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'''Lightning''' (also called '''Electricity''' or '''Thunder''') is an element given to various attacks, items, and enemies in RPGs. In the ''[[Paper Mario (series)|Paper Mario]]'' series, it is closely linked to the [[Electrified]] status effect. In ''[[Mario + Rabbids Sparks of Hope]]'', it is linked to the [[Shock]] Super Effect. | '''Lightning''' (also called '''Electricity''' or '''Thunder''') is an element given to various attacks, items, and enemies in RPGs. In the ''[[Paper Mario (series)|Paper Mario]]'' series, it is closely linked to the [[Electrified]] status effect. In ''[[Mario + Rabbids Sparks of Hope]]'', it is linked to the [[Shock]] Super Effect. | ||
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In ''[[Super Mario RPG: Legend of the Seven Stars]]'' and [[Super Mario RPG (Nintendo Switch)|its remake]], lightning is one of the four elements assigned to Special attacks, alongside [[Jumping#Super Mario RPG: Legend of the Seven Stars|Jump]], [[Fire (element)|Fire]], and [[Ice (element)|Ice]]. [[Mallow]]'s [[Thunderbolt (move)|Thunderbolt]] and [[Shocker (Super Mario RPG)|Shocker]] are designated with the lightning element. Attacking enemies or bosses weak to lightning will deal twice the damage; conversely, attacking enemies and bosses who are resistant to it will have no effect and inflict 0 damage instead. | In ''[[Super Mario RPG: Legend of the Seven Stars]]'' and [[Super Mario RPG (Nintendo Switch)|its remake]], lightning is one of the four elements assigned to Special attacks, alongside [[Jumping#Super Mario RPG: Legend of the Seven Stars|Jump]], [[Fire (element)|Fire]], and [[Ice (element)|Ice]]. [[Mallow]]'s [[Thunderbolt (move)|Thunderbolt]] and [[Shocker (Super Mario RPG)|Shocker]] are designated with the lightning element. Attacking enemies or bosses weak to lightning will deal twice the damage; conversely, attacking enemies and bosses who are resistant to it will have no effect and inflict 0 damage instead. | ||
Some enemy attacks are also affiliated with the lightning element ([[Bolt (move)|Bolt]], [[Electroshock]], [[Lightning Orb]], and [[Static Electricity|Static E!/Static Electricity]]), and can be negated with the [[Lazy Shell]] or [[Super Suit]]. In the remake, using Mallow's [[Thought Peek]] will reveal the targeted enemy's weaknesses, including lightning | Some enemy attacks are also affiliated with the lightning element ([[Bolt (move)|Bolt]], [[Electroshock]], [[Lightning Orb]], and [[Static Electricity|Static E!/Static Electricity]]), and can be negated with the [[Lazy Shell]] or [[Super Suit]]. In the remake, using Mallow's [[Thought Peek]] will reveal the targeted enemy's weaknesses, including lightning. | ||
Enemies who are only affected by lightning in the remake are indicated in '''bold'''. | Enemies who are only affected by lightning in the remake are indicated in '''bold'''. | ||
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*[[Gecko]] | *[[Gecko]] | ||
*[[Mastadoom]] | *[[Mastadoom]] | ||
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*[[Leuko]] | *[[Leuko]] | ||
*[[Whuhoh|Hidon/Whuhoh]] | *[[Whuhoh|Hidon/Whuhoh]] | ||
*[[Gassox|Formless]] | *[[Gassox|Formless]] | ||
*[[Gassox|Mokura/Gassox]] | *[[Gassox|Mokura/Gassox]] | ||
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*[[Jinnie|Fautso/Jinnie]] | *[[Jinnie|Fautso/Jinnie]] | ||
*[[Orbison]] | *[[Orbison]] | ||
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*[[Pinwheel (Super Mario RPG)|Pinwheel]] | *[[Pinwheel (Super Mario RPG)|Pinwheel]] | ||
*[[Axem Yellow]] | *[[Axem Yellow]] | ||
*[[Comeon|Chester/Comeon]] | *[[Comeon|Chester/Comeon]] | ||
*[[Exor]] | *[[Exor]] | ||
*[[Exor|Right Eye]] | *[[Exor|Right Eye]] | ||
*[[Exor|Left Eye]] | *[[Exor|Left Eye]] | ||
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*[[Smithy|Smithy (Wizard)]] | *[[Smithy|Smithy (Wizard)]] | ||
