Editing Krockhead Klamber (Donkey Kong Country 2)
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{{italic title|id=yes}} | {{italic title|id=yes}} | ||
{{level infobox | {{level infobox | ||
|image=[[File:Krockhead Klamber DKC2 screenshot.png]] | |image=[[File:Krockhead Klamber DKC2 screenshot.png|256px]] | ||
|code=3 - 3 | |code=3 - 3 | ||
|world=[[Krem Quay]] | |world=[[Krem Quay]] | ||
|game=''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' | |game=''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' | ||
|track=Bayou Boogie | |track=Bayou Boogie | ||
|before=[[Glimmer's Galleon (Donkey Kong Country 2)|<<]] | |before=[[Glimmer's Galleon (Donkey Kong Country 2: Diddy's Kong Quest)|<<]] | ||
|after=[[Rattle Battle (Donkey Kong Country 2)|>>]] | |after=[[Rattle Battle (Donkey Kong Country 2: Diddy's Kong Quest)|>>]] | ||
}} | }} | ||
'''Krockhead Klamber''' is the thirteenth level of ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' and the third area of [[Krem Quay]]. It is the second swamp level, after [[Barrel Bayou (Donkey Kong Country 2)|Barrel Bayou]]. [[Diddy Kong]] and [[Dixie Kong]] have to quickly cross the swampy water by jumping from many [[Krockhead]]s | '''Krockhead Klamber''' is the thirteenth level of ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' and the third area of [[Krem Quay]]. It is the second swamp level, after [[Barrel Bayou (Donkey Kong Country 2: Diddy's Kong Quest)|Barrel Bayou]]. [[Diddy Kong]] and [[Dixie Kong]] have to quickly cross the swampy water by jumping from many [[Krockhead]]s. Many of the Krockheads have a pattern of emerging for a few seconds, then retreating into the water, and then coming back out. Some Krockheads only appear when the [[Kong]]s jump at a [[Krockhead Barrel]]; likewise, these Krockheads also retreat back into the water, though they can only be brought back if Diddy and Dixie jump at the Krockhead Barrel again. | ||
The swamp has many {{wp|Typha|cattail plants}}, which Diddy and Dixie can grab onto, and large barrel platforms partially submerged in the swamp. There are also many [[Flitter]]s that the Kongs must jump from. Aside from Flitters, there are also [[Zinger]]s, [[Klinger]]s, and [[Kaboing]]s that appear in the level. [[Squitter the Spider]] appears in a Bonus Level, though he cannot continue with the Kongs in the main level due to the [[No Animal Sign]] that appears just outside the [[Bonus Barrel]]. | |||
==Layout== | ==Layout== | ||
[[File:Krockhead Klamber | [[File:Krockhead Klamber DKC2 shot 3.png|thumb|left|upright=1.1|The Kongs prepare to pass over some Zingers in the hidden area with the Video Game Hero Coin]] | ||
The Kongs begin the level in front of a pair of Zingers, who they can travel over with their [[team up]] move in order to reach a hidden area that consists of a [[Treasure Chest|treasure chest]] containing a [[Red Balloon|Life Balloon]] and a pit with a few Zingers and a Flitter above it. With their super-jump ability, the heroes can cross the pit to reach a platform that holds an arrow pointing to the left that is formed by bananas, which is followed by two more of groups of two Zingers that they must pass. A [[Banana Coin]] is between the two groups, and a treasure chest containing a [[DK Coin|Video Game Hero Coin]] follows them. There is also a [[Blast Barrel]] above the previous pit, and the primates can enter it to be shot back to the beginning of the level. In the [[Game Boy Advance]] version, the area's location was made more obvious to the player. In the original version, the Zingers are not heard or shown unless the Kongs look to the left. | The Kongs begin the level in front of a pair of Zingers, who they can travel over with their [[team up]] move in order to reach a hidden area that consists of a [[Treasure Chest|treasure chest]] containing a [[Red Balloon|Life Balloon]] and a pit with a few Zingers and a Flitter above it. With