]]'', in which he is a default character. In ''Super Smash Bros. Melee'', his design is based on his "past" appearance in ''The Legend of Zelda: Ocarina of Time'', while in ''[[Super Smash Bros. Brawl]]'', ''[[Super Smash Bros. for Nintendo 3DS]]'', and ''Super Smash Bros. for Wii U'', he is based on his ''[[zeldawiki:The Legend of Zelda: Twilight Princess|The Legend of Zelda: Twilight Princess]]'' design. Ganondorf's design in ''[[Super Smash Bros. Ultimate]]'', however, is based on his "future" appearance in ''The Legend of Zelda: Ocarina of Time''.
Ganondorf debuted in ''[[Super Smash Bros. Melee]]'' for the ''Super Smash Bros.'' series, and has been an unlockable playable character in all installments except for ''[[Super Smash Bros. for Wii U]]'', in which he is a default character. In ''Super Smash Bros. Melee'', his design is based on his "past" appearance in ''The Legend of Zelda: Ocarina of Time'', while in ''[[Super Smash Bros. Brawl]]'', ''[[Super Smash Bros. for Nintendo 3DS]]'', and ''Super Smash Bros. for Wii U'', he is based on his ''[[zeldawiki:The Legend of Zelda: Twilight Princess|The Legend of Zelda: Twilight Princess]]'' design. Ganondorf's design in ''[[Super Smash Bros. Ultimate]]'', however, is based on his "future" appearance in ''The Legend of Zelda: Ocarina of Time''.
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===''Super Smash Bros.'' series===
===''Super Smash Bros.'' series===
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[[File:GanondorfMelee.jpg|thumb|left|Artwork of Ganondorf from ''Super Smash Bros. Melee'']]
[[File:GanondorfMelee.jpg|thumb|left|Artwork of Ganondorf from ''Super Smash Bros. Melee'']]
{{main-wiki|SmashWiki|Ganondorf (SSBM)}}
{{main-wiki|SmashWiki|Ganondorf (SSBM)}}
In ''Super Smash Bros. Melee'', Ganondorf appeared as an unlockable playable character, unlocked by either clearing Event Match 29: Triforce Gathering or by playing 600 Melee matches, and then defeating him in a one-on-one stock match. Like Link and Zelda, Ganondorf's appearance is based on his design from ''The Legend of Zelda: Ocarina of Time'', though he uses his "past" design instead of his "future" design. Ganondorf was not initially planned to appear in the game, but was later included since his body build was similar to that of Captain Falcon's. Like fellow secret characters [[List of fighters debuting in Super Smash Bros.#Jigglypuff|Jigglypuff]] and [[#Pichu|Pichu]], Ganondorf makes a cameo appearance in the title's introduction. His hand can be seen, along with Link's and Zelda's, one of the three Triforce pieces glowing on each of their hands.
In ''[[Super Smash Bros. Melee]]'', Ganondorf appeared as an unlockable playable character, unlocked by either clearing Event Match 29: Triforce Gathering or by playing 600 Melee matches, and then defeating him in a one-on-one stock match. Like Link and Zelda, Ganondorf's appearance is based on his design from ''The Legend of Zelda: Ocarina of Time'', though he uses his "past" design instead of his "future" design. Ganondorf was not initially planned to appear in the game, but was later included since his body build was similar to that of Captain Falcon's. Like fellow secret characters [[List of fighters debuting in Super Smash Bros.#Jigglypuff|Jigglypuff]] and [[#Pichu|Pichu]], Ganondorf makes a cameo appearance in the title's introduction. His hand can be seen, along with Link's and Zelda's, one of the three Triforce pieces glowing on each of their hands.


Ganondorf's moveset is mostly copied from [[List of fighters debuting in Super Smash Bros.#Captain Falcon|Captain Falcon]]'s, the only character in ''Super Smash Bros. Melee'' to share moves with a character from another series. Compared to Falcon, Ganondorf is slower, stronger, larger, and heavier, meaning he is less mobile and attacks more slowly, but makes up for that with his greater attacking power and weight, making him harder to KO horizontally (though Falcon's faster fall speed makes him harder to KO vertically), and his added size, while making him easier to hit, also gives his attacks greater range. His standard special move is the Warlock Punch, his side special is the Gerudo Dragon, his up special is the Dark Dive, and his down special is the Wizard's Foot. Ganondorf also possesses the strongest meteor smash move (his down aerial attack), and his up strong attack, despite being slow in execution, is stronger than most smash attacks. Ganondorf's attacks also deal dark damage, as opposed to the fire of Captain Falcon's attacks.
