Editing Lift
From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
{{rewrite-expand|have information on Flatbed Ferries' appearance in ''[[Super Princess Peach]]''}} | |||
{{redirect|Elevator|the object in [[Donkey Kong's Crash Course]] in [[Nintendo Land]]|[[Automated elevator]]|the object in [[Super Mario Land]] also referred to as an Elevator|[[Lift Block]]}} | {{redirect|Elevator|the object in [[Donkey Kong's Crash Course]] in [[Nintendo Land]]|[[Automated elevator]]|the object in [[Super Mario Land]] also referred to as an Elevator|[[Lift Block]]}} | ||
{{item infobox | {{item infobox | ||
|image=[[File:Lift CTTT.png|x200px]]<br>Artwork from ''[[Captain Toad: Treasure Tracker]]'' | |image=[[File:Lift CTTT.png|x200px]]<br>Artwork from ''[[Captain Toad: Treasure Tracker]]'' | ||
|first_appearance=''[[Donkey Kong (game)|Donkey Kong]]'' ([[List of games by date#1981|1981]]) | |first_appearance=''[[Donkey Kong (game)|Donkey Kong]]'' ([[List of games by date#1981|1981]]) | ||
|latest_appearance=''[[Mario | |latest_appearance=''[[Mario vs. Donkey Kong (Nintendo Switch)|Mario vs. Donkey Kong]]'' ([[Nintendo Switch]]) ([[List of games by date#2024|2024]]) | ||
}} | }} | ||
'''Lifts'''<ref>{{cite|author=Pelland, Scott, | '''Lifts'''<ref>{{cite|author=Pelland, Scott; Owsen, Dan|title=''Super Mario 64 Player's Guide''|location=Redmond, WA|publisher=[[Nintendo|Nintendo of America]]|date=1996|page=58}}</ref><ref>''Super Mario Maker'' in-game name</ref> (also known as '''elevators''')<ref>{{cite|author=Musa, Alexander; Hatchett, Geson|title=''Super Mario 3D World'' PRIMA Official Game Guide|page=167|publisher=Prima Games|language=American English|date=November 22, 2013|isbn=978-0804162494}}</ref><ref>''Mario vs. Donkey Kong 2: March of the Minis'' in-game help (no. 08)</ref> are thin platforms that appear throughout the [[Super Mario (franchise)|''Super Mario'' franchise]]. They typically are suspended in the air and move, enabling the player character to reach different heights and cross gaps. Some move by themselves, while others are controlled by the player. They debuted in ''[[Donkey Kong (game)|Donkey Kong]]'', the first game in the franchise. | ||
Lifts that move along wire-like [[track]]s in the ''[[Super Mario (series)|Super Mario]]'' and ''[[Yoshi's Island (series)|Yoshi's Island]]'' series are sometimes referred to as '''Flatbed Ferries'''.<ref>{{cite|quote=Stand on the Flatbed Ferry platform above this first Star Coin, and wait for the Flatbed Ferry to slide to the right.|author=Stratton, Steve|isbn=978-0-307-89690-2|title=''New Super Mario Bros. U: PRIMA Official Game Guide''|location=Roseville|publisher=[[Prima Games]]|date=2012|page=68}}</ref> | Lifts that move along wire-like [[track]]s in the ''[[Super Mario (series)|Super Mario]]'' and ''[[Yoshi's Island (series)|Yoshi's Island]]'' series are sometimes referred to as '''Flatbed Ferries'''.<ref>{{cite|quote=Stand on the Flatbed Ferry platform above this first Star Coin, and wait for the Flatbed Ferry to slide to the right.|author=Stratton, Steve|isbn=978-0-307-89690-2|title=''New Super Mario Bros. U: PRIMA Official Game Guide''|location=Roseville|publisher=[[Prima Games]]|date=2012|page=68}}</ref> | ||
==History== | ==History== | ||
===''Donkey Kong''=== | ===''Donkey Kong''=== | ||
