Editing Kritter
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|Eng=This run-of-the-mill green Kremling is the most common type.<ref>{{cite|page=28|title=''Donkey Kong Country'' instruction booklet|publisher=Nintendo of America|language=en|date=1994}}</ref> | |Eng=This run-of-the-mill green Kremling is the most common type.<ref>{{cite|page=28|title=''Donkey Kong Country'' instruction booklet|publisher=Nintendo of America|language=en|date=1994}}</ref>}} | ||
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*'''Nintendo Player's Guide''': ''Kritters come in several colors, but other than that, they basically look the same. You can take them out easily by jumping on their heads or rolling through them and bowling them over. Depending upon their color, they have different jumping abilities and patterns of movement. That's what makes them a little unpredictable. Another member of Kritter family, Krash, is the type that likes to hide out in mine carts.''<ref>{{cite|title=''Donkey Kong Country'' Player's Guide|publisher=Nintendo of America|language=en|date=1994|page=12}}</ref> | *'''Nintendo Player's Guide''': ''Kritters come in several colors, but other than that, they basically look the same. You can take them out easily by jumping on their heads or rolling through them and bowling them over. Depending upon their color, they have different jumping abilities and patterns of movement. That's what makes them a little unpredictable. Another member of Kritter family, Krash, is the type that likes to hide out in mine carts.''<ref>{{cite|title=''Donkey Kong Country'' Player's Guide|publisher=Nintendo of America|language=en|date=1994|page=12}}</ref> | ||
*'''GBA Nintendo Player's Guide''': ''Kritters are the weakest of King K. Rool's Krocs-one jump on the head from Donkey or Diddy will do them in. Kritters come in a few different colors which relate to how the Kritters move and jump. Green Kritters, for example, walk in a straight line and don't jump, but blue Kritters hop along the ground in a straight line. Krashes are Kritters that hide out in mine carts and try to run Donkey and Diddy off the tracks in the mines.''<ref>{{cite|language=en|author=Folsom, Jessica, and Steve Thomason|date=2003|title=''Donkey Kong Country'' Player's Guide|isbn=1-930206-33-X|page=14|publisher=Nintendo of America}}</ref> | *'''GBA Nintendo Player's Guide''': ''Kritters are the weakest of King K. Rool's Krocs-one jump on the head from Donkey or Diddy will do them in. Kritters come in a few different colors which relate to how the Kritters move and jump. Green Kritters, for example, walk in a straight line and don't jump, but blue Kritters hop along the ground in a straight line. Krashes are Kritters that hide out in mine carts and try to run Donkey and Diddy off the tracks in the mines.''<ref>{{cite|language=en|author=Folsom, Jessica, and Steve Thomason|date=2003|title=''Donkey Kong Country'' Player's Guide|isbn=1-930206-33-X|page=14|publisher=Nintendo of America}}</ref> |