Editing List of WarioWare: Move It! microgames

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===Names in other languages===
===Names in other languages===
{{foreign names
{{foreign names
|Jpn=カマエ{{ruby|石|いし}}との であい
|Jap=カマエ{{ruby|石|いし}}との であい
|JpnR=Kamae-ishi to no deai
|JapR=Kamae-ishi to no deai
|JpnM=Encounter with the Form Stones
|JapM=Encounter with the Form Stones
|ChiS=与架势石的邂逅
|ChiS=与架势石的邂逅
|ChiSR=Yǔ Jiàshì Shí De Xièhòu
|ChiSR=Yǔ Jiàshì Shí De Xièhòu
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===Names in other languages===
===Names in other languages===
{{foreign names
{{foreign names
|Jpn={{ruby|人魚|にんぎょ}}に{{ruby|会|あ}}いたーい!
|Jap={{ruby|人魚|にんぎょ}}に{{ruby|会|あ}}いたーい!
|JpnR=Ningyo ni aitāi!
|JapR=Ningyo ni aitāi!
|JpnM=I want to meet a mermaid!
|JapM=I want to meet a mermaid!
|ChiS=好想看看人鱼
|ChiS=好想看看人鱼
|ChiSR=Hǎo Xiǎng Kànkàn Rényú
|ChiSR=Hǎo Xiǎng Kànkàn Rényú
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===Names in other languages===
===Names in other languages===
{{foreign names
{{foreign names
|Jpn={{ruby|壁画|へきが}}のナゾをつきとめろ!
|Jap={{ruby|壁画|へきが}}のナゾをつきとめろ!
|JpnR=Hekiga no Nazo o Tsukitomero!
|JapR=Hekiga no Nazo o Tsukitomero!
|JpnM=Solve the fresco mystery!
|JapM=Solve the fresco mystery!
|ChiS=查明壁画之谜
|ChiS=查明壁画之谜
|ChiSR=Chámíng Bìhuà Zhīmí
|ChiSR=Chámíng Bìhuà Zhīmí
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===Names in other languages===
===Names in other languages===
{{foreign names
{{foreign names
|Jpn=アヤシイ{{ruby|果実|かじつ}}にご{{ruby|用心|ようじん}}
|Jap=アヤシイ{{ruby|果実|かじつ}}にご{{ruby|用心|ようじん}}
|JpnR=Ayashii Kajitsu ni Goyōjin
|JapR=Ayashii Kajitsu ni Goyōjin
|JpnM=Beware of suspicious berries
|JapM=Beware of suspicious berries
|ChiS=小心可疑的果实
|ChiS=小心可疑的果实
|ChiSR=Xiǎoxīn Kěyí De Guǒshí
|ChiSR=Xiǎoxīn Kěyí De Guǒshí
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===Names in other languages===
===Names in other languages===
{{foreign names
{{foreign names
|Jpn={{ruby|記憶|きおく}}の{{ruby|彼方|かなた}}へ
|Jap={{ruby|記憶|きおく}}の{{ruby|彼方|かなた}}へ
|JpnR=Kioku no Kanata e
|JapR=Kioku no Kanata e
|JpnM=Beyond the memory
|JapM=Beyond the memory
|ChiS=前彺记忆的彼端
|ChiS=前彺记忆的彼端
|ChiSR=Qián Wáng Jìyì De Bǐ Duān
|ChiSR=Qián Wáng Jìyì De Bǐ Duān
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===Names in other languages===
===Names in other languages===
{{foreign names
{{foreign names
|Jpn=ドキドキ{{ruby|急流|きゅうりゅう}}すべり
|Jap=ドキドキ{{ruby|急流|きゅうりゅう}}すべり
|JpnR=Dokidoki Kyūryū Suberi
|JapR=Dokidoki Kyūryū Suberi
|JpnM=Heart-pounding rapids sliding
|JapM=Heart-pounding rapids sliding
|ChiS=紧张刺激的急流之旅
|ChiS=紧张刺激的急流之旅
|ChiSR=Jǐnzhāng Cìjī De Jíliú Zhī Lǚ
|ChiSR=Jǐnzhāng Cìjī De Jíliú Zhī Lǚ
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===Names in other languages===
===Names in other languages===
{{foreign names
{{foreign names
|Jpn={{ruby|名物|めいぶつ}}パフェの{{ruby|冒険|ぼうけん}}
|Jap={{ruby|名物|めいぶつ}}パフェの{{ruby|冒険|ぼうけん}}
|JpnR=Meibutsu Pafe no Bōken
|JapR=Meibutsu Pafe no Bōken
|JpnM=The local specialty parfait adventure
|JapM=The local specialty parfait adventure
|ChiS=名产芭菲大冒险
|ChiS=名产芭菲大冒险
|ChiSR=Míngchǎn Bāfēi Dà Màoxiǎn
|ChiSR=Míngchǎn Bāfēi Dà Màoxiǎn
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===Names in other languages===
===Names in other languages===
{{foreign names
{{foreign names
|Jpn={{ruby|対決|たいけつ}}! サムナル{{ruby|岬|みさき}}
|Jap={{ruby|対決|たいけつ}}! サムナル{{ruby|岬|みさき}}
|JpnR=Taiketsu! Samunaru misaki
|JapR=Taiketsu! Samunaru misaki
