Editing Level 2
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'''Level 2''' is the second [[List of main levels in Mini Mario & Friends: amiibo Challenge|main level]] featured in ''[[Mini Mario & Friends: amiibo Challenge]]''. This level introduces several new concepts, including [[Rock | '''Level 2''' is the second [[List of main levels in Mini Mario & Friends: amiibo Challenge|main level]] featured in ''[[Mini Mario & Friends: amiibo Challenge]]''. This level introduces several new concepts, including [[Rock Block]]s, [[Warp Pipe]]s, [[Girder Pickup]]s, and [[amiibo Door]]s. The player can use any of the [[Mini]]s in this level. | ||
==Overview== | ==Overview== | ||
The Mini starts out in the middle of the level with the regular [[Goal Door (Mario vs. Donkey Kong series)|goal door]] on the right side and the amiibo Door on the left side of the level. To get to the regular goal door, the player must tap on the Mini, which will make it move to the left and slide down a slope, which breaks a wall of Rock Blocks. The Mini will then enter a yellow Warp Pipe and the player must draw a diagonal [[Red Girder]], which will make the Mini slide into and break another wall of | The Mini starts out in the middle of the level with the regular [[Goal Door (Mario vs. Donkey Kong series)|goal door]] on the right side and the amiibo Door on the left side of the level. To get to the regular goal door, the player must tap on the Mini, which will make it move to the left and slide down a slope, which breaks a wall of Rock Blocks. The Mini will then enter a yellow Warp Pipe and the player must draw a diagonal [[Red Girder]], which will make the Mini slide into and break another wall of Rock Blocks. After this, the player must draw in another Red Girder which leads to a red Warp Pipe. After the Mini enters the Warp Pipe, the player must draw in another diagonal Red Girder which makes the Mini slide into another wall of Rock Blocks and into the goal door. | ||
To get to the amiibo Door, the player must first scan a compatible [[Donkey Kong]] [[amiibo]] in order to play as [[Mini Donkey Kong]]. The player must follow the same route as the regular goal door, but instead of drawing in the last diagonal Red Girder, the player must draw in the horizontal Red Girder, which will cause the Mini Donkey Kong to backtrack. The player must then draw in the diagonal Red Girder which leads to the amiibo Door. | To get to the amiibo Door, the player must first scan a compatible [[Donkey Kong]] [[amiibo]] in order to play as [[Mini Donkey Kong]]. The player must follow the same route as the regular goal door, but instead of drawing in the last diagonal Red Girder, the player must draw in the horizontal Red Girder, which will cause the Mini Donkey Kong to backtrack. The player must then draw in the diagonal Red Girder which leads to the amiibo Door. | ||
This level does not feature any [[amiibo Token (Mini Mario & Friends: amiibo Challenge)|amiibo Tokens]]. | This level does not feature any [[amiibo Token (Mini Mario & Friends: amiibo Challenge)|amiibo Tokens]]. | ||
{{MM&FaC levels}} | {{MM&FaC levels}} | ||
[[Category:Mini Mario & Friends: amiibo Challenge levels]] | [[Category:Mini Mario & Friends: amiibo Challenge levels]] |