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{{species infobox | {{species infobox | ||
|image=[[File:SSBU Klaptrap artwork.png|200px|]]<br>Artwork from ''Super Smash Bros. Ultimate'' | |image=[[File:SSBU Klaptrap artwork.png|200px|]]<br>Artwork of a Klaptrap from ''Super Smash Bros. Ultimate'' | ||
|first_appearance=''[[Donkey Kong Country]]'' ([[List of games by date#1994|1994]]) | |first_appearance=''[[Donkey Kong Country]]'' ([[List of games by date#1994|1994]]) | ||
|latest_appearance=''[[Super Smash Bros. Ultimate]]'' ([[List of games by date#2018|2018]]) | |latest_appearance=''[[Super Smash Bros. Ultimate]]'' ([[List of games by date#2018|2018]]) | ||
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|notable=[[Jr. Klap Trap]] | |notable=[[Jr. Klap Trap]] | ||
}} | }} | ||
{{ | {{quote2|His huge teeth will dissuade you from roll attacks!|''[[Donkey Kong Country]]'' instruction booklet|</span>page 28<span>}} | ||
'''Klaptraps'''<ref> | '''Klaptraps'''<ref>''Donkey Kong Country'' cast roll</ref><ref>''Donkey Kong 64'' instruction booklet. Page 4.</ref> (also spelled '''Klap Traps'''<ref>''Donkey Kong Country'' "Kredits" roll</ref><ref>''Donkey Kong Country'' instruction booklet. Page 28.</ref><ref>''Super Smash Bros. Melee'' [[Trophy (Super Smash Bros. series)|trophy]]</ref><ref>''Donkey Kong Country'' cast roll (Game Boy Advance version)</ref> or '''Klap-Traps'''<ref>''Donkey Kong Country'' Player's Guide. Page 13.</ref>) are small [[Kremling]]s that first appear in ''[[Donkey Kong Country]]''. Klaptraps resemble real world {{wp|crocodile}}s more closely than most Kremlings, as they are quadrupedal and have large pairs of jaws, hence their name. Klaptraps are usually light blue (with bright yellow stripes on their back), but they can also come in a variety of colors, such as red, green, and purple. They are less anthropomorphic than other Kremlings and act like pets to the [[Kremling Krew]]. Their name comes from "claptrap," a word meaning "nonsense," playing off the enemy's snapping bear trap-like jaws. [[Klampon]]s and [[Krimp]]s from ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' and ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' respectively are similar in that regard. | ||
==History== | ==History== | ||
===''Donkey Kong Country''=== | ===''Donkey Kong Country''=== | ||
[[File:Klaptrap.png|thumb | [[File:Klaptrap.png|thumb|Artwork of Klaptrap for ''Donkey Kong Country'']] | ||
Klaptraps | Klaptraps are common enemies in their debut appearance, ''Donkey Kong Country''. They behave similar to [[Gnawty|Gnawties]], by moving in a single direction. A notable difference with Klaptraps is that they repeatedly chomp while moving around. As such, frontal attacks do not work on Klaptraps, as they will just damage [[Donkey Kong]] and [[Diddy Kong]] if they attempt to beat them that way. Given their short size, the [[Kong]]s can easily avoid Klaptraps by jumping over them. Klaptraps cannot hurt [[Expresso the Ostrich|Expresso]] because it has long legs that they move straight through. Klaptraps first appear in [[Stop & Go Station]] and return in [[Orang-utan Gang]], [[Snow Barrel Blast]], [[Slipslide Ride]], [[Ice Age Alley]], [[Trick Track Trek]], [[Blackout Basement]], and lastly [[Misty Mine]]. | ||
Klaptraps have a purple variant in [[Loopy Lights]] and also a [[bonus room|Bonus Area]] of [[Trick Track Trek]]. In the [[Game Boy Color]] version, these Klaptraps are changed to brown, and in the [[Game Boy Advance]] version, they are changed to red. These Klaptraps behave mostly the same as their light blue counterpart, except that they [[jump]] whenever the [[Kong]]s do, thus making them harder to avoid than normal ones. Some purple Klaptraps remain in one spot and do not move around. | |||
