Editing Lemmy Koopa
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Along with the rest of the Koopalings, Lemmy reappears in ''[[New Super Mario Bros. Wii]]''. With [[Bowser Jr.]]'s lead, they pop out of [[Princess Peach]]'s birthday [[cake]] and use it to capture and take her away. Lemmy is the third Koopaling to be fought, just like in ''[[Super Mario World]]'' and ''[[Mario & Luigi: Superstar Saga]]''. Like in ''[[Super Mario Bros. 3]]'', his world is snowy and ice-themed. Icy ground is also prominent in his boss fights (in which he also rides a [[magical ball|circus ball]]), making movement difficult due to the slipperiness. His shell is now bright orange instead of green, his cuffs have spikes (like those of his brothers), and he has a yellow ponytail. | Along with the rest of the Koopalings, Lemmy reappears in ''[[New Super Mario Bros. Wii]]''. With [[Bowser Jr.]]'s lead, they pop out of [[Princess Peach]]'s birthday [[cake]] and use it to capture and take her away. Lemmy is the third Koopaling to be fought, just like in ''[[Super Mario World]]'' and ''[[Mario & Luigi: Superstar Saga]]''. Like in ''[[Super Mario Bros. 3]]'', his world is snowy and ice-themed. Icy ground is also prominent in his boss fights (in which he also rides a [[magical ball|circus ball]]), making movement difficult due to the slipperiness. His shell is now bright orange instead of green, his cuffs have spikes (like those of his brothers), and he has a yellow ponytail. | ||
Lemmy is first fought at the end of | Lemmy is first fought at the end of [[World 3 (New Super Mario Bros. Wii)|World 3's]] [[World 3-Tower (New Super Mario Bros. Wii)|tower]]. He uses his wand to summon balls and bounce them towards the player; they can be jumped on for boosts, but are obstacles, otherwise. Unlike in ''Super Mario Bros. 3'', the balls will bounce Mario or Luigi away, rather than hurting them, if touched in any other way besides jumping on them. If the player fails to stomp Lemmy after he summons two balls, he will ride his ball to the other side of the stage, creating the hazard of being pushed off. The ice terrain makes the drops on each side of the stage extra hazardous. The first two times Lemmy is stomped, his ball falls off the stage and he spins in his shell to the opposite side of the platform, where he creates another ball to stand on. The spinning shell inflicts damage when touched. A third stomp defeats Lemmy, who quickly gets up and escapes to the [[World 3-Castle (New Super Mario Bros. Wii)|world's castle]]. | ||
There, [[Kamek|Magikoopa]] uses his magic to greatly increase the size of Lemmy's ball. Lemmy summons more balls even faster, and the player must now use them to stomp him unless they have the [[Propeller Mushroom]]. The large ball can also be used as a boost but inflicts damage if not approached properly. If the player fails to stomp Lemmy after he summons four balls, he will bounce his ball to the other side of the stage, creating the hazard of being crushed. Once stomped twice, Lemmy's already huge ball will grow again, making for a more difficult approach. Once stomped three times, he is defeated, this time falling off the stage. Mario then obtains the key that unlocks [[World 4 (New Super Mario Bros. Wii)|World 4]]. | There, [[Kamek|Magikoopa]] uses his magic to greatly increase the size of Lemmy's ball. Lemmy summons more balls even faster, and the player must now use them to stomp him unless they have the [[Propeller Mushroom]]. The large ball can also be used as a boost but inflicts damage if not approached properly. If the player fails to stomp Lemmy after he summons four balls, he will bounce his ball to the other side of the stage, creating the hazard of being crushed. Once stomped twice, Lemmy's already huge ball will grow again, making for a more difficult approach. Once stomped three times, he is defeated, this time falling off the stage. Mario then obtains the key that unlocks [[World 4 (New Super Mario Bros. Wii)|World 4]]. |