Editing List of WarioWare: Move It! microgames

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 1,796: Line 1,796:
'''Makin' Waves''' is  [[Dribble & Spitz|Dribble and Spitz]]'s set of microgames, unlocked when [[#The Grand Parfait Adventure|The Grand Parfait Adventure]], [[#Battle on Flashfreeze Cape!|Battle on Flashfreeze Cape!]], and [[#Surfin' Surprise|Surfin' Surprise]] have been beaten. The Forms used in this stage are Choo Choo, Knight, Massage, Scales, Gift Giver, Ba-KAW, Archer, and Pounce. This stage introduces the Button Sign, and as such, every microgame utilizes button-pressing in some capacity. The intermission stage consists of Dribble and Spitz racing between two other racers. The score is displayed on a life preserver being carried by two seagulls. The number of lives is represented by gears. A checkered flag reveals the form. If the player wins, Dribble and Spitz speed through the racers. If the player loses, the racers ram into Dribble and Spitz and disrupt them, and a gear drops; if a tag-in is triggered, Dribble and Spitz aren't disrupted. When the player reaches the boss, the racers are both sporting purple outfits with devil horns and driving modified speedboats. When the player defeats the boss, Dribble and Spitz pass all the other racers. When the player loses all their lives, Dribble and Spitz's taxi breaks down. If the player succeeds in doing the "Second Chance Stance" to continue on the first playthrough, the taxi restarts and the race continues.
'''Makin' Waves''' is  [[Dribble & Spitz|Dribble and Spitz]]'s set of microgames, unlocked when [[#The Grand Parfait Adventure|The Grand Parfait Adventure]], [[#Battle on Flashfreeze Cape!|Battle on Flashfreeze Cape!]], and [[#Surfin' Surprise|Surfin' Surprise]] have been beaten. The Forms used in this stage are Choo Choo, Knight, Massage, Scales, Gift Giver, Ba-KAW, Archer, and Pounce. This stage introduces the Button Sign, and as such, every microgame utilizes button-pressing in some capacity. The intermission stage consists of Dribble and Spitz racing between two other racers. The score is displayed on a life preserver being carried by two seagulls. The number of lives is represented by gears. A checkered flag reveals the form. If the player wins, Dribble and Spitz speed through the racers. If the player loses, the racers ram into Dribble and Spitz and disrupt them, and a gear drops; if a tag-in is triggered, Dribble and Spitz aren't disrupted. When the player reaches the boss, the racers are both sporting purple outfits with devil horns and driving modified speedboats. When the player defeats the boss, Dribble and Spitz pass all the other racers. When the player loses all their lives, Dribble and Spitz's taxi breaks down. If the player succeeds in doing the "Second Chance Stance" to continue on the first playthrough, the taxi restarts and the race continues.


The name of the level comes from the phrase "make waves", which means to create a significant impression or to cause trouble.
The name of the level comes from the phrase "make waves", which means "to create a significant impression" or "to cause trouble."


{| class="wikitable sortable" style="text-align:center"
{| class="wikitable sortable" style="text-align:center"
Line 2,283: Line 2,283:
'''Lava at First Sight''' is [[Volcano Wario]]'s set of microgames, unlocked when [[#Pool-Party Panic|Pool-Party Panic]] has been beaten. This stage features microgames depicting [[Wario]] in some way and uses every form except for Sky Stretch, Tug-of-War, and Pounce as well as every non-boss Intro game, all of which start on Level 2. The intermission stage consists of Volcano Wario with silhouettes of [[WarioWare, Inc.]] employees looking at it. The number of lives is represented by god statues. A [[Woods Watchers|Woods Watcher]] shows a sign depicting the form. If the player wins, Volcano Wario calms for a moment as the crowd dances, more guests appear with some of them being elephants and later giants, and lights appear. If the player loses, Volcano Wario becomes agitated and emits smoke as some of the crowd leaves while others faint, lights disappear, and a god statue collapses; if a tag-in is triggered, Volcano Wario does not emit smoke, no one leaves, and no lights disappear. When the player encounters the boss, giants can be seen in the back and Volcano Wario's eyes and mouth turn red. When the player defeats the boss, Volcano Wario becomes flattened. When the player loses all of their lives, Volcano Wario erupts, causing the screen to fade to white before clearing to show lava rocks raining down. If the player succeeds in doing the "Second Chance Stance" to continue on the first playthrough, a crowd of guests reappear while Volcano Wario stops erupting lava rocks.
'''Lava at First Sight''' is [[Volcano Wario]]'s set of microgames, unlocked when [[#Pool-Party Panic|Pool-Party Panic]] has been beaten. This stage features microgames depicting [[Wario]] in some way and uses every form except for Sky Stretch, Tug-of-War, and Pounce as well as every non-boss Intro game, all of which start on Level 2. The intermission stage consists of Volcano Wario with silhouettes of [[WarioWare, Inc.]] employees looking at it. The number of lives is represented by god statues. A [[Woods Watchers|Woods Watcher]] shows a sign depicting the form. If the player wins, Volcano Wario calms for a moment as the crowd dances, more guests appear with some of them being elephants and later giants, and lights appear. If the player loses, Volcano Wario becomes agitated and emits smoke as some of the crowd leaves while others faint, lights disappear, and a god statue collapses; if a tag-in is triggered, Volcano Wario does not emit smoke, no one leaves, and no lights disappear. When the player encounters the boss, giants can be seen in the back and Volcano Wario's eyes and mouth turn red. When the player defeats the boss, Volcano Wario becomes flattened. When the player loses all of their lives, Volcano Wario erupts, causing the screen to fade to white before clearing to show lava rocks raining down. If the player succeeds in doing the "Second Chance Stance" to continue on the first playthrough, a crowd of guests reappear while Volcano Wario stops erupting lava rocks.


The name of the level comes from "love at first sight" referring to when one person falls in love with another upon meeting for the first time.
The name of the level comes from "love at first sight" referring to when one person falls in love with another when the two persons meet the first time.


{| class="wikitable sortable" style="text-align:center"
{| class="wikitable sortable" style="text-align:center"

Please note that all contributions to the Super Mario Wiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see MarioWiki:Copyrights for details). If you don't want your writing to be edited mercilessly and redistributed at will, then don't submit it here. You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)

This page is a member of 1 meta category: