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{{distinguish|Krushy}}
{{distinguish|Krushy}}
{{species infobox
{{species infobox
|image=[[File:Krusha (TV series).png|250px]]<br>Artwork from the [[Donkey Kong Card Game (trading cards)|''Donkey Kong'' Card Game]]
|image=[[File:Krusha (TV series).png|250px]]<br>Artwork of Krusha from the ''Donkey Kong Country'' television series
|latest_portrayal=[[Chris Sutherland]] (1994–2004)<ref>{{cite|url=x.com/David_Wise/status/1083450138608193536|title=Post|publisher=X|language=en|author=[[David Wise|Wise, David]]|date=January 10, 2019|accessdate=October 23, 2024|archive=web.archive.org/web/20210525180931/https://twitter.com/David_Wise/status/1083450138608193536}}</ref>
|latest_portrayal=[[Chris Sutherland]] (1994–2004)<ref>{{cite|url=x.com/David_Wise/status/1083450138608193536|title=Post|publisher=X|language=en|author=[[David Wise|Wise, David]]|date=January 10, 2019|accessdate=October 23, 2024|archive=web.archive.org/web/20210525180931/https://twitter.com/David_Wise/status/1083450138608193536}}</ref>
|first_appearance=''[[Donkey Kong Country]]'' ([[List of games by date#1994|1994]])
|first_appearance=''[[Donkey Kong Country]]'' ([[List of games by date#1994|1994]])
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}}
}}
{{quote|Not the [[Crystal Coconut|Coconut]]? We always want the Coconut.|Krusha|"[[The Big Switch-a-Roo]]"}}
{{quote|Not the [[Crystal Coconut|Coconut]]? We always want the Coconut.|Krusha|"[[The Big Switch-a-Roo]]"}}
'''Krushas''' are muscular, blue [[Kremling]]s and are among the elite soldiers of the [[Kremling Krew]]. They first appear in ''[[Donkey Kong Country]]''. Krushas wear clothing with a camouflage pattern and a silver arm band on each forearm. They also have a spiky yellow mohawk on their heads, three clawed toes, and four fingers. They typically appear alongside [[Klump]]s, other militaristic Kremlings. Krushas are sometimes referred in the singular, as if they are an individual, as is the case for the [[Nintendo Power#Player's Guides|Player's Guide]] for ''Donkey Kong Country'', [[Donkey Kong Country (television series)|the television series]], and ''[[Donkey Kong 64]]''; a similar case happens with Klump with an [[General Klump|individual character]] appearing in the television series based off of them. Other Kremlings similar to Krushas have appeared in the games, such as [[Krumple]]s and [[Kasplat]]s.
'''Krushas''' are muscular, blue [[Kremling]]s and are among the elite soldiers of the [[Kremling Krew]]. They first appear in ''[[Donkey Kong Country]]''. Krushas wear clothing with a camouflage pattern and a silver arm band on each forearm. They also have a spiky yellow mohawk on their heads, three clawed toes, and four fingers. They typically appear alongside [[Klump]]s, other militaristic Kremlings. Krushas are sometimes referred in the singular, as if they are an individual, as is the case for the [[Nintendo Power#Player's Guides|Player's Guide]] for ''Donkey Kong Country'', [[Donkey Kong Country (television series)|the television series]], and ''[[Donkey Kong 64]]''; a similar case happens with Klump with an [[General Klump|individual character]] appearing in the television series based off of them. Other Kremlings similar to Krushas have appeared in the games, such as [[Krumple|Krumples]] and [[Kasplat|Kasplats]].
==History==
==History==
===''Donkey Kong Country'' series===
===''Donkey Kong Country'' series===
====''Donkey Kong Country''====
====''Donkey Kong Country''====
{{quote|Krusha is the toughest Kremling -- only a barrel will knock him out!|Cranky Kong|Donkey Kong Country}}
[[File:Krusha DKC art.png|thumb|left|200px|Krusha's artwork from ''Donkey Kong Country'']]
[[File:Krusha DKC art.png|thumb|left|Artwork from ''Donkey Kong Country'']]
Krushas are enemies in ''Donkey Kong Country''. Like most others, Krushas walk forward and injure [[Donkey Kong]] and [[Diddy Kong]] upon contact with them. Because they are muscular, Krushas will laugh off most of the [[Kong]]s' direct attacks. They can only be defeated with a [[barrel]], Donkey Kong jumping on them, or [[Rambi]] charging into them. Also, while it does not harm them, Donkey Kong can [[Hand Slap]] a Krusha, causing it to drop a single [[banana]] each time it is Hand Slapped. Exclusively in [[Platform Perils]] is a gray variant that wears orange wristbands, a purple camouflage suit, and has orange head spikes. This type is stronger because they laugh off Donkey Kong's jump attack, leaving barrels as the only method of defeating them. Gray Krushas do not drop any bananas when Hand Slapped. Krushas share their defeat voice clip with [[Klump]], [[Rambi]], [[Krimp]], [[King K. Rool]] and would be reycled for other enemies in later games. In the [[Donkey Kong Country (Game Boy Color)|first remake]] only, gray Krushas also appear in [[Necky Nutmare]]. In the [[Donkey Kong Country (Game Boy Advance)|second remake]], during the opening cutscene, Diddy fends off some Kritters while guarding the [[banana hoard]], only to be subdued by a Krusha, taking the role of Klump in the original version.
Krushas are enemies in ''Donkey Kong Country''. Like most other enemies, Krushas walk forward and injure [[Donkey Kong]] and [[Diddy Kong]] upon contact with them. The muscular build of a Krusha allows it to laugh off most of the [[Kong]]s' direct attacks. A Krusha can be defeated from Donkey Kong jumping on it, but not from Diddy.<ref>{{cite|quote=Donkey Kong can take out the Blue Krushas by jumping on them or rolling through them. Unfortunately, Diddy can not do the same.|title=''Donkey Kong Country'' Player's Guide|page=12|date=1994|publisher=Nintendo of America|author=Tilden, Gail, et al.}}</ref> Other ways to defeat Krushas include the use of a [[barrel]] or from [[Rambi]]. Being hit by a [[Hand Slap]] from Donkey Kong can make the Krusha release a [[banana]] but not defeat it.