In this game, the sound of Klaptraps snapping their jaws is a digitized sample of one of the game artists clattering his teeth together, which was a noise that startled other team members.<ref>Shesez (November 21, 2019). [https://www.youtube.com/watch?v=TwWHzilbQ34&t=2989s The Donkey Kong Country 25th Anniversary Interview Documentary]. ''YouTube''. Retrieved August 8, 2023.</ref> | |||
===''Donkey Kong Land''=== | ===''Donkey Kong Land''=== | ||
Klaptraps | Klaptraps are one of the three Kremling enemies who reappear in the handheld title, ''[[Donkey Kong Land]]'', the other two being [[Krusha]]s and [[Kritter]]s. They have the same behavior as in ''Donkey Kong Country'', although the jumping Klaptraps do not reappear. Klaptraps first appear in [[Riggin' Rumble]], and return in [[Snake Charmer's Challenge]], [[Pot Hole Panic (Donkey Kong Land)|Pot Hole Panic]], [[Kong Krazy]], and lastly [[Skyscraper Caper]], a total of five level appearances. | ||
===''Donkey Kong Country'' novel=== | ===''Donkey Kong Country'' novel=== | ||
[[File:Rumble Jungle Illustration - Klap Trap.png|thumb|160px|Illustration showing [[Diddy Kong]] with a Klap Trap, from ''[[Donkey Kong Country: Rumble in the Jungle]]'']] | |||
An individual Klap Trap appears as an antagonist in the [[Donkey Kong Country (novel)|''Donkey Kong Country'' novel]]. An employee of the Kremling factory, Klap Trap has a small chat with his coworker [[Zinger]] about [[King K. Rool]]'s absence at the site and he then notices that the [[Kong]]s are eavesdropping on them. Klap Trap lunges at the group, but [[Diddy Kong]] defeats him by doing a [[Cartwheel Attack|cartwheel]]. The Kongs destroy the factory shortly after. | |||
===''Donkey Kong Country: Rumble in the Jungle''=== | ===''Donkey Kong Country: Rumble in the Jungle''=== | ||
In the novel ''[[Donkey Kong Country: Rumble in the Jungle]]'', while looking for a replacement part for [[Funky Kong]]'s [[barrel plane]], [[Diddy Kong]] encounters a Klap Trap within the [[Kremling]]s' supply room. Diddy Kong immediately tries to attack the Klap Trap, however it quickly evades all of his attacks, causing Diddy to crash into a storage shelf. Diddy manages to lodge a [[barrel]] in the Klap Trap's jaws while it was charging towards him, allowing Diddy time to escape the store room with the water pump. | |||
===''Donkey Kong Country'' television series=== | ===''Donkey Kong Country'' television series=== | ||
[[File:DKCTVKlaptraps.png|thumb|Klaptraps | [[File:DKCTVKlaptraps.png|thumb|left|Several Klaptraps inside a [[Klap-Blaster]]]] | ||
In the ''[[Donkey Kong Country (television series)|Donkey Kong Country]]'' animated series, Klaptraps are, instead of soldiers, ammunition for a weapon called a [[Klap-Blaster]]. Unlike the Klaptraps of the games, the ones on the show are bipedal and capable of speaking. Often times when a Klaptrap is seen, it makes a sarcastic comment about its job or what it had just eaten. The show also features a singular [[Jr. Klap Trap|Klaptrap character]] larger than his brethren. | |||
{{br|left}} | {{br|left}} | ||
===''Donkey Kong 64''=== | |||
[[File:Klaptrap64.jpg|thumb|150px|Klaptraps were entirely redesigned in ''Donkey Kong 64'']] | |||