their super-jump ability, the heroes can cross the pit to reach a platform that holds an arrow pointing to the left that is formed by bananas, which is followed by two more of groups of two Zingers that they must pass. A [[Banana Coin]] is between the two groups, and a treasure chest containing a [[DK Coin|Video Game Hero Coin]] follows them. There is also a [[Blast Barrel]] above the previous pit, and the primates can enter it to be shot back to the beginning of the level. In the [[Game Boy Advance]] version, the area's location was made more obvious to the player. In the original version, the Zingers are not heard or shown unless the Kongs look to the left. | ||
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A long, solid area of land is ahead of here, and a Blast Barrel that can shoot them straight up into the air is next to it. The area of land holds a yellow Kutlass and a [[No Animal Sign]] with Squitter pictured on it. An arrow formed by bananas is also above the sign, and it points towards a hidden [[Bonus Barrel]]. If this is entered, the heroes reach a Bonus Level that contains Squitter. If they exit the bonus with Squitter and pass the No Animal Sign, the spider disappears and they are given a Life Balloon. If the duo continues from here, they reach a Krockhead Barrel that causes the two Krockheads in the water area nearby to stick their heads out. They must use the crocodiles to reach a pair of vines with a Banana Coin guarded by a Zinger between them. A DK Barrel is to the left of the first vine. After the primates pass the second vine and dodge a Zinger in mid-air, they land on a solid platform with a Krockhead Barrel and, in the [[Game Boy Advance]] version only, a [[golden feather]] above it. A Zinger hovers over the barrel and the feather. | A long, solid area of land is ahead of here, and a Blast Barrel that can shoot them straight up into the air is next to it. The area of land holds a yellow Kutlass and a [[No Animal Sign]] with Squitter pictured on it. An arrow formed by bananas is also above the sign, and it points towards a hidden [[Bonus Barrel]]. If this is entered, the heroes reach a Bonus Level that contains Squitter. If they exit the bonus with Squitter and pass the No Animal Sign, the spider disappears and they are given a Life Balloon. If the duo continues from here, they reach a Krockhead Barrel that causes the two Krockheads in the water area nearby to stick their heads out. They must use the crocodiles to reach a pair of vines with a Banana Coin guarded by a Zinger between them. A DK Barrel is to the left of the first vine. After the primates pass the second vine and dodge a Zinger in mid-air, they land on a solid platform with a Krockhead Barrel and, in the [[Game Boy Advance]] version only, a [[golden feather]] above it. A Zinger hovers over the barrel and the feather. | ||
[[File:Krockhead Klamber DKC2 shot 2.png|thumb|left|upright=1.1|Diddy Kong jumps to a Krockhead Barrel]] | |||
If they hit the barrel, four Krockheads emerge from the water. The Kongs can use these nearby creatures to reach a vine that they can use to reach a solid platform that a Zinger guards. An additional platform follows here, and it holds a small crate that they can defeat enemies with. If the two friends continue from here, they reach a vine with a Klinger on it and another Krockhead Barrel that floats above the dangerous water. After they hit the barrel, a Krockhead appears under them. Some more Krockheads are ahead of here that appear after the barrel is touched, and a Flitter is between every two Krockheads. The letter N is also between the second and third Krockheads in the area. Soon, the primates reach a solid platform with a DK Barrel high above it. They can only reach the barrel if they use their team up move or jump to it from the vine found to the right, which holds a Klinger. | If they hit the barrel, four Krockheads emerge from