|JpnM=Showdown! Flashfreeze Cape
|JapM=Showdown! Flashfreeze Cape
|ChiS=对决! 次古海角
|ChiS=对决! 次古海角
|ChiSR=Duìjué! Cì Gǔhǎi Jiǎo
|ChiSR=Duìjué! Cì Gǔhǎi Jiǎo
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===Names in other languages===
===Names in other languages===
{{foreign names
{{foreign names
|Jpn=デンジャラス★サーフィン
|Jap=デンジャラス★サーフィン
|JpnR=Denjarasu ★ Sāfin
|JapR=Denjarasu ★ Sāfin
|JpnM=Dangerous ★ Surfing
|JapM=Dangerous ★ Surfing
|ChiS=危险★冲浪
|ChiS=危险★冲浪
|ChiSR=Wéixiǎn ★ Chōnglàng
|ChiSR=Wéixiǎn ★ Chōnglàng
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===Names in other languages===
===Names in other languages===
{{foreign names
{{foreign names
|Jpn={{ruby|海|うみ}}の{{ruby|上|うえ}}をかっとばせ!
|Jap={{ruby|海|うみ}}の{{ruby|上|うえ}}をかっとばせ!
|JpnR=Umi no Ue o Kattobase!
|JapR=Umi no Ue o Kattobase!
|JpnM=Wallop it on the sea!
|JapM=Wallop it on the sea!
|ChiS=海上飞驰!
|ChiS=海上飞驰!
|ChiSR=Hǎishàng Fēichí!
|ChiSR=Hǎishàng Fēichí!
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|[[Donkey Kong Jr. (WarioWare: Move It!)|Donkey Kong Jr.]]
|[[Donkey Kong Jr. (WarioWare: Move It!)|Donkey Kong Jr.]]
|[[File:WWMI Donkey Kong Jr.png|150px]]
|[[File:WWMI Donkey Kong Jr.png|150px]]
|colspan=2 align=left|"''A bold new perspective on a vintage Nintendo game! Become Donkey Kong Jr. and climb the vines. {{color|green|1986: Nintendo Entertainment System}}''"
|colspan=2 align=left|"''A bold new perspective on a vintage Nintendo game! Become Donkey Kong Jr. and climb the vines. {{color|green|1983: Nintendo Entertainment System}}''"
|colspan=2 data-sort-value=Scales|Scales (level 1)<br>Knight (levels 2 & 3)
|colspan=2 data-sort-value=Scales|Scales (level 1)<br>Knight (levels 2 & 3)
|style="background-color:#D6D6D6"|
|style="background-color:#D6D6D6"|
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|''[[Dr. Mario (WarioWare: Move It!)|Dr. Mario]]''
|''[[Dr. Mario (WarioWare: Move It!)|Dr. Mario]]''
|[[File:WWMI Dr. Mario.png|150px]]
|[[File:WWMI Dr. Mario.png|150px]]
|colspan=2 align=left|"''Send out the capsules at hand to zap the viruses. Lining up four of the same color will eliminate the viruses. {{color|green|1990: Nintendo Entertainment System}}''"
|colspan=2 align=left|"''Send out the capsules at hand to zap the viruses. Lining up four of the same color will eliminate the viruses. {{color|green|1991: Nintendo Entertainment System}}''"
|colspan=2|Fashionista
|colspan=2|Fashionista
|style="background-color:#D6D6D6"|
|style="background-color:#D6D6D6"|
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|'''[[Hogan's Alley (WarioWare: Move It!)|Hogan's Alley]]'''
|'''[[Hogan's Alley (WarioWare: Move It!)|Hogan's Alley]]'''
|[[File:WWMI Hogan's Alley.png|150px]]
|[[File:WWMI Hogan's Alley.png|150px]]
|colspan=2 align=left|"''You can recognize the gangsters because they're the ones holding guns. Flip the gangsters, quick, but leave the civilians and police alone! {{color|green|1985: Nintendo Entertainment System}}''"
|colspan=2 align=left|"''You can recognize the gangsters because they're the ones holding guns. Flip the gangsters, quick, but leave the civilians and police alone! {{color|red|1984: Nintendo Entertainment System}}''"
|colspan=2|Pounce
|colspan=2|Pounce
|style="background-color:#D6D6D6"|
|style="background-color:#D6D6D6"|
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|'''[[Mario Bros. (WarioWare: Move It!)|Mario Bros.]]'''