Klaptraps reappear as enemies in ''[[Donkey Kong 64]]'', where they are green rather than light blue. Their expression is more vicious rather than neutral and their behavior is similar to a guard dog, wearing collars and growling like one. This makes them somewhat resemble Krimps from ''Donkey Kong Country 3: Dixie Kong's Double Trouble!'', which also have a similar, vicious expression, and have also been described as dog-like Kremlings, as well as wearing a dog collar. Klaptraps have had their behavior changed in that when a Klaptrap sees a [[Kong]], it growls similarly to a dog and chomps at them. Klaptraps can be defeated in one hit (including frontal attacks, which are ineffective in previous games); however, their set of dentures still remain and continually clamp after the Kongs. The dentures eventually break by either crashing into a wall or falling into water. If the Kongs use an [[Orange]] or their musical instrument move to defeat a Klaptrap, its teeth do not chase after them. | |||
One Klaptrap in particular sits on [[King K. Rool]]'s lap in several cutscenes, being petted by its master, likely a reference to ''{{wp|James Bond}}'' villain {{wp|Ernst Stavro Blofeld|Blofeld}}. K. Rool's pet Klaptrap is last seen startled by K. Rool when he's awoken by the alarm, revealing the Kongs have entered [[Hideout Helm]]. There is another specific Klaptrap, and it is playable in the [[minigame]] [[Beaver Bother]], where it has to guide a number of Gnawties down a hole within a barrel by snarling at them. | |||
[[ | |||
The game also features purple Klaptraps that are immune to every direct attack method that the Kongs have. They are even completely immune to the Kongs' [[Super Slam|shockwave attack]]; using it will just hurt the Kongs, while the purple Klaptrap is unaffected. They can only be defeated with an Orange or a musical instrument, and drop three Oranges upon defeat. One of them is seen being directed to move the helm-shaped hamster wheel left and right in the opening scene. There are also red Klaptraps, which only appear in two cutscenes. In one of them, the "[[Creepy Castle|Castle Intro]]", a giant red Klaptrap was sent out by K. Rool to execute a fleeing [[Kasplat]]. | |||
===''Donkey Konga''=== | ===''Donkey Konga''=== | ||
{{multiple image | {{multiple image | ||
|align= | |align=right | ||
|direction=horizontal | |direction=horizontal | ||
|footer=A blue and pink Klaptrap as they appear in 100M Vine Climb of ''Donkey Konga''. | |footer=A blue and pink Klaptrap as they appear in 100M Vine Climb of ''Donkey Konga''. | ||
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|image2=Klaptrap pink DKa sprite.png | |image2=Klaptrap pink DKa sprite.png | ||
}} | }} | ||
Klaptraps | In ''[[Donkey Konga]]'', light blue and pink Klaptraps appear as obstacles in the [[100M Vine Climb]] minigame. Unlike their previous appearances, pink Klaptraps act no different from the light blue Klaptraps. The Klaptraps walk on the [[vine]]s and their connected bushes. If Donkey Kong hits a Klaptrap while climbing the vines, he falls down, though he respawns on the vines seconds later. | ||
===''Super Smash Bros.'' series=== | ===''Super Smash Bros.'' series=== | ||
{{main- | {{main-external|SmashWiki|Klaptrap}} | ||
[[File:Klaptrap SSBU.png|thumb|200px|Two Klaptraps in ''Super Smash Bros. Ultimate'']] | [[File:Klaptrap SSBU.png|thumb|200px|Two Klaptraps in ''Super Smash Bros. Ultimate'']] | ||
