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==General information==
==General information==
The Kremling Krew is, as its name suggests, made primarily of the crocodile-like Kremlings, though various other creatures are also part of it. Most of these are animals that are typically considered unpleasant, similar to crocodiles, such as vultures ([[Necky|Neckies]]), rats ([[Neek]]s and [[Sneek]]s), piranhas ([[Bitesize]]s and [[Lockjaw]]s), snakes ([[Slippa]]s), wasps ([[Zinger]]s), sharks ([[Chomps]] and [[Chomps Jr.]]), porcupines ([[Spiny (Donkey Kong Country 2)|Spinies]]), bats ([[Flipflap]]s), and weasels ([[Snide]], who defected). They are shown to be highly industrialized with several factories and machines, but are very lax about industrial safety and generally poor at upkeeping and operating their machines, with problems such as a complete lack of guard rails, [[Oil Drum Alley|open chemical fires]], [[Blackout Basement|faulty wiring]], [[Bubbling cauldron|uncovered steel vats]], and [[Mad Jack|rogue creations]] being common. Even their entertainment facilities are shown to be in terrible condition, with their theme park [[Krazy Kremland]] having roller coasters in operation despite missing tracks in several segments. Additionally, they are heavily associated with piracy, but are highly incompetent sailors; most of the scuttled ships around [[Crocodile Isle]] in ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' are attributed to themselves, while in the introduction of ''[[Donkey Kong 64]]'', they manage to run the weaponized Crocodile Isle aground as soon as they approach [[Donkey Kong Island]] due to failing to properly steer it. Furthermore, despite crocodiles typically being aquatic creatures, they often [[poison (obstacle)|pollute water]] with [[Toxic waste|industrial runoff]] as well as garbage, even in swampland where [[Krockhead|certain Kremlings]] live.
The Kremling Krew is, as its name suggests, made primarily of the crocodile-like Kremlings, though various other creatures are also part of it. Most of these are animals that are typically considered unpleasant, similar to crocodiles, such as beavers ([[Gnawty|Gnawties]]), vultures ([[Necky|Neckies]]), rats ([[Neek]]s and [[Sneek]]s), piranhas ([[Bitesize]]s and [[Lockjaw]]s), snakes ([[Slippa]]s), wasps ([[Zinger]]s), sharks ([[Chomps]] and [[Chomps Jr.]]), porcupines ([[Spiny (Donkey Kong Country 2)|Spinies]]), bats ([[Flipflap]]s), and weasels ([[Snide]], who defected). They are shown to be highly industrialized with several factories and machines, but are very lax about industrial safety and generally poor at upkeeping and operating their machines, with problems such as a complete lack of guard rails, [[Oil Drum Alley|open chemical fires]], [[Blackout Basement|faulty wiring]], [[Bubbling cauldron|uncovered steel vats]], and [[Mad Jack|rogue creations]] being common. Even their entertainment facilities are shown to be in terrible condition, with their theme park [[Krazy Kremland]] having roller coasters in operation despite missing tracks in several segments. Additionally, they are heavily associated with piracy, but are highly incompetent sailors; most of the scuttled ships around [[Crocodile Isle]] in ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' are attributed to themselves, while in the introduction of ''[[Donkey Kong 64]]'', they manage to run the weaponized Crocodile Isle aground as soon as they approach [[Donkey Kong Island]] due to failing to properly steer it. Furthermore, despite crocodiles typically being aquatic creatures, they often [[poison (obstacle)|pollute water]] with [[Toxic waste|industrial runoff]] as well as garbage, even in swampland where [[Krockhead|certain Kremlings]] live.


Despite being generally portrayed as inept at most of their tasks, they still have managed on multiple occasions to steal [[Donkey Kong]]'s [[banana hoard]] and kidnap various members of the [[Kong|Kong family]], including Donkey Kong himself, usually through ambush tactics. Their general portrayal shifts between militaristic and piratical, sometimes even in the same game - including the original ''[[Donkey Kong Country]]'', which had the military-coded [[Kritter]]s, [[Klump]]s, and [[Krusha]]s despite being based on the pirate ship [[Gangplank Galleon|Gang-Plank Galleon]]. King K. Rool is known to treat his underlings terribly, as stated by [[Klubba]], [[K. Lumsy]], and [[Snide]], and shown several times throughout the ''[[Donkey Kong Country (television series)|Donkey Kong Country]]'' animated series and the cutscenes of ''Donkey Kong 64'', though most remain loyal to him regardless. Additionally, despite generally hating the Kongs, they respect [[Wrinkly Kong]] enough to attend [[Kong Kollege|a school run by her]] in ''Donkey Kong Country 2'', including K. Rool himself, though they still make terrible students according to her comments.
Despite being generally portrayed as inept at most of their tasks, they still have managed on multiple occasions to steal [[Donkey Kong]]'s [[banana hoard]] and kidnap various members of the [[Kong|Kong family]], including Donkey Kong himself, usually through ambush tactics. Their general portrayal shifts between militaristic and piratical, sometimes even in the same game - including the original ''[[Donkey Kong Country]]'', which had the military-coded [[Kritter]]s, [[Klump]]s, and [[Krusha]]s despite being based on the pirate ship [[Gangplank Galleon|Gang-Plank Galleon]]. King K. Rool is known to treat his underlings terribly, as stated by [[Klubba]], [[K. Lumsy]], and [[Snide]], and shown several times throughout the ''[[Donkey Kong Country (television series)|Donkey Kong Country]]'' animated series and the cutscenes of ''Donkey Kong 64'', though most remain loyal to him regardless. Additionally, despite generally hating the Kongs, they respect [[Wrinkly Kong]] enough to attend [[Kong Kollege|a school run by her]] in ''Donkey Kong Country 2'', including K. Rool himself, though they still make terrible students according to her comments.

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