Editing Krash

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{{part conjecture}}
{{species-infobox
{{about|the enemy from [[Donkey Kong Country]]|the character from [[Diddy Kong Racing]] whose name was "Krash" during development|[[Krunch]]}}
|image=[[File:DKCScene2.jpg|200px]]<br>Artwork depicting Krash, from ''[[Donkey Kong Country]]''. Note that such a scene never takes place in the game, as Krashes do not drive in the same direction as the Kongs.
{{species infobox
|image=[[File:Krash DKC.png]]<br>Sprite from ''Donkey Kong Country''
|first_appearance=''[[Donkey Kong Country]]'' ([[List of games by date#1994|1994]])
|first_appearance=''[[Donkey Kong Country]]'' ([[List of games by date#1994|1994]])
|latest_appearance=''[[Donkey Kong Country (Game Boy Advance)|Donkey Kong Country]]'' ([[Game Boy Advance|GBA]]) ([[List of games by date#2003|2003]])
|latest_appearance=''[[Donkey Kong Country#Game Boy Advance]]'' ([[Game Boy Advance]]) ([[List of games by date#2003|2003]])
|variant_of=[[Kritter]]
|parent_species=[[Kritter]]
|derived_subjects=[[Klank]]<br>[[Kruiser]]
|related=[[Klank]]
}}
}}
'''Krashes''' (also known as '''Cart Kritters'''<ref>{{cite|language=en-us|author=Folsom, Jessica; Thomason, Steve|date=2003|title=''Donkey Kong Country'' Player's Guide|isbn=1-930206-33-X|page=92|publisher=Nintendo of America}}</ref>) are [[Kritter]] [[List of enemies|enemies]] that ride in uncontrollable [[Mine Cart]]s. they do not appear in ''Donkey Kong Country 2: Diddy's Kong Quest'' and ''[[Donkey Kong Land 2]]'', Krashes have a similar counterpart named [[Klank]]s, which ride in [[Roller Coaster]]s.


== History ==
[[File:DK64 Diddy Mine Cart Race.png|thumb|The ''Donkey Kong 64'' version of a Krash]]
=== ''Donkey Kong Country'' ===
A '''Krash''' is a [[minecart]]-driving [[Kremling]] species which debuted in ''[[Donkey Kong Country]]''. Krashes are identical in appearance to [[Kritter]]s, but the context they are found in alters their behavior and, eventually, attack pattern.
[[File:MineCartCarnage-SNES-3.png|thumb|left|Diddy jumping over a Krash in Mine Cart Carnage]]
Krashes are enemies in ''[[Donkey Kong Country]]''. They first appear in [[Mine Cart Carnage]], where Krashes ride a Mine Cart in the direction opposite of [[Donkey Kong]] and [[Diddy Kong]]. Any contact with a Krash, including jumping onto it, damages the player characters while leaving the Krash unaffected. Krashes make their second and final appearance in [[Mine Cart Madness]], sitting idly at the start of a track railing, and the player characters can safely jump on a Krash to hijack its Mine Cart and continue riding on the tracks. Krashes have an identical appearance to Kritters except in the [[Donkey Kong Country (Game Boy Advance)|Game Boy Advance remake]], which changes them to light purple.


===''Donkey Kong 64''===
In their debut game, Krashes are first found within [[Mine Cart Carnage]], the second level of [[Monkey Mines]]. Here, they attempt to run into [[Donkey Kong|Donkey]] and [[Diddy Kong]], knocking them off the minecart track they are traveling on if doing so. Krashes cannot be defeated in any way, despite being Kritters with uncovered top sides. If the [[Kong]]s attempt to stomp on a Krash while riding their minecart, the primates will be damaged without affecting the enemy in any way.
[[File:DK64 Diddy Mine Cart Race.png|thumb|A Krash in ''Donkey Kong 64'']]
{{conjectural|Krashes}} are enemies in ''[[Donkey Kong 64]]''. They appear in the [[Mine Cart Ride]]s only, riding on a track next to the Kongs. Krashes were redesigned to have a muscular appearance and wield a club, both of which further distinguish them from Kritters. The Kongs can jump over the club to avoid taking damage, or else they lose three [[DK Coin]]s. Krashes are defeated if they crash into a pile of rocks or fall into a pit. The active Kong usually has to pull a lever to defeat Krash either way.
{{br|left}}