the water. The Kongs can use these nearby creatures to reach a vine that they can use to reach a solid platform that a Zinger guards. An additional platform follows here, and it holds a small crate that they can defeat enemies with. If the two friends continue from here, they reach a vine with a Klinger on it and another Krockhead Barrel that floats above the dangerous water. After they hit the barrel, a Krockhead appears under them. Some more Krockheads are ahead of here that appear after the barrel is touched, and a Flitter is between every two Krockheads. The letter N is also between the second and third Krockheads in the area. Soon, the primates reach a solid platform with a DK Barrel high above it. They can only reach the barrel if they use their team up move or jump to it from the vine found to the right, which holds a Klinger. | ||
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{{br}} | {{br}} | ||
==Enemies== | ==Enemies== | ||
{|class="dktable-brown"width=20% | |||
|- | |||
!Sprite | |||
!Name | |||
!Count | |||
|- | |||
|align="center"|[[File:Flitter DKC2.png]] | |||
|align="center"|[[Flitter]] | |||
|align="center"|20 | |||
|- | |||
|align="center"|[[File:Kaboing DKC2 gray.png]] | |||
|align="center"|[[Kaboing]] (gray) | |||
|align="center"|4 | |||
|- | |||
|align="center"|[[File:Klinger DKC2.png]] | |||
|align="center"|[[Klinger]] | |||
|align="center"|10 | |||
|- | |||
|align="center"|[[File:Krockhead DKC2 green.png]] [[File:Krockhead DKC2 red.png]] | |||
|align="center"|[[Krockhead]] | |||
|align="center"|20 (green)<br>1 (red)<br>'''Total''': 21 | |||
|- | |||
|align="center"|[[File:Kutlass DKC2 yellow.png]] | |||
|align="center"|[[Kutlass]] (yellow) | |||
|align="center"|2 | |||
|- | |||
|align="center"|[[File:Zinger DKC2 yellow.png]] | |||
|align="center"|[[Zinger]] (yellow) | |||
|align="center"|18 (main level)<br>4 (Bonus Level)<br>'''Total''': 22 | |||
|} | |||
==Items== | |||
{|class="dktable-brown"width=15% | |||
|- | |||
!Name | |||
Krockhead | !Count | ||
|- | |||
|align="center"|[[File:Banana Coin.png]]<br>[[Banana Coin]] | |||
|3 | |||
|- | |||
|align="center"|[[File:DK Barrel.png]]<br>[[DK Barrel]] | |||
|4 | |||
|- | |||
|align="center"|[[File:Krockhead Barrel.png]]<br>[[Krockhead Barrel]] | |||
|5 | |||
|- | |||
|align="center"|[[File:Red Extra Life Balloon DKC2.png]]<br>[[Red Balloon|Life Balloon]] | |||
|2 | |||
|- | |||
|align="center"|[[File:Treasure Chest DKC2.png]]<br>[[Treasure Chest]] | |||
|2 | |||
|} | |||
== | ===KONG Letters=== | ||
{|class="dktable-brown"width=70% | |||
|- | |||
!Letter | |||
!Location | |||
|- | |||
|align="center"|[[File:Letter K.png]] | |||
|Circled around by the third Flitter | |||
|- | |||
|align="center"|[[File:Letter O.png]] | |||
|Shortly after the second DK Barrel, the letter O appears between two cattails, hovering just above the swamp water. A Krockhead can be used for a platform to reach the letter O. | |||
|- | |||
|align="center"|[[File:Letter N.png]] | |||
|Just after the third Krockhead Barrel, the letter N is hovering above a Flitter, whom the Kongs must bounce on to reach the letter. | |||
|- | |||
|align="center"|[[File:Letter G.png]] | |||
|One of the prizes at the End of Level Target. | |||
|} | |||
==Secrets== | |||
===Bonus Level=== | |||
{|class="dktable-brown"width=70% | |||
|- | |||
!Image | |||
!Type and description | |||
|- | |||
|align="center"|[[File:Krockhead Klamber Bonus Area.png]] | |||
|'''''Destroy them All!'''''<br>Just after the Star Barrel, the Kongs can find a group of [[banana]]s arranged as an upward-pointing arrow. Diddy and Dixie must use [[team up]] and follow the direction of the arrow to move up into a [[Bonus Barrel]]. In the Bonus Level, the Kongs must ride [[Squitter the Spider]] and use his web projectiles to defeat four [[Zinger]]s within 15 seconds. Some of the Zingers can only be reached from Squitter creating web platforms. After defeating every Zinger, the [[Kremkoin]] appears at the right side of the level. | |||