In ''[[Donkey Kong (game)|Donkey Kong]]'', two sets of lifts appear in [[75m]]: one set going up, the other set going down. Lifts appear to work via a chain-like mechanism. When an elevator reaches the end of its path, it disappears, and a new one appears at the beginning of the path, as opposed to a single elevator going up and down. | In ''[[Donkey Kong (game)|Donkey Kong]]'', two sets of lifts appear in [[75m]]: one set going up, the other set going down. Lifts appear to work via a chain-like mechanism. When an elevator reaches the end of its path, it disappears, and a new one appears at the beginning of the path, as opposed to a single elevator going up and down. | ||
Lifts also appear in the [[Game Boy]] version of ''[[Donkey Kong (Game Boy)|Donkey Kong]]''. Levers can be pulled in certain levels to make them change direction. | Lifts also appear in the [[Game Boy]] version of ''[[Donkey Kong (Game Boy)|Donkey Kong]]''. Levers can be pulled in certain levels to make them change direction. | ||
===''Super Mario'' series=== | ===''Super Mario'' series=== | ||
Line 28: | Line 23: | ||
====''Super Mario Bros. 3'' / ''Super Mario Advance 4: Super Mario Bros. 3''==== | ====''Super Mario Bros. 3'' / ''Super Mario Advance 4: Super Mario Bros. 3''==== | ||
In ''[[Super Mario Bros. 3]]'', lifts are made of wood, much like [[Hard Block]]s in the game. Two new varieties are introduced: '''Rail Lifts''',<ref> | In ''[[Super Mario Bros. 3]]'', lifts are made of wood, much like [[Hard Block]]s in the game. Two new varieties are introduced: '''Rail Lifts''',<ref>''Super Mario Bros. 3'' English instruction booklet. Page 19.</ref> which travel along a track, first appearing in [[World 1-6 (Super Mario Bros. 3)|World 1-6]], and moving Flimsy Lifts, which fall all the way to the bottom of the screen as soon as Mario or Luigi lands on one, first appearing in [[World 1-4 (Super Mario Bros. 3)|World 1-4]]. | ||
In ''[[Super Mario Advance 4: Super Mario Bros. 3]]'', ''Super Mario Bros.''-styled metallic lifts of various types are found in the [[World-e]] levels [[Wild Ride in the Sky]], [[Caped Escape]], [[Koopaling Confusion]], [[Classic World 1-2]], [[Classic World 1-3]] and [[Classic World 1-4]], while several stationary lifts in their ''Super Mario World'' design can be seen in the level [[Rich with Ropes]]. In [[A Towering Tour]], some fast-moving gray-colored lifts also appear. They behave similarly to the metal lifts, only being shaped like the normal lifts, and the aforementioned color difference. They also follow a shorter path compared to normal lifts, which adds to the difficulty of staying on top of them. These blocks also have a variant | In ''[[Super Mario Advance 4: Super Mario Bros. 3]]'', ''Super Mario Bros.''-styled metallic lifts of various types are found in the [[World-e]] levels [[Wild Ride in the Sky]], [[Caped Escape]], [[Koopaling Confusion]], [[Classic World 1-2]], [[Classic World 1-3]] and [[Classic World 1-4]], while several stationary lifts in their ''Super Mario World'' design can be seen in the level [[Rich with Ropes]]. In [[A Towering Tour]], some fast-moving gray-colored lifts also appear. They behave similarly to the metal lifts, only being shaped like the normal lifts, and the aforementioned color difference. They also follow a shorter path compared to normal lifts, which adds to the difficulty of staying on top of them. These blocks also have a line-guided variant, which move even faster than their non-line-guided variants. | ||