|'''[[Mario Bros. (WarioWare: Move It!)|Mario Bros.]]'''
|[[File:WWMI Mario Bros.png|150px]]
|[[File:WWMI Mario Bros.png|150px]]
|colspan=2 align=left|"''Hit the ground below the Shellcreepers and Sidesteppers to flip them over! You can dodge the fireballs by jumping. {{color|green|1986: Nintendo Entertainment System}}''"
|colspan=2 align=left|"''Hit the ground below the Shellcreepers and Sidesteppers to flip them over! You can dodge the fireballs by jumping. {{color|green|1983: Nintendo Entertainment System}}''"
|colspan=2|Fashionista
|colspan=2|Fashionista
|style="background-color:#D6D6D6"|
|style="background-color:#D6D6D6"|
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|[[Punch-Out!! (WarioWare: Move It!)|Punch-Out!!]]
|[[Punch-Out!! (WarioWare: Move It!)|Punch-Out!!]]
|[[File:WWMIPunchOut.jpg|150px]]
|[[File:WWMIPunchOut.jpg|150px]]
|colspan=2 align=left|"''Raise your first to fire off an uppercut. Wait until your opponent drops their guard for the perfect chance! {{color|green|1987: Nintendo Entertainment System}}''"
|colspan=2 align=left|"''Raise your first to fire off an uppercut. Wait until your opponent drops their guard for the perfect chance! {{color|green|1984: Nintendo Entertainment System}}''"
|colspan=2|Lifter
|colspan=2|Lifter
|style="background-color:#D6D6D6"|
|style="background-color:#D6D6D6"|
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|[[Super Mario Bros. 3 (WarioWare: Move It!)|Super Mario Bros. 3]]
|[[Super Mario Bros. 3 (WarioWare: Move It!)|Super Mario Bros. 3]]
|[[File:WWMI SMB3 microgame.jpg|150px]]
|[[File:WWMI SMB3 microgame.jpg|150px]]
|colspan=2 align=left|"''Raccoon Mario can float in the air by flapping his tail. Put that skill to good use to make it through. {{color|green|1990: Super Mario Bros. 3}}''"
|colspan=2 align=left|"''Raccoon Mario can float in the air by flapping his tail. Put that skill to good use to make it through. {{color|green|1988: Super Mario Bros. 3}}''"
|colspan=2|Ba-KAW
|colspan=2|Ba-KAW
|style="background-color:#D6D6D6"|
|style="background-color:#D6D6D6"|
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|'''[[WarioWare Series (microgame)|WarioWare Series]]'''
|'''[[WarioWare Series (microgame)|WarioWare Series]]'''
|[[File:WWMI WarioWare Series.png|150px]]
|[[File:WWMI WarioWare Series.png|150px]]
|colspan=2 align=left|"''You've got so many WarioWare cartridges and disks! They'll come crashing down if you lose your balance, so stay still and don't move. Oh, don't do this with real games, or collectors will see red. {{color|green|2003: Game Boy Advance: WarioWare, Inc.: Mega Microgame$! / 2004: Nintendo DS: WarioWare: Touched! / 2003: Nintendo GameCube: WarioWare, Inc.: Mega Party Game$!}}''"
|colspan=2 align=left|"''You've got so many WarioWare cartridges and disks! They'll come crashing down if you lose your balance, so stay still and don't move. Oh, don't do this with real games, or collectors will see red. {{color|green|2003: Game Boy Advance: WarioWare, Inc.: Mega Microgame$! / 2005: Nintendo DS: WarioWare: Touched! / 2004: Nintendo GameCube: WarioWare, Inc.: Mega Party Game$!}}''"
|colspan=2|Gift Giver
|colspan=2|Gift Giver
|style="background-color:#D6D6D6"|
|style="background-color:#D6D6D6"|
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===Names in other languages===
===Names in other languages===
{{foreign names
{{foreign names
|Jpn=ひとりぼっち{{ruby|暗闇|くらやみ}}クエスト
|Jap=ひとりぼっち{{ruby|暗闇|くらやみ}}クエスト
|JpnR=Hitori Botchi Kurayami Kuesuto
|JapR=Hitori Botchi Kurayami Kuesuto
|JpnM=Quest alone in the dark
|JapM=Quest alone in the dark
|ChiS=孤身一人的漆黑任务
|ChiS=孤身一人的漆黑任务
|ChiSR=Gūshēn Yīrén De Qīhēi Rènwù
|ChiSR=Gūshēn Yīrén De Qīhēi Rènwù
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==Pool-Party Panic==
==Pool-Party Panic==
