Editing KnuckleFest Bowser's Blazing Beats
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{{level infobox | {{level infobox | ||
|title=KnuckleFest Bowser's Blazing Beats | |title=KnuckleFest Bowser's Blazing Beats | ||
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|game=''[[Super Mario Bros. Wonder]]'' | |game=''[[Super Mario Bros. Wonder]]'' | ||
|difficulty=★★★★ | |difficulty=★★★★ | ||
|wonder=Causes the characters to strike a pose, and starts "Bowser's Blazing Beats" | |wonder=Causes the characters to strike a pose, and starts "Bowser's Blazing Beats" | ||
|before=[[Evade the Seeker Bullet Bills!|<<]] | |before_alt= | ||
|after=[[The Final Battle! Bowser's Rage Stage|>>]] | |before= [[Evade the Seeker Bullet Bills!|<<]] | ||
| | |after= [[The Final Battle! Bowser's Rage Stage|>>]] | ||
|secret= | |||
}} | }} | ||
{{quote|Not gonna lie, I'm a little impressed you've made it all the way here. Impressed and GLAD! It means I get to hit you with the greatest show of all time... I mean that literally. I'm gonna hit you now. Get ready for the most amazing, groundbreaking show ever produced! It's time to get this KnuckleFest started! Gwahahaha!|Castle Bowser|Super Mario Bros. Wonder}} | {{quote|Not gonna lie, I'm a little impressed you've made it all the way here. Impressed and GLAD! It means I get to hit you with the greatest show of all time... I mean that literally. I'm gonna hit you now. Get ready for the most amazing, groundbreaking show ever produced! It's time to get this KnuckleFest started! Gwahahaha!|Castle Bowser|Super Mario Bros. Wonder}} | ||
'''KnuckleFest Bowser's Blazing Beats''' is the penultimate level within [[Castle Bowser]] in ''[[Super Mario Bros. Wonder]]''. This level is unlocked after clearing [[Evade the Seeker Bullet Bills!]], and completion of this level unlocks [[The Final Battle! Bowser's Rage Stage]]. This level has two [[Wonder Seed]]s. | '''KnuckleFest Bowser's Blazing Beats''' is the penultimate level within [[Castle Bowser]] in ''[[Super Mario Bros. Wonder]]''. This level is unlocked after clearing [[Evade the Seeker Bullet Bills!]], and completion of this level unlocks [[The Final Battle! Bowser's Rage Stage]]. This level has two [[Wonder Seed]]s. | ||
==Layout== | ==Layout== | ||
The level starts with a row of {{conjectural|Giant Fists}} smashing {{conjectural|Bowser | The level starts with a row of {{conjectural|Giant Fists}} smashing {{conjectural|Bowser Block}}s above the player, showing them that they can destroy these kinds of blocks. Not far after that is a platform that moves when the player jumps on it, but moves faster if ground-pounded. There is then some [[Takebo]], more Giant Fists and more Bowser Blocks. Before the first checkpoint is a {{conjectural|Dragon Bull's Eye Blaster}} that fires {{conjectural|Dragon Bull's Eye Bill}}s that home in on the player. | ||
After the first checkpoint is more | After the first checkpoint is more Dragon Bull's Eye Bills, [[Bill Blaster]]s that fire [[Bullet Bill]]s and moving platforms powered by jumping. There is then a long line of Giant Fists that break Bowser Blocks protecting moving platforms. After three more Giant Fists there is a pipe leading to the second checkpoint, but it is high up in the wall and the player needs the assistance of a moving platform to enter the pipe. | ||
Beyond the second checkpoint is | Beyond the second checkpoint is an {{conjectural|interactive tulip}} that when activated causes the [[Wonder Flower]] to appear. Upon collecting the Wonder Flower, the player will strike a pose, and "Bowser's Blazing Beats" will play, causing all Takebo to dance to the music. In addition, Bill Blasters, Dragon Bull's Eye Bill Blasters, pipes with coins and Giant Fists all follow the rhythm with their abilities. This is a long section where the music progresses with the player's progress. Along the way, there are also moving platforms that add xylophone-like sounds to the music as they move. There is eventually a dead end, and once it is reached, the music goes to conclusion and the green lava below will rise up. Giant Fists to the sides will break Bowser Blocks to the music, and once the top is reached, the last seven Giant Fists will break the last six Bowser Blocks in order and finally a cage containing a Wonder Seed, ending the music with a sound of audience applause. After the Wonder Seed is obtained, the level returns to normal. To the right is a pipe that will take the player to the goal. One final moving platform and Dragon Bull's Eye Bill Blaster will help support the player to make it to the top of the flagpole. | ||
== | ==10-flower coins== | ||
* | * '''First [[10-flower coin]]:''' Floating above green lava right before the first checkpoint. The player can bounce off of a Dragon Bull's Eye Bill to get it safely. | ||
* '''Second 10-flower coin:''' Floating high up above in the space between to sets of giant fists. The player can run quickly on Bowser Blocks to jump to it easily. | |||
* '''Third 10-flower coin:''' During the "Bowser's Blazing Beats" section, the coin can be found above a Dragon Bull's Eye Bill Blaster, below a platform. | |||
<gallery> | <gallery> | ||
SMBW KnuckleFest Bowser's Blazing Beats first 10-flower coin.jpg|First 10-flower coin | SMBW KnuckleFest Bowser's Blazing Beats first 10-flower coin.jpg|First 10-flower coin | ||
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</gallery> | </gallery> | ||
==Enemies | ==Enemies== | ||
*[[ | * [[Takebo]] | ||
*[[Bullet Bill]] | * [[Bullet Bill]] | ||
*[[Bill Blaster]] | * [[Bill Blaster]] | ||
* | * Dragon Bull's Eye Bill | ||
* Dragon Bull's Eye Bill Blaster | |||
* | |||
==Names in other languages== | ==Names in other languages== | ||
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|ChiSR=Quánjī Qìngdiǎn ~King Beats You Up!~ | |ChiSR=Quánjī Qìngdiǎn ~King Beats You Up!~ | ||
|ChiSM=Boxing Festival -King Beats You Up!- | |ChiSM=Boxing Festival -King Beats You Up!- | ||
|Ger=Festival der Fäuste | |Ger=Festival der Fäuste | ||
|GerM=Festival of Fists | |GerM=Festival of Fists | ||
}} | }} | ||
{{SMBW levels}} | {{SMBW levels}} | ||
[[Category:Super Mario Bros. Wonder levels]] | [[Category:Super Mario Bros. Wonder levels]] |