Editing Kroctopus Krush
From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 14: | Line 14: | ||
The boss arena has three platforms and a pool of green water below. There is a platform on each side and one in the middle that is higher than the other two. Beneath the platform on the right is an invisible [[Blast Barrel]] that launches the Kongs back on the platform if they fall off. | The boss arena has three platforms and a pool of green water below. There is a platform on each side and one in the middle that is higher than the other two. Beneath the platform on the right is an invisible [[Blast Barrel]] that launches the Kongs back on the platform if they fall off. | ||
The battle starts with Kroctopus rising from the water and attacking with its claws. At first, there is a pattern. Kroctopus will aim for the middle platform, then left, then right. After that, Kroctopus will start targeting [[Dixie Kong|Dixie]] and [[Kiddy Kong|Kiddy]]. A bomb eventually drops from above, and Kroctopus can get hurt if it pinches the bomb. However, if the bomb explodes, the Kongs can get hurt from the blast. If Kroctopus does not pinch the bomb, it explodes after a while, and a new bomb drops in its place. After being hit by three bombs, Kroctopus sinks underwater and remerges with an orange tint. The second phase starts with Kroctopus aiming its claws twice at the left and right platforms each before targeting the Kongs again. Unlike the first phase of the battle, Kroctopus is quicker at extending its claws, and the bombs take less time to explode. After three more hits, Kroctopus sinks back into the water and reemerges with a red tint. Kroctopus starts to attack with two claws at a time, with its middle claw always being one of them. Kroctopus's attacks are faster than the first two phases, and the bombs explode more quickly. After three more hits, which makes a total of nine hits, Kroctopus is defeated, and it releases a [[Bonus Coin (Donkey Kong | The battle starts with Kroctopus rising from the water and attacking with its claws. At first, there is a pattern. Kroctopus will aim for the middle platform, then left, then right. After that, Kroctopus will start targeting [[Dixie Kong|Dixie]] and [[Kiddy Kong|Kiddy]]. A bomb eventually drops from above, and Kroctopus can get hurt if it pinches the bomb. However, if the bomb explodes, the Kongs can get hurt from the blast. If Kroctopus does not pinch the bomb, it explodes after a while, and a new bomb drops in its place. After being hit by three bombs, Kroctopus sinks underwater and remerges with an orange tint. The second phase starts with Kroctopus aiming its claws twice at the left and right platforms each before targeting the Kongs again. Unlike the first phase of the battle, Kroctopus is quicker at extending its claws, and the bombs take less time to explode. After three more hits, Kroctopus sinks back into the water and reemerges with a red tint. Kroctopus starts to attack with two claws at a time, with its middle claw always being one of them. Kroctopus's attacks are faster than the first two phases, and the bombs explode more quickly. After three more hits, which makes a total of nine hits, Kroctopus is defeated, and it releases a [[Bonus Coin (Donkey Kong Country 3: Dixie Kong's Double Trouble!)|Bonus Coin]] (or a [[bear coin]] if the boss level was already completed). | ||
{{br|left}} | {{br|left}} | ||
==Names in other languages== | ==Names in other languages== |