====''Super Mario World'' / ''Super Mario World: Super Mario Advance 2''==== | ====''Super Mario World'' / ''Super Mario World: Super Mario Advance 2''==== | ||
Line 36: | Line 31: | ||
====''Super Mario Land 2: 6 Golden Coins''==== | ====''Super Mario Land 2: 6 Golden Coins''==== | ||
''[[Super Mario Land 2: 6 Golden Coins]]'' introduces a [[ | ''[[Super Mario Land 2: 6 Golden Coins]]'' introduces a [[Bone Lift]] that rises upward when jumped on, which is a hazard as the sole section of the game that includes them features [[Spike Trap|spike]]s above them. They basically act as the opposite of the Flimsy Lift, although the Bone Lift freezes in place when Mario is off of it, unlike the Flimsy Lifts in this game. | ||
====''Super Mario 64'' / ''Super Mario 64 DS''==== | ====''Super Mario 64'' / ''Super Mario 64 DS''==== | ||
Line 56: | Line 51: | ||
====''Super Mario Run''==== | ====''Super Mario Run''==== | ||
Lifts in ''[[Super Mario Run]]'' move on tracks in several levels. When | Lifts in ''[[Super Mario Run]]'' move on tracks in several levels. When Mario stands on a Lift, he stops moving until he jumps. After Mario gets off of a Lift, it disappears. The lifts' designs are similar to the falling platforms in the final [[Bowser]] battle in ''[[New Super Mario Bros. 2]]''. | ||
====''Super Mario Odyssey''==== | ====''Super Mario Odyssey''==== | ||
Line 71: | Line 66: | ||
[[File:SMM2-SM3DW-Lift.png|thumb|A Cloud Lift in ''Super Mario Maker 2'']] | [[File:SMM2-SM3DW-Lift.png|thumb|A Cloud Lift in ''Super Mario Maker 2'']] | ||
Lifts also appear in ''[[Super Mario Maker 2]]'', where this time, their length can be changed. In the ''Super Mario 3D World'' style, they take the form of [[Cloud Lift]]s. | Lifts also appear in ''[[Super Mario Maker 2]]'', where this time, their length can be changed. In the ''Super Mario 3D World'' style, they take the form of [[Cloud Lift]]s. | ||
{{br}} | |||
===''Donkey Kong Country'' series=== | ===''Donkey Kong Country'' series=== | ||
====''Donkey Kong Country''==== | ====''Donkey Kong Country''==== | ||
Line 78: | Line 73: | ||
====''Donkey Kong Country 3: Dixie Kong's Double Trouble!''==== | ====''Donkey Kong Country 3: Dixie Kong's Double Trouble!''==== | ||
Lifts in ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' are made up of wooden planks. Some are activated when [[Dixie Kong]] or [[Kiddy Kong]] ride them, and some are activated automatically. They are found primarily in mills, but also appear in [[Fire-Ball Frenzy]] and [[Rocket Rush (level)|Rocket Rush]]. Additionally, a single horizontally moving lift appears during the first boss fight with [[King K. Rool#Donkey Kong Country 3: Dixie Kong's Double Trouble!|Baron K. Roolenstein]]. In the [[Donkey Kong Country 3 (Game Boy Advance)| | Lifts in ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' are made up of wooden planks. Some are activated when [[Dixie Kong]] or [[Kiddy Kong]] ride them, and some are activated automatically. They are found primarily in mills, but also appear in [[Fire-Ball Frenzy]] and [[Rocket Rush (level)|Rocket Rush]]. Additionally, a single horizontally moving lift appears during the first boss fight with [[King K. Rool#Donkey Kong Country 3: Dixie Kong's Double Trouble!|Baron K. Roolenstein]]. In the [[Donkey Kong Country 3 (Game Boy Advance)|Game Boy Advance version]], lifts also appear in [[Dingy Drain-Pipe]]. | ||
