Editing Laser Outlaw
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|image=[[File:Laser_Outlaw.png]] | |image=[[File:Laser_Outlaw.png]] | ||
|appears_in=''[[WarioWare, Inc.: Mega Microgame$!]]''<br>''[[WarioWare, Inc.: Mega Party Game$!]]'' | |appears_in=''[[WarioWare, Inc.: Mega Microgame$!]]''<br>''[[WarioWare, Inc.: Mega Party Game$!]]'' | ||
|type=[[ | |type=[[Nintendo Classics]] | ||
|intro=''Shoot!'' | |intro=''Shoot!'' | ||
|info="''2-D quick draw! Shoot the blinking target on the outlaw!''" 1976: Hit the target to take him down (Japan only). | |info="''2-D quick draw! Shoot the blinking target on the outlaw!''" 1976: Hit the target to take him down (Japan only). | ||
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|track=Guy Scraper | |track=Guy Scraper | ||
}} | }} | ||
'''Laser Outlaw''' is a [[microgame]] found in the [[ | '''Laser Outlaw''' is a [[microgame]] found in the [[Nintendo Classics]] folder in ''[[WarioWare, Inc.: Mega Microgame$!]].'' | ||
==Gameplay== | ==Gameplay== | ||
The player controls a pistol and needs to shoot a [http://blog.beforemario.com/2011/02/nintendo-custom-gunman-and-custom-lion.html Custom Gunman Target]. On the target there is a flashing light right on where its heart would be. The player has to shoot when the pistol is aimed at the light so that the dummy falls over. Whenever the crosshair is on the light, it turns dark. If the player misses the target, the pistol stops moving for a brief instant, but the player is allowed to shoot again afterwards. | The player controls a pistol and needs to shoot a [http://blog.beforemario.com/2011/02/nintendo-custom-gunman-and-custom-lion.html Custom Gunman Target]. On the target there is a flashing light right on where its heart would be. The player has to shoot when the pistol is aimed at the light so that the dummy falls over. Whenever the crosshair is on the light, it turns dark. If the player misses the target, the pistol stops moving for a brief instant, but the player is allowed to shoot again afterwards. |