Ganondorf's moveset is mostly copied from [[List of fighters debuting in Super Smash Bros.#Captain Falcon|Captain Falcon]]'s, the only character in ''Super Smash Bros. Melee'' to share moves with a character from another series. Compared to Falcon, Ganondorf is slower, stronger, larger, and heavier, meaning he is less mobile and attacks more slowly, but makes up for that with his greater attacking power and weight, making him harder to KO horizontally (though Falcon's faster fall speed makes him harder to KO vertically), and his added size, while making him easier to hit, also gives his attacks greater range. His standard special move is the Warlock Punch, his side special is the Gerudo Dragon, his up special is the Dark Dive, and his down special is the Wizard's Foot. Ganondorf also possesses the strongest meteor smash move (his down aerial attack), and his up strong attack, despite being slow in execution, is stronger than most smash attacks. Ganondorf's attacks also deal dark damage, as opposed to the fire of Captain Falcon's attacks.
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==Mewtwo==
==Mewtwo==
[[File:Mewtwo SSBU.png|thumb|200px|Mewtwo in ''Super Smash Bros. Ultimate'']]
[[File:Mewtwo SSBU.png|thumb|200px|Mewtwo in ''Super Smash Bros. Ultimate'']]
{{quote|Watashi wa makeru wake ni wa ikanai! ''(I cannot lose!)''|<nowiki>Mewtwo</nowiki>|Super Smash Bros. Melee}}
{{quote|Watashi wa makeru wake ni wa ikanai! ''(I cannot lose!)''|Mewtwo|Super Smash Bros. Melee}}
'''[[bulbapedia:Mewtwo (Pokémon)|Mewtwo]]''' is a [[bulbapedia:Legendary Pokémon|Legendary]] [[bulbapedia:Psychic (type)|Psychic]]-type [[bulbapedia:Pokémon (species)|Pokémon]] debuting in the first ''Pokémon'' games, [[bulbapedia:Pokémon Red and Green Versions|''Pokémon Red Version'' and ''Pokémon Green Version'']]. Mewtwo was created artificially based on the genetic code of [[bulbapedia:Mew (Pokémon)|Mew]] to be the ultimate battling Pokémon, though it grew too vicious and powerful to be controlled and escaped. Among all the Pokémon that exist, Mewtwo has the most violent nature. As of [[bulbapedia:Pokémon X and Y|''Pokémon X'' and ''Pokémon Y'']], Mewtwo can [[bulbapedia:Mega Evolution|Mega Evolve]] into either Mega Mewtwo X or Mega Mewtwo Y.  
'''[[bulbapedia:Mewtwo (Pokémon)|Mewtwo]]''' is a [[bulbapedia:Legendary Pokémon|Legendary]] [[bulbapedia:Psychic (type)|Psychic]]-type [[bulbapedia:Pokémon (species)|Pokémon]] debuting in the first ''Pokémon'' games, [[bulbapedia:Pokémon Red and Green Versions|''Pokémon Red Version'' and ''Pokémon Green Version'']]. Mewtwo was created artificially based on the genetic code of [[bulbapedia:Mew (Pokémon)|Mew]] to be the ultimate battling Pokémon, though it grew too vicious and powerful to be controlled and escaped. Among all the Pokémon that exist, Mewtwo has the most violent nature. As of [[bulbapedia:Pokémon X and Y|''Pokémon X'' and ''Pokémon Y'']], Mewtwo can [[bulbapedia:Mega Evolution|Mega Evolve]] into either Mega Mewtwo X or Mega Mewtwo Y.  


Mewtwo makes a playable appearance as an unlockable fighter in ''Super Smash Bros. Melee'', and as a downloadable fighter in ''[[Super Smash Bros. for Nintendo 3DS]]'' and ''[[Super Smash Bros. for Wii U]]'', later appearing in ''[[Super Smash Bros. Ultimate]]'' as an unlockable fighter like in ''Super Smash Bros. Melee''. Its appearance in the ''Super Smash Bros.'' series is primarily based on the [[bulbapedia:Mewtwo (original series)|Mewtwo]] from [[bulbapedia:M01|the first ''Pokémon'' anime movie]], who was initially cruel, condescending, and fierce before reforming its ways, yet also questions its existence and purpose. Mewtwo is thus far the only Legendary Pokémon to be playable in the ''Super Smash Bros.'' series. Its depiction as a lightweight fighter in the ''Super Smash Bros.'' series is likely due to its floaty attributes and its tendency to float while moving, which are both mentioned in its trophy descriptions. Its lightweight status may also be a reference to the ''Pokémon'' games, where its defenses are on the low side when compared to most other Pokémon who share its base stat total.