Besides the blue variety, there is a gray variety exclusively in [[Platform Perils]] that wears orange wristbands, a purple camouflage suit, and has orange head spikes. This type is stronger in that they can laugh off even Donkey Kong's jump attacks, leaving barrels as the only method of defeating them. Gray Krushas do not drop any bananas when Hand Slapped. In the [[Donkey Kong Country (Game Boy Color)|first remake]] only, gray Krushas also appear in [[Necky Nutmare]].
The [[List of Donkey Kong Country pre-release and unused content|pre-release version]] of ''Donkey Kong Country'' had blue Krushas being unfazed by Donkey Kong's jump attacks. In the final game, this trait only applied to the gray Krushas.
 
In the [[Donkey Kong Country (Game Boy Advance)|second remake]], during the opening cutscene, Diddy fends off some Kritters while guarding the [[banana hoard]], only to be subdued by a Krusha, taking the role of Klump in the original version. A [[photograph]] of a Krusha is also located beside an "O" in [[Platform Perils]].<ref>{{cite|timestamp=09:44|url=youtu.be/ZNH92AEBGRI?feature=shared&t=584|title= Slim Plays ''Donkey Kong Country'' (GBA) - Finale|publisher=YouTube|author=SlimKirby|date=April 1, 2023}}</ref>
 
Krushas share their defeat voice clip with Rambi and [[King K. Rool]] in the original version. A higher pitched variation of the voice clip would later be used by various Kremlings in {{a|DKC2DKQ|l}} and {{a|DKC3DKDT|l}}, except for [[Krimp]]s in the latter game, whom use the same voice clip from ''Donkey Kong Country''.
 
The [[List of Donkey Kong Country pre-release and unused content|pre-release version]] had blue Krushas being unfazed by Donkey Kong's jump attacks. In the final game, this trait only applied to the gray Krushas.