== Gallery ==
The situation changes in a later level, [[Mine Cart Madness]], the fifth stage of [[Kremkroc Industries, Inc.]], where Krashes simply stay put underanged on the tracks. As the Kongs are required to navigate through most of the level in [[minecart]]s, they have to stomp on Krashes with their bare feet just as on Kritters. This action results in the enemies getting ploughed off their vehicles, leaving them open to getting stolen and taken full control of by the primates.
<gallery>
DKCScene2.jpg|A scene where a Krash is behind the Kongs; it always drives the opposite direction in-game.
Krash DKCGBC sprite.png|''[[Donkey Kong Country (Game Boy Color)|Donkey Kong Country]]'' (Game Boy Color) sprite
Krash DKCGBA sprite.png|''[[Donkey Kong Country (Game Boy Advance)|Donkey Kong Country]]'' (Game Boy Advance) sprite
KrashDK64.png|''Donkey Kong 64''
Krash DK64 early.jpg|Early ''Donkey Kong 64'' screenshot
</gallery>


==Names in other languages==
Krashes do not return in ''[[Donkey Kong Land]]'', and [[Klank]]s partly take their role in ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' and ''[[Donkey Kong Land 2]]''. Unlike Krashes, Klanks never ram into the Kongs, aside from a certain [[Rickety Race (Donkey Kong Country 2: Diddy's Kong Quest)#Bonus Level|Bonus Level in Rickety Race]]; instead, they follow the same direction as the Kongs and hurl [[barrel]]s behind. Whereas Krashes could not be stomped on while riding a vehicle, Klanks can be only taken out so.
{{foreign names
|Spa=Krash
|Ita=Krash
}}


==Trivia==
Krashes are back in ''[[Donkey Kong 64]]'' in the game's [[Mine Cart Race|minecart adventures]]. The Krashes of this game are much more muscular, with each of them wielding a club they try to smack the [[Kong]]s with. This renewed appearance distinguishes Krashes from [[Kritter]]s, as there was no visual difference between the two species in ''[[Donkey Kong Country]]''. If they succeed in damaging the Kongs, the latter will lose three coins from the ones collected in the course of their minecart rides. These Krashes can be defeated if the primate heroes cause them to run into a solid formation, such as a pile of rocks. Usually, the Kongs have to encounter and rapidly pull a lever in order to drop such formation onto a Krash's path.  
*Though Krashes never directly appeared on the [[Donkey Kong Country (television series)|''Donkey Kong Country'' animated series]], some episodes have Kritters riding around on minecarts, effectively making a Krash in a sense.
{{br|left}}
**In some courses of ''[[Donkey Kong Barrel Blast]]'', Kritter can hop into a minecart, making him act like Krash.
*The name for [[Krunch]] from ''[[Diddy Kong Racing]]'' was originally intended to be Krash; it was most likely changed to differentiate him from the already existing Krash enemies.


==References==
==Levels==
<references/>
===''Donkey Kong Country''===
*[[Mine Cart Carnage]]
*[[Mine Cart Madness]]


==Trivia==
*The ''Donkey Kong 64'' version of Krash is extremely similar in appearance to [[Klubba]], a pseudo-ally of the Kongs from ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' and ''[[Donkey Kong Land 2]]''. Like Klubba, Krash is large, muscular, green, has a small head in proportion to the rest of its body, and wields a large club.
*The Krashes in ''Donkey Kong 64'' also strangely resemble the current design of a Kritter, even though the Kritters were not redesigned until ''[[DK: King of Swing]]'', 6 years later.
*Though Krashes never directly appeared on the [[Donkey Kong Country (television series)|''Donkey Kong Country'' animated series]], some episodes had Kritters riding around on minecarts, effectively making a Krash in a sense.
**Similarly, in ''[[Donkey Kong Barrel Blast]]'', when Kritter hops into a minecart, he resembles a Krash.
{{NIWA|DKWiki=1}}
{{DKC}}
{{Kremlings}}
{{Kremlings}}
{{DKC}}
{{DK64}}
{{DK64}}
[[Category:Kritters]]
[[Category:Kremlings]]
[[Category:Kremling Krew]]
[[Category:Kremling Krew]]
[[Category:Donkey Kong 64 enemies]]
[[Category:Donkey Kong 64 Enemies]]
[[Category:Donkey Kong Country enemies]]
[[Category:Donkey Kong Country Enemies]]
[[de:Krash]]
[[de:Krash]]

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