===''Yoshi's Island'' series=== | |||
Flatbed Ferries, a special kind of lift, appear in every game of the ''[[Yoshi's Island (series)|Yoshi's Island]]'' series. When [[jump]]ed upon, they typically follow a preset path marked by a [[track]]. When a Flatbed Ferry reaches the end of the line, blocked by a little red sphere, it switches its direction of movement; if the line ends without a sphere, the Flatbed Ferry falls down, but it may be "caught" by another track if it falls on one, and it starts following it. | Flatbed Ferries, a special kind of lift, appear in every game of the ''[[Yoshi's Island (series)|Yoshi's Island]]'' series. When [[jump]]ed upon, they typically follow a preset path marked by a [[track]]. When a Flatbed Ferry reaches the end of the line, blocked by a little red sphere, it switches its direction of movement; if the line ends without a sphere, the Flatbed Ferry falls down, but it may be "caught" by another track if it falls on one, and it starts following it. | ||
Flatbed Ferries appear in a variety of colors, such as green, yellow, and red, with each getting progressively faster; in the isometric sections found in certain [[fortress]]es, the colors are a pale pink, periwinkle, and cyan. Magenta ones appear as part of [[Paddle Platform|paddle wheel]]s. The [[liquid lift]] and [[Blarggwich]] carry green Flatbed Ferries. | Flatbed Ferries appear in a variety of colors, such as green, yellow, and red, with each getting progressively faster; in the isometric sections found in certain [[fortress]]es, the colors are a pale pink, periwinkle, and cyan. Magenta ones appear as part of [[Paddle Platform|paddle wheel]]s. The [[liquid lift]] and [[Blarggwich]] carry green Flatbed Ferries. | ||
===''Game & Watch Gallery 2''=== | ===''Game & Watch Gallery 2''=== | ||
On the first and second stages of the ''[[Game & Watch Gallery 2]]'' rendition of ''[[Donkey Kong (Game & Watch)|Donkey Kong]]'', Flatbed Ferries appear as the last platforms [[Mario]] must use to reach the goal. In both instances, they are activated temporarily by flipping a switch. On the first stage, the Flatbed Ferry revolves around a point, similarly to a paddle wheel, and makes four 90-degree turns before completing one rotation. On the second stage, the platform swings from side to side on a chain in three positions. Flatbed Ferries are replaced in the ''[[Game & Watch Gallery 4]]'' version by more thematically fitting platforms. | On the first and second stages of the ''[[Game & Watch Gallery 2]]'' rendition of ''[[Donkey Kong (Game & Watch)|Donkey Kong]]'', Flatbed Ferries appear as the last platforms [[Mario]] must use to reach the goal. In both instances, they are activated temporarily by flipping a switch. On the first stage, the Flatbed Ferry revolves around a point, similarly to a paddle wheel, and makes four 90-degree turns before completing one rotation. On the second stage, the platform swings from side to side on a chain in three positions. Flatbed Ferries are replaced in the ''[[Game & Watch Gallery 4]]'' version by more thematically fitting platforms. | ||
