Editing Kudgel

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[[Image:Kudgel.jpg|thumb|right|Kudgel, the mighty [[Kremling]].]]
{{distinguish|Cudge}}
'''Kudgel''' is a large, over-muscular, club weilding [[Kremling]] and a boss in the game ''[[Donkey Kong Country 2: Diddy's Kong Quest]]''.
{{character infobox
|image=[[File:Kudgel.png|200px]]<br>Artwork of Kudgel from ''[[Donkey Kong Country 2: Diddy's Kong Quest]]''
|species=[[Kremling]]
|first_appearance=''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' ([[List of games by date#1995|1995]])
|latest_appearance=''[[Donkey Kong Country 2 (Game Boy Advance)|Donkey Kong Country 2]]'' ([[Game Boy Advance]]) ([[List of games by date#2004|2004]])
|latest_portrayal=[[Chris Sutherland]] (2004)
}}
'''Kudgel''' is a large, gray and muscular [[Kremling]] and the boss of the third world, [[Krem Quay]], in ''[[Donkey Kong Country 2: Diddy's Kong Quest]]''. He carries around a large, spiked wooden club as his weapon. Kudgel's name is derived from "cudgel", a word which either refers to a weapon or the action of "beating with a club." Kudgel strongly resembles [[Klubba]], though the relation between the two Kremlings is unknown. Unlike Klubba, Kudgel has gray skin instead of green, and is wearing yellow shorts. In official artwork and the [[Donkey Kong Country 2 (Game Boy Advance)|remake]], Kudgel wears the same red shorts as Klubba.


In ''Donkey Kong Country 2: Diddy's Kong Quest'', Kudgel is fought in the boss level, [[Kudgel's Kontest]]. He attacks [[Diddy Kong]] and [[Dixie Kong]] by jumping up then trying to land on them. When landing, Kudgel creates a brief earthquake, temporarily stunning the [[Kong]]s if they are on the ground. After jumping up then landing a few times, Kudgel stomps and a [[TNT Barrel]] falls on the arena. Kudgel can be hurt from Diddy or Dixie throwing throwing the TNT Barrel at him. However, Kudgel can block the TNT Barrel using his club if it is either thrown too close to him or when he jumps away. Kudgel moves around faster after each hit. After three hits, Kudgel begins to jump in an arc. After doing so, he stomps the ground again, causing a TNT Barrel to appear. Kudgel jumps in an arc more quickly after each hit. After being hit by a sixth TNT Barrel, Kudgel blasts away into the swamp waters, defeated. In the ending's Cast of Characters, Kudgel is classified as part of the [[Barnacled Bosses]].
Kudgel is the boss of the the third area of [[Crocodile Isle]], Krem Quay. Kudgel is fought in the level "[[Kudgel's Contest]]". Kudgel attacks [[Diddy]] and [[Dixie Kong]] by leaping up through the air and trying to smash down on them. The Kongs must carefully dodge Kudgels leaps and leap whenever Kudgel land as he will send out a shockwave that can stun the Kongs, leaving them open to attack.


Kudgel is ''Donkey Kong Country 2: Diddy's Kong Quest''{{'}}s only boss absent from ''[[Donkey Kong Land 2]]'', because [[Kleever]] was chosen as the boss of the merged world, [[Krem Cauldron]].
After a few jumps Kudgel will land and swing his club, this will cause a [[TNT Barrel]] to land that the Kongs can throw at Kudgel. The TNT Barrel must be thrown at Kudgel quickly or Kudgel will jump away.


==Profiles==
Everytime Kudgel is hit with a TNT Barrel he will jump progressively lower and faster.
*'''Player's Guide:''' ''A recent recruit to the Kremling ranks, Kudgel is a mover and a shaker, using his muscle-bound bulk and his clawed club to get his points across. As guardian of Krem Quay, Kudgel must make sure any unwanted monkey are deep-sixed permanently.<ref>{{cite|date=1995|author=Miller, Kent and Paul Shinoda|title=''Donkey Kong Country 2: Diddy's Kong Quest'' Player's Guide|page=16|language=en-us|publisher=Nintendo of America}}</ref>


== Gallery ==
After being hit with several TNT Barrels Kudgel will be blasted into the nearby swampy water of [[Krem Quay]] where he apparently perished.
<gallery>
Kudgel DKC2.png|Sprite from ''Donkey Kong Country 2: Diddy's Kong Quest''
Kudgel DKC2 GBA.png|Sprite from ''Donkey Kong Country 2'' (Game Boy Advance)
Kudgel DKC2 ending.png|In the ''Donkey Kong Country 2: Diddy's Kong Quest'' ending
</gallery>


==Names in other languages==
==Trivia==
{{foreign names
|Jap=ボス グラッバ
|JapR=Bosu Gurabba
|JapM=Boss Glubba, likely meaning "Gray [[Klubba]]"; note that this makes him one of the only Kremlings whose name does not start with a "K" sound.
|Ger=Kudgel
|Ita=Klavo
|ItaM=From "clava", meaning "club," with the C replaced with a K to match the Kremling name and -a replaced with -o in a masculine form
|Spa=Kudgel
}}


==Trivia==
* Oddly Kudgel does not reappear in ''[[Donkey Kong Land 2]]'', an almost direct remake of ''Donkey Kong Country 2''. Kudgel not appearing is probably because of the GameBoy's (which ''Donkey Kong Land 2 was on) limitations.
*Kudgel's scream is a slowed down, lower-pitched version of [[Klobber]]'s scream. In the Game Boy Advance version, his sound effect is recycled from [[Chunky Kong]] in ''[[Donkey Kong 64]]''.
 
* It has been speculated by some that [[Klubba]], the guardian of the [[Lost World]] is Kudgel's brother. This is due to the fact that aside from coloration, Klubba being green and Kudgel being grey the characters are completely identical.
 
* There is a glitch in the GBA version of Donkey Kong Country 2 that causes Kudgel to freeze when he is falling after being defeated; this also causes his sound effects to play continuously, even after exiting to the world map (entering a stage or bringing up the menu on the world map will stop the sound effect). A video of this glitch, along with additional detals, can be veiwed at YouTube. [http://www.youtube.com/watch?v=ntWpRWoiIng 1]


==References==
<references/>
{{Kremlings}}
{{Kremlings}}
{{DKC2}}
 
[[Category:Kremlings]]
[[Category: Kremling Krew]]
[[Category:Kremling Krew]]
[[Category: Donkey Kong Enemies]]
[[Category:Donkey Kong Country 2: Diddy's Kong Quest bosses]]
[[Category: Donkey Kong Characters]]
[[de:Kudgel]]
[[Category: Donkey Kong Bosses]]
[[Category: Kremlings]]

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