Klaptraps are recurring stage | Klaptraps are a recurring stage hazard in the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]]. Their first series appearance is in ''[[Super Smash Bros. Melee]]'', where Klaptraps appear in both of Donkey Kong's stages, [[Kongo Falls|Kongo Jungle]] and [[Jungle Japes (stage)|Jungle Japes]]. They swim through the water rapids and jump out from it, attempting to damage fighters by biting them. In Kongo Jungle, Klaptraps can also fall into, occupy, and use the [[Barrel Cannon]]; these Klaptraps are colored orange, while those on Jungle Japes are light blue. In ''[[Super Smash Bros. Brawl]]'' and ''[[Super Smash Bros. for Nintendo 3DS]]'', Klaptraps retain their role in the returning Jungle Japes stage. In ''[[Super Smash Bros. Ultimate]]'', Klaptraps return in both Kongo Falls (renamed from Kongo Jungle) and Jungle Japes, both of which return from ''Super Smash Bros. Melee'', although the Klaptraps in Kongo Falls are instead colored brown. | ||
Klaptraps have two other roles in ''Super Smash Bros. Ultimate''. A Klaptrap also appears as the first and only [[Assist Trophy]] from the ''[[Donkey Kong (franchise)|Donkey Kong]]'' series, where it lunges and bites on to opponents. If Klaptraps are hit, they make the same sound they did when they were defeated in ''Donkey Kong Country''. One additionally appears as an Advanced Attack [[Spirit (Super Smash Bros. Ultimate)|spirit]], which must be unlocked by playing | Klaptraps have two other roles in ''Super Smash Bros. Ultimate''. A Klaptrap also appears as the first and only [[Assist Trophy]] from the ''[[Donkey Kong (franchise)|Donkey Kong]]'' series, where it lunges and bites on to opponents. If Klaptraps are hit, they make the same sound they did when they were defeated in ''Donkey Kong Country''. One additionally appears as an Advanced Attack [[Spirit (Super Smash Bros. Ultimate)|spirit]], which must be unlocked by playing Classic mode with [[King K. Rool]] and reaching the goal of the bonus stage within 45 seconds. | ||
===''Mario Power Tennis''=== | ===''Mario Power Tennis''=== | ||
Klaptraps | Green and red Klaptraps appear in ''[[Mario Power Tennis]]'' in [[DK Jungle Court|Donkey Kong's Jungle Court]]. They try to bite players, causing them to slow down. Klaptraps also appear in the minigame [[Balloon Panic]] where the player's objective is to protect several balloons from hungry Klaptraps, including the regular blue Klaptraps. From this game onwards, the green and red Klaptraps have the same ''Donkey Kong Country'' design as the blue Klaptraps themselves. | ||
===''Mario Superstar Baseball''=== | ===''Mario Superstar Baseball''=== | ||
In ''[[Mario Superstar Baseball]]'', green Klaptraps are obstacles in the [[Donkey Kong Jungle (baseball stadium)|Donkey Kong Jungle]] stadium. Similar to ''Mario Power Tennis'', Klaptraps try to bite the outfielders' heels, causing them to slow down. If the batter hits the baseball into a Klaptrap's mouth, they earn a Team Star. | |||
===''Mario Party 7''=== | ===''Mario Party 7''=== | ||
[[File:MP7_PyramidPark2.png|thumb|Klaptraps attempt to bite [[Wario]] as he tries to collect coins in the lake.]] | [[File:MP7_PyramidPark2.png|thumb|Klaptraps attempt to bite [[Wario]] as he tries to collect coins in the lake.]] | ||
In ''[[Mario Party 7]]'', two green Klaptraps appear in a lake in an oasis on [[Pyramid Park]]. If a player lands on a Happening Space in front of the lake, they will be asked to swim in it and collect coins. The Klaptraps become visible, and attempt to bite the player. If successful in their attack, the player will lose two coins. This is the only time an enemy from the ''Donkey Kong'' series appears in a ''Mario Party'' game. | |||
===Unused appearances=== | ===Unused appearances=== | ||
====''Diddy Kong Pilot'' (2003)==== | ====''Diddy Kong Pilot'' (2003)==== | ||
