Editing Larry
From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 35: | Line 35: | ||
Before battling him, he is shocked at Mario's presence, rages about it and gets ready to fight. In the first battle, Larry fires cyan fireballs at Mario and jumps. After being hit, he retreats into his shell and starts to spin around the area, causing Mario damage if he comes in contact with him. After three stomps on the head, Larry is defeated, retreating to his castle in World 1. | Before battling him, he is shocked at Mario's presence, rages about it and gets ready to fight. In the first battle, Larry fires cyan fireballs at Mario and jumps. After being hit, he retreats into his shell and starts to spin around the area, causing Mario damage if he comes in contact with him. After three stomps on the head, Larry is defeated, retreating to his castle in World 1. | ||
Larry's second battle (in his castle) is in a room filled with platforms that shift up and down due to [[Kamek|Magikoopa]]'s magic. Larry has the same tactics as his last fight. However, his shell dash attack is more difficult to avoid because of the | Larry's second battle (in his castle) is in a room filled with platforms that shift up and down due to [[Kamek|Magikoopa]]'s magic. Larry has the same tactics as his last fight. However, his shell dash attack is more difficult to avoid because of the moving room (unless he gets stuck between two of the platforms). After three more stomps Larry is defeated. After this fight he falls off the screen, leaving the key to the [[World 2 (New Super Mario Bros. Wii)|desert]], where [[Roy]] is. In the ending, he is shown limping when he comes across [[Bowser Jr.]], who points to the other Koopalings, and they watch as the latters prop Bowser up, which causes the castle to start falling on top of them. | ||
====''New Super Mario Bros. 2''==== | ====''New Super Mario Bros. 2''==== | ||
[[File:Larry NSMB2.png|thumb|upright=1.1|Larry in ''New Super Mario Bros. 2''.]] | [[File:Larry NSMB2.png|thumb|upright=1.1|Larry in ''New Super Mario Bros. 2''.]] | ||
Larry is a boss once again in ''[[New Super Mario Bros. 2]]''. He is fought in {{world link|mushroom|castlen2|World Mushroom-Castle}}. Like in ''New Super Mario Bros. Wii'', he throws a tantrum on the fact that Mario made it through his castle before fighting him once more. | Larry is a boss once again in ''[[New Super Mario Bros. 2]]''. He is fought in {{world-link|mushroom|castlen2|World Mushroom-Castle}}. Like in ''New Super Mario Bros. Wii'', he throws a tantrum on the fact that Mario made it through his castle before fighting him once more. | ||
His battle features three cyan platforms in the middle of the room, four holes, two on the floor and two on the ceiling and two stone pillars, which go in and out of the four holes, always one on the top and one on the floor. Using his magic wand, Larry shoots sky cyan fireballs, which ricochet off the walls upon contact, similar to Wendy's [[Ring (projectile)|candy ring]]s. Oddly, despite being seen dragging Princess Peach along when his world is unlocked, the aftermath of the battle does not have Mario discovering Princess Peach in the room after him. A similar oddity appears with Lemmy in [[World Flower (New Super Mario Bros. 2)|World Flower]]. | His battle features three cyan platforms in the middle of the room, four holes, two on the floor and two on the ceiling and two stone pillars, which go in and out of the four holes, always one on the top and one on the floor. Using his magic wand, Larry shoots sky cyan fireballs, which ricochet off the walls upon contact, similar to Wendy's [[Ring (projectile)|candy ring]]s. Oddly, despite being seen dragging Princess Peach along when his world is unlocked, the aftermath of the battle does not have Mario discovering Princess Peach in the room after him. A similar oddity appears with Lemmy in [[World Flower (New Super Mario Bros. 2)|World Flower]]. | ||
Line 67: | Line 67: | ||
|footer=Larry's new sprites in ''Super Mario Maker 2'' | |footer=Larry's new sprites in ''Super Mario Maker 2'' | ||
}} | }} | ||
Larry appears alongside the other Koopalings as a placeable enemy in the final update for ''[[Super Mario Maker 2]]'', being available in every game style except the ''[[Super Mario 3D World]]'' style. Larry receives an original sprite for his appearance in the ''Super Mario Bros.'' style, as well as a redrawn sprite for the ''Super Mario World'' style. His behavior is | Larry appears alongside the other Koopalings as a placeable enemy in the final update for ''[[Super Mario Maker 2]]'', being available in every game style except the ''[[Super Mario 3D World]]'' style. Larry receives an original sprite for his appearance in the ''Super Mario Bros.'' style, as well as a redrawn sprite for the ''Super Mario World'' style. His behavior is to hop around making it a bit more difficult to hit Larry. When given wings, he jumps more frequently and higher. | ||
===DIC cartoons=== | ===DIC cartoons=== | ||
Line 573: | Line 573: | ||
===Larry=== | ===Larry=== | ||
{{foreign names | {{foreign names | ||
| | |Jap=ラリー | ||
| | |JapR=Rarī | ||
| | |JapM=Larry, from the English name | ||
|Chi=拉里 | |Chi=拉里 | ||
|ChiR=Lālǐ | |ChiR=Lālǐ | ||
Line 655: | Line 646: | ||
===Larry (Wintertime)=== | ===Larry (Wintertime)=== | ||
{{foreign names | {{foreign names | ||
| | |Jap=ラリー (ウィンター) | ||
| | |JapR=Rarī (Wintā) | ||
| | |JapM=Larry (Winter) | ||
|Chi=拉里 (冬季) | |Chi=拉里 (冬季) | ||
|ChiR=Lālǐ (Dōngjì) | |ChiR=Lālǐ (Dōngjì) | ||
Line 720: | Line 711: | ||
[[Category:Magicians]] | [[Category:Magicians]] | ||
[[Category:Thieves]] | [[Category:Thieves]] | ||
[[Category:Siblings]] | |||
[[Category:Mini-bosses]] | [[Category:Mini-bosses]] | ||
[[Category:Playable characters]] | [[Category:Playable characters]] |