Mewtwo makes a playable appearance as an unlockable fighter in ''[[Super Smash Bros. Melee]]'', and as a downloadable fighter in ''[[Super Smash Bros. for Nintendo 3DS]]'' and ''[[Super Smash Bros. for Wii U]]'', later appearing in ''[[Super Smash Bros. Ultimate]]'' as an unlockable fighter like in ''Super Smash Bros. Melee''. Its appearance in the ''Super Smash Bros.'' series is primarily based on the [[bulbapedia:Mewtwo (original series)|Mewtwo]] from [[bulbapedia:M01|the first ''Pokémon'' anime movie]], who was initially cruel, condescending, and fierce before reforming its ways, yet also questions its existence and purpose. Mewtwo is thus far the only Legendary Pokémon to be playable in the ''Super Smash Bros.'' series. Its depiction as a lightweight fighter in the ''Super Smash Bros.'' series is likely due to its floaty attributes and its tendency to float while moving, which are both mentioned in its trophy descriptions. Its lightweight status may also be a reference to the ''Pokémon'' games, where its defenses are on the low side when compared to most other Pokémon who share its base stat total.


Mewtwo never speaks when the language is set to English in the NTSC version of ''Super Smash Bros. Melee'', at all in the PAL version of the game, in Western versions of ''Super Smash Bros. for Nintendo 3DS'' and ''Super Smash Bros. for Wii U'', and when the game is set to any language other than Japanese or Chinese in ''Super Smash Bros. Ultimate''; it makes only grunts, laughs, and other noises. However, it does speak telepathically on the results screen when the language is set to Japanese (as well as Chinese in ''Super Smash Bros. Ultimate'').
Mewtwo never speaks when the language is set to English in the NTSC version of ''Super Smash Bros. Melee'', at all in the PAL version of the game, in Western versions of ''Super Smash Bros. for Nintendo 3DS'' and ''Super Smash Bros. for Wii U'', and when the game is set to any language other than Japanese or Chinese in ''Super Smash Bros. Ultimate''; it makes only grunts, laughs, and other noises. However, it does speak telepathically on the results screen when the language is set to Japanese (as well as Chinese in ''Super Smash Bros. Ultimate'').
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==Roy==
==Roy==
[[File:RoySSBU.png|thumb|200px|Roy in ''Super Smash Bros. Ultimate'']]
[[File:RoySSBU.png|thumb|200px|Roy in ''Super Smash Bros. Ultimate'']]
{{quote|Failure is not an option!|<nowiki>Roy</nowiki>|[[Super Smash Bros. Ultimate]]}}
{{quote|Failure is not an option!|Roy|[[Super Smash Bros. Ultimate]]}}
'''[[fireemblem:Roy|Roy]]''' is a fifteen-year-old swordsman and the main protagonist of ''[[fireemblem:Fire Emblem: The Binding Blade|Fire Emblem: The Binding Blade]]'', though he made his first appearance in ''Super Smash Bros. Melee''. Roy is the son of [[fireemblem:Eliwood|Eliwood]] of the House [[fireemblem:Pherae|Pherae]], taking over leadership of Pherae's army in place of his ill father during the [[fireemblem:Disturbance of Bern|Disturbance of Bern]].
'''[[fireemblem:Roy|Roy]]''' is a fifteen-year-old swordsman and the main protagonist of ''[[fireemblem:Fire Emblem: The Binding Blade|Fire Emblem: The Binding Blade]]'', though he made his first appearance in ''[[Super Smash Bros. Melee]]''. Roy is the son of [[fireemblem:Eliwood|Eliwood]] of the House [[fireemblem:Pherae|Pherae]], taking over leadership of Pherae's army in place of his ill father during the [[fireemblem:Disturbance of Bern|Disturbance of Bern]].


Since his initial appearances, he has made subsequent minor appearances in other ''Fire Emblem'' games and returned as a downloadable fighter in ''[[Super Smash Bros. for Nintendo 3DS]]'' and ''[[Super Smash Bros. for Wii U]]'' and as an unlockable fighter in ''[[Super Smash Bros. Ultimate]]''.
