Editing Lightning (element)

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{{see also|Thunderhand}}
{{see also|Thunderhand}}
[[File:MLSSDX SuperThunderBros (new).png|thumb|right|Luigi using [[Thunder Bros.]] in ''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]''.]]
[[File:MLSSDX SuperThunderBros (new).png|thumb|right|Luigi using [[Thunder Bros.]] in ''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]''.]]
In ''[[Mario & Luigi: Superstar Saga]]'', lightning is one of the game's main elements, here called [[Thunderhand]] or thunder for shorts, alongside the [[Fire (element)|fire element]], here called [[Firebrand]]. It is the [[Hand Power]] associated with Luigi, which allows him to perform a [[Tickle]] in the overworld and the [[Thunder Bros.]] [[Bros. Attack]] as well as its [[Super Attack|Advanced version]] in battle.
In ''[[Mario & Luigi: Superstar Saga]]'', lightning is one of the game's main element, here called [[Thunderhand]] or thunder for shorts, alongside the [[Fire (element)|fire element]], here called [[Firebrand]]. It is the [[Hand Power]] associated with Luigi, which allows him to perform a [[Tickle]] in the overworld and the [[Thunder Bros.]] [[Bros. Attack]] as well as its [[Super Attack|Advanced version]] in battle.


Some enemies can be weak to thunder, which deals more damage to them as a Critical hit, or be immune to it and absorb the attacks to heal themselves. Others can be resistant to both Hand Powers, turning any thunder attack into a flat 1 damage. This is independent from the Critical and Heal effects and can be added to them, effectively dealing 2 damage and healing 1 HP respectively. This is changed in ''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]'', which only reduces the attacks' power instead, is not cumulative with other effectivenesses, and is applied to each element separately rather than both.
Some enemies can be weak to thunder, which deals more damage to them as a Critical hit, or be immune to it and absorb the attacks to heal themselves. Others can be resistant to both Hand Powers, turning any thunder attack into a flat 1 damage. This is independent from the Critical and Heal effects and can be added to them, effectively dealing 2 damage and healing 1 HP respectively. This is changed in ''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]'', which only reduces the attacks' power instead, is not cumulative with other effectivenesses, and is applied to each element separately rather than both.

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