====''Donkey Kong Country 2: Diddy's Kong Quest''====
====''Donkey Kong Country 2: Diddy's Kong Quest''====
[[File:Kruncha.png|thumb|right|Kruncha's artwork from ''Donkey Kong Country 2: Diddy's Kong Quest'']]
[[File:Kruncha.png|thumb|right|Kruncha's artwork from ''Donkey Kong Country 2: Diddy's Kong Quest'']]
While not pointed out in the manual, [[Kruncha]]s appear to be Krushas in pirate gear in ''Donkey Kong Country 2: Diddy's Kong Quest''. This was later confirmed to be true by character designer [[Steve Mayles]] in a Twitter post.<ref name="WinkySteve response"/> Despite being the same thing, Krunchas appear to be shorter and wider than Krushas, probably stemming from having a different base model.
While not pointed out in the manual, [[Kruncha]]s appear to be Krushas in pirate gear in ''[[Donkey Kong Country 2: Diddy's Kong Quest]]''. This was later confirmed to be true by character designer [[Steve Mayles]] in a Twitter post.<ref name="WinkySteve response"/> Despite being the same thing, Krunchas appear to be shorter and wider than Krushas, probably stemming from having a different base model.


===''Donkey Kong Country'' novel===
===''Donkey Kong Country'' novel===
An individual Krusha (referred to as "the strongest commander") is the last antagonist fought by Donkey Kong and Diddy Kong on the [[Gangplank Galleon]] in the ''[[Donkey Kong Country (novel)|Donkey Kong Country]]'' novel. Krusha protects itself from both Kongs' attempted attacks before punching both of them, though is taken out when the Kongs launch themselves from ropes on the ship.
An individual Krusha (referred to as "the strongest commander") appears as the final antagonist of the ''[[Donkey Kong Country (novel)|Donkey Kong Country]]'' novelization. After the [[Kong]]s board the [[Gangplank Galleon]] and defeat most of [[King K. Rool]]'s commanders, [[Donkey Kong]] and [[Diddy Kong]] attempt to attack Krusha, but the reptile shrugs off their assault and punches them both. The Kongs then propel themselves using coiled ropes found at opposites of the ship, knocking Krusha unconscious.


===''Club Nintendo''===
===''Club Nintendo''===
A Krusha is seen on the Gangplank Galleon in the the ''[[Club Nintendo (German magazine)|Club Nintendo]]'' comic [[Donkey Kong Country (comic)|comic adaptation of ''Donkey Kong Country'']], but it has no role.
In the German ''[[Club Nintendo (German magazine)|Club Nintendo]]''{{'}}s [[Donkey Kong Country (comic)|comic adaptation of ''Donkey Kong Country'']], a Krusha makes a small cameo appearance, on the background of King K. Rool's [[Gangplank Galleon]].


===''Donkey Kong Jungle Action Special''===
===''Donkey Kong Jungle Action Special''===
[[File:Diddy's day .png|200px|thumb|left|Appearance in Donkey Kong Jungle Action Special]]  
[[File:Diddy's day .png|200px|thumb|left|Appearance in Donkey Kong Jungle Action Special]]  
A Krusha appears in the ''[[Donkey Kong Jungle Action Special]]'' comic "Diddy's Day". Part of a Kremling gang sent to get Donkey Kong, Krusha is summoned with the other Kremlings when the [[Rock Kroc]] surprises Diddy. The Krusha charges at Diddy but is taken out when a coconut is thrown by Donkey Kong at his head.
A Krusha appears in the ''[[Donkey Kong Jungle Action Special]]'' comic "Diddy's Day". Part of a Kremling gang sent to get Donkey Kong, Krusha is summoned with the other Kremlings when the [[Rock Kroc]] leader of the group surprises Diddy Kong. The Krusha charges at Diddy in the ensuing brawl, but he is quickly taken out when Donkey Kong (who had been watching over Diddy from behind the bushes) throws a coconut at the back of his head.  
{{br|left}}
{{br|left}}