===''Yoshi's Story''=== | |||
Lifts in ''[[Yoshi's Story]]'' are featured in the form of smiling cloud platforms that move along tracks in the level [[Rail Lift]]. If a [[Yoshi (species)|Baby Yoshi]] hits a switch present along the tracks by throwing an [[egg]], the cloud platform can move to different tracks. Flatbed Ferries also return in the game. | |||
===''Super Smash Bros.'' series=== | ===''Super Smash Bros.'' series=== | ||
Line 106: | Line 97: | ||
====''Super Smash Bros. for Nintendo 3DS''==== | ====''Super Smash Bros. for Nintendo 3DS''==== | ||
In ''[[Super Smash Bros. for Nintendo 3DS]]'', lifts from ''Super Mario 3D Land'' appear as platforms in the auto-scrolling [[3D Land]] stage. The match begins on three stationary lifts. During the second portion, players fight on four multi-colored lifts as they transition them to the third portion of the stage; on the way there, some platforms may collide into protruding rocks, altering their angle. In | In ''[[Super Smash Bros. for Nintendo 3DS]]'', lifts from ''Super Mario 3D Land'' appear as platforms in the auto-scrolling [[3D Land]] stage. The match begins on three stationary lifts. During the second portion, players fight on four multi-colored lifts as they transition them to the third portion of the stage; on the way there, some platforms may collide into protruding rocks, altering their angle. In [[smashwiki:PictoChat 2|PictoChat 2]], one of the drawings that may appear is a row of blocks between a pair of continuously moving lifts from World 1-2 of ''Super Mario Bros.'' | ||
{{br}} | {{br}} | ||
Line 130: | Line 121: | ||
===''WarioWare'' series=== | ===''WarioWare'' series=== | ||
Lifts on [[track]]s from ''Super Mario Bros. 3'' appear in the microgame [[Super Mario Bros. 3 (lift microgame)|Super Mario Bros. 3-Lift]] in ''[[WarioWare: Twisted!]]'' and ''[[WarioWare Gold]]'' (renamed to simply "Super Mario Bros. 3" in the latter). The player has to rotate the system to move the platforms and make Mario avoid the multiple enemies coming for him. In the third level, another lift appears along with Luigi on it, who also needs to be protected. | Lifts on [[track]]s from ''Super Mario Bros. 3'' appear in the microgame [[Super Mario Bros. 3 (lift microgame)|Super Mario Bros. 3-Lift]] in ''[[WarioWare: Twisted!]]'' and ''[[WarioWare Gold]]'' (renamed to simply "Super Mario Bros. 3" in the latter). The player has to rotate the system to move the platforms and make Mario avoid the multiple enemies coming for him. In the third level, another lift appears along with Luigi on it, who also needs to be protected. | ||
===''Yoshi Topsy-Turvy''=== | |||
Lifts can be used by [[Yoshi]] in ''[[Yoshi Topsy-Turvy]]'', along with a small version called '''Half Lifts''' (ハーフリフト).<ref>{{cite|title=「ヨッシーの万有引力任天堂公式ガイドブック」 (''Yoshi Banyū Inryoku Nintendo Kōshiki Guidebook''|language=Japanese|publisher=Shogakukan|page=[[media:YUG Shogakukan P20.jpg|20]]}}</ref> They come in a green zig-zag pattern and a brown rocky pattern and are attached to chains, sometimes along rails. When the player tilts their [[Game Boy Advance]] system, the lifts will swing back and forth and move along the rails. The brown ones are old and worn-out, causing them to fall at the end of a rail. | |||
