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{{world infobox
{{worldbox
|image=[[File:Krem Quay.png|200px]]<br>Map in the original version<br>[[File:KremQuay-GBA.png|200px]]<br>Map in the Game Boy Advance version
|image=[[Image:KremQuay.gif|250px]]
|game=''[[Donkey Kong Country 2: Diddy's Kong Quest]]''
|app=''[[Donkey Kong Country 2: Diddy's Kong Quest]]''
|levels=6
|lev=6
|before=[[Crocodile Cauldron|<<]]
|before=[[Crocodile Cauldron|<<]]
|after=[[Krazy Kremland|>>]]
|after=[[Krazy Kremland|>>]]
}}
}}
'''Krem Quay''' is the third world of ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'', and it takes place at a murky swamp in [[Crocodile Isle]]. The main landmark of Krem Quay is a large shipwreck of a Kremling Galleon said to have originally belonged to [[King K. Rool]].<ref>{{cite|url=archive.org/details/donkey-kong-country-2-der-offizielle-nintendo-spieleberater-1/page/n51/mode/2up|title=''Donkey Kong Country 2: Diddy's Kong Quest'' German player's guide|page=52}}</ref> The ship is broken in two halves, each appearing on either side of the world map. [[Diddy Kong|Diddy]] and [[Dixie Kong|Dixie]] do not access the levels in a consecutive left-to-right order, but each level is rather found on a certain side of the shipwreck. There is a [[bramble]] field that is deep within Krem Quay. On the [[Crocodile Isle]] map is a set of stairs leading up to [[Krazy Kremland]].
'''Krem Quay''' is one of the many locations visited by [[Diddy Kong|Diddy]] and [[Dixie Kong]] in their quest to rescue [[Donkey Kong]] in ''[[Donkey Kong Country 2]]''. Krem Quay had once been the main port of [[Crocodile Isle]], but is now a murky swamp. The quay is infested with a large amount of [[bramble]] vines and the remains of a large ship ripped in half are found half submerged in the swamp. The water is also extremely polluted due to a crashed oil tanker, in order for the Kongs to navigate there way through it they needed the help of [[Glimmer|Glimmer the Anglerfish]]. At the end of ''Donkey Kong Country 2'' Krem Quay, along with the rest of Crocodile Isle sank to the bottom of the ocean.


Shortly after [[King K. Rool#Donkey Kong Country 2: Diddy's Kong Quest|Kaptain K. Rool]]'s defeat on [[The Flying Krock]], as he falls down Crocodile Isle, Kaptain K. Rool bounces on Krem Quay's location, and then into the water, where sharks proceed to chomp on him.
In ''[[Donkey Kong Land 2]]'', due to sinking underwater Krem Quay and the [[Crocodile Cauldron]] fused together to create [[Krem Cauldron]]. At the end of the game Krem Quay and Crocodile Isle ended up, once again sinking to the bottom of the sea.


Krem Quay does not appear in ''[[Donkey Kong Land 2]]'', as it was instead combined with [[Crocodile Cauldron]] to form a single world, [[Krem Cauldron]].
==Trivia==
*In the Game Boy Advance remake of ''Donkey Kong Country 2'' Krem Quay is located on the left side of Crocodile Isle instead of the right.
*Although the Quay is polluted due to a wreaked oil tanker, the ship, however, is nowhere to be found. Only the galleon is visable.
*Due to the appearance of the wreaked galleon, it seems that the ship was coming into port when it was split in half.


