Editing King Zing Sting (Donkey Kong Land 2)
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|after=[[Ghostly Grove (Donkey Kong Land 2)|>>]] | |after=[[Ghostly Grove (Donkey Kong Land 2)|>>]] | ||
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'''King Zing Sting''' is the boss level of [[Krazy Kremland]], the third world of ''[[Donkey Kong Land 2]]'', | '''King Zing Sting''' is the boss level of [[Krazy Kremland]], the third world of ''[[Donkey Kong Land 2]]''. Just like in ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'', [[Squawks]] faces [[King Zing]] instead of the [[Kong]]s. Clearing this stage unlocks the fourth world, [[Gloomy Gulch]]. | ||
== | ==Overview== | ||
The battle takes place in a square-shaped enclosure inside a hive. The Kongs spawn on top of | The battle takes place in a square-shaped enclosure inside a hive. The Kongs spawn on top of a [[Animal Barrel|Squawks Barrel]] and immediately turn into Squawks. | ||
King Zing flies from side to side, moving up or down when he reaches a wall. Squawks can damage him by hitting him with eggs. After each hit, he will enter a state of invulnerability in which he flashes while chasing Squawks for a brief period, then return to the top of the screen and resume his regular movement pattern. After the second hit, he starts leaving behind [[Zinger]]s, which fly in place. These can be defeated with eggs like any other Zinger, otherwise they will simply disappear after a few seconds. The more damage King Zing takes, the faster he gets. He takes five hits to take down, and he drops a [[Banana Coin]] when defeated. | |||
==Names in other languages== | ==Names in other languages== | ||
{{foreign names | {{foreign names | ||
|Jap= | |Jap=たいけつ!ボス キングB | ||
|JapR=Taiketsu! Bosu Kingu Bī | |JapR=Taiketsu! Bosu Kingu Bī | ||
|JapM=Showdown! Boss [[King Zing#Names in other languages|King B]] | |JapM=Showdown! Boss [[King Zing#Names in other languages|King B]] | ||
}} | }} | ||
{{DKL2}} | {{DKL2}} | ||
[[Category:Donkey Kong Land 2 levels]] | [[Category:Donkey Kong Land 2 levels]] |