Since his initial appearances, he has made subsequent minor appearances in other ''Fire Emblem'' games and returned as a downloadable fighter in ''[[Super Smash Bros. for Nintendo 3DS]]'' and ''[[Super Smash Bros. for Wii U]]'' and as an unlockable fighter in ''[[Super Smash Bros. Ultimate]]''.
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===''Super Smash Bros. Melee''===
===''Super Smash Bros. Melee''===
{{main-wiki|SmashWiki|Roy (SSBM)}}
{{main-wiki|SmashWiki|Roy (SSBM)}}
Roy is an unlockable character in ''Super Smash Bros. Melee'', unlocked by beating Classic or Adventure Mode as [[Marth]] or by playing 900 Melee matches, then by defeating him on [[Temple (stage)|Temple]]. During development, Nintendo of America and [[Masahiro Sakurai]] discussed possibly removing Roy for the Western release of the game, but ultimately decided to keep him in.<ref>Soma (December 13, 2015). [http://www.sourcegaming.info/2015/12/13/sakurai-fe25/ Sakurai Interview: Fire Emblem 25th Anniversary]. Source Gaming. Retrieved December 31, 2015.</ref> Roy's moves are similar to Marth's, but are strongest at the hilt of his blade. In general, Marth's sweetspotted attacks are stronger than Roy's, but the sweetspot on Roy's sword is larger. As an aesthetic detail, some of Roy's moves deal fire damage, reflecting the fire powers of his sword in ''Fire Emblem: The Binding Blade''. Roy is voiced by Jun Fukuyama; like Marth, all of his voice clips are kept from the Japanese release, reflecting the Japan-only status of the ''Fire Emblem'' series at the time.
Roy is an unlockable character in ''[[Super Smash Bros. Melee]]'', unlocked by beating Classic or Adventure Mode as [[Marth]] or by playing 900 Melee matches, then by defeating him on [[Temple (stage)|Temple]]. During development, Nintendo of America and [[Masahiro Sakurai]] discussed possibly removing Roy for the Western release of the game, but ultimately decided to keep him in.<ref>Soma (December 13, 2015). [http://www.sourcegaming.info/2015/12/13/sakurai-fe25/ Sakurai Interview: Fire Emblem 25th Anniversary]. Source Gaming. Retrieved December 31, 2015.</ref> Roy's moves are similar to Marth's, but are strongest at the hilt of his blade. In general, Marth's sweetspotted attacks are stronger than Roy's, but the sweetspot on Roy's sword is larger. As an aesthetic detail, some of Roy's moves deal fire damage, reflecting the fire powers of his sword in ''Fire Emblem: The Binding Blade''. Roy is voiced by Jun Fukuyama; like Marth, all of his voice clips are kept from the Japanese release, reflecting the Japan-only status of the ''Fire Emblem'' series at the time.


Roy's neutral special move is Flare Blade, which has Roy charge a sword strike that deals an explosion; fully charged, Roy's Flare Blade is capable of instantly KO-ing any opponent, though Roy also takes recoil damage. His side special move is Double-Edge Dance, which is similar to Marth's Dancing Blade in that Roy performs a series of four sword slashes, and can change the attack by angling the control stick at certain points; in addition, the third down hit and the final hit for all directions deal fire damage, and the third up hit is a [[smashwiki:Meteor smash|meteor smash]] rather than the third down hit. His up special move is Blazer, which sends Roy into the air as he slashes upward, dealing fire damage to opponents. Finally, his down special move is Counter, which deals more damage than Marth's version of the move (1.5× damage) but is slower and does not remain active as long.
Roy's neutral special move is Flare Blade, which has Roy charge a sword strike that deals an explosion; fully charged, Roy's Flare Blade is capable of instantly KO-ing any opponent, though Roy also takes recoil damage. His side special move is Double-Edge Dance, which is similar to Marth's Dancing Blade in that Roy performs a series of four sword slashes, and can change the attack by angling the control stick at certain points; in addition, the third down hit and the final hit for all directions deal fire damage, and the third up hit is a [[smashwiki:Meteor smash|meteor smash]] rather than the third down hit. His up special move is Blazer, which sends Roy into the air as he slashes upward, dealing fire damage to opponents. Finally, his down special move is Counter, which deals more damage than Marth's version of the move (1.5× damage) but is slower and does not remain active as long.

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