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===''Donkey Kong Country: Rumble in the Jungle''===
===''Donkey Kong Country: Rumble in the Jungle''===
{{Quote|It's the end of the line for you, [[Donkey Kong|Kong]]. I'm taking you to [[King K. Rool]].|Krusha|Donkey Kong Country: Rumble in the Jungle}}
{{Quote|It's the end of the line for you, [[Donkey Kong|Kong]]. I'm taking you to [[King K. Rool]].|Krusha|Donkey Kong Country: Rumble in the Jungle}}
A Krusha is encountered by Donkey Kong on the eighth floor of the [[Kremling]]'s factory within [[Big Ape City]] in ''[[Donkey Kong Country: Rumble in the Jungle]]''. Krusha says that he will bring him straight to [[King K. Rool]], the leader of the Kremlings. Krusha is described as "the biggest and strongest of all the Kremlings," although not the "brightest." Krusha is fooled by Donkey Kong into believing that the latter has the locations of every [[Kong]] on [[Donkey Kong Island]]. Distracted, Krusha reaches into Donkey Kong's backpack, but Donkey Kong throws a [[barrel]] at Krusha instead, causing the latter to fall over. Krusha is defeated from both a [[Roll Attack|barrel roll]] and a [[Double Jump|double jump]] before Donkey Kong continues his journey.
In the novel ''[[Donkey Kong Country: Rumble in the Jungle]]'', [[Donkey Kong]] encounters an individual Krusha on the eighth floor of the [[Kremling]]'s factory, within [[Big Ape City]]. Holding Donkey Kong in a bear hug, Krusha says that he will bring him straight to [[King K. Rool]], the leader of the Kremlings. Krusha is described as "the biggest and strongest of all the Kremlings", although not the "brightest". And Donkey Kong tricks Krusha into thinking that in his backpack, he has a list of the locations of all the [[Kong]]s on [[Donkey Kong Island]]. Krusha, who desires to make his boss happy by kidnapping all of the Kongs, loosens his grip on Donkey Kong to allow him to reach into his backpack. However, Donkey Kong pulls out a [[barrel]] instead, tossing it at Krusha which causes him to stumble and lose his balance. Donkey Kong then uses a [[Roll Attack|barrel roll]] and [[Double Jump|double jump]] to knock Krusha "out cold". He then continues his journey to the factory's defense-system.


===''Donkey Kong Country'' television series===
===''Donkey Kong Country'' television series===
{{quote|The [[Kong|apes]] will have supreme domination over [[Donkey Kong Island|Kongo Bongo]] and probably turn [[Kremling Krew|us]] into matching luggage.|Krusha|"[[Buried Treasure (episode)|Buried Treasure]]"}}
{{quote|Any recollection of why I'm referred to as... Krusha?|Krusha|"[[Speed (episode)|Speed]]"}}
[[File:DKCTVKrusha.png|thumb|200px|left|Krusha's appearance in the television series]]
[[File:DKCTVKrusha.png|thumb|200px|left|Krusha's appearance in the television series]]
In the [[Donkey Kong Country (television series)|''Donkey Kong Country'' animated series]], Krusha (voiced by [[Len Carlson]]) is one of the main characters and antagonists on the [[Donkey Kong Country (television series)|''Donkey Kong Country'' television series]]. On the show Krusha is [[King K. Rool]]'s bodyguard and a high-ranking member. Krusha is shown to be unintelligent, having a hard time grasping simple concepts and becoming distracted. His intelligence is due to his dislodged brain, as seen in "[[From Zero to Hero]]", due to the fact that it fell out his skull and has been sitting inside his pelvis ever since. He likes watching "[[List of implied entertainment#Sing Along With Uncle Swampy Show|Sing Along With Uncle Swampy Show]]", a show meant for young children. Krusha appears regularly with K. Rool's second-in-command, [[General Klump]], and tend to work together. Krusha occasionally causes trouble for K. Rool and his [[Kremling Krew|crew]] due to his intelligence. Krusha is shown as much more intelligent in the episodes "[[Bad Hair Day]]" and "[[It's a Wonderful Life]]", the former of which is the pilot episode for the series, and the latter of which is set in Donkey Kong's dream where he imagines he never existed in Kongo Bongo. Krusha also has the ability to replicate voices of others, such as K. Rool and Donkey Kong, as shown in the episode "[[Kong for a Day]]".
In the [[Donkey Kong Country (television series)|''Donkey Kong Country'' animated series]], Krusha (voiced by [[Len Carlson]]) is one of the main characters and antagonists on the [[Donkey Kong Country (television series)|''Donkey Kong Country'' television series]]. On the show Krusha is [[King K. Rool]]'s bodyguard and a high-ranking member. Krusha is shown to be unintelligent, having a hard time grasping simple concepts and becoming distracted. His intelligence is due to his dislodged brain, as seen in "[[From Zero to Hero]]", due to the fact that it fell out his skull and has been sitting inside his pelvis ever since. He likes watching "[[List of implied entertainment#Sing Along With Uncle Swampy Show|Sing Along With Uncle Swampy Show]]", a show meant for young children. Krusha appears regularly with K. Rool's second-in-command, [[General Klump]], and tend to work together. Krusha occasionally causes trouble for K. Rool and his [[Kremling Krew|crew]] due to his intelligence. Krusha is shown as much more intelligent in the episodes "[[Bad Hair Day]]" and "[[It's a Wonderful Life]]", the former of which is the pilot episode for the series, and the latter of which is set in Donkey Kong's dream where he imagines he never existed in Kongo Bongo. Krusha also has the ability to replicate voices of others, such as K. Rool and Donkey Kong, as shown in the episode "[[Kong for a Day]]".
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===''Donkey Kong 64''===
===''Donkey Kong 64''===
[[File:KrushaScreen.png|thumb|Krusha, with his gun, in the multiplayer mode of ''Donkey Kong 64'']]
[[File:KrushaScreen.png|thumb|Krusha, with his gun, in the multiplayer mode of ''Donkey Kong 64'']]
A Krusha can be unlocked for play in multiplayer battles only by collecting fifteen [[Banana Fairy|Banana Fairies]] in the main mode.<ref>{{cite|quote=One Kremling can join in-the Kongtest if you've managed to capture 15 Fairies on film.|author=Bihldorff, Nate, Jason Leung, and Drew Williams|title=''Donkey Kong 64'' Player's Guide|page=118|publisher=Nintendo of America|date=1999}}</ref> Krusha has a unique fast sliding attack and an [[orange grenade launcher]] as its own weapon. Krusha appears blue by default, but he also has three [[palette swap]]s of yellow, green, and purple. Krusha uses higher pitched voice clips of King K. Rool's. Kasplat is mistakenly called Krusha in the [[Prima Games|Prima]] guide to ''Donkey Kong 64''.{{page needed}}
A Krusha is an unlockable playable character in the multiplayer mode of ''[[Donkey Kong 64]]''. He can be unlocked by photographing fifteen [[Banana Fairy|Banana Fairies]] in the main mode. Krusha is a large character like [[Chunky Kong]] and has a unique fast sliding attack and uses an [[orange grenade launcher]] as a personal weapon, both dealing 1.5x the damage compared to Chunky. Krusha appears blue by default, but he also has three [[palette swap]]s of yellow, green, and purple. With a {{iw|wikipedia|cheating device}}, it is possible to play as Krusha in the main game. Some of the non-playable characters refer to Krusha by name, though none of them have unique dialogue while interacting to him. Krusha also has some unused animations, some of which are taken from Chunky's. He uses higher-pitched voice clips of King K. Rool. Kasplat is mistakenly called Krusha in the [[Prima Games|Prima]] guide to ''Donkey Kong 64''.{{page needed}}
 