|} | |||
=== | ===Collectibles=== | ||
[[File:Krockhead Klamber DKC2 crate.png|thumb|Dixie carrying the chest containing the Video Game Hero Coin]] | [[File:Krockhead Klamber DKC2 crate.png|thumb|Dixie carrying the chest containing the Video Game Hero Coin]] | ||
{|class="dktable-brown"width=70% | |||
|- | |||
!Item | |||
!Location | |||
|- | |||
|align="center"|[[File:DK Coin sprite.png]]<br>[[DK Coin|Cranky's Video Game Hero Coin]] | |||
|At the very start, Diddy and Dixie must backtrack behind two vertically-stacked Zingers and then jump across a pit to land on another platform. There are two more pairs of vertically stacked Zingers, and the Kongs must use [[team up]] to pass them and grab the [[Treasure Chest]] containing the Video Game Hero Coin. | |||
|- | |||
|align="center"|[[File:KrocheadKlamber-GBA-Feather.png]] <br>[[Golden feather]] (GBA version) | |||
|After the Star Barrel, the Kongs can find a Zinger circling a Krockhead Barrel just after the second cattail. By jumping from the cattail, Diddy and Dixie can obtain the golden feather, which is floating above the Krockhead Barrel. | |||
|- | |||
|align="center"|[[File:KrocheadKlamber-GBA-Photograph.png]] <br>[[Photograph]] (GBA version) | |||
|As the Kongs bounce on the last four Flitters in the level, they must bounce on the fourth and final one to obtain the [[photograph]]. Flitter is depicted in the photograph, which appears in the third page of the [[Scrapbook]]. | |||
|} | |||
==Gallery== | ==Gallery== | ||
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Krockhead Klamber DKC2 Flitter.png|Dixie jumping at a Flitter at the start of the level | Krockhead Klamber DKC2 Flitter.png|Dixie jumping at a Flitter at the start of the level | ||
Krockhead Klamber DKC2 first Krockhead Barrel.png|The Kongs at the first Krockhead Barrel | Krockhead Klamber DKC2 first Krockhead Barrel.png|The Kongs at the first Krockhead Barrel | ||
Krockhead Klamber DKC2 shot 4.png|Dixie Kong hits a Krockhead Barrel | Krockhead Klamber DKC2 shot 4.png|Dixie Kong hits a Krockhead Barrel | ||
Krockhead Klamber DKC2 shot 5.png|One of the vines that the Kongs must use to progress | Krockhead Klamber DKC2 shot 5.png|One of the vines that the Kongs must use to progress | ||
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<gallery> | <gallery> | ||
Krockhead Klamber GBA start.png|The start of the level | Krockhead Klamber GBA start.png|The start of the level | ||
Krockhead Klamber GBA throwing crate.png|Dixie about to throw a crate at a Kaboing | |||
Krockhead Klamber GBA Star Barrel.png|Dixie holding onto a cattail before the Star Barrel | Krockhead Klamber GBA Star Barrel.png|Dixie holding onto a cattail before the Star Barrel | ||
Krochead Klamber DKC2 GBA.png|The Kongs riding on Squitter just outside the Bonus Level | Krochead Klamber DKC2 GBA.png|The Kongs riding on Squitter just outside the Bonus Level | ||
Krockhead Klamber GBA Flitter bounce.png|Dixie bouncing off a Flitter | Krockhead Klamber GBA Flitter bounce.png|Dixie bouncing off a Flitter | ||
Krockhead Klamber GBA Diddy boombox.png|Diddy celebrating on his boombox after hitting the End of Level Target | Krockhead Klamber GBA Diddy boombox.png|Diddy celebrating on his boombox after hitting the End of Level Target | ||
</gallery> | </gallery> | ||
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|Spa=Subida de Krock | |Spa=Subida de Krock | ||
|SpaM=Krock Rise | |SpaM=Krock Rise | ||
| | |Fra=Crapahute des Croqueurs | ||
| | |FraM=Cruncher Battle | ||
|Ger=Sumpf des Wahnsinns (SNES)<br>Krockhead-Kraxler (GBA) | |Ger=Sumpf des Wahnsinns (SNES)<br />Krockhead-Kraxler (GBA) | ||
|GerM=Swamp of Madness<br>Krockhead Clamber | |GerM=Swamp of Madness<br />Krockhead Clamber | ||
|Ita=Di Stelo in Stelo | |Ita=Di Stelo in Stelo | ||
|ItaM=From Stem to Stem | |ItaM=From Stem to Stem |