In ''[[Diddy Kong Pilot (2003)|Diddy Kong Pilot]]''{{'}}s 2003 build, Klap Trap is a playable character and a member of Team Kremling. Klap Trap's name is in the first cup, Klap Trap Kup, and he can be unlocked by completing the cup and then beating him in a dogfight match. As a racer, Klap Trap has the highest acceleration and the lowest top speed of the racers. Unlike other games, Klap Trap speaks with vocalized dialogue and sounds like a bratty child. The Options screen has a "Multiplayer Weapons" option; if selected, a brief cutscene of a Klap Trap defeating another Klap Trap in a dogfight match is shown. | |||
Klap Trap was replaced with [[jiggywikki:Humba Wumba|Humba Wumba]] in the final version of this iteration, ''[[jiggywikki:Banjo-Pilot|Banjo-Pilot]]'', as indicated by their stats. | |||
==Profiles and statistics== | ==Profiles and statistics== | ||
===''Super Smash Bros. Melee''=== | |||
{{SSBM trophy | {{SSBM trophy | ||
|name=Klap Trap | |name=Klap Trap | ||
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}} | }} | ||
===''Super Smash Bros. Brawl'' sticker=== | |||
{{SSBB sticker | {{SSBB sticker | ||
|name=Klaptrap | |name=Klaptrap | ||
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}} | }} | ||
===''Super Smash Bros. Ultimate'' spirit=== | |||
{|align=center width=100% cellspacing=0 border=1 cellpadding=3 style="text-align:left; border-collapse:collapse; font-family:Arial; font-size:85%;" | |||
| | |- | ||
| | !rowspan=2 width=8% style="text-align:center;"|Name | ||
| | !rowspan=2 class=unsortable width=10% style="text-align:center;"|Image | ||
| | !rowspan=2 width=8% style="text-align:center;"|Game | ||
!rowspan=2 width=5% style="text-align:center;"|Type | |||
!rowspan=2 width=5% style="text-align:center;"|Class | |||
| | !rowspan=2 width=8% style="text-align:center;"|Effect | ||
| | !rowspan=2 width=13% style="text-align:center;"|How to obtain | ||
| | !colspan=4 width=40% style="text-align:center;"|Spirit battle | ||
| | |- | ||
| | !width=7% style="text-align:center;"|Opponents | ||
!class=unsortable width=19% style="text-align:center;"|Battle conditions | |||
!width=7% style="text-align:center;"|Stage | |||
!width=7% style="text-align:center;"|Song | |||
|- | |||
!align=center|Klaptrap | |||
|align=center|[[File:Klaptrap.png|100px]] | |||
|''Donkey Kong'' Series | |||
|Primary (0) | |||
|Advanced | |||
|'''{{color|Attack|red}}'''<br>Weight ↓ | |||
|Challenge ''(Classic Mode: As King K. Rool, reach the goal in Bonus Game within 45 seconds.)''; Spirit Board | |||
|Tiny [[King K. Rool]] | |||
|'''Rule:''' [[Assist Trophy]] Enemies ''([[Klaptrap]])'' | |||
*Hostile assist trophies will appear | *Hostile assist trophies will appear | ||
| | |[[Kongo Jungle (Super Smash Bros.)|Kongo Jungle]] | ||
| | |Stickerbush Symphony | ||
|} | |||
==List of appearances== | ==List of appearances== | ||
{|class="wikitable sortable"width=100% | {|class="wikitable sortable" width=100% | ||
|- | |- | ||
!width=40%|Title | !width=40%|Title | ||
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|- | |- | ||
|''[[Donkey Kong 64]]'' | |''[[Donkey Kong 64]]'' | ||
|Enemy; Playable character in [[Beaver Bother | |Enemy; Playable character in [[Beaver Bother]] | ||
|1999 | |1999 | ||
|[[Nintendo 64]] | |[[Nintendo 64]] | ||
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|JapR=Kurapputorappu | |JapR=Kurapputorappu | ||
|JapM=Klaptrap | |JapM=Klaptrap | ||
|Ita=Klap Trap | |Ita=Klap Trap | ||
|Ita2=Trappidrillo | |Ita2=Trappidrillo<ref>''Mario Power Tennis'' (GameCube) Italian instruction booklet. Page 28.</ref> <small>(''Mario Power Tennis'')</small> | ||
|Ita2M=Portmanteau of ''trappola'' ("trap") and ''coccodrillo'' ("crocodile") | |Ita2M=Portmanteau of ''trappola'' ("trap") and ''coccodrillo'' ("crocodile") | ||
|Rus=Клаптрап | |Rus=Клаптрап |