By hacking the game, it is possible to play as Krusha in the main adventure.<ref>{{cite|url=www.youtube.com/watch?v=r_47c_X2hBw|title=''Donkey Kong 64'' - Playing as Krusha in Adventure Mode (Glitch Explanation)|author=Exchord|date=October 10, 2021|publisher=YouTube}}</ref> The text string of Krusha's name is still used by the characters, but with no different dialogue than when talking to the Kongs. Krusha also has some unused animations, some of which are taken from Chunky's.
{{br}}
{{br}}


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==Quotes==
==Quotes==
*"''[[Donkey Kong|You]]'re tickling me.''" — "[[Bad Hair Day]]"
*"''[[Donkey Kong|You]]'re tickling me.''" — "[[Bad Hair Day]]"
*"''The [[Kong|apes]] will have supreme domination over [[Donkey Kong Island|Kongo Bongo]] and probably turn [[Kremling|us]] into matching luggage.''" — [[Buried Treasure (episode)|Buried Treasure]]
*"''I'm coming, [[King K. Rool|your swollen-ness]].''" — "Buried Treasure"
*"''I'm coming, [[King K. Rool|your swollen-ness]].''" — "Buried Treasure"
*"''Do pigs bite?''" — "[[Double Date Trouble]]"
*"''Do pigs bite?''" — "[[Double Date Trouble]]"
*"''Krusha go for ride, wee!''" — "Double Date Trouble"
*"''Krusha go for ride, wee!''" — "Double Date Trouble"
*"''Any recollection of why I'm referred to as... Krusha?"'' — "[[Speed (episode)|Speed]]"


==Names in other languages==
==Names in other languages==

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