===''Super Paper Mario''=== | ===''Super Paper Mario''=== | ||
Line 151: | Line 145: | ||
==List of lifts== | ==List of lifts== | ||
Lifts are the basis | Lifts in the ''Super Mario'' franchise are the basis of many other platforms. For many of them, this is apparent with the inclusion of {{hover|リフト|Rifuto}} ("Lift") in their Japanese name, which is not always carried over during localization. Most derived lifts are suspended in the air and move, either on their own or when a player character steps on them. | ||
{{columns| | {{columns| | ||
Line 157: | Line 151: | ||
*[[Arrow Lift (Super Mario 64)|Arrow Lift (''Super Mario 64'')]] | *[[Arrow Lift (Super Mario 64)|Arrow Lift (''Super Mario 64'')]] | ||
*[[Arrow wheel]] | *[[Arrow wheel]] | ||
*[[Ball on chains]] | |||
*[[Balloon Bully]] | *[[Balloon Bully]] | ||
*[[Big Windmill]] | *[[Big Windmill]] | ||
*[[Blarggwich]] | *[[Blarggwich]] | ||
*[[Blarggwich (sandwich)]] | *[[Blarggwich (sandwich)]] | ||
*[[Bolt Lift]] | *[[Bolt Lift]] | ||
*[[ | *[[Bone Lift]] | ||
*[[Chairlift]] | |||
*[[ | |||
*[[Cloud Lift]] | *[[Cloud Lift]] | ||
*[[Count-Lift]] | *[[Count-Lift]] | ||
Line 174: | Line 167: | ||
*[[Donut Block|Donut Lift]] | *[[Donut Block|Donut Lift]] | ||
*[[Dropdown Countdown Lift]] | *[[Dropdown Countdown Lift]] | ||
*[[Elevator lift]] | *[[Elevator lift]] | ||
*[[Eye Beamer]] | *[[Eye Beamer]] | ||
Line 181: | Line 173: | ||
*[[Floating couch]] | *[[Floating couch]] | ||
*[[Flying Platform]] | *[[Flying Platform]] | ||
*[[Hip Drop Move Lift]] | *[[Hip Drop Move Lift]] | ||
*[[Lava Lift]] | *[[Lava Lift]] | ||
*[[Liftoglobin]] | *[[Liftoglobin]] | ||
*[[Limited Lift]] | *[[Limited Lift]] | ||
*[[Linking Lift]] | *[[Linking Lift]] | ||
*[[Liquid lift]] | *[[Liquid lift]] | ||
Line 196: | Line 184: | ||
*[[Pendulum Platform]] | *[[Pendulum Platform]] | ||
*[[Pinwheel (object)|Pinwheel]] | *[[Pinwheel (object)|Pinwheel]] | ||
*[[Propeller Platform]] | *[[Propeller Platform]] | ||
*[[Puffy Lift]] | *[[Puffy Lift]] | ||
*[[Raft (New Super Mario Bros. 2)|Raft]] | *[[Raft (New Super Mario Bros. 2)|Raft]] | ||
*[[Remote-Control Platform]] | *[[Remote-Control Platform]] | ||
*[[Remote-Controlled Lift]] | *[[Remote-Controlled Lift]] | ||
*[[Rotary Lift]] | *[[Rotary Lift]] | ||
*[[Rotating Panel]] | *[[Rotating Panel]] | ||
Line 213: | Line 197: | ||
*[[Segmented platform]] | *[[Segmented platform]] | ||
*[[Single Swing Lift]] | *[[Single Swing Lift]] | ||
*[[Sky Move Lift]] | *[[Sky Move Lift]] | ||
*[[Slide Lift]] | *[[Slide Lift]] | ||
*[[Slow falling platform]] | |||
*[[Spine Coaster|Spine Coaster (''Super Mario 3D Land'')]] | *[[Spine Coaster|Spine Coaster (''Super Mario 3D Land'')]] | ||
*[[Star Lift]] | *[[Star Lift]] | ||
*[[Stretch Shroom]] | *[[Stretch Shroom]] | ||
*[[Swing]] | *[[Swing]] | ||
*[[Tilt Lift]] | *[[Tilt Lift]] | ||
*[[Transparent Platform|Transparent Lift]] | *[[Transparent Platform|Transparent Lift]] | ||
*[[Triple Swing Lift]] | *[[Triple Swing Lift]] | ||
*[[White box]] | *[[White box]] | ||
*[[Wire Net Platform]] | *[[Grated platform|Wire Net Platform]] | ||
*[[Work Elevator]] | *[[Work Elevator]] | ||
*[[Zipline lift]] | *[[Zipline lift]] | ||
Line 233: | Line 216: | ||
===Rail Lift=== | ===Rail Lift=== | ||