'''Pool-Party Panic''' is the second remix stage, unlocked when [[#Quest in the Dark|Quest in the Dark]] has been beaten. Every microgame from the second half are mixed together starting on Level 2. The intermission stage consists of a tour bus carrying [[Kat & Ana|Kat, Ana]], [[Young Cricket]], [[Master Mantis]], [[Jimmy T]], [[Dribble & Spitz|Dribble, Spitz]], [[9-Volt]], [[5-Volt]], [[18-Volt]], and [[13-Amp]] through a city. The score is displayed as a constellation of stars. The number of lives is represented by wheels. The form comes out from one of the buildings. The bus enters a tunnel revealing a microgame. If the player wins, fireworks light up the sky as the passengers celebrate. If the player loses, two dump trucks pass by the bus leaving odor to the passengers who recoil, and popping one of the tires; if a tag-in is triggered, the passengers do not react. Each microgame host reacts to each win and loss. During a Speed-Up, spotlights appear in the background. When the player encounters the boss, carnival rides appear, and the tunnel has decorative neon signs. When the player loses all their lives, the bus breaks down and the odor from the dump trucks covers the entire area. If the player succeeds in doing the "Second Chance Stance" to continue on the first playthrough, the odor wears off while the bus restarts and the exploration continues. The speed increases by two semitones at microgame #7 and further increases by another two semitones at microgame #13. The boss microgames are always on Level 3 and cycle between [[Uniform Distribution]], [[Rocket Punch]], [[Cut of the Profit]], [[Super Mario 64 DS (microgame)|Super Mario 64 DS]], and [[Griddlebot]].
'''Pool-Party Panic''' is the second remix stage, unlocked when [[#Quest in the Dark|Quest in the Dark]] has been beaten. Every microgame from the second half are mixed together starting on Level 2. The intermission stage consists of a tour bus carrying [[Kat & Ana|Kat, Ana]], [[Young Cricket]], [[Master Mantis]], [[Jimmy T]], [[Dribble & Spitz|Dribble, Spitz]], [[9-Volt]], [[5-Volt]], [[18-Volt]], and [[13-Amp]] through a city. The score is displayed as a constellation of stars. The number of lives is represented by wheels. The form comes out from one of the buildings. The bus enters a tunnel revealing a microgame. If the player wins, fireworks light up the sky as the passengers celebrate. If the player loses, two dump trucks pass by the bus leaving odor to the passengers who recoil, and popping one of the tires; if a tag-in is triggered, the passengers do not react. Each microgame host reacts to each win and loss. During a Speed-Up, spotlights appear in the background. When the player encounters the boss, carnival rides appear, and the tunnel has decorative neon signs. When the player loses all their lives, the odor from the dump trucks covers the entire area. If the player succeeds in doing the "Second Chance Stance" to continue on the first playthrough, the odor wears off while the bus restarts and the exploration continues. The speed increases by two semitones at microgame #7 and further increases by another two semitones at microgame #13. The boss microgames are always on Level 3 and cycle between [[Uniform Distribution]], [[Rocket Punch]], [[Cut of the Profit]], [[Super Mario 64 DS (microgame)|Super Mario 64 DS]], and [[Griddlebot]].


===Description===
===Description===
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===Names in other languages===
===Names in other languages===
{{foreign names
{{foreign names
|Jpn=わくわくナイトプール
|Jap=わくわくナイトプール
|JpnR=Wakuwaku Naito Pūru
|JapR=Wakuwaku Naito Pūru
|JpnM=Exciting nighttime pool
|JapM=Exciting nighttime pool
|ChiS=兴奋激动的夜间泳池
|ChiS=兴奋激动的夜间泳池
|ChiSR=Xīngfèn Jīdòng De Yèjiān Yǒngchí
|ChiSR=Xīngfèn Jīdòng De Yèjiān Yǒngchí
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===Names in other languages===
===Names in other languages===
{{foreign names
{{foreign names
|Jpn={{ruby|思|おも}}い{{ruby|出|で}}はマグマのように...
|Jap={{ruby|思|おも}}い{{ruby|出|で}}はマグマのように...
|JpnR=Omoide wa maguma no yō ni...
|JapR=Omoide wa maguma no yō ni...
|JpnM=Memories, like magma...
|JapM=Memories, like magma...
|ChiS=回忆如岩浆......
|ChiS=回忆如岩浆......
|ChiSR=Huíyì Rú Yánjiāng......
|ChiSR=Huíyì Rú Yánjiāng......

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