==Levels==
==Names in Other Languages==
<gallery widths=256>
{{foreignname
Barrel Bayou DKC2 letter O.png|'''[[Barrel Bayou (Donkey Kong Country 2)|Barrel Bayou]]'''<br>The first level, Barrel Bayou involves the Kongs having blast through a series of [[Barrel Cannon]]s and [[Spinner Barrel|Rotatable Barrels]] to cross over large swamp pits. They can receive brief assistance from [[Rambi]] along the way.
Glimmers Galleon DKC2 screenshot.png|'''[[Glimmer's Galleon (Donkey Kong Country 2)|Glimmer's Galleon]]'''<br>The second level, Glimmer's Galleon takes place inside of a large, sunken galleon. The area is dark and barely visible, but [[Glimmer]] is present for a majority of the level to light the path forward.
Krockhead Klamber DKC2 screenshot.png|'''[[Krockhead Klamber (Donkey Kong Country 2)|Krockhead Klamber]]'''<br>The third level, Krockhead Klamber takes place in a swamp environment where Diddy and Dixie have to jump from {{wp|cattails}} as well as use [[Krockhead]]s as makeshift platforms to get across the large, swampy pits.
Rattle Battle.png|'''[[Rattle Battle (Donkey Kong Country 2)|Rattle Battle]]'''<br>The fourth level, Rattle Battle takes place on a galleon, and most of it has the Kongs transformed into [[Rattly]]. The main aspect of Rattle Battle is for Rattly to utilize his high jumping ability to progress.
Slime Climb.png|256px|'''[[Slime Climb (Donkey Kong Country 2)|Slime Climb]]'''<br>The fifth level, Slime Climb takes place on a mast during a shipwreck. As such, the water slowly rises in the water. Diddy and Dixie have to quickly make their way up the level to avoid the [[Snapjaw (Donkey Kong Country 2)|Snapjaw]] chasing them.
Bramble Blast DKC2.png||'''[[Bramble Blast (Donkey Kong Country 2)|Bramble Blast]]'''<br>The sixth level, Bramble Blast takes place within a large maze of [[bramble]]s that can only be navigated through by blasting from several [[Barrel Cannon]]s.
Kudgel's Kontest DKC2.png|256px|'''Boss level: [[Kudgel's Kontest]]'''<br>The boss level, Kudgel's Kontest involves a boss fight against the world boss, [[Kudgel]].
</gallery>
 
==Profiles==
*'''Instruction booklet:''' ''Yet another Kremling Galleon has sunk here in Krem Quay. Once the port of Crocodile Isle (as if anyone would really want to visit), the place is now a swamp, crawling with rats and other vile vermin. Some of the underwater action here is particularly gloomy, so you'll need a friend with a light to show you the way.''<ref>{{cite|language=en-us|publisher=Nintendo of America|date=1995|title=''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' instruction booklet|page=21}}</ref>
*'''Player's Guide:''' ''K. Rool proves he’s pirate and not a sailor with yet another wrecked ship. Be careful or you’ll get sunk in this swamp along with it!''<ref>{{cite|author=Miller, Kent and Paul Shinoda|title=''Donkey Kong Country 2: Diddy's Kong Quest'' Player's Guide|page=20|publisher=Nintendo of America|language=en-us|date=1995}}</ref>
*'''''Nintendo Power'' vol. 79:''' ''What? Another wrecked ship? Hasn’t K. Rool ever learned how to drive these things?! Well, you may have steering problems in this level, too, especially since some of the stages don’t give you much time to look around and gauge your next move. In Barrel Bayou, for example, you often have to destroy a Kloak before he tosses out a bee that blocks a bonus item. At other times, though, if you let him go, he’ll throw out a chest with a terrific reward in it!''<ref>{{cite|language=en-us|publisher=Nintendo of America|date=December 1995|title=''Nintendo Power'' volume 79|page=22}}</ref>
 
==Gallery==
<gallery>
Swamp DKC2_group art.jpg|Scene artwork
Swamp DKC2_group art (alt).jpg|Full scene artwork
Krem Quay Swamp concept.jpg|Concept for the levels in Krem Quay
</gallery>
 
==Names in other languages==
{{foreign names
|Jap={{hover|船|ふね}}の{{hover|墓場|はかば}}「クレムクエイ」<ref>{{cite|date=1995|language=ja|publisher=Nintendo|title=''Super Donkey Kong 2: Dixie & Diddy'' instruction booklet|page=27}}</ref>
|JapR=Fune no Hakaba "Kuremu Kuei"
|JapM=Ship Graveyard “Krem Quay”
|Spa=Muelle de Tripulaciones
|Spa=Muelle de Tripulaciones
|SpaM=Crews Quay
|SpaM=Crews Quay}}
|Fre=Quai Krem
|FreM=Krem Quay
|Ger=Krem-Kai
|GerM=Krem Quay
|Ita=Molo Krem
|ItaM=Krem Quay
}}
 
==References==
<references/>


<br clear=all>
{{DKC2}}
{{DKC2}}
[[Category:Swamps]]
[[Category:Donkey Kong Places]]
[[Category:Crocodile Isle]]
[[Category:Crocodile Isle]]
[[Category:Donkey Kong Country 2: Diddy's Kong Quest worlds]]
[[Category:Bodies of Water]]
[[Category:Forests and Jungles]]
[[Category:Worlds]]
[[Category:Donkey Kong Country 2: Diddy's Kong Quest]]

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