====''Super Mario Bros. 3''==== | ====''Super Mario Bros. 3''==== | ||
*'''3DS Virtual Console manual bio:''' "''Travel along rails.''" | |||
==Gallery== | ==Gallery== | ||
Line 250: | Line 231: | ||
===Lift=== | ===Lift=== | ||
{{foreign names | {{foreign names | ||
| | |Jap=リフト<ref>{{cite|author=Sakai, Kazuya (Ambit), kikai, Akinori Sao, Junko Fukuda, Kunio Takayama, and Ko Nakahara (Shogakukan), editors|title=『[[Super Mario Bros. Encyclopedia|スーパーマリオブラザーズ百科: 任天堂公式ガイドブック]]』|language=Japanese|location=Tokyo|publisher=[[Shogakukan]]|date=2015|page=21, 29, 41, 48, 61, 78, 92, 119, 137, 151, 171, 186, 201, 217, 234}}</ref> | ||
|JapR=Rifuto | |||
| | |JapM=Lift | ||
| | |Jap2=エレベーター<ref>{{cite|title=''Mario & Wario'' instruction booklet|page=9|publisher=Nintendo|date=1993}}</ref> | ||
| | |Jap2R=Erebētā | ||
|Jap2M=Elevator <small>(''Mario & Wario'')</small> | |||
| | |||
| | |||
|Spa=Ascensor | |Spa=Ascensor | ||
|Spa2=Elevador | |Spa2=Elevador<ref>{{cite|url=cdn02.nintendo-europe.com/media/downloads/games_8/emanuals/game_boy_advance_8/Manual_GameBoyAdvance_MarioVsDonkeyKong_EN_DE_FR_ES_IT.pdf|title=''Mario vs. Donkey Kong'' European instruction booklet|page=98}}</ref> | ||
|SpaM=Elevator | |SpaM=Elevator | ||
|Spa2M=Elevator | |Spa2M=Elevator | ||
|Ger=Lift | |Ger=Lift<ref>{{cite|url=cdn02.nintendo-europe.com/media/downloads/games_8/emanuals/game_boy_advance_8/Manual_GameBoyAdvance_MarioVsDonkeyKong_EN_DE_FR_ES_IT.pdf|title=''Mario vs. Donkey Kong'' European instruction booklet|page=38}}</ref> | ||
|Dut=Platform | |Dut=Platform | ||
|DutM=Platform | |DutM=Platform | ||
Line 284: | Line 260: | ||
|Ita2M=Platform | |Ita2M=Platform | ||
|Fre=Plateforme | |Fre=Plateforme | ||
|Fre2=Ascenseur | |Fre2=Ascenseur<ref>{{cite|url=cdn02.nintendo-europe.com/media/downloads/games_8/emanuals/game_boy_advance_8/Manual_GameBoyAdvance_MarioVsDonkeyKong_EN_DE_FR_ES_IT.pdf|title=''Mario vs. Donkey Kong'' European instruction booklet|page=58}}</ref> | ||
|FreM=Platform | |FreM=Platform | ||
|Fre2M=Elevator | |Fre2M=Elevator | ||
Line 292: | Line 267: | ||
===Flatbed Ferry=== | ===Flatbed Ferry=== | ||
{{foreign names | {{foreign names | ||
| | |Jap=せんリフト | ||
| | |JapR=Sen Rifuto | ||
| | |JapM=Track Lift | ||
| | |Jap2=線リフト<ref>{{cite|author=----|title=『[[Super Mario Bros. Encyclopedia|スーパーマリオブラザーズ百科: 任天堂公式ガイドブック]]』|language=Japanese|location=Tokyo|publisher=[[Shogakukan]]|date=2015|page=60, 118, 150, 200, 216}}</ref> | ||
|Jap2R=Sen Rifuto | |||
| | |Jap2M=Track Lift | ||
| | |Jap3=レールリフト<ref>{{cite|title=''Super Mario Bros. 3'' Japanese instruction booklet|page=17|date=1988|language=Japanese|publisher=Nintendo}}</ref> | ||
| | |Jap3R=Rēru Rifuto | ||
|Jap3M=Rail Lift <small>(''Super Mario Bros. 3'')</small> | |||
| | |||
| | |||
|SpaE=Transbordador | |SpaE=Transbordador | ||
|SpaEM=Ferry | |SpaEM=Ferry | ||
Line 332: | Line 304: | ||
{{NSMB}} | {{NSMB}} | ||
{{YIDS}} | {{YIDS}} | ||
{{ | {{MVDKMOTM}} | ||
{{SPM}} | {{SPM}} | ||
{{SSBB}} | {{SSBB}} | ||
Line 354: | Line 326: | ||
{{M&LB}} | {{M&LB}} | ||
}} | }} | ||
[[Category: | [[Category:Platforms]] | ||
[[Category:Hazardous objects]] | |||
[[Category:Donkey Kong (game) objects]] | [[Category:Donkey Kong (game) objects]] | ||
[[Category:Donkey Kong (Game Boy)]] | [[Category:Donkey Kong (Game Boy)]] |