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{{ | {{about|the Lost World guardian from ''Donkey Kong Country 2''|the enemy species that's encountered in the ''[[Paper Mario (series)|Paper Mario]]'' series|[[Clubba]]}} | ||
{{character infobox | {{character-infobox | ||
|image=[[File:Klubba | |image=[[File:Klubba.png{{!}}200px]]<br>Artwork of Klubba in ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' | ||
|full_name=Klubba | |||
|first_appearance=''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' ([[List of games by date#1995|1995]]) | |first_appearance=''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' ([[List of games by date#1995|1995]]) | ||
|species=[[Kremling]] | |species=[[Kremling]] | ||
|latest_appearance=''[[Donkey Kong Country 2]]'' ([[Game Boy Advance|GBA]] port) ([[List of games by date#2004|2004]]) | |||
}} | }} | ||
{{quote|Har! Har! Har! Y'must be jokin if I'm gonna let ye across fer that lousy loot!|Klubba|Donkey Kong Country 2: Diddy's Kong Quest}} | {{quote|Har! Har! Har! Y'must be jokin if I'm gonna let ye across fer that lousy loot!|Klubba|Donkey Kong Country 2: Diddy's Kong Quest}} | ||
Klubba | '''Klubba''' is a green, muscular [[Kremling]] in ''[[Donkey Kong Country 2: Diddy's Kong Quest]]''. Klubba speaks in a stereotypical pirate accent, fitting the theme of pirate enemies in ''Donkey Kong Country 2''. He is the one that guards the entrance to the [[Lost World (Donkey Kong Country 2: Diddy's Kong Quest)|Lost World]]. Due to his immense size and strength, Klubba is extremely powerful and durable. He can lift his big, heavy, spiked club with only one hand in ''[[Donkey Kong Country 2: Diddy's Kong Quest]]''. He's very foul tempered and greedy, as shown by his prices to get through his tollbooths, although he admits his prices aren't cheap. He surprisingly acts friendly if his toll is paid, which is the exact opposite of his normal nature of repeated death threats to [[Diddy Kong|Diddy]] and [[Dixie Kong]] if they don't pay him. When his toll is paid, he even comments that if the Kongs ever get in to any trouble, he will help them out in the best way he can, despite the Kremlings and the Kongs being sworn enemies. There are five tollbooths in ''Donkey Kong Country 2'', each leading to one of the five levels of the Lost World. Three options are available: | ||
#Pay 15 [[Kremkoin]]s | |||
#Fight Him | |||
#Run Away | |||
The second and the third option are pretty much the same thing. Selecting the second option will make Klubba use his club on the Kongs, returning them to the map. | |||
He also implies that he doesn't favor [[King K. Rool]]'s rule over the Kremlings, feeling that his fellow Kremlings are "miserable" under K. Rool. He also comments that "Kaptain K. Rool treats us rotten!", and hopes that the Kongs "scupper his plans.". | |||
In the [[Game Boy Advance]] remake of ''[[Donkey Kong Country 2]]'', a fourth option was added called [[Bag a Bug]]. It costs five [[Banana Coin]]s to play this [[minigame]]. | |||
== | In ''[[Donkey Kong Land 2]]'', [[Klubba's Kiosk]] is located on the main map next to [[Gloomy Gulch]]. All 47 Kremkoins are needed to enter the Lost World. | ||
==Instruction booklet descriptions== | |||
{{quote2|His club should give you a clue about what might happen if you try to cross his bridge without paying the toll!|''Donkey Kong Country 2: Diddy's Kong Quest'' SNES instruction booklet, page 29}} | |||
Klubba | ==See also== | ||
*[[Kudgel]], the boss of the area [[Krem Quay]], who is a palette swap of Klubba. | |||
==Names in other languages== | ==Names in other languages== | ||
{{foreign names | {{foreign names | ||
| | |Jap=クラッバ | ||
| | |JapR=Kurabba | ||
| | |JapM=Klubba}} | ||
}} | |||
==Trivia== | ==Trivia== | ||
* | *According to the game's credits, Klubba belongs to the "[[Kremling Kuthroats]]" enemy class. | ||
*Klubba's position is reversed in ''[[Donkey Kong Land 2]]''. He is on the left side of the screen in that game. In ''[[Donkey Kong Country 2]]'', he was on the right side of the screen. | |||
*Interesting enough, the ''[[Donkey Kong 64]]'' version of the enemy [[Krash]] is extremely similar in appearance to Klubba; like Krash, Klubba is large, muscular, has an enormous muscular body with huge pecs and wields a large club. | |||
*Klubba shares his Japanese name with [[Kosha]]. Interestingly, they both carry large spiked clubs. | |||
*In the development of ''Donkey Kong Country 2'', Klubba was originally going to be the boss of the Lost World, before being replaced with a rematch with K. Rool. Remnants of the fight were reincorporated into the fight with Kudgel. | |||
{{Kremlings}} | {{Kremlings}} | ||
{{DKC2}} | {{DKC2}} | ||
{{DKL2}} | {{DKL2}} | ||
[[Category:Kremling Kuthroats]] | |||
[[Category:Kremling | |||
[[Category:Pirates]] | [[Category:Pirates]] | ||
[[Category:Donkey Kong | [[Category:Donkey Kong Allies]] | ||
[[Category:Donkey Kong Country 2: Diddy's Kong Quest | [[Category:Donkey Kong Country 2: Diddy's Kong Quest]] | ||
[[Category:Donkey Kong Land 2 | [[Category:Donkey Kong Land 2]] | ||
[[de:Klubba]] | [[de:Klubba]] |