*[[Smithy|Smithy (Treasure Chest)]] | *[[Smithy|Smithy (Treasure Chest)]] | ||
*'''[[Wind Crystal|Wind Crystal 3D]]''' | *'''[[Wind Crystal|Wind Crystal 3D]]''' | ||
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====''Paper Mario: The Thousand-Year Door''==== | ====''Paper Mario: The Thousand-Year Door''==== | ||
Lightning returns in ''[[Paper Mario: The Thousand-Year Door]]'' and its [[Paper Mario: The Thousand-Year Door (Nintendo Switch)|remake]] in a more minor way. There is no equivalent to Watt in this game, and the only lightning attacks are the returning [[Thunder Bolt (item)|Thunder Bolt]] and [[Thunder Rage]] items. The only enemy with the lightning Element is the [[Ruff Puff]] (but not the other Cloud variant enemies, despite them also having [[electrified]] and/or lightning-related moves), who is now healed by the amount of damage it was supposed to receive from lightning attacks instead of being immune to them | Lightning returns in ''[[Paper Mario: The Thousand-Year Door]]'' and its [[Paper Mario: The Thousand-Year Door (Nintendo Switch)|remake]] in a more minor way. There is no equivalent to Watt in this game, and the only lightning attacks are the returning [[Thunder Bolt (item)|Thunder Bolt]] and [[Thunder Rage]] items. The only enemy with the lightning Element is the [[Ruff Puff]] (but not the other Cloud variant enemies, despite them also having [[electrified]] and/or lightning-related moves), who is now healed by the amount of damage it was supposed to receive from lightning attacks instead of being immune to them. | ||
[[Bulky Bob-omb]]s and [[Bob-ulk]]s hit with any lightning attack will immediately detonate, dealing [[Explosion (element)|explosion]] damage to all characters on the stage, enemies and allies alike. There are several enemies in the game with lightning-related moves, such as [[Marylin]], Grodus, and the [[Wizzerd]] variants, but they have no | [[Bulky Bob-omb]]s and [[Bob-ulk]]s hit with any lightning attack will immediately detonate, dealing [[Explosion (element)|explosion]] damage to all characters on the stage, enemies and allies alike. There are several enemies in the game with lightning-related moves, such as [[Marylin]], [[Sir Grodus|Grodus]], and the [[Wizzerd]] variants, but they have no impact on the player's party (though many are themed around dealing [[Piercing attack|piercing damage]]) and can't be altered by any badge or item. | ||
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*[[Sky-Blue Spiny|S. Blue Spiny]] ([[Spiny Egg|Egg]] form) | *[[Sky-Blue Spiny|S. Blue Spiny]] ([[Spiny Egg|Egg]] form) | ||
*[[Iron Cleft]] | *[[Iron Cleft]] | ||
*'''[[Prince Mush]] (except after [[Superguard|superguarded]])''' | *'''[[Prince Mush]] (except after [[Superguard|superguarded]])''' | ||
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====''Paper Mario: Sticker Star''==== | ====''Paper Mario: Sticker Star''==== | ||
Lightning is not present as an element in ''[[Paper Mario: Sticker Star]]''. However, a series of [[Sticker#Things|Thing]] [[Sticker]]s related to electricity (the [[Watch Battery]], [[Battery|D-Cell Battery]], and [[Car Battery]]) use lightnings during their attacks; they are merely cosmetic, and have no application in combat outside of pure damage. They | Lightning is not present as an element in ''[[Paper Mario: Sticker Star]]''. However, a series of [[Sticker#Things|Thing]] [[Sticker]]s related to electricity (the [[Watch Battery]], [[Battery|D-Cell Battery]], and [[Car Battery]]) use lightnings during their attacks; they are merely cosmetic, and have no application in combat outside of pure damage. They aren't used for any overworld puzzles either. | ||
The D-Cell Battery solely returns in ''[[Paper Mario: Color Splash]]'', now simply referred to as "Battery", still without any specific elemental value. | The D-Cell Battery solely returns in ''[[Paper Mario: Color Splash]]'', now simply referred to as "Battery", still without any specific elemental value. | ||
===''Mario & Luigi: Superstar Saga''=== | ===''Mario & Luigi'' series=== | ||
====''Mario & Luigi: Superstar Saga''==== | |||
{{see also|Thunderhand}} | {{see also|Thunderhand}} | ||
[[File:MLSSDX SuperThunderBros (new).png|thumb|right|Luigi using [[Thunder Bros.]] in ''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]''.]] | [[File:MLSSDX SuperThunderBros (new).png|thumb|right|Luigi using [[Thunder Bros.]] in ''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]''.]] | ||
In ''[[Mario & Luigi: Superstar Saga]]'', lightning is one of the game's main | In ''[[Mario & Luigi: Superstar Saga]]'', lightning is one of the game's main element, here called [[Thunderhand]] or thunder for shorts, alongside the [[Fire (element)|fire element]], here called [[Firebrand]]. It is the [[Hand Power]] associated with Luigi, which allows him to perform a [[Tickle]] in the overworld and the [[Thunder Bros.]] [[Bros. Attack]] as well as its [[Super Attack|Advanced version]] in battle. | ||
Some enemies can be weak to thunder, which deals more damage to them as a Critical hit, or be immune to it and absorb the attacks to heal themselves. Others can be resistant to both Hand Powers, turning any thunder attack into a flat 1 damage. This is independent from the Critical and Heal effects and can be added to them, effectively dealing 2 damage and healing 1 HP respectively. This is changed in ''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]'', which only reduces the attacks' power instead, is not cumulative with other effectivenesses, and is applied to each element separately rather than both. | Some enemies can be weak to thunder, which deals more damage to them as a Critical hit, or be immune to it and absorb the attacks to heal themselves. Others can be resistant to both Hand Powers, turning any thunder attack into a flat 1 damage. This is independent from the Critical and Heal effects and can be added to them, effectively dealing 2 damage and healing 1 HP respectively. This is changed in ''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]'', which only reduces the attacks' power instead, is not cumulative with other effectivenesses, and is applied to each element separately rather than both. | ||
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*[[Cackletta|Heart]] | *[[Cackletta|Heart]] | ||
|} | |} | ||
==Names in other languages== | ==Names in other languages== | ||
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==Trivia== | ==Trivia== | ||
*In ''[[Paper Mario: The Origami King]]'', an [[List of Paper Mario: The Origami King pre-release and unused content|unused]] item called the Electric Hammer is found in the data, as well as its associated electric particle effect and a sound effect for enemies defeated with electricity. These could mean that Mario was initially meant to have lightning-based moves, which were removed later on. | *In ''[[Paper Mario: The Origami King]]'', an [[List of Paper Mario: The Origami King pre-release and unused content|unused]] item called the Electric Hammer is found in the data, as well as its associated electric particle effect and a sound effect for enemies defeated with electricity. These could mean that Mario was initially meant to have lightning-based moves, which were removed later on. | ||
{{SMRPG}} | {{SMRPG}} | ||
{{PM}} | {{PM}} | ||
{{PMTTYD}} | {{PMTTYD}} | ||
{{M&LSS}} | {{M&LSS}} | ||
[[Category:Super Mario RPG: Legend of the Seven Stars]] | [[Category:Super Mario RPG: Legend of the Seven Stars]] | ||
[[Category:Paper Mario]] | [[Category:Paper Mario|*]] | ||
[[Category:Paper Mario: The Thousand-Year Door]] | [[Category:Paper Mario: The Thousand-Year Door|*]] | ||
[[Category:Mario & Luigi: Superstar Saga | [[Category:Mario & Luigi